19788ae516
Clean up the KFDTest style via CPPLint. Some warnings remain regarding
volatile variables being cast to void*. This is the command used:
cpplint.py --linelength=120
--filter=-readability/multiline_string,-readability/todo,-build/include,-runtime/references
multiline_string is due to using ISA code
todo is to avoid errors that we don't have TODO(username) instead of TODO
include is about including the folder in the header includes
references is regarding non-const references '&' being const or using
pointers. That can be addressed later
Change-Id: I3c6622da0a13dd33ab29b2bfff48be25e763b750
[ROCm/ROCR-Runtime commit: dffac0a97e]
615 linhas
21 KiB
C++
615 linhas
21 KiB
C++
/*
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* Copyright (C) 2017-2018 Advanced Micro Devices, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#include <vector>
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#include <string>
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#include "KFDEvictTest.hpp"
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#include "PM4Queue.hpp"
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#include "PM4Packet.hpp"
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#include "SDMAPacket.hpp"
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#include "SDMAQueue.hpp"
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#include "Dispatch.hpp"
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#define N_PROCESSES (8) /* number of processes running in parallel, at least 2 */
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#define ALLOCATE_BUF_SIZE_MB (64)
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#define ALLOCATE_RETRY_TIMES (3)
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void KFDEvictTest::AllocBuffers(HSAuint32 defaultGPUNode, HSAuint32 count, HSAuint64 vramBufSize,
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std::vector<void *> &pBuffers) {
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HSAuint64 totalMB;
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totalMB = N_PROCESSES*count*(vramBufSize>>20);
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if (m_IsParent) {
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LOG() << "Allocating " << N_PROCESSES << "*" << count << "*" << (vramBufSize>>20) << "(="
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<< totalMB << ")MB VRAM in KFD" << std::endl;
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}
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HSAKMT_STATUS ret;
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HSAuint32 retry = 0;
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m_Flags.Value = 0;
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m_Flags.ui32.PageSize = HSA_PAGE_SIZE_4KB;
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m_Flags.ui32.HostAccess = 0;
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m_Flags.ui32.NonPaged = 1;
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for (HSAuint32 i = 0; i < count; ) {
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ret = hsaKmtAllocMemory(defaultGPUNode, vramBufSize, m_Flags, &m_pBuf);
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if (ret == HSAKMT_STATUS_SUCCESS) {
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if (is_dgpu()) {
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if (hsaKmtMapMemoryToGPU(m_pBuf, vramBufSize, NULL) == HSAKMT_STATUS_ERROR) {
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EXPECT_SUCCESS(hsaKmtFreeMemory(m_pBuf, vramBufSize));
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break;
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}
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}
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pBuffers.push_back(m_pBuf);
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i++;
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retry = 0;
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} else {
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if (retry++ > ALLOCATE_RETRY_TIMES) {
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break;
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}
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/* wait for 1 second to try allocate again */
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sleep(1);
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}
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}
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}
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void KFDEvictTest::FreeBuffers(std::vector<void *> &pBuffers, HSAuint64 vramBufSize) {
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for (HSAuint32 i = 0; i < pBuffers.size(); i++) {
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m_pBuf = pBuffers[i];
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if (m_pBuf != NULL) {
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if (is_dgpu())
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EXPECT_SUCCESS(hsaKmtUnmapMemoryToGPU(m_pBuf));
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EXPECT_SUCCESS(hsaKmtFreeMemory(m_pBuf, vramBufSize));
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}
