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rocm-systems/hipamd/tests/src/texture
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Rahul Garg ec84c16d75 Fix hipMemcpy3D (#1798)
Fixes #1790 and #1791. hipMemcpy3D still requires further refactoring for different input and output combinations.
2020-02-17 19:35:35 +05:30
..
hipBindTex2DPitch.cpp
Add missing __hip_pinned_shadow__ attributes to the texture global vars. (#1866)
2020-02-15 09:52:25 +05:30
hipBindTexRef1DFetch.cpp
Add __hip_pinned_shadow__ for hip-clang and fix texture reference tests (#1200)
2019-07-03 08:51:59 +00:00
hipGetChanDesc.cpp
[hit] Rename RUN -> TEST & RUN_NAMED -> TEST_NAMED
2019-05-09 09:59:18 +05:30
hipNormalizedFloatValueTex.cpp
Add missing __hip_pinned_shadow__ attributes to the texture global vars. (#1866)
2020-02-15 09:52:25 +05:30
hipTexObjPitch.cpp
[dtest] Avoid resViewDesc for non-array resource in texture creation (#1823)
2020-01-30 14:04:41 -08:00
hipTextureObj1DFetch.cpp
[hit] Rename RUN -> TEST & RUN_NAMED -> TEST_NAMED
2019-05-09 09:59:18 +05:30
hipTextureObj2D.cpp
Fix gcc build on NVCC path (#1661)
2019-11-18 12:19:22 +05:30
hipTextureRef2D.cpp
Added unbind texture to samples and tests
2019-10-15 11:34:15 +05:30
simpleTexture2DLayered.cpp
Fix hipMemcpy3D (#1798)
2020-02-17 19:35:35 +05:30
simpleTexture3D.cpp
Fix hipMemcpy3D (#1798)
2020-02-17 19:35:35 +05:30
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