28988ccc3f
EPR #397491 - enabled the svm fine grain buffer for stg, disabled for mainline Affected files ... ... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpudevice.cpp#446 edit
2547 Zeilen
80 KiB
C++
2547 Zeilen
80 KiB
C++
//
|
|
// Copyright (c) 2008 Advanced Micro Devices, Inc. All rights reserved.
|
|
//
|
|
|
|
#include "platform/program.hpp"
|
|
#include "platform/kernel.hpp"
|
|
#include "os/os.hpp"
|
|
#include "device/device.hpp"
|
|
#include "device/gpu/gpudefs.hpp"
|
|
#include "device/gpu/gpumemory.hpp"
|
|
#include "device/gpu/gpudevice.hpp"
|
|
#include "utils/flags.hpp"
|
|
#include "utils/versions.hpp"
|
|
#include "thread/monitor.hpp"
|
|
#include "device/gpu/gpuprogram.hpp"
|
|
#include "device/gpu/gpubinary.hpp"
|
|
#include "device/gpu/gpusettings.hpp"
|
|
#include "device/gpu/gpublit.hpp"
|
|
|
|
#include "acl.h"
|
|
|
|
#include "amdocl/cl_common.hpp"
|
|
#include "CL/cl_gl.h"
|
|
|
|
#ifdef _WIN32
|
|
#include <d3d9.h>
|
|
#include <d3d10_1.h>
|
|
#include "CL/cl_d3d10.h"
|
|
#include "CL/cl_d3d11.h"
|
|
#include "CL/cl_dx9_media_sharing.h"
|
|
#endif // _WIN32
|
|
|
|
#include "os_if.h" // for osInit()
|
|
|
|
#include <cstring>
|
|
#include <fstream>
|
|
#include <sstream>
|
|
#include <iostream>
|
|
#include <ctype.h>
|
|
|
|
bool DeviceLoad()
|
|
{
|
|
bool ret = false;
|
|
|
|
// Create online devices
|
|
ret |= gpu::Device::init();
|
|
// Create offline GPU devices
|
|
ret |= gpu::NullDevice::init();
|
|
|
|
return ret;
|
|
}
|
|
|
|
void DeviceUnload()
|
|
{
|
|
gpu::Device::tearDown();
|
|
}
|
|
|
|
namespace gpu {
|
|
|
|
aclCompiler* NullDevice::compiler_;
|
|
aclCompiler* NullDevice::hsaCompiler_;
|
|
AppProfile Device::appProfile_;
|
|
|
|
NullDevice::NullDevice()
|
|
: amd::Device(NULL)
|
|
, calTarget_(static_cast<CALtarget>(0))
|
|
, hwInfo_(NULL)
|
|
{
|
|
}
|
|
|
|
bool
|
|
NullDevice::init()
|
|
{
|
|
bool result = false;
|
|
std::vector<Device*> devices;
|
|
|
|
devices = getDevices(CL_DEVICE_TYPE_GPU, false);
|
|
|
|
// Loop through all supported devices and create each of them
|
|
for (uint id = CAL_TARGET_CYPRESS; id <= CAL_TARGET_LAST; ++id) {
|
|
bool foundActive = false;
|
|
|
|
if (gpu::DeviceInfo[id].targetName_[0] == '\0') {
|
|
continue;
|
|
}
|
|
|
|
// Loop through all active devices and see if we match one
|
|
for (uint i = 0; i < devices.size(); ++i) {
|
|
if (static_cast<NullDevice*>(devices[i])->calTarget() ==
|
|
static_cast<CALtarget>(id)) {
|
|
foundActive = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Don't report an offline device if it's active
|
|
if (foundActive) {
|
|
continue;
|
|
}
|
|
|
|
NullDevice* dev = new NullDevice();
|
|
if (NULL != dev) {
|
|
if (!dev->create(static_cast<CALtarget>(id))) {
|
|
delete dev;
|
|
}
|
|
else {
|
|
result |= true;
|
|
dev->registerDevice();
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
bool
|
|
NullDevice::create(CALtarget target)
|
|
{
|
|
CALdeviceattribs calAttr = {0};
|
|
CALdeviceVideoAttribs calVideoAttr = {0};
|
|
|
|
online_ = false;
|
|
|
|
// Mark the device as GPU type
|
|
info_.type_ = CL_DEVICE_TYPE_GPU;
|
|
info_.vendorId_ = 0x1002;
|
|
|
|
calTarget_ = calAttr.target = target;
|
|
hwInfo_ = &DeviceInfo[calTarget_];
|
|
|
|
// Report the device name
|
|
::strcpy(info_.name_, hwInfo()->targetName_);
|
|
|
|
// Force double if it could be supported
|
|
switch (target) {
|
|
case CAL_TARGET_CAYMAN:
|
|
case CAL_TARGET_CYPRESS:
|
|
case CAL_TARGET_PITCAIRN:
|
|
case CAL_TARGET_CAPEVERDE:
|
|
case CAL_TARGET_TAHITI:
|
|
case CAL_TARGET_OLAND:
|
|
case CAL_TARGET_HAINAN:
|
|
case CAL_TARGET_DEVASTATOR:
|
|
case CAL_TARGET_SCRAPPER:
|
|
case CAL_TARGET_BONAIRE:
|
|
case CAL_TARGET_SPECTRE:
|
|
case CAL_TARGET_SPOOKY:
|
|
case CAL_TARGET_KALINDI:
|
|
case CAL_TARGET_HAWAII:
|
|
case CAL_TARGET_ICELAND:
|
|
case CAL_TARGET_TONGA:
|
|
case CAL_TARGET_BERMUDA:
|
|
case CAL_TARGET_FIJI:
|
|
case CAL_TARGET_GODAVARI:
|
|
case CAL_TARGET_CARRIZO:
|
|
calAttr.doublePrecision = CAL_TRUE;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
settings_ = new gpu::Settings();
|
|
gpu::Settings* gpuSettings = reinterpret_cast<gpu::Settings*>(settings_);
|
|
// Create setting for the offline target
|
|
if ((gpuSettings == NULL) || !gpuSettings->create(calAttr
|
|
#if cl_amd_open_video
|
|
, calVideoAttr
|
|
#endif //cl_amd_open_video
|
|
)) {
|
|
return false;
|
|
}
|
|
|
|
info_.maxWorkGroupSize_ = settings().maxWorkGroupSize_;
|
|
|
|
// Initialize the extension string for offline devices
|
|
info_.extensions_ = getExtensionString();
|
|
|
|
// Fill the version info
|
|
::strcpy(info_.name_, hwInfo()->targetName_);
|
|
::strcpy(info_.vendor_, "Advanced Micro Devices, Inc.");
|
|
::snprintf(info_.driverVersion_, sizeof(info_.driverVersion_) - 1,
|
|
AMD_BUILD_STRING);
|
|
info_.version_ = "OpenCL 1.2 " AMD_PLATFORM_INFO;
|
|
info_.oclcVersion_ = "OpenCL C 1.2 ";
|
|
|
|
return true;
|
|
}
|
|
|
|
device::Program*
|
|
NullDevice::createProgram(int oclVer)
|
|
{
|
|
NullProgram* nullProgram = new NullProgram(*this);
|
|
if (nullProgram == NULL) {
|
|
LogError("Memory allocation has failed!");
|
|
}
|
|
|
|
return nullProgram;
|
|
}
|
|
|
|
void
|
|
Device::Engines::create(uint num, gslEngineDescriptor* desc, uint maxNumComputeRings)
|
|
{
|
|
numComputeRings_ = 0;
|
|
|
|
for (uint i = 0; i < num; ++i) {
|
|
desc_[desc[i].id] = desc[i];
|
|
desc_[desc[i].id].priority = GSL_ENGINEPRIORITY_NEUTRAL;
|
|
|
|
if (desc[i].id >= GSL_ENGINEID_COMPUTE0 &&
|
|
desc[i].id <= GSL_ENGINEID_COMPUTE7) {
|
|
numComputeRings_++;
|
|
}
|
|
}
|
|
|
|
numComputeRings_ = std::min(numComputeRings_, maxNumComputeRings);
|
|
}
|
|
|
|
uint
|
|
Device::Engines::getRequested(uint engines, gslEngineDescriptor* desc) const
|
|
{
|
|
