Vladislav Sytchenko
0bda91b6ba
SWDEV-297808 - Correct sampler destruction logic
...
If the texture object was created from an array, then the array owns
the image SRD. Otherwise, if the texture object is a view, or was
created from a buffer, then it owns the image SRD.
The texture object always owns the sampler SRD.
Change-Id: Id88360c23b2b82418c8c3ae2dd569f427574d420
[ROCm/clr commit: 88f6f3d581 ]
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