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}
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}
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void KFDEvictTest::AllocAmdgpuBo(int rn, HSAuint64 vramBufSize, amdgpu_bo_handle &handle) {
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struct amdgpu_bo_alloc_request alloc;
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alloc.alloc_size = vramBufSize / N_PROCESSES;
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alloc.phys_alignment = PAGE_SIZE;
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alloc.preferred_heap = AMDGPU_GEM_DOMAIN_VRAM;
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alloc.flags = AMDGPU_GEM_CREATE_VRAM_CLEARED;
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if (m_IsParent) {
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LOG() << "Allocating " << N_PROCESSES << "*" << (vramBufSize >> 20) / N_PROCESSES << "(="
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<< (vramBufSize >> 20) << ")MB VRAM in GFX" << std::endl;
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}
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ASSERT_EQ(0, amdgpu_bo_alloc(m_RenderNodes[rn].device_handle, &alloc, &handle));
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}
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void KFDEvictTest::FreeAmdgpuBo(amdgpu_bo_handle handle) {
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ASSERT_EQ(0, amdgpu_bo_free(handle));
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}
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static int amdgpu_bo_alloc_and_map(amdgpu_device_handle dev, unsigned size,
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unsigned alignment, unsigned heap, uint64_t flags,
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amdgpu_bo_handle *bo, void **cpu, uint64_t *mc_address,
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amdgpu_va_handle *va_handle) {
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struct amdgpu_bo_alloc_request request = {};
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amdgpu_bo_handle buf_handle;
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amdgpu_va_handle handle;
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uint64_t vmc_addr;
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int r;
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request.alloc_size = size;
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request.phys_alignment = alignment;
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request.preferred_heap = heap;
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request.flags = flags;
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r = amdgpu_bo_alloc(dev, &request, &buf_handle);
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if (r)
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return r;
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r = amdgpu_va_range_alloc(dev,
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amdgpu_gpu_va_range_general,
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size, alignment, 0, &vmc_addr,
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&handle, 0);
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if (r)
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goto error_va_alloc;
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r = amdgpu_bo_va_op(buf_handle, 0, size, vmc_addr, 0, AMDGPU_VA_OP_MAP);
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if (r)
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goto error_va_map;
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r = amdgpu_bo_cpu_map(buf_handle, cpu);
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if (r)
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goto error_cpu_map;
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*bo = buf_handle;
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*mc_address = vmc_addr;
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*va_handle = handle;
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return 0;
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error_cpu_map:
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amdgpu_bo_cpu_unmap(buf_handle);
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error_va_map:
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amdgpu_bo_va_op(buf_handle, 0, size, vmc_addr, 0, AMDGPU_VA_OP_UNMAP);
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error_va_alloc:
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amdgpu_bo_free(buf_handle);
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return r;
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}
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static inline int amdgpu_bo_unmap_and_free(amdgpu_bo_handle bo, amdgpu_va_handle va_handle,
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uint64_t mc_addr, uint64_t size) {
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amdgpu_bo_cpu_unmap(bo);
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amdgpu_bo_va_op(bo, 0, size, mc_addr, 0, AMDGPU_VA_OP_UNMAP);
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amdgpu_va_range_free(va_handle);