uint slot = 0;
|
|
for (uint i = 0; i < GSL_ENGINEID_MAX; ++i) {
|
|
if ((engines & getMask(static_cast<gslEngineID>(i))) &&
|
|
(desc_[i].id == static_cast<gslEngineID>(i))) {
|
|
desc[slot] = desc_[i];
|
|
engines &= ~getMask(static_cast<gslEngineID>(i));
|
|
slot++;
|
|
}
|
|
}
|
|
return (engines == 0) ? slot : 0;
|
|
}
|
|
|
|
Device::XferBuffers::~XferBuffers()
|
|
{
|
|
// Destroy temporary buffer for reads
|
|
for (std::list<Resource*>::const_iterator i = freeBuffers_.begin();
|
|
i != freeBuffers_.end(); ++i) {
|
|
// CPU optimization: unmap staging buffer just once
|
|
if (!(*i)->cal()->cardMemory_) {
|
|
(*i)->unmap(NULL);
|
|
}
|
|
delete (*i);
|
|
}
|
|
freeBuffers_.clear();
|
|
}
|
|
|
|
bool
|
|
Device::XferBuffers::create()
|
|
{
|
|
Resource* xferBuf = NULL;
|
|
bool result = false;
|
|
// Note: create a 1D resource
|
|
xferBuf = new Resource(dev(), bufSize_ / Heap::ElementSize,
|
|
Heap::ElementType);
|
|
|
|
// We will try to creat a CAL resource for the transfer buffer
|
|
if ((NULL == xferBuf) || !xferBuf->create(type_)) {
|
|
delete xferBuf;
|
|
xferBuf = NULL;
|
|
LogError("Couldn't allocate a transfer buffer!");
|
|
}
|
|
else {
|
|
result = true;
|
|
freeBuffers_.push_back(xferBuf);
|
|
// CPU optimization: map staging buffer just once
|
|
if (!xferBuf->cal()->cardMemory_) {
|
|
xferBuf->map(NULL);
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
Resource&
|
|
Device::XferBuffers::acquire()
|
|
{
|
|
Resource* xferBuf = NULL;
|
|
size_t listSize;
|
|
|
|
// Lock the operations with the staged buffer list
|
|
amd::ScopedLock l(lock_);
|
|
listSize = freeBuffers_.size();
|
|
|
|
// If the list is empty, then attempt to allocate a staged buffer
|
|
if (listSize == 0) {
|
|
// Note: create a 1D resource
|
|
xferBuf = new Resource(dev(), bufSize_ / Heap::ElementSize,
|
|
Heap::ElementType);
|
|
|
|
// We will try to create a CAL resource for the transfer buffer
|
|
if ((NULL == xferBuf) || !xferBuf->create(type_)) {
|
|
delete xferBuf;
|
|
xferBuf = NULL;
|
|
LogError("Couldn't allocate a transfer buffer!");
|
|
}
|
|
else {
|
|
++acquiredCnt_;
|
|
// CPU optimization: map staging buffer just once
|
|
if (!xferBuf->cal()->cardMemory_) {
|
|
xferBuf->map(NULL);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (xferBuf == NULL) {
|
|
xferBuf = *(freeBuffers_.begin());
|
|
freeBuffers_.erase(freeBuffers_.begin());
|
|
++acquiredCnt_;
|
|
}
|
|
|
|
return *xferBuf;
|
|
}
|
|
|
|
void
|
|
Device::XferBuffers::release(VirtualGPU& gpu, Resource& buffer)
|
|
{
|
|
// Lock the operations with the staged buffer list
|
|
amd::ScopedLock l(lock_);
|
|
// Make sure buffer isn't busy on the current VirtualGPU, because
|
|
// the next aquire can come from different queue
|
|
buffer.wait(gpu);
|
|
freeBuffers_.push_back(&buffer);
|
|
--acquiredCnt_;
|
|
}
|
|
|
|
|
|
Device::ScopedLockVgpus::ScopedLockVgpus(const Device& dev)
|
|
: dev_(dev)
|
|
{
|
|
// Lock the virtual GPU list
|
|
dev_.vgpusAccess()->lock();
|
|
|
|
// Find all available virtual GPUs and lock them
|
|
// from the execution of commands
|
|
for (uint idx = 0; idx < dev_.vgpus().size(); ++idx) {
|
|
dev_.vgpus()[idx]->execution().lock();
|
|
}
|
|
}
|
|
|
|
Device::ScopedLockVgpus::~ScopedLockVgpus()
|
|
{
|
|
// Find all available virtual GPUs and unlock them
|
|
// for the execution of commands
|
|
for (uint idx = 0; idx < dev_.vgpus().size(); ++idx) {
|
|
dev_.vgpus()[idx]->execution().unlock();
|
|
}
|
|
|
|
// Unock the virtual GPU list
|
|
dev_.vgpusAccess()->unlock();
|
|
}
|
|
|
|
Device::Device()
|
|
: NullDevice()
|
|
, CALGSLDevice()
|
|
, numOfVgpus_(0)
|
|
, context_(NULL)
|
|
, heap_(NULL)
|
|
, dummyPage_(NULL)
|
|
, lockAsyncOps_(NULL)
|
|
, lockAsyncOpsForInitHeap_(NULL)
|
|
, vgpusAccess_(NULL)
|
|
, xferRead_(NULL)
|
|
, xferWrite_(NULL)
|
|
, vaCacheAccess_(NULL)
|
|
, vaCacheList_(NULL)
|
|
, mapCache_(NULL)
|
|
, resourceCache_(NULL)
|
|
, heapInitComplete_(false)
|
|
, xferQueue_(NULL)
|
|
, srdManager_(NULL)
|
|
{
|
|
}
|
|
|
|
Device::~Device()
|
|
{
|
|
CondLog(vaCacheList_ == NULL ||
|
|
(vaCacheList_->size() != 0), "Application didn't unmap all host memory!");
|
|
|
|
delete srdManager_;
|
|
|
|
for (uint s = 0; s < scratch_.size(); ++s) {
|
|
delete scratch_[s];
|
|
scratch_[s] = NULL;
|
|
}
|
|
|
|
// Destroy transfer queue
|
|
delete xferQueue_;
|
|
|
|
// Destroy blit program
|
|
delete blitProgram_;
|
|
|
|
// Release cached map targets
|
|
for (uint i = 0; mapCache_ != NULL && i < mapCache_->size(); ++i) {
|
|
if ((*mapCache_)[i] != NULL) {
|
|
(*mapCache_)[i]->release();
|
|
}
|
|
}
|
|
delete mapCache_;
|
|
|
|
// Destroy temporary buffers for read/write
|
|
delete xferRead_;
|
|
delete xferWrite_;
|
|
|
|
if (dummyPage_ != NULL) {
|
|
dummyPage_->release();
|
|
}
|
|
|
|
// Destroy global heap
|
|
if (heap_ != NULL) {
|
|
delete heap_;
|
|
}
|
|
|
|
// Destroy resource cache
|
|
delete resourceCache_;
|
|
|
|
delete lockAsyncOps_;
|
|
delete lockAsyncOpsForInitHeap_;
|
|
delete vgpusAccess_;
|
|
delete vaCacheAccess_;
|
|
delete vaCacheList_;
|
|
|
|
if (context_ != NULL) {
|
|
context_->release();
|
|
}
|
|
|
|
// Close the active device
|
|
close();
|
|
}
|
|
|
|
void Device::fillDeviceInfo(
|
|
const CALdeviceattribs& calAttr,
|
|
const CALdevicestatus& calStatus
|
|
#if cl_amd_open_video
|
|
,
|
|
const CALdeviceVideoAttribs& calVideoAttr
|
|
#endif // cl_amd_open_video
|
|
)
|
|
{
|
|
info_.type_ = CL_DEVICE_TYPE_GPU;
|
|
info_.vendorId_ = 0x1002;
|
|
info_.maxComputeUnits_ = calAttr.numberOfSIMD;
|
|
info_.maxWorkItemDimensions_ = 3;
|
|
info_.numberOfShaderEngines = calAttr.numberOfShaderEngines;
|
|
|
|
if (settings().siPlus_) {
|
|
// SI parts are scalar. Also, reads don't need to be 128-bits to get peak rates.
