1f53841421
SWDEV-79445 - OCL generic changes and code clean-up - Fix a regression in the AMF test and reenable the suballoc optimization. Rearrange the locks around cache field access only to avoid calling memory release under the cache lock. Affected files ... ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palprogram.cpp#57 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palresource.cpp#53 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palresource.hpp#18 edit ... //depot/stg/opencl/drivers/opencl/runtime/utils/flags.hpp#287 edit
308 рядки
19 KiB
C++
308 рядки
19 KiB
C++
//
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// Copyright (c) 2009 Advanced Micro Devices, Inc. All rights reserved.
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//
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#ifndef FLAGS_HPP_
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#define FLAGS_HPP_
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#define RUNTIME_FLAGS(debug,release,release_on_stg) \
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\
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debug(int, LOG_LEVEL, 0, \
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"The default log level") \
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debug(uint, DEBUG_GPU_FLAGS, 0, \
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"The debug options for GPU device") \
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release(uint, GPU_MAX_COMMAND_QUEUES, 70, \
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"The maximum number of concurrent Virtual GPUs") \
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release(size_t, CQ_THREAD_STACK_SIZE, 256*Ki, /* @todo: that much! */ \
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"The default command queue thread stack size") \
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release(size_t, CPU_WORKER_THREAD_STACK_SIZE, 64*Ki, \
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"The default CPU worker thread stack size") \
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release(int, CPU_MAX_COMPUTE_UNITS, -1, \
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"Override the number of computation units per CPU device") \
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debug(bool, CPU_USE_ALIGNMENT_MAP, false, \
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"Use flag to enable alignment mapping for parameters for CPU") \
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release(int, GPU_MAX_WORKGROUP_SIZE, 0, \
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"Maximum number of workitems in a workgroup for GPU, 0 -use default") \
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release(int, GPU_MAX_WORKGROUP_SIZE_2D_X, 0, \
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"Maximum number of workitems in a 2D workgroup for GPU, x component, 0 -use default") \
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release(int, GPU_MAX_WORKGROUP_SIZE_2D_Y, 0, \
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"Maximum number of workitems in a 2D workgroup for GPU, y component, 0 -use default") \
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release(int, GPU_MAX_WORKGROUP_SIZE_3D_X, 0, \
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"Maximum number of workitems in a 3D workgroup for GPU, x component, 0 -use default") \
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release(int, GPU_MAX_WORKGROUP_SIZE_3D_Y, 0, \
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"Maximum number of workitems in a 3D workgroup for GPU, y component, 0 -use default") \
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release(int, GPU_MAX_WORKGROUP_SIZE_3D_Z, 0, \
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"Maximum number of workitems in a 3D workgroup for GPU, z component, 0 -use default") \
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release(int, CPU_MAX_WORKGROUP_SIZE, 1024, \
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"Maximum number of workitems in a workgroup for CPU") \
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debug(bool, CPU_MEMORY_GUARD_PAGES, false, \
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"Use guard pages for CPU memory") \
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debug(size_t, CPU_MEMORY_GUARD_PAGE_SIZE, 64, \
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"Size in KB of CPU memory guard page") \
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debug(size_t, CPU_MEMORY_ALIGNMENT_SIZE, 256, \
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"Size in bytes for the default alignment for guarded memory on CPU") \
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debug(size_t, PARAMETERS_MIN_ALIGNMENT, 16, \
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"Minimum alignment required for the abstract parameters stack") \
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debug(size_t, MEMOBJ_BASE_ADDR_ALIGN, 4*Ki, \
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"Alignment of the base address of any allocate memory object") \
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release(cstring, GPU_DEVICE_NAME, "", \
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"Select the device ordinal (will only report a single device)") \
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release(cstring, GPU_DEVICE_ORDINAL, "", \
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"Select the device ordinal (comma seperated list of available devices)") \
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release(bool, REMOTE_ALLOC, false, \
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"Use remote memory for the global heap allocation") \
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release(uint, GPU_MAX_HEAP_SIZE, 100, \
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"Set maximum size of the GPU heap to % of board memory") \
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release(uint, GPU_STAGING_BUFFER_SIZE, 512, \
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"Size of the GPU staging buffer in KiB") \
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release(bool, GPU_DUMP_BLIT_KERNELS, false, \
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"Dump the kernels for blit manager") \
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release(uint, GPU_BLIT_ENGINE_TYPE, 0x0, \
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"Blit engine type: 0 - Default, 1 - Host, 2 - CAL, 3 - Kernel") \
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release(bool, GPU_FLUSH_ON_EXECUTION, false, \
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"Submit commands to HW on every operation. 0 - Disable, 1 - Enable") \
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release(bool, GPU_USE_SYNC_OBJECTS, true, \
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"If enabled, use sync objects instead of polling") \