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amdgpu_bo_free(bo);
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return 0;
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}
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static inline int amdgpu_get_bo_list(amdgpu_device_handle dev, amdgpu_bo_handle bo1,
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amdgpu_bo_handle bo2, amdgpu_bo_list_handle *list) {
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amdgpu_bo_handle resources[] = {bo1, bo2};
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return amdgpu_bo_list_create(dev, bo2 ? 2 : 1, resources, NULL, list);
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}
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void KFDEvictTest::AmdgpuCommandSubmissionComputeNop(int rn) {
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amdgpu_context_handle contextHandle;
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amdgpu_bo_handle ibResultHandle;
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void *ibResultCpu;
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uint64_t ibResultMcAddress;
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struct amdgpu_cs_request ibsRequest;
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struct amdgpu_cs_ib_info ibInfo;
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struct amdgpu_cs_fence fenceStatus;
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amdgpu_bo_list_handle boList;
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amdgpu_va_handle vaHandle;
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uint32_t *ptr;
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uint32_t expired;
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ASSERT_EQ(0, amdgpu_cs_ctx_create(m_RenderNodes[rn].device_handle, &contextHandle));
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ASSERT_EQ(0, amdgpu_bo_alloc_and_map(m_RenderNodes[rn].device_handle,
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PAGE_SIZE, PAGE_SIZE,
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AMDGPU_GEM_DOMAIN_GTT, 0,
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&ibResultHandle, &ibResultCpu,
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&ibResultMcAddress, &vaHandle));
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ASSERT_EQ(0, amdgpu_get_bo_list(m_RenderNodes[rn].device_handle, ibResultHandle, NULL,
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&boList));
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/* Fill Nop cammands in IB */
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ptr = reinterpret_cast<uint32_t *>(ibResultCpu);
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for (int i = 0; i < 16; i++)
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ptr[i] = 0xffff1000;
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memset(&ibInfo, 0, sizeof(struct amdgpu_cs_ib_info));
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ibInfo.ib_mc_address = ibResultMcAddress;
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ibInfo.size = 16;
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memset(&ibsRequest, 0, sizeof(struct amdgpu_cs_request));
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ibsRequest.ip_type = AMDGPU_HW_IP_COMPUTE;
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ibsRequest.ring = 0;
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ibsRequest.number_of_ibs = 1;
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ibsRequest.ibs = &ibInfo;
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ibsRequest.resources = boList;
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ibsRequest.fence_info.handle = NULL;
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memset(&fenceStatus, 0, sizeof(struct amdgpu_cs_fence));
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for (int i = 0; i < ALLOCATE_RETRY_TIMES; i++) {
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ASSERT_EQ(0, amdgpu_cs_submit(contextHandle, 0, &ibsRequest, 1));
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sleep(1);
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}
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fenceStatus.context = contextHandle;
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fenceStatus.ip_type = AMDGPU_HW_IP_COMPUTE;
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fenceStatus.ip_instance = 0;
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fenceStatus.ring = 0;
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fenceStatus.fence = ibsRequest.seq_no;
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ASSERT_EQ(0, amdgpu_cs_query_fence_status(&fenceStatus,
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g_TestTimeOut,
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0, &expired));
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ASSERT_EQ(0, amdgpu_bo_list_destroy(boList));
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ASSERT_EQ(0, amdgpu_bo_unmap_and_free(ibResultHandle, vaHandle,
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ibResultMcAddress, PAGE_SIZE));
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ASSERT_EQ(0, amdgpu_cs_ctx_free(contextHandle));