|
|
// For example, float4 is not faster than float as long as all threads fetch the same
|
|
// amount of data and the reads are coalesced. This is from the H/W team and confirmed
|
|
// through experimentation. May also be true on EG/NI, but no point in confusing
|
|
// developers now.
|
|
info_.nativeVectorWidthChar_ = info_.preferredVectorWidthChar_ = 4;
|
|
info_.nativeVectorWidthShort_ = info_.preferredVectorWidthShort_ = 2;
|
|
info_.nativeVectorWidthInt_ = info_.preferredVectorWidthInt_ = 1;
|
|
info_.nativeVectorWidthLong_ = info_.preferredVectorWidthLong_ = 1;
|
|
info_.nativeVectorWidthFloat_ = info_.preferredVectorWidthFloat_ = 1;
|
|
info_.nativeVectorWidthDouble_ = info_.preferredVectorWidthDouble_ =
|
|
(settings().checkExtension(ClKhrFp64)) ? 1 : 0;
|
|
info_.nativeVectorWidthHalf_ = info_.preferredVectorWidthHalf_ = 0; // no half support
|
|
}
|
|
else {
|
|
info_.nativeVectorWidthChar_ = info_.preferredVectorWidthChar_ = 16;
|
|
info_.nativeVectorWidthShort_ = info_.preferredVectorWidthShort_ = 8;
|
|
info_.nativeVectorWidthInt_ = info_.preferredVectorWidthInt_ = 4;
|
|
info_.nativeVectorWidthLong_ = info_.preferredVectorWidthLong_ = 2;
|
|
info_.nativeVectorWidthFloat_ = info_.preferredVectorWidthFloat_ = 4;
|
|
info_.nativeVectorWidthDouble_ = info_.preferredVectorWidthDouble_ =
|
|
(settings().checkExtension(ClKhrFp64)) ? 2 : 0;
|
|
info_.nativeVectorWidthHalf_ = info_.preferredVectorWidthHalf_ = 0; // no half support
|
|
}
|
|
info_.maxClockFrequency_ = (calAttr.engineClock != 0) ? calAttr.engineClock : 555;
|
|
info_.maxParameterSize_ = 1024;
|
|
info_.minDataTypeAlignSize_ = sizeof(cl_long16);
|
|
info_.singleFPConfig_ = CL_FP_ROUND_TO_NEAREST | CL_FP_ROUND_TO_ZERO
|
|
| CL_FP_ROUND_TO_INF | CL_FP_INF_NAN | CL_FP_FMA;
|
|
|
|
if (settings().checkExtension(ClKhrFp64)) {
|
|
info_.doubleFPConfig_ = info_.singleFPConfig_ | CL_FP_DENORM;
|
|
}
|
|
|
|
if (settings().reportFMA_) {
|
|
info_.singleFPConfig_ |= CL_FP_CORRECTLY_ROUNDED_DIVIDE_SQRT;
|
|
}
|
|
|
|
info_.globalMemCacheLineSize_ = settings().cacheLineSize_;
|
|
info_.globalMemCacheSize_ = settings().cacheSize_;
|
|
if ((settings().cacheLineSize_ != 0) || (settings().cacheSize_ != 0)) {
|
|
info_.globalMemCacheType_ = CL_READ_WRITE_CACHE;
|
|
}
|
|
else {
|
|
info_.globalMemCacheType_ = CL_NONE;
|
|
}
|
|
|
|
if (heap()->isVirtual()) {
|
|
#if defined(ATI_OS_LINUX)
|
|
info_.globalMemSize_ =
|
|
(static_cast<cl_ulong>(std::min(GPU_MAX_HEAP_SIZE, 100u)) *
|
|
// globalMemSize is the actual available size for app on Linux
|
|
// Because Linux base driver doesn't support paging
|
|
static_cast<cl_ulong>(calStatus.availVisibleHeap +
|
|
calStatus.availInvisibleHeap) / 100u) * Mi;
|
|
#else
|
|
info_.globalMemSize_ =
|
|
(static_cast<cl_ulong>(std::min(GPU_MAX_HEAP_SIZE, 100u)) *
|
|
static_cast<cl_ulong>(calAttr.localRAM) / 100u) * Mi;
|
|
#endif
|
|
if (settings().apuSystem_) {
|
|
info_.globalMemSize_ +=
|
|
(static_cast<cl_ulong>(calAttr.uncachedRemoteRAM) * Mi) / 2;
|
|
}
|
|
// Check if runtime has to reserve address space for testing
|
|
if (settings().use64BitPtr_ && settings().preallocAddrSpace_ &&
|
|
(info_.globalMemSize_ > ReservedAdressSpaceSize)) {
|
|
info_.globalMemSize_ -= ReservedAdressSpaceSize;
|
|
}
|
|
else {
|
|
reinterpret_cast<gpu::Settings*>(settings_)->preallocAddrSpace_ = false;
|
|
}
|
|
|
|
// We try to calculate the largest available memory size from
|
|
// the largest available block in either heap. In theory this
|
|
// should be the size we can actually allocate at application
|
|
// start. Note that it may not be a guarantee still as the
|
|
// application progresses.
|
|
info_.maxMemAllocSize_ = std::max(
|
|
cl_ulong(calStatus.largestBlockVisibleHeap * Mi),
|
|
cl_ulong(calStatus.largestBlockInvisibleHeap * Mi));
|
|
|
|
info_.maxMemAllocSize_ = cl_ulong(info_.maxMemAllocSize_ *
|
|
std::min(GPU_MAX_ALLOC_PERCENT, 100u) / 100u);
|
|
|
|
//! \note Force max single allocation size.
|
|
//! 4GB limit for the blit kernels and 64 bit optimizations.