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release(bool, CL_KHR_FP64, true, \
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"Enable/Disable support for double precision") \
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release(cstring, AMD_OCL_BUILD_OPTIONS, 0, \
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"Set clBuildProgram() and clCompileProgram()'s options (override)") \
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release(cstring, AMD_OCL_BUILD_OPTIONS_APPEND, 0, \
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"Append clBuildProgram() and clCompileProgram()'s options") \
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release(cstring, AMD_OCL_LINK_OPTIONS, 0, \
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"Set clLinkProgram()'s options (override)") \
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release(cstring, AMD_OCL_LINK_OPTIONS_APPEND, 0, \
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"Append clLinkProgram()'s options") \
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release(cstring, AMD_OCL_SC_LIB, 0, \
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"Set shader compiler shared library name or path") \
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debug(bool, AMD_OCL_ENABLE_MESSAGE_BOX, false, \
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"Enable the error dialog on Windows") \
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release(cstring, GPU_PRE_RA_SCHED, "default", \
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"Allows setting of alternate pre-RA-sched") \
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release(size_t, GPU_PINNED_XFER_SIZE, 16, \
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"The pinned buffer size for pinning in read/write transfers") \
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release(size_t, GPU_PINNED_MIN_XFER_SIZE, 512, \
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"The minimal buffer size for pinned read/write transfers in KBytes") \
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release(size_t, GPU_RESOURCE_CACHE_SIZE, 64, \
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"The resource cache size in MB") \
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release(size_t, GPU_MAX_SUBALLOC_SIZE, 4096, \
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"The maximum size accepted for suballocaitons in KB") \
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release(uint, GPU_ASYNC_MEM_COPY, 0, \
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"Enables async memory transfers with DRM engine") \
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release(bool, GPU_FORCE_64BIT_PTR, 0, \
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"Forces 64 bit pointers on GPU") \
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release(bool, GPU_FORCE_OCL20_32BIT, 0, \
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"Forces 32 bit apps to take CLANG\HSAIL path") \
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release(bool, GPU_RAW_TIMESTAMP, 0, \
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"Reports GPU raw timestamps in GPU timeline") \
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release(bool, CPU_IMAGE_SUPPORT, true, \
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"Turn on image support on the CPU device") \
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release(bool, GPU_PARTIAL_DISPATCH, true, \
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"Enables partial dispatch on GPU") \
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release(size_t, GPU_NUM_MEM_DEPENDENCY, 256, \
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"Number of memory objects for dependency tracking") \
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release(size_t, GPU_XFER_BUFFER_SIZE, 0, \
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"Transfer buffer size for image copy optimization in KB") \
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release(bool, GPU_IMAGE_DMA, true, \
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"Enable DRM DMA for image transfers") \
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release(uint, CPU_MAX_ALLOC_PERCENT, 25, \
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"Maximum size of a single allocation in MiB") \
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release(uint, GPU_SINGLE_ALLOC_PERCENT, 85, \
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"Maximum size of a single allocation as percentage of total") \
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release(uint, GPU_NUM_COMPUTE_RINGS, 2, \
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"GPU number of compute rings. 0 - disabled, 1 , 2,.. - the number of compute rings") \
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release(int, GPU_SELECT_COMPUTE_RINGS_ID, -1, \
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"GPU select the compute rings ID -1 - disabled, 0 , 1,.. - the forced compute rings ID for submission") \
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release_on_stg(bool, C1X_ATOMICS, !IS_MAINLINE, \
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"Runtime will report c1x atomics support") \
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release(uint, GPU_WORKLOAD_SPLIT, 22, \
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"Workload split size") \
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release(bool, GPU_USE_SINGLE_SCRATCH, false, \
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"Use single scratch buffer per device instead of per HW ring") \
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release_on_stg(cstring, GPU_TARGET_INFO_ARCH, "amdil", \
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"Select the GPU TargetInfo arch (amdil|hsail)") \
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release(bool, HSA_RUNTIME, 0, \
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"1 = Enable HSA Runtime, any other value or absence disables it.") \
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release(bool, AMD_OCL_WAIT_COMMAND, false, \
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"1 = Enable a wait for every submitted command") \
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debug(bool, AMD_OCL_DEBUG_LINKER, false, \
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"Enable debug output in linker") \
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debug(bool, GPU_SPLIT_LIB, true, \
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"Enable splitting GPU 32/64 bit library") \
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release(bool, GPU_STAGING_WRITE_PERSISTENT, false, \
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"Enable Persistent writes") \
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release(bool, DRMDMA_FOR_LNX_CF, false, \
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"Enable DRMDMA for Linux CrossFire") \
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/* HSAIL is by default, except Linux 32bit, because of known Catalyst 32bit issue */ \
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release(bool, GPU_HSAIL_ENABLE, LP64_SWITCH(LINUX_SWITCH(false,true),true), \
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"Enable HSAIL on dGPU stack (requires CI+ HW)") \
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release(uint, GPU_PRINT_CHILD_KERNEL, 0, \
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"Prints the specified number of the child kernels") \
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release(bool, GPU_USE_DEVICE_QUEUE, false, \
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"Use a dedicated device queue for the actual submissions") \
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release(bool, GPU_ENABLE_LARGE_ALLOCATION, true, \
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"Enable >4GB single allocations") \
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release(bool, AMD_THREAD_TRACE_ENABLE, true, \
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"Enable thread trace extension") \
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release(uint, OPENCL_VERSION, (IS_BRAHMA ? 120 : 200), \
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"Force GPU opencl verison") \
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release(uint, CPU_OPENCL_VERSION, 120, \
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"Force CPU opencl verison") \
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release(bool, ENVVAR_HSA_POLL_KERNEL_COMPLETION, false, \
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"Determines if Hsa runtime should use polling scheme") \
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release(bool, HSA_LOCAL_MEMORY_ENABLE, true, \
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"Enable HSA device local memory usage") \
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release(uint, HSA_KERNARG_POOL_SIZE, 2 * 1024 * 1024, \
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"Kernarg pool size") \
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release(uint, HSA_SIGNAL_POOL_SIZE, 16, \
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"Signal object pool size") \
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release(bool, HSA_ENABLE_ATOMICS_32B, false, \
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"1 = Enable SVM atomics in 32 bits (HSA backend-only). Any other value keeps then disabled.") \
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release(bool, GPU_IFH_MODE, false, \
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"1 = Enable GPU IFH (infinitely fast hardware) mode. Any other value keeps setting disabled.") \
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release(bool, GPU_MIPMAP, true, \
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"Enables GPU mipmap extension") \
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release(uint, GPU_ENABLE_PAL, IF(IS_LIGHTNING,1,2), \
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"Enables PAL backend. 0 - GSL(default), 1 - PAL, 2 - GSL and PAL") \
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release(bool, DISABLE_DEFERRED_ALLOC, false, \
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"Disables deferred memory allocation on device") \
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release(int, AMD_GPU_FORCE_SINGLE_FP_DENORM, -1, \
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"Force denorm for single precision: -1 - don't force, 0 - disable, 1 - enable") \
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debug(bool, OCL_FORCE_CPU_SVM, false, \
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"force svm support for CPU") \
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release(uint, OCL_SET_SVM_SIZE, 4096, \
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"set SVM space size for discrete GPU") \
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debug(uint, OCL_SYSMEM_REQUIREMENT, 2, \
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"Use flag to change the minimum requirement of system memory not to downgrade") \
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debug(bool, GPU_ENABLE_HW_DEBUG, false, \
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"Enable HW DEBUG for GPU") \
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release(uint, GPU_WAVES_PER_SIMD, 0, \
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"Force the number of waves per SIMD (1-10)") \
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release(bool, GPU_WAVE_LIMIT_ENABLE, false, \
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"1 = Enable adaptive wave limiter") \
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release(bool, OCL_STUB_PROGRAMS, false, \
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"1 = Enables OCL programs stubing") \
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release(bool, GPU_ANALYZE_HANG, false, \
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"1 = Enables GPU hang analysis") \
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release(uint, GPU_MAX_REMOTE_MEM_SIZE, 2, \
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"Maximum size (in Ki) that allows device memory substitution with system") \
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release(bool, GPU_ADD_HBCC_SIZE, false, \
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"Add HBCC size to the reported device memory") \
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release_on_stg(uint, GPU_WAVE_LIMIT_CU_PER_SH, 0, \
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"Assume the number of CU per SH for wave limiter") \
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release_on_stg(uint, GPU_WAVE_LIMIT_MAX_WAVE, 10, \
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"Set maximum waves per SIMD to try for wave limiter") \
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release_on_stg(uint, GPU_WAVE_LIMIT_WARMUP, 100, \
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"Set warming up kernel execution count for wave limiter") \
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release_on_stg(uint, GPU_WAVE_LIMIT_RUN, 20, \
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"Set running factor for wave limiter") \
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release_on_stg(uint, GPU_WAVE_LIMIT_ABANDON, 105, \
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"Set abandon threshold for wave limiter") \
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release_on_stg(uint, GPU_WAVE_LIMIT_DSC_THRESH, 10, \
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"Set threshold for rejecting discontinuous data") \
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release_on_stg(cstring, GPU_WAVE_LIMIT_DUMP, "", \
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"File path prefix for dumping wave limiter output") \
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release_on_stg(cstring, GPU_WAVE_LIMIT_TRACE, "", \
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"File path prefix for tracing wave limiter") \
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release(bool, OCL_CODE_CACHE_ENABLE, false, \
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"1 = Enable compiler code cache") \
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release(bool, OCL_CODE_CACHE_RESET, false, \
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"1 = Reset the compiler code cache storage") \
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release(bool, GPU_VEGA10_ONLY, VEGA10_ONLY, \
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"1 = Report vega10 only on OCL/ROCR") \
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release_on_stg(bool, PAL_DISABLE_SDMA, false, \
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"1 = Disable SDMA for PAL") \
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release_on_stg(uint, PAL_RGP_DISP_COUNT, 10, \
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"The number of dispatches for RGP capture with SQTT") \
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release(bool, GPU_FORCE_WAVE_SIZE_32, false, \
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"Forces WaveSize32 compilation in SC") \
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namespace amd {
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//! \addtogroup Utils
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// @{
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struct Flag {
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enum Type {
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Tinvalid = 0,
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Tbool, //!< A boolean type flag (true, false).
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Tint, //!< An integer type flag (signed).
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Tuint, //!< An integer type flag (unsigned).
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Tsize_t, //!< A size_t type flag.
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Tcstring //!< A string type flag.
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};
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#define DEFINE_FLAG_NAME(type, name, value, help) k##name,
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enum Name {
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RUNTIME_FLAGS(DEFINE_FLAG_NAME, DEFINE_FLAG_NAME, DEFINE_FLAG_NAME)
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numFlags_
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};
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#undef DEFINE_FLAG_NAME
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#define CAN_SET(type, name, v, h) static const bool cannotSet##name = false;
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#define CANNOT_SET(type, name, v, h) static const bool cannotSet##name = true;
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#ifdef DEBUG
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RUNTIME_FLAGS(CAN_SET, CAN_SET, CAN_SET)
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#else // !DEBUG
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RUNTIME_FLAGS(CANNOT_SET, CAN_SET, CANNOT_SET)
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#endif // !DEBUG
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#undef CAN_SET
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#undef CANNOT_SET
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private:
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static Flag flags_[];
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public:
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static char* envstr_;
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const char* name_;
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const void* value_;
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Type type_;
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bool isDefault_;
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public:
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static bool init();
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static void tearDown();
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bool setValue(const char* value);
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static bool isDefault(Name name) { return flags_[name].isDefault_; }
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};
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#define flagIsDefault(name) \
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(amd::Flag::cannotSet##name || amd::Flag::isDefault(amd::Flag::k##name))
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#define setIfNotDefault(var, opt, other) \
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if (!flagIsDefault(opt)) \
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var = (opt);\
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else \
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var = (other);
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// @}
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} // namespace amd
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#ifdef _WIN32
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# define EXPORT_FLAG extern "C" __declspec(dllexport)
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#else // !_WIN32
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# define EXPORT_FLAG extern "C"
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#endif // !_WIN32
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#define DECLARE_RELEASE_FLAG(type, name, value, help) EXPORT_FLAG type name;
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#ifdef DEBUG
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# define DECLARE_DEBUG_FLAG(type, name, value, help) EXPORT_FLAG type name;
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#else // !DEBUG
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# define DECLARE_DEBUG_FLAG(type, name, value, help) const type name = value;
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#endif // !DEBUG
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RUNTIME_FLAGS(DECLARE_DEBUG_FLAG, DECLARE_RELEASE_FLAG, DECLARE_DEBUG_FLAG);
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#undef DECLARE_DEBUG_FLAG
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#undef DECLARE_RELEASE_FLAG
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#endif /*FLAGS_HPP_*/
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