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}
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void KFDEvictTest::ForkChildProcesses(int nprocesses) {
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int i;
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for (i = 0; i < nprocesses - 1; ++i) {
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pid_t pid = fork();
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ASSERT_GE(pid, 0);
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if (pid == 0) {
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/* Child process */
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/* Cleanup file descriptors copied from parent process
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* then call SetUp->hsaKmtOpenKFD to create new process
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*/
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m_psName = "Test process " + std::to_string(i) + " ";
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TearDown();
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SetUp();
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m_ChildPids.clear();
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m_IsParent = false;
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return;
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}
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/* Parent process */
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m_ChildPids.push_back(pid);
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}
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m_psName = "Test process " + std::to_string(i) + " ";
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}
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void KFDEvictTest::WaitChildProcesses() {
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if (m_IsParent) {
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/* only run by parent process */
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int childStatus;
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int childExitOkNum = 0;
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int size = m_ChildPids.size();
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for (HSAuint32 i = 0; i < size; i++) {
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pid_t pid = m_ChildPids.front();
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waitpid(pid, &childStatus, 0);
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if (WIFEXITED(childStatus) == 1 && WEXITSTATUS(childStatus) == 0)
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childExitOkNum++;
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m_ChildPids.erase(m_ChildPids.begin());
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}
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ASSERT_EQ(childExitOkNum, size);
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}
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/* child process or parent process finished successfullly */
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m_ChildStatus = HSAKMT_STATUS_SUCCESS;
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}
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/* Evict and restore procedure basic test
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*
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* Use N_PROCESSES processes to allocate vram buf size larger than total vram size
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*
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* ALLOCATE_BUF_SIZE_MB buf allocation size
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*
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* number of buf is equal to (vramSizeMB / (vramBufSizeMB * N_PROCESSES) ) + 8
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* Total vram all processes allocated: 8GB for 4GB Fiji, and 20GB for 16GB Vega10
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*
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* many times of eviction and restore will happen:
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* ttm will evict buffers of another process if not enough free vram
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* process restore will evict buffers of another process
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*
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* Sometimes the allocate may fail (maybe that is normal)
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* ALLOCATE_RETRY_TIMES max retry times to allocate
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*
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* This is basic test, no queue so vram are not used by GPU during test
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*
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* Todo:
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* - Synchronization between the processes, so they know for sure when
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* they are done allocating memory
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*/
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TEST_F(KFDEvictTest, BasicTest) {
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TEST_REQUIRE_ENV_CAPABILITIES(ENVCAPS_64BITLINUX);
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TEST_START(TESTPROFILE_RUNALL);
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HSAuint32 defaultGPUNode = m_NodeInfo.HsaDefaultGPUNode();
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ASSERT_GE(defaultGPUNode, 0) << "failed to get default GPU Node";
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HSAuint64 vramBufSize = ALLOCATE_BUF_SIZE_MB * 1024 * 1024;
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HSAuint64 vramSize = GetVramSize(defaultGPUNode);
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if (!vramSize) {
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LOG() << "No VRAM found, skipping the test" << std::endl;
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return;
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} else {
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LOG() << "Found VRAM of " << std::dec << (vramSize >> 20) << "MB" << std::endl;
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}
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HSAint32 count = vramSize / vramBufSize / N_PROCESSES;
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LOG() << "Found System RAM of " << std::dec << (GetSysMemSize() >> 20) << "MB" << std::endl;
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/* Fork the child processes */
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ForkChildProcesses(N_PROCESSES);
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int rn = FindDRMRenderNode(defaultGPUNode);
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if (rn < 0) {
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LOG() << "Skipping test" << std::endl;
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return;
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}
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std::vector<void *> pBuffers;
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AllocBuffers(defaultGPUNode, count, vramBufSize, pBuffers);
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/* allocate gfx vram size of at most one third system memory */
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HSAuint64 size = GetSysMemSize() / 3 < vramSize ? GetSysMemSize() / 3 : vramSize;
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amdgpu_bo_handle handle;
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AllocAmdgpuBo(rn, size, handle);
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AmdgpuCommandSubmissionComputeNop(rn);
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FreeAmdgpuBo(handle);
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LOG() << m_psName << "free buffer" << std::endl;
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FreeBuffers(pBuffers, vramBufSize);
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WaitChildProcesses();
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TEST_END
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}
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/* Shader to read local buffers using multiple wavefronts in parallel
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* until address buffer is filled with specific value 0x5678 by host program,
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* then each wavefront fills value 0x5678 at corresponding result buffer and quit
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*
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* initial state:
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* s[0:1] - address buffer base address
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* s[2:3] - result buffer base address
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* s4 - workgroup id
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* v0 - workitem id, always 0 because NUM_THREADS_X(number of threads) in workgroup set to 1
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* registers:
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* v0 - calculated workitem id, v0 = v0 + s4 * NUM_THREADS_X
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* v[2:3] - address of corresponding local buf address offset: s[0:1] + v0 * 8
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* v[4:5] - corresponding output buf address: s[2:3] + v0 * 4
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* v[6:7] - local buf address used for read test
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*/
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static const char* gfx9_ReadMemory =
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"\
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shader ReadMemory\n\
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asic(GFX9)\n\
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type(CS)\n\
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\n\
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// compute address of corresponding output buffer\n\
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v_mov_b32 v0, s4 // use workgroup id as index\n\
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v_lshlrev_b32 v0, 2, v0 // v0 *= 4\n\
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v_add_co_u32 v4, vcc, s2, v0 // v[4:5] = s[2:3] + v0 * 4\n\
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v_mov_b32 v5, s3\n\
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v_add_u32 v5, vcc_lo, v5\n\
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\n\
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// compute input buffer offset used to store corresponding local buffer address\n\
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v_lshlrev_b32 v0, 1, v0 // v0 *= 8\n\
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v_add_co_u32 v2, vcc, s0, v0 // v[2:3] = s[0:1] + v0 * 8\n\
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v_mov_b32 v3, s1\n\
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v_add_u32 v3, vcc_lo, v3\n\
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\n\
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// load 64bit local buffer address stored at v[2:3] to v[6:7]\n\
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flat_load_dwordx2 v[6:7], v[2:3] slc\n\
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s_waitcnt vmcnt(0) & lgkmcnt(0) // wait for memory reads to finish\n\
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\n\
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v_mov_b32 v8, 0x5678\n\
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s_movk_i32 s8, 0x5678\n\
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L_REPEAT:\n\
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s_load_dword s16, s[0:1], 0x0 glc\n\
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s_waitcnt vmcnt(0) & lgkmcnt(0) // wait for memory reads to finish\n\
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s_cmp_eq_i32 s16, s8\n\
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s_cbranch_scc1 L_QUIT // if notified to quit by host\n\
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// loop read 64M local buffer starting at v[6:7]\n\
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// every 4k page only read once\n\
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v_mov_b32 v9, 0\n\
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v_mov_b32 v10, 0x1000 // 4k page\n\
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v_mov_b32 v11, 0x4000000 // 64M size\n\
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v_mov_b32 v12, v6\n\
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v_mov_b32 v13, v7\n\
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L_LOOP_READ:\n\
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flat_load_dwordx2 v[14:15], v[12:13] slc\n\
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v_add_u32 v9, v9, v10 \n\
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v_add_co_u32 v12, vcc, v12, v10\n\
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v_add_u32 v13, vcc_lo, v13\n\
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v_cmp_lt_u32 vcc, v9, v11\n\
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s_cbranch_vccnz L_LOOP_READ\n\
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s_branch L_REPEAT\n\
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L_QUIT:\n\
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flat_store_dword v[4:5], v8\n\
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s_waitcnt vmcnt(0) & lgkmcnt(0) // wait for memory writes to finish\n\
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s_endpgm\n\
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end\n\
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";
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static const char* gfx8_ReadMemory =
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"\
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shader ReadMemory\n\
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asic(VI)\n\
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type(CS)\n\
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\n\
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// compute address of corresponding output buffer\n\
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v_mov_b32 v0, s4 // use workgroup id as index\n\
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v_lshlrev_b32 v0, 2, v0 // v0 *= 4\n\
|
|
v_add_u32 v4, vcc, s2, v0 // v[4:5] = s[2:3] + v0 * 4\n\
|
|
v_mov_b32 v5, s3\n\
|
|
v_addc_u32 v5, vcc, v5, 0, vcc\n\
|
|
\n\
|
|
// compute input buffer offset used to store corresponding local buffer address\n\
|
|
v_lshlrev_b32 v0, 1, v0 // v0 *= 8\n\
|
|
v_add_u32 v2, vcc, s0, v0 // v[2:3] = s[0:1] + v0 * 8\n\
|
|
v_mov_b32 v3, s1\n\
|
|
v_addc_u32 v3, vcc, v3, 0, vcc\n\
|
|
\n\
|
|
// load 64bit local buffer address stored at v[2:3] to v[6:7]\n\
|
|
flat_load_dwordx2 v[6:7], v[2:3] slc\n\
|
|
s_waitcnt vmcnt(0) & lgkmcnt(0) // wait for memory reads to finish\n\
|
|
\n\
|
|
v_mov_b32 v8, 0x5678\n\
|
|
s_movk_i32 s8, 0x5678\n\
|
|
L_REPEAT:\n\
|
|
s_load_dword s16, s[0:1], 0x0 glc\n\
|
|
s_waitcnt vmcnt(0) & lgkmcnt(0) // wait for memory reads to finish\n\
|
|
s_cmp_eq_i32 s16, s8\n\
|
|
s_cbranch_scc1 L_QUIT // if notified to quit by host\n\
|
|
// loop read 64M local buffer starting at v[6:7]\n\
|
|
// every 4k page only read once\n\
|
|
v_mov_b32 v9, 0\n\
|
|
v_mov_b32 v10, 0x1000 // 4k page\n\
|
|
v_mov_b32 v11, 0x4000000 // 64M size\n\
|
|
v_mov_b32 v12, v6\n\
|
|
v_mov_b32 v13, v7\n\
|
|
L_LOOP_READ:\n\
|
|
flat_load_dwordx2 v[14:15], v[12:13] slc\n\
|
|
v_add_u32 v9, vcc, v9, v10 \n\
|
|
v_add_u32 v12, vcc, v12, v10\n\
|
|
v_addc_u32 v13, vcc, v13, 0, vcc\n\
|
|
v_cmp_lt_u32 vcc, v9, v11\n\
|
|
s_cbranch_vccnz L_LOOP_READ\n\
|
|
s_branch L_REPEAT\n\
|
|
L_QUIT:\n\
|
|
flat_store_dword v[4:5], v8\n\
|
|
s_waitcnt vmcnt(0) & lgkmcnt(0) // wait for memory writes to finish\n\
|
|
s_endpgm\n\
|
|
end\n\
|
|
";
|
|
|
|
std::string KFDEvictTest::CreateShader() {
|
|
if (m_FamilyId >= FAMILY_AI)
|
|
return gfx9_ReadMemory;
|
|
else
|
|
return gfx8_ReadMemory;
|
|
}
|
|
|
|
/* Evict and restore queue test
|
|
*
|
|
* N_PROCESSES processes read all local buffers in parallel while buffers are evicted and restored
|
|
* If GPU vm page fault happens, then test shader will stop and failed to write specific value
|
|
* at dest buffer. Test will report failed.
|
|
*
|
|
* Steps:
|
|
* - fork N_PROCESSES processes, each process does the same below
|
|
* - allocate local buffers, each buffer size is 64MB
|
|
* - allocate zero initialized host access address buffer and result buffer
|
|
* address buffer to pass address of local buffers to shader
|
|
* result buffer to store shader output result
|
|
* - submit queue to run ReadMemory shader
|
|
* - shader start m_DimX wavefronts, each wavefront keep reading one local buffer
|
|
* - notify shader to quit
|
|
* - check result buffer with specific value to confirm all wavefronts quit normally
|
|
*/
|
|
TEST_F(KFDEvictTest, QueueTest) {
|
|
TEST_REQUIRE_ENV_CAPABILITIES(ENVCAPS_64BITLINUX);
|
|
TEST_START(TESTPROFILE_RUNALL)
|
|
|
|
HSAuint32 defaultGPUNode = m_NodeInfo.HsaDefaultGPUNode();
|
|
ASSERT_GE(defaultGPUNode, 0) << "failed to get default GPU Node";
|
|
HSAuint64 vramBufSize = ALLOCATE_BUF_SIZE_MB * 1024 * 1024;
|
|
|
|
const HsaNodeProperties *pNodeProperties = m_NodeInfo.HsaDefaultGPUNodeProperties();
|
|
|
|
/* Skip test for chip it doesn't have CWSR, which the test depends on */
|
|
if (m_FamilyId < FAMILY_VI || isTonga(pNodeProperties)) {
|
|
LOG() << std::hex << "Test is skipped for family ID 0x" << m_FamilyId << std::endl;
|
|
return;
|
|
}
|
|
|
|
HSAuint32 i;
|
|
HSAuint64 vramSize = GetVramSize(defaultGPUNode);
|
|
|
|
if (!vramSize) {
|
|
LOG() << "No VRAM found, skipping the test" << std::endl;
|
|
return;
|
|
} else {
|
|
LOG() << "Found VRAM of " << std::dec << (vramSize >> 20) << "MB." << std::endl;
|
|
}
|
|
|
|
HSAuint32 count = vramSize / vramBufSize / N_PROCESSES;
|
|
|
|
LOG() << "Found System RAM of " << std::dec << (GetSysMemSize() >> 20) << "MB" << std::endl;
|
|
|
|
if (count == 0) {
|
|
LOG() << "Not enough system memory, skipping the test" << std::endl;
|
|
return;
|
|
}
|
|
/* assert all buffer address can be stored within one page
|
|
* because only one page host memory srcBuf is allocated
|
|
*/
|
|
ASSERT_LE(count, PAGE_SIZE/sizeof(unsigned int *));
|
|
|
|
/* Fork the child processes */
|
|
ForkChildProcesses(N_PROCESSES);
|
|
|
|
int rn = FindDRMRenderNode(defaultGPUNode);
|
|
if (rn < 0) {
|
|
LOG() << "Skipping test" << std::endl;
|
|
return;
|
|
}
|
|
|
|
HsaMemoryBuffer isaBuffer(PAGE_SIZE, defaultGPUNode, true/*zero*/, false/*local*/, true/*exec*/);
|
|
HsaMemoryBuffer addrBuffer(PAGE_SIZE, defaultGPUNode);
|
|
HsaMemoryBuffer resultBuffer(PAGE_SIZE, defaultGPUNode);
|
|
|
|
std::vector<void *> pBuffers;
|
|
AllocBuffers(defaultGPUNode, count, vramBufSize, pBuffers);
|
|
|
|
/* allocate gfx vram size of at most one third system memory */
|
|
HSAuint64 size = GetSysMemSize() / 3 < vramSize ? GetSysMemSize() / 3 : vramSize;
|
|
amdgpu_bo_handle handle;
|
|
AllocAmdgpuBo(rn, size, handle);
|
|
|
|
AmdgpuCommandSubmissionComputeNop(rn);
|
|
|
|
unsigned int wavefront_num = pBuffers.size();
|
|
LOG() << m_psName << "wavefront number " << wavefront_num << std::endl;
|
|
|
|
void **localBufAddr = addrBuffer.As<void **>();
|
|
unsigned int *result = resultBuffer.As<uint32_t *>();
|
|
|
|
for (i = 0; i < wavefront_num; i++)
|
|
*(localBufAddr + i) = pBuffers[i];
|
|
|
|
m_pIsaGen->CompileShader(CreateShader().c_str(), "ReadMemory", isaBuffer);
|
|
|
|
PM4Queue pm4Queue;
|
|
ASSERT_SUCCESS(pm4Queue.Create(defaultGPUNode));
|
|
|
|
Dispatch dispatch0(isaBuffer);
|
|
dispatch0.SetArgs(localBufAddr, result);
|
|
dispatch0.SetDim(wavefront_num, 1, 1);
|
|
/* submit the packet and start shader */
|
|
dispatch0.Submit(pm4Queue);
|
|
|
|
/* doing evict/restore queue test for 5 seconds while queue is running */
|
|
sleep(5);
|
|
|
|
/* LOG() << m_psName << "notify shader to quit" << std::endl; */
|
|
/* fill address buffer so shader quits */
|
|
addrBuffer.Fill(0x5678);
|
|
|
|
/* wait for shader to finish or timeout if shade has vm page fault */
|
|
dispatch0.SyncWithStatus(120000);
|
|
|
|
ASSERT_SUCCESS(pm4Queue.Destroy());
|
|
|
|
FreeAmdgpuBo(handle);
|
|
/* LOG() << m_psName << "free buffer" << std::endl; */
|
|
/* cleanup */
|
|
FreeBuffers(pBuffers, vramBufSize);
|
|
|
|
/* check if all wavefronts finish successfully */
|
|
for (i = 0; i < wavefront_num; i++)
|
|
ASSERT_EQ(0x5678, *(result + i));
|
|
|
|
WaitChildProcesses();
|
|
|
|
TEST_END
|
|
}
|
|
|