|
|
info_.maxMemAllocSize_ = std::min(info_.maxMemAllocSize_,
|
|
static_cast<cl_ulong>(settings().maxAllocSize_));
|
|
}
|
|
else {
|
|
uint maxHeapSize = flagIsDefault(GPU_MAX_HEAP_SIZE) ? 50 : GPU_MAX_HEAP_SIZE;
|
|
info_.globalMemSize_ = (std::min(maxHeapSize, 100u)
|
|
* calAttr.localRAM / 100u) * Mi;
|
|
|
|
uint maxAllocSize = flagIsDefault(GPU_MAX_ALLOC_PERCENT) ? 25 : GPU_MAX_ALLOC_PERCENT;
|
|
info_.maxMemAllocSize_ = cl_ulong(info_.globalMemSize_ *
|
|
std::min(maxAllocSize, 100u) / 100u);
|
|
}
|
|
|
|
if (info_.maxMemAllocSize_ < cl_ulong(128 * Mi)) {
|
|
LogError("We are unable to get a heap large enough to support the OpenCL minimum "\
|
|
"requirement for FULL_PROFILE");
|
|
}
|
|
|
|
info_.maxMemAllocSize_ = std::max(cl_ulong(128 * Mi), info_.maxMemAllocSize_);
|
|
|
|
// Clamp max single alloc size to the globalMemSize since it's
|
|
// reduced by default
|
|
info_.maxMemAllocSize_ = std::min(info_.maxMemAllocSize_, info_.globalMemSize_);
|
|
|
|
// We need to verify that we are not reporting more global memory
|
|
// that 4x single alloc
|
|
info_.globalMemSize_ = std::min( 4 * info_.maxMemAllocSize_, info_.globalMemSize_);
|
|
|
|
// Use 64 bit pointers
|
|
if (settings().use64BitPtr_) {
|
|
info_.addressBits_ = 64;
|
|
}
|
|
else {
|
|
info_.addressBits_ = 32;
|
|
// Limit total size with 3GB for 32 bit
|
|
info_.globalMemSize_ = std::min(info_.globalMemSize_, cl_ulong(3 * Gi));
|
|
}
|
|
|
|
// Alignment in BITS of the base address of any allocated memory object
|
|
static const size_t MemBaseAlignment = 256;
|
|
//! @note Force 256 bytes alignment, since currently
|
|
//! calAttr.surface_alignment returns 4KB. For pinned memory runtime
|
|
//! should be able to create a view with 256 bytes alignement
|
|
info_.memBaseAddrAlign_ = 8 * MemBaseAlignment;
|
|
|
|
info_.maxConstantBufferSize_ = 64 * Ki;
|
|
info_.maxConstantArgs_ = MaxConstArguments;
|
|
|
|
// Image support fields
|
|
if (settings().imageSupport_) {
|
|
info_.imageSupport_ = CL_TRUE;
|
|
info_.maxSamplers_ = MaxSamplers;
|
|
info_.maxReadImageArgs_ = MaxReadImage;
|
|
info_.maxWriteImageArgs_ = MaxWriteImage;
|
|
info_.image2DMaxWidth_ = static_cast<size_t>(getMaxTextureSize());
|
|
info_.image2DMaxHeight_ = static_cast<size_t>(getMaxTextureSize());
|
|
info_.image3DMaxWidth_ = std::min(2 * Ki, static_cast<size_t>(getMaxTextureSize()));
|
|
info_.image3DMaxHeight_ = std::min(2 * Ki, static_cast<size_t>(getMaxTextureSize()));
|
|
info_.image3DMaxDepth_ = std::min(2 * Ki, static_cast<size_t>(getMaxTextureSize()));
|
|
|
|
info_.imagePitchAlignment_ = 256; // XXX: 256 pixel pitch alignment for now
|
|
info_.imageBaseAddressAlignment_ = 256; // XXX: 256 byte base address alignment for now
|
|
|
|
info_.bufferFromImageSupport_ = (heap()->isVirtual()) ? CL_TRUE : CL_FALSE;
|
|
}
|
|
|
|
info_.errorCorrectionSupport_ = CL_FALSE;
|
|
|
|
if (settings().apuSystem_) {
|
|
info_.hostUnifiedMemory_ = CL_TRUE;
|
|
}
|
|
|
|
info_.profilingTimerResolution_ = 1;
|
|
info_.profilingTimerOffset_ = amd::Os::offsetToEpochNanos();
|
|
info_.littleEndian_ = CL_TRUE;
|
|
info_.available_ = CL_TRUE;
|
|
info_.compilerAvailable_ = CL_TRUE;
|
|
info_.linkerAvailable_ = CL_TRUE;
|
|
|
|
info_.executionCapabilities_ = CL_EXEC_KERNEL;
|
|
if (settings().oclVersion_ >= OpenCL20) {
|
|
info_.svmCapabilities_ =
|
|
CL_DEVICE_SVM_COARSE_GRAIN_BUFFER;
|
|
if (settings().svmAtomics_) {
|
|
info_.svmCapabilities_ |= CL_DEVICE_SVM_ATOMICS;
|
|
}
|
|
}
|
|
info_.preferredPlatformAtomicAlignment_ = 0;
|
|
info_.preferredGlobalAtomicAlignment_ = 0;
|
|
info_.preferredLocalAtomicAlignment_ = 0;
|
|
info_.queueProperties_ = CL_QUEUE_PROFILING_ENABLE;
|
|
|
|
info_.platform_ = AMD_PLATFORM;
|
|
|
|
#if cl_amd_open_video
|
|
// Open Video support
|
|
// Decoder
|
|
info_.openVideo_ = settings().openVideo_;
|
|
info_.maxVideoSessions_ = calVideoAttr.max_decode_sessions;
|
|
info_.numVideoAttribs_ = (calVideoAttr.data_size - 2 * sizeof(CALuint))
|
|
/ sizeof(CALvideoAttrib);
|
|
info_.videoAttribs_ = const_cast<cl_video_attrib_amd*>(
|
|
reinterpret_cast<const cl_video_attrib_amd*>(calVideoAttr.video_attribs));
|
|
|
|
// Encoder
|
|
info_.numVideoEncAttribs_ = (calVideoAttr.data_size - 2 * sizeof(CALuint))
|
|
/ sizeof(CALvideoEncAttrib);
|
|
info_.videoEncAttribs_ = const_cast<cl_video_attrib_encode_amd*>(
|
|
reinterpret_cast<const cl_video_attrib_encode_amd*>(calVideoAttr.video_enc_attribs));
|
|
#endif // cl_amd_open_video
|
|
|
|
::strcpy(info_.name_, hwInfo()->targetName_);
|
|
::strcpy(info_.vendor_, "Advanced Micro Devices, Inc.");
|
|
::snprintf(info_.driverVersion_, sizeof(info_.driverVersion_) - 1,
|
|
AMD_BUILD_STRING "%s", (heap()->isVirtual()) ? " (VM)": "");
|
|
|
|
info_.profile_ = "FULL_PROFILE";
|
|
if (settings().oclVersion_ == OpenCL20) {
|
|
info_.version_ = "OpenCL 2.0 " AMD_PLATFORM_INFO;
|
|
info_.oclcVersion_ = "OpenCL C 2.0 ";
|
|
info_.spirVersions_ = "1.2";
|
|
}
|
|
else if (settings().oclVersion_ == OpenCL12) {
|
|
info_.version_ = "OpenCL 1.2 " AMD_PLATFORM_INFO;
|
|
info_.oclcVersion_ = "OpenCL C 1.2 ";
|
|
info_.spirVersions_ = "1.2";
|
|
}
|
|
else {
|
|
info_.version_ = "OpenCL 1.0 " AMD_PLATFORM_INFO;
|
|
info_.oclcVersion_ = "OpenCL C 1.0 ";
|
|
info_.spirVersions_ = "";
|
|
LogError("Unknown version for support");
|
|
}
|
|
|
|
// Fill workgroup info size
|
|
info_.maxWorkGroupSize_ = settings().maxWorkGroupSize_;
|
|
info_.maxWorkItemSizes_[0] = info_.maxWorkGroupSize_;
|
|
info_.maxWorkItemSizes_[1] = info_.maxWorkGroupSize_;
|
|
info_.maxWorkItemSizes_[2] = info_.maxWorkGroupSize_;
|
|
|
|
if (settings().hwLDSSize_ != 0) {
|
|
info_.localMemType_ = CL_LOCAL;
|
|
info_.localMemSize_ = settings().hwLDSSize_;
|
|
}
|
|
else {
|
|
info_.localMemType_ = CL_GLOBAL;
|
|
info_.localMemSize_ = 16 * Ki;
|
|
}
|
|
|
|
info_.extensions_ = getExtensionString();
|
|
|
|
if (settings().checkExtension(ClExtAtomicCounters32)) {
|
|
info_.maxAtomicCounters_ = MaxAtomicCounters;
|
|
}
|
|
|
|
info_.deviceTopology_.pcie.type = CL_DEVICE_TOPOLOGY_TYPE_PCIE_AMD;
|
|
info_.deviceTopology_.pcie.bus = (calAttr.pciTopologyInformation&(0xFF<<8))>>8;
|
|
info_.deviceTopology_.pcie.device = (calAttr.pciTopologyInformation&(0x1F<<3))>>3;
|
|
info_.deviceTopology_.pcie.function = (calAttr.pciTopologyInformation&0x07);
|
|
|
|
::strncpy(info_.boardName_, calAttr.boardName, sizeof(info_.boardName_));
|
|
|
|
// OpenCL1.2 device info fields
|
|
info_.builtInKernels_ = "";
|
|
info_.imageMaxBufferSize_ = MaxImageBufferSize;
|
|
info_.imageMaxArraySize_ = MaxImageArraySize;
|
|
info_.preferredInteropUserSync_ = true;
|
|
info_.printfBufferSize_ = PrintfDbg::WorkitemDebugSize * info().maxWorkGroupSize_;
|
|
|
|
if (settings().oclVersion_ >= OpenCL20) {
|
|
// OpenCL2.0 device info fields
|
|
info_.maxWriteImageArgs_ = MaxReadWriteImage; //!< For compatibility
|
|
info_.maxReadWriteImageArgs_ = MaxReadWriteImage;
|
|
|
|
info_.maxPipePacketSize_ = info_.maxMemAllocSize_;
|
|
info_.maxPipeActiveReservations_ = 16;
|
|
info_.maxPipeArgs_ = 16;
|
|
|
|
info_.queueOnDeviceProperties_ =
|
|
CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE | CL_QUEUE_PROFILING_ENABLE;
|
|
info_.queueOnDevicePreferredSize_ = 16 * Ki;
|
|
info_.queueOnDeviceMaxSize_ = 256 * Ki;
|
|
info_.maxOnDeviceQueues_ = 1;
|
|
info_.maxOnDeviceEvents_ = settings().numDeviceEvents_;
|
|
info_.globalVariablePreferredTotalSize_ = static_cast<size_t>(info_.globalMemSize_);
|
|
info_.maxGlobalVariableSize_ = static_cast<size_t>(info_.maxMemAllocSize_);
|
|
}
|
|
|
|
if (settings().checkExtension(ClAmdDeviceAttributeQuery)) {
|
|
info_.simdPerCU_ = hwInfo()->simdPerCU_;
|
|
info_.simdWidth_ = hwInfo()->simdWidth_;
|
|
info_.simdInstructionWidth_ = hwInfo()->simdInstructionWidth_;
|
|
info_.wavefrontWidth_ = calAttr.wavefrontSize;
|
|
info_.globalMemChannels_ = calAttr.memBusWidth / 32;
|
|
info_.globalMemChannelBanks_ = calAttr.numMemBanks;
|
|
info_.globalMemChannelBankWidth_ = hwInfo()->memChannelBankWidth_;
|
|
info_.localMemSizePerCU_ = hwInfo()->localMemSizePerCU_;
|
|
info_.localMemBanks_ = hwInfo()->localMemBanks_;
|
|
info_.gfxipVersion_ = hwInfo()->gfxipVersion_;
|
|
info_.threadTraceEnable_ = settings().threadTraceEnable_;
|
|
}
|
|
}
|
|
|
|
extern const char* SchedulerSourceCode;
|
|
|
|
bool
|
|
Device::create(CALuint ordinal)
|
|
{
|
|
appProfile_.init();
|
|
|
|
// Open GSL device
|
|
if (!open(ordinal, appProfile_.enableHighPerformanceState(), appProfile_.reportAsOCL12Device())) {
|
|
return false;
|
|
}
|
|
|
|
// Update CAL target
|
|
calTarget_ = getAttribs().target;
|
|
hwInfo_ = &DeviceInfo[calTarget_];
|
|
|
|
// Creates device settings
|
|
settings_ = new gpu::Settings();
|
|
gpu::Settings* gpuSettings = reinterpret_cast<gpu::Settings*>(settings_);
|
|
if ((gpuSettings == NULL) || !gpuSettings->create(getAttribs()
|
|
#if cl_amd_open_video
|
|
, getVideoAttribs()
|
|
#endif // cl_amd_open_video
|
|
, appProfile_.reportAsOCL12Device()
|
|
)) {
|
|
return false;
|
|
}
|
|
|
|
amd::Context::Info info = {0};
|
|
std::vector<amd::Device*> devices;
|
|
devices.push_back(this);
|
|
|
|
// Create a dummy context
|
|
context_ = new amd::Context(devices, info);
|
|
if (context_ == NULL) {
|
|
return false;
|
|
}
|
|
|
|
// Create the locks
|
|
lockAsyncOps_ = new amd::Monitor("Device Async Ops Lock", true);
|
|
if (NULL == lockAsyncOps_) {
|
|
return false;
|
|
}
|
|
|
|
lockAsyncOpsForInitHeap_ = new amd::Monitor("Async Ops Lock For Initialization of Heap Resource", true);
|
|
if (NULL == lockAsyncOpsForInitHeap_) {
|
|
return false;
|
|
}
|
|
|
|
vgpusAccess_ = new amd::Monitor("Virtual GPU List Ops Lock", true);
|
|
if (NULL == vgpusAccess_) {
|
|
return false;
|
|
}
|
|
vaCacheAccess_ = new amd::Monitor("VA Cache Ops Lock", true);
|
|
if (NULL == vaCacheAccess_) {
|
|
return false;
|
|
}
|
|
vaCacheList_ = new std::list<VACacheEntry*>();
|
|
if (NULL == vaCacheList_) {
|
|
return false;
|
|
}
|
|
|
|
mapCache_ = new std::vector<amd::Memory*>();
|
|
if (mapCache_ == NULL) {
|
|
return false;
|
|
}
|
|
// Use just 1 entry by default for the map cache
|
|
mapCache_->push_back(NULL);
|
|
|
|
size_t resourceCacheSize = settings().resourceCacheSize_;
|
|
|
|
// Allocate heap
|
|
heapSize_ = settings().heapSize_;
|
|
|
|
// Check if BE supports virtual addressing mode
|
|
if (isVmMode()) {
|
|
heap_ = new VirtualHeap(*this);
|
|
gpuSettings->largeHostMemAlloc_ = (NULL != heap_) ? true : false;
|
|
}
|
|
|
|
// If virtual heap allocation failed, then try static allocation
|
|
if (heap_ == NULL) {
|
|
heap_ = new Heap(*this);
|
|
// Disable resource cache if VM is disable
|
|
resourceCacheSize = 0;
|
|
if (NULL == heap_) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
std::stringstream message;
|
|
if (settings().remoteAlloc_) {
|
|
message << "Using *Remote* memory";
|
|
}
|
|
else {
|
|
message << "Using *Local* memory";
|
|
}
|
|
if (!heap()->isVirtual()) {
|
|
message << ": " << settings().heapSize_ / Mi << "MB, growth: " << \
|
|
settings().heapSizeGrowth_ / Mi << "MB";
|
|
}
|
|
message << std::endl;
|
|
LogInfo(message.str().c_str());
|
|
#endif // DEBUG
|
|
|
|
// Create resource cache.
|
|
// \note Cache must be created before any resource creation to avoid NULL check
|
|
resourceCache_ = new ResourceCache(resourceCacheSize);
|
|
if (NULL == resourceCache_) {
|
|
return false;
|
|
}
|
|
|
|
// Fill the device info structure
|
|
fillDeviceInfo(getAttribs(), getStatus()
|
|
#if cl_amd_open_video
|
|
, getVideoAttribs()
|
|
#endif //cl_amd_open_video
|
|
);
|
|
|
|
if (settings().hsail_ || (settings().oclVersion_ == OpenCL20)) {
|
|
if (NULL == hsaCompiler_) {
|
|
const char* library = getenv("HSA_COMPILER_LIBRARY");
|
|
aclCompilerOptions opts = {
|
|
sizeof(aclCompilerOptions_0_8),
|
|
library,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
&::malloc,
|
|
&::free
|
|
};
|
|
// Initialize the compiler handle
|
|
acl_error error;
|
|
hsaCompiler_ = aclCompilerInit(&opts, &error);
|
|
if (error != ACL_SUCCESS) {
|
|
LogError("Error initializing the compiler");
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
blitProgram_ = new BlitProgram(context_);
|
|
// Create blit programs
|
|
if (blitProgram_ == NULL || !blitProgram_->create(this)) {
|
|
delete blitProgram_;
|
|
blitProgram_ = NULL;
|
|
LogError("Couldn't create blit kernels!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Allocate SRD manager
|
|
srdManager_ = new SrdManager(*this,
|
|
std::max(HSA_IMAGE_OBJECT_SIZE, HSA_SAMPLER_OBJECT_SIZE), 64 * Ki);
|
|
if (srdManager_ == NULL) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
Device::initializeHeapResources()
|
|
{
|
|
amd::ScopedLock k(lockAsyncOpsForInitHeap_);
|
|
if (!heapInitComplete_) {
|
|
heapInitComplete_ = true;
|
|
uint nEngines;
|
|
gslEngineDescriptor engines[GSL_ENGINEID_MAX];
|
|
queryDeviceEngines(&nEngines, engines);
|
|
engines_.create(nEngines, engines, settings().numComputeRings_);
|
|
|
|
uint numComputeRings = engines_.numComputeRings();
|
|
scratch_.resize((settings().useSingleScratch_) ? 1 : (numComputeRings ? numComputeRings : 1));
|
|
|
|
// Initialize the number of mem object for the scratch buffer
|
|
for (uint s = 0; s < scratch_.size(); ++s) {
|
|
scratch_[s] = new ScratchBuffer((settings().siPlus_) ? 1 : info_.numberOfShaderEngines);
|
|
if (NULL == scratch_[s]) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Complete initialization of the heap and other buffers
|
|
if ((heap_ == NULL) || !heap_->create(heapSize_, settings().remoteAlloc_)) {
|
|
LogError("Failed GPU heap creation");
|
|
return false;
|
|
}
|
|
|
|
size_t dummySize = amd::Os::pageSize();
|
|
if (heap()->isVirtual() && settings().preallocAddrSpace_) {
|
|
dummySize = static_cast<size_t>(ReservedAdressSpaceSize - Mi);
|
|
}
|
|
|
|
// Allocate a dummy page for NULL pointer processing
|
|
dummyPage_ = new(*context_) amd::Buffer(*context_, 0, dummySize);
|
|
if ((dummyPage_ != NULL) && !dummyPage_->create()) {
|
|
dummyPage_->release();
|
|
return false;
|
|
}
|
|
|
|
Memory* devMemory = reinterpret_cast<Memory*>(dummyPage_->getDeviceMemory(*this));
|
|
if (devMemory == NULL) {
|
|
// Release memory
|
|
dummyPage_->release();
|
|
dummyPage_ = NULL;
|
|
return false;
|
|
}
|
|
|
|
if (settings().stagedXferSize_ != 0) {
|
|
// Initialize staged write buffers
|
|
if (settings().stagedXferWrite_) {
|
|
Resource::MemoryType type;
|
|
if (settings().stagingWritePersistent_ && !settings().disablePersistent_) {
|
|
type = Resource::Persistent;
|
|
} else {
|
|
type = Resource::RemoteUSWC;
|
|
}
|
|
xferWrite_ = new XferBuffers(*this, type,
|
|
amd::alignUp(settings().stagedXferSize_, heap()->granularityB()));
|
|
if ((xferWrite_ == NULL) || !xferWrite_->create()) {
|
|
LogError("Couldn't allocate transfer buffer objects for read");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Initialize staged read buffers
|
|
if (settings().stagedXferRead_) {
|
|
xferRead_ = new XferBuffers(*this, Resource::Remote,
|
|
amd::alignUp(settings().stagedXferSize_, heap()->granularityB()));
|
|
if ((xferRead_ == NULL) || !xferRead_->create()) {
|
|
LogError("Couldn't allocate transfer buffer objects for write");
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Delay compilation due to brig_loader memory allocation
|
|
if (settings().hsail_ || (settings().oclVersion_ == OpenCL20)) {
|
|
const char* scheduler = NULL;
|
|
const char* ocl20 = NULL;
|
|
if (settings().oclVersion_ == OpenCL20) {
|
|
scheduler = SchedulerSourceCode;
|
|
ocl20 = "-cl-std=CL2.0";
|
|
}
|
|
blitProgram_ = new BlitProgram(context_);
|
|
// Create blit programs
|
|
if (blitProgram_ == NULL ||
|
|
!blitProgram_->create(this, scheduler, ocl20)) {
|
|
delete blitProgram_;
|
|
blitProgram_ = NULL;
|
|
LogError("Couldn't create blit kernels!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Create a synchronized transfer queue
|
|
xferQueue_ = new VirtualGPU(*this);
|
|
if (!(xferQueue_ && xferQueue_->create(
|
|
false,
|
|
#if cl_amd_open_video
|
|
NULL
|
|
#endif // cl_amd_open_video
|
|
))) {
|
|
delete xferQueue_;
|
|
xferQueue_ = NULL;
|
|
}
|
|
if (NULL == xferQueue_) {
|
|
LogError("Couldn't create the device transfer manager!");
|
|
return false;
|
|
}
|
|
xferQueue_->enableSyncedBlit();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
device::VirtualDevice*
|
|
Device::createVirtualDevice(
|
|
bool profiling,
|
|
bool interopQueue
|
|
#if cl_amd_open_video
|
|
, void* calVideoProperties
|
|
#endif // cl_amd_open_video
|
|
, uint deviceQueueSize
|
|
)
|
|
{
|
|
// Not safe to add a queue. So lock the device
|
|
amd::ScopedLock k(lockAsyncOps());
|
|
amd::ScopedLock lock(vgpusAccess());
|
|
|
|
// Initialization of heap and other resources occur during the command queue creation time.
|
|
if (!initializeHeapResources()) {
|
|
return NULL;
|
|
}
|
|
|
|
VirtualGPU* vgpu = new VirtualGPU(*this);
|
|
if (vgpu && vgpu->create(
|
|
profiling
|
|
#if cl_amd_open_video
|
|
, calVideoProperties
|
|
#endif // cl_amd_open_video
|
|
, deviceQueueSize
|
|
)) {
|
|
return vgpu;
|
|
} else {
|
|
delete vgpu;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
bool
|
|
Device::reallocHeap(size_t size, bool remoteAlloc)
|
|
{
|
|
size_t heapSize = heapSize_ + ((size != 0) ?
|
|
amd::alignUp(size, settings().heapSizeGrowth_) : 0);
|
|
Heap* oldHeap = heap_;
|
|
// Maximum heap limit size = reported size + internal memory
|
|
size_t maxHeapLimit = static_cast<size_t>(info().globalMemSize_) +
|
|
// an extra 10MB for the alignments of allocations,
|
|
// since the conformance test doesn't expect any
|
|
10 * Mi;
|
|
|
|
if ((settings().heapSizeGrowth_ == 0) ||
|
|
// Allow the heap growth up to the global memory limit
|
|
(heapSize_ + size > maxHeapLimit)) {
|
|
return false;
|
|
}
|
|
heapSize = std::min(maxHeapLimit, heapSize);
|
|
|
|
heap_ = new Heap(*this);
|
|
|
|
// Make sure we have allocated a new global heap
|
|
if (NULL == heap_) {
|
|
heap_ = oldHeap;
|
|
return false;
|
|
}
|
|
|
|
if (!heap_->create(heapSize, remoteAlloc)) {
|
|
delete heap_;
|
|
heap_ = oldHeap;
|
|
return false;
|
|
}
|
|
|
|
// Copy the old heap to the new one
|
|
if (!oldHeap->copyTo(heap_)) {
|
|
delete heap_;
|
|
heap_ = oldHeap;
|
|
return false;
|
|
}
|
|
|
|
delete oldHeap;
|
|
heapSize_ = heapSize;
|
|
|
|
return true;
|
|
}
|
|
|
|
device::Program*
|
|
Device::createProgram(int oclVer)
|
|
{
|
|
device::Program* gpuProgram;
|
|
if (settings().hsail_ || (oclVer == 200)) {
|
|
gpuProgram = new HSAILProgram(*this);
|
|
}
|
|
else {
|
|
gpuProgram = new Program(*this);
|
|
}
|
|
if (gpuProgram == NULL) {
|
|
LogError("We failed memory allocation for program!");
|
|
}
|
|
|
|
return gpuProgram;
|
|
}
|
|
|
|
//! Requested devices list as configured by the GPU_DEVICE_ORDINAL
|
|
typedef std::map<int, bool> requestedDevices_t;
|
|
|
|
//! Parses the requested list of devices to be exposed to the user.
|
|
static void
|
|
parseRequestedDeviceList(requestedDevices_t &requestedDevices) {
|
|
char *pch = NULL;
|
|
int requestedDeviceCount = 0;
|
|
const char* requestedDeviceList = GPU_DEVICE_ORDINAL;
|
|
|
|
pch = strtok(const_cast<char*>(requestedDeviceList), ",");
|
|
while (pch != NULL) {
|
|
bool deviceIdValid = true;
|
|
int currentDeviceIndex = atoi(pch);
|
|
// Validate device index.
|
|
for (size_t i = 0; i < strlen(pch); i++) {
|
|
if (!isdigit(pch[i])) {
|
|
deviceIdValid = false;
|
|
break;
|
|
}
|
|
}
|
|
if (currentDeviceIndex < 0) {
|
|
deviceIdValid = false;
|
|
}
|
|
// Get next token.
|
|
pch = strtok(NULL, ",");
|
|
if (!deviceIdValid) {
|
|
continue;
|
|
}
|
|
|
|
// Requested device is valid.
|
|
requestedDevices[currentDeviceIndex] = true;
|
|
}
|
|
}
|
|
|
|
#if defined(_WIN32) && defined (DEBUG)
|
|
#include <cstdio>
|
|
#include <crtdbg.h>
|
|
static int reportHook(int reportType, char *message, int *returnValue)
|
|
{
|
|
fprintf(stderr, "%s", message);
|
|
::exit(3);
|
|
return 1;
|
|
}
|
|
#endif // _WIN32 & DEBUG
|
|
|
|
bool
|
|
Device::init()
|
|
{
|
|
CALuint numDevices = 0;
|
|
bool result = false;
|
|
bool useDeviceList = false;
|
|
requestedDevices_t requestedDevices;
|
|
|
|
const char *library = getenv("COMPILER_LIBRARY");
|
|
aclCompilerOptions opts = {
|
|
sizeof(aclCompilerOptions_0_8),
|
|
library,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
&::malloc,
|
|
&::free
|
|
};
|
|
|
|
hsaCompiler_ = NULL;
|
|
compiler_ = aclCompilerInit(&opts, NULL);
|
|
|
|
#if defined(_WIN32) && !defined(_WIN64)
|
|
// @toto: FIXME: remove this when CAL is fixed!!!
|
|
unsigned int old, ignored;
|
|
_controlfp_s(&old, 0, 0);
|
|
#endif // _WIN32 && !_WIN64
|
|
// FIXME_lmoriche: needs cleanup
|
|
osInit();
|
|
#if defined(_WIN32)
|
|
//osAssertSetStyle(OSASSERT_STYLE_LOGANDEXIT);
|
|
#endif // WIN32
|
|
|
|
#if defined(_WIN32) && defined (DEBUG)
|
|
if (::getenv("AMD_OCL_SUPPRESS_MESSAGE_BOX"))
|
|
{
|
|
_CrtSetReportHook(reportHook);
|
|
_set_error_mode(_OUT_TO_STDERR);
|
|
}
|
|
#endif // _WIN32 & DEBUG
|
|
|
|
calInit();
|
|
|
|
#if defined(_WIN32) && !defined(_WIN64)
|
|
_controlfp_s(&ignored, old, _MCW_RC | _MCW_PC);
|
|
#endif // _WIN32 && !_WIN64
|
|
|
|
// Get the total number of active devices
|
|
// Count up all the devices in the system.
|
|
numDevices = calGetDeviceCount();
|
|
|
|
CALuint ordinal = 0;
|
|
const char* selectDeviceByName = NULL;
|
|
if (!flagIsDefault(GPU_DEVICE_ORDINAL)) {
|
|
useDeviceList = true;
|
|
parseRequestedDeviceList(requestedDevices);
|
|
}
|
|
else if (!flagIsDefault(GPU_DEVICE_NAME)) {
|
|
selectDeviceByName = GPU_DEVICE_NAME;
|
|
}
|
|
|
|
// Loop through all active devices and initialize the device info structure
|
|
for (; ordinal < numDevices; ++ordinal) {
|
|
// Create the GPU device object
|
|
Device *d = new Device();
|
|
result = (NULL != d) && d->create(ordinal);
|
|
if (useDeviceList) {
|
|
result &= (requestedDevices.find(ordinal) != requestedDevices.end());
|
|
}
|
|
if (result &&
|
|
((NULL == selectDeviceByName) || ('\0' == selectDeviceByName[0]) ||
|
|
(strstr(selectDeviceByName, d->info().name_) != NULL))) {
|
|
d->registerDevice();
|
|
}
|
|
else {
|
|
delete d;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void
|
|
Device::tearDown()
|
|
{
|
|
osExit();
|
|
calShutdown();
|
|
aclCompilerFini(compiler_);
|
|
if (hsaCompiler_ != NULL) {
|
|
aclCompilerFini(hsaCompiler_);
|
|
}
|
|
}
|
|
|
|
//! @note This funciton must be lock protected from a caller
|
|
HeapBlock*
|
|
Device::allocHeapBlock(size_t size) const
|
|
{
|
|
HeapBlock* hb = NULL;
|
|
|
|
// Allocate the underlying heap block
|
|
hb = heap_->alloc(size);
|
|
|
|
// Virtual heap should never fail allocation
|
|
if ((hb == NULL) && (!heap_->isVirtual())) {
|
|
// Queues can't process commands,
|
|
// while the global heap reallocation occurs.
|
|
// So stall all queues and then reallocate the global heap
|
|
ScopedLockVgpus lock(*this);
|
|
|
|
// Wait for idle
|
|
for (uint idx = 0; idx < vgpus().size(); ++idx) {
|
|
vgpus()[idx]->waitAllEngines();
|
|
}
|
|
|
|
// Acount memory alignment for the new allocation
|
|
size_t extraSpace = heap_->granularityB();
|
|
if (size >= heap_->freeSpace()) {
|
|
// Required extra space = requested size - free space
|
|
extraSpace += size - heap_->freeSpace();
|
|
}
|
|
|
|
//! @note the const cast here looks bad, but the device object
|
|
// is a lock protected above. The rest of the code
|
|
// doesn't change the device object.
|
|
// So the const methods can be safly used everywhere else.
|
|
// In general we should avoid changing the device object after initialization
|
|
|
|
// Try to reallocate the heap with the same memory type
|
|
if (const_cast<Device*>(this)->reallocHeap(extraSpace, settings().remoteAlloc_)) {
|
|
hb = heap_->alloc(size);
|
|
}
|
|
|
|
if (hb == NULL) {
|
|
// Use reversed memory type as a temporary storage
|
|
bool remoteAlloc = settings().remoteAlloc_ ^ true;
|
|
|
|
// Try to reallocate the heap
|
|
if (const_cast<Device*>(this)->reallocHeap(extraSpace, remoteAlloc)) {
|
|
// Back to the default location of the global heap
|
|
remoteAlloc ^= true;
|
|
if (!const_cast<Device*>(this)->reallocHeap(0, remoteAlloc)) {
|
|
LogWarning("New memory type for the \
|
|
global heap after reallocation!");
|
|
}
|
|
hb = heap_->alloc(size);
|
|
}
|
|
}
|
|
}
|
|
|
|
return hb;
|
|
}
|
|
|
|
gpu::Memory*
|
|
Device::getGpuMemory(amd::Memory* mem) const
|
|
{
|
|
return static_cast<gpu::Memory*>(mem->getDeviceMemory(*this));
|
|
}
|
|
|
|
|
|
CalFormat
|
|
Device::getCalFormat(const amd::Image::Format& format) const
|
|
{
|
|
// Find CAL format
|
|
for (uint i = 0; i < sizeof(MemoryFormatMap) / sizeof(MemoryFormat); ++i) {
|
|
if ((format.image_channel_data_type ==
|
|
MemoryFormatMap[i].clFormat_.image_channel_data_type) &&
|
|
(format.image_channel_order ==
|
|
MemoryFormatMap[i].clFormat_.image_channel_order)) {
|
|
return MemoryFormatMap[i].calFormat_;
|
|
}
|
|
}
|
|
osAssert(0 && "We didn't find CAL resource format!");
|
|
return MemoryFormatMap[0].calFormat_;
|
|
}
|
|
|
|
amd::Image::Format
|
|
Device::getOclFormat(const CalFormat& format) const
|
|
{
|
|
// Find CL format
|
|
for (uint i = 0; i < sizeof(MemoryFormatMap) / sizeof(MemoryFormat); ++i) {
|
|
if ((format.type_ ==
|
|
MemoryFormatMap[i].calFormat_.type_) &&
|
|
(format.channelOrder_ ==
|
|
MemoryFormatMap[i].calFormat_.channelOrder_)) {
|
|
return MemoryFormatMap[i].clFormat_;
|
|
}
|
|
}
|
|
osAssert(0 && "We didn't find OCL resource format!");
|
|
return MemoryFormatMap[0].clFormat_;
|
|
}
|
|
|
|
// Create buffer without an owner (merge common code with createBuffer() ?)
|
|
gpu::Memory*
|
|
Device::createScratchBuffer(size_t size) const
|
|
{
|
|
Memory* gpuMemory = NULL;
|
|
|
|
// Use virtual heap allocation
|
|
if (heap()->isVirtual()) {
|
|
// Create a memory object
|
|
gpuMemory = new gpu::Memory(*this, size);
|
|
if (NULL == gpuMemory || !gpuMemory->create(Resource::Local)) {
|
|
delete gpuMemory;
|
|
gpuMemory = NULL;
|
|
}
|
|
}
|
|
else {
|
|
// We have to lock the heap block allocation,
|
|
// so possible reallocation won't occur twice or
|
|
// another thread could destroy a heap block,
|
|
// while we didn't finish allocation
|
|
amd::ScopedLock k(lockAsyncOps());
|
|
|
|
HeapBlock* hb = allocHeapBlock(size);
|
|
if (hb != NULL) {
|
|
// wrap it
|
|
gpuMemory = new gpu::Memory(*this, *hb);
|
|
|
|
// Create resource
|
|
if (NULL != gpuMemory) {
|
|
Resource::ViewParams params;
|
|
params.offset_ = hb->offset_;
|
|
params.size_ = hb->size_;
|
|
params.resource_ = &(globalMem());
|
|
params.memory_ = NULL;
|
|
if (!gpuMemory->create(Resource::View, ¶ms)) {
|
|
delete gpuMemory;
|
|
gpuMemory = NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return gpuMemory;
|
|
}
|
|
|
|
gpu::Memory*
|
|
Device::createBufferFromHeap(amd::Memory& owner) const
|
|
{
|
|
size_t size = owner.getSize();
|
|
gpu::Memory* gpuMemory;
|
|
|
|
// We have to lock the heap block allocation,
|
|
// so possible reallocation won't occur twice or
|
|
// another thread could destroy a heap block,
|
|
// while we didn't finish allocation
|
|
amd::ScopedLock k(lockAsyncOps());
|
|
|
|
HeapBlock* hb = allocHeapBlock(size);
|
|
if (hb == NULL) {
|
|
LogError("We don't have enough video memory!");
|
|
return NULL;
|
|
}
|
|
|
|
// Create a memory object
|
|
gpuMemory = new gpu::Memory(*this, owner, hb);
|
|
if (NULL == gpuMemory) {
|
|
hb->setMemory(NULL);
|
|
hb->free();
|
|
return NULL;
|
|
}
|
|
|
|
Resource::ViewParams params;
|
|
params.owner_ = &owner;
|
|
params.offset_ = hb->offset_;
|
|
params.size_ = hb->size_;
|
|
params.resource_ = &(globalMem());
|
|
params.memory_ = NULL;
|
|
|
|
if (!gpuMemory->create(Resource::View, ¶ms)) {
|
|
delete gpuMemory;
|
|
return NULL;
|
|
}
|
|
|
|
// Check if owner is interop memory
|
|
if (owner.isInterop()) {
|
|
if (!gpuMemory->createInterop(Memory::InteropHwEmulation)) {
|
|
LogError("HW interop creation failed!");
|
|
delete gpuMemory;
|
|
return NULL;
|
|
}
|
|
}
|
|
return gpuMemory;
|
|
}
|
|
|
|
gpu::Memory*
|
|
Device::createBuffer(
|
|
amd::Memory& owner,
|
|
bool directAccess,
|
|
bool bufferAlloc) const
|
|
{
|
|
size_t size = owner.getSize();
|
|
gpu::Memory* gpuMemory;
|
|
|
|
// Create resource
|
|
bool result = false;
|
|
|
|
if (owner.getType() == CL_MEM_OBJECT_PIPE) {
|
|
// directAccess isnt needed as Pipes shouldnt be host accessible for GPU
|
|
directAccess = false;
|
|
}
|
|
|
|
if (NULL != owner.parent()) {
|
|
gpu::Memory* gpuParent = getGpuMemory(owner.parent());
|
|
if (NULL == gpuParent) {
|
|
LogError("Can't get the owner object for subbuffer allocation");
|
|
return NULL;
|
|
}
|
|
|
|
if (!heap()->isVirtual()) {
|
|
bool uhpAlloc =
|
|
(owner.parent()->getMemFlags() & CL_MEM_USE_HOST_PTR) ? true : false;
|
|
|
|
if (owner.parent()->getType() != CL_MEM_OBJECT_IMAGE1D_BUFFER) {
|
|
//! \note This extra line is necessary to make sure that subbuffer
|
|
//! allocation is a synch operation,
|
|
//! due to a possible realloc of heap(no VM) or parent(UHP)
|
|
amd::ScopedLock k(lockAsyncOps());
|
|
|
|
//! @note: For now make sure the parent is allocated in the global heap
|
|
//! or if it's the UHP optimization for prepinned memory
|
|
if (((gpuParent->hb() == NULL) || uhpAlloc) &&
|
|
!owner.parent()->reallocedDeviceMemory(this)) {
|
|
if (reallocMemory(*owner.parent())) {
|
|
gpuParent = getGpuMemory(owner.parent());
|
|
}
|
|
else {
|
|
LogError("Can't reallocate the owