Files
rocm-systems/src/include/group.h
T
Sylvain Jeaugey 178b6b7590 2.22.3-1
Rework core for NVIDIA Trusted Computing
 * Compress work structs so that they are shared between channels
 * Utilize the full amount of kernel argument space permitted (4k)
   before resorting to work fifo.
 * Rework the task preprocessing phase.
 * Use a separate abortDevFlag which is kept in sync with abortFlag
   using cudaMemcpy operations.
 * Rename src/include/align.h to src/include/bitops.h

Add lazy connection establishment for collective operations
 * Move buffer allocation and connection establishment to the first
   collective operation using that algorithm.
 * Accelerate init time and reduce memory usage.
 * Avoid allocating NVLS buffers if all calls are registered.
 * Compute algo/proto in ncclLaunchCollTasksInfo early on.
 * Connect peers in ncclCollPreconnectFunc if not connected already.
 * Also move shared buffer creation to the first send/recv call.

Accelerate intra-node NVLink detection
 * Make each rank only detect NVLinks attached to its GPU.
 * Fuse XMLs to reconstruct the full NVLink topology

Add init profiling to report time spend in different init phases.
 * Report timings of bootstrap, allgather, search, connect, etc.
 * Add new "PROFILE" category for NCCL_DEBUG_SUBSYS.

Add support for PCI p2p on split PCI switches
 * Detect split PCI switches through a kernel module exposing
   switch information.
 * Update the topology XML and graph to add those inter-switch
   connections.

Add cost estimation API
 * Add a new ncclGroupEndSimulate primitive to return the estimated
   time a group would take.

Net/IB: Add separate traffic class for fifo messages
 * Add NCCL_IB_FIFO_TC to control the traffic class of fifo messages
   independently from NCCL_IB_TC.
   Merges PR #1194

Net/IB: Add support for IB router
 * Use flid instead of lid if subnets do not match
 * Warn if flid is 0

Optimizations and fixes for device network offload (unpack)
 * Double the default number of channels
 * Cache netDeviceType
 * Fix save/increment head logic to enable Tree support.

Support ncclGroupStart/End for ncclCommAbort/Destroy
 * Allow Abort/Destroy to be called within a group when managing
   multiple GPUs with a single process.

Improve Tuner API
 * Provide to the plugin the original cost table so that the plugin
   can leave unknown or disabled algo/proto combinations untouched.
 * Remove nvlsSupport and collnetSupport.

Do not print version to stdout when using a debug file
 * Also print version from all processes with INFO debug level.
   Fixes issue #1271

Fix clang warnings in NVTX headers
 * Update NVTX headers to the latest version
   Fixes issue #1270

Disable port fusion in heterogeneous systems
 * Do not fuse ports if a mix of multi-port and single port are detected.

Fix NVLS graphs search for dual NICs.
 * Fix NVLS graph search when we have more than one NIC per GPU.

Fix crash with collnetDirect
 * Add separate graph search for collnetDirect, testing alltoall paths
   and working similarly to the NVLS search.

Fix hang when nodes have different CPU types
 * Add the CPU type to the rank peer info.
 * Align all ranks on the CPU type after the first allgather.
 * Only use the aligned CPU type for all tuning operations.
   Fixes issue #1136
   Fixes issue #1184

Fix performance of registered send/recv operations
 * Allow for single full size operations
 * Add INFO to confirm the registration of send/recv buffers.

Move all sync ops to finalize stage
 * Ensure ncclCommDestroy is non-blocking if ncclCommFinalize has
   been called.

Improve error reporting during SHM segment creation

Improve support of various compilers
   Merges PR #1177
   Merges PR #1228

Allow net and tuner plugins to be statically linked
 * Search for ncclNet or ncclTuner symbols in the main binary.
   Merges PR #979

Plugin examples includes cleanup
 * Harmonize err.h and common.h usage.
 * Add mixed plugin with both net and tuner.
2024-06-19 01:57:16 -07:00

145 строки
4.7 KiB
C

/*************************************************************************
* Copyright (c) 2015-2017, NVIDIA CORPORATION. All rights reserved.
*
* See LICENSE.txt for license information
************************************************************************/
#ifndef NCCL_GROUP_H_
#define NCCL_GROUP_H_
#include "nccl.h"
#include "comm.h"
ncclResult_t ncclGroupErrCheck(ncclResult_t ret);
void ncclGroupCommJoin(struct ncclComm* comm);
void ncclGroupCommPreconnect(struct ncclComm* comm);
ncclResult_t ncclGroupCommLeave(struct ncclComm* comm);
ncclResult_t ncclGroupJobAbort(struct ncclGroupJob* groupJob);
ncclResult_t ncclGroupJobComplete(struct ncclGroupJob *groupJob);
typedef ncclResult_t(*ncclInitFunc_t)(ncclComm_t* newcomm, int ndev, ncclUniqueId commId, int myrank, int cudaDev);
ncclResult_t ncclAsyncInit(ncclInitFunc_t func, ncclComm_t* newcomm, int ndev, ncclUniqueId commId, int myrank, int cudaDev);
typedef enum ncclGroupJobState {
ncclGroupJobRunning = 0,
ncclGroupJobDone = 1,
ncclGroupJobJoined = 2,
} ncclGroupJobState_t;
struct ncclAsyncJob {
struct ncclAsyncJob* next;
pthread_t thread;
ncclResult_t result;
ncclResult_t(*func)(struct ncclAsyncJob*);
void(*undo)(struct ncclAsyncJob*);
void(*destructor)(void*);
ncclGroupJobState_t state;
uint32_t* abortFlag; /* point to comm abortFlag */
uint32_t* abortFlagDev; /* point to comm abortFlagDev */
uint32_t* childAbortFlag; /* point to child abortFlag */
uint32_t* childAbortFlagDev; /* point to child abortFlagDev */
ncclComm_t comm;
int destroyFlag;
};
ncclResult_t ncclAsyncLaunch(
struct ncclAsyncJob* job,
ncclResult_t(*func)(struct ncclAsyncJob*),
void(*undo)(struct ncclAsyncJob*),
void(*destructor)(void*), ncclComm_t comm
);
struct ncclGroupJob {
struct ncclAsyncJob base;
struct ncclComm **groupCommHeadPtr;
struct ncclComm **groupCommPreconnectHeadPtr;
ncclResult_t *groupErrorPtr;
bool *abortFlagPtr;
int *groupBlockingPtr;
struct ncclIntruQueue<struct ncclAsyncJob, &ncclAsyncJob::next> *asyncJobsPtr;
bool initialized;
};
ncclResult_t ncclGroupStartInternal();
ncclResult_t ncclGroupEndInternal(ncclSimInfo_t* simInfo = NULL);
ncclResult_t ncclAsyncJobComplete(struct ncclAsyncJob* job);
////////////////////////////////////////////////////////////////////////////////
extern __thread int ncclGroupDepth; // depth of ncclGroupStart nesting
extern __thread ncclResult_t ncclGroupError;
extern __thread struct ncclComm* ncclGroupCommHead;
extern __thread struct ncclComm* ncclGroupCommPreconnectHead;
extern __thread int ncclGroupBlocking;
extern __thread struct ncclGroupJob *ncclGroupJobMainPtr;
extern __thread struct ncclGroupJob ncclGroupJobMain;
static inline void groupResetJobState() {
ncclGroupBlocking = -1;
ncclGroupJobMainPtr = NULL;
memset(&ncclGroupJobMain, 0, sizeof(struct ncclGroupJob));
return;
}
static inline ncclResult_t groupJobComplete(struct ncclGroupJob* job) {
ncclResult_t ret = ncclSuccess;
if (job) {
ret = ncclAsyncJobComplete(&job->base);
groupResetJobState();
}
return ret;
}
inline ncclResult_t ncclGroupStartInternal() {
ncclGroupDepth++;
return ncclSuccess;
}
inline ncclResult_t ncclGroupErrCheck(ncclResult_t ret) {
if (ncclGroupDepth > 0) {
if (ret != ncclSuccess && ret != ncclInProgress) ncclGroupError = ret;
}
return ret;
}
// Add comm to this thread's group
inline void ncclGroupCommJoin(struct ncclComm* comm) {
if (comm->groupNext == reinterpret_cast<struct ncclComm*>(0x1)) {
// Insert comm into ncclGroupCommHead adjacent to sibling comms. This preserves
// the users program order yet insures siblings occur consecutively. This
// is required by doLaunches() in "group.cc".
struct ncclComm** pp = &ncclGroupCommHead;
while (*pp != nullptr && comm->intraComm0 != (*pp)->intraComm0)
pp = &(*pp)->groupNext;
comm->groupNext = *pp;
*pp = comm;
// Comms gets a new memory stack scope upon joining. Each task batched for
// this comm is allocated there.
ncclMemoryStackPush(&comm->memScoped);
// Initialize planner
ncclKernelPlanner::Peer* tmp = comm->planner.peers;
memset(&comm->planner, 0, sizeof(comm->planner));
comm->planner.peers = tmp;
}
ncclGroupBlocking = comm->config.blocking;
}
// Add comm to this thread's group needing preconnect
inline void ncclGroupCommPreconnect(struct ncclComm* comm) {
if (comm->preconnectNext == reinterpret_cast<struct ncclComm*>(0x1)) {
comm->preconnectNext = ncclGroupCommPreconnectHead;
ncclGroupCommPreconnectHead = comm;
}
}
// Comm has left group
inline ncclResult_t ncclGroupCommLeave(struct ncclComm* comm) {
comm->groupNext = reinterpret_cast<struct ncclComm*>(0x1);
ncclMemoryStackPop(&comm->memScoped);
return ncclSuccess;
}
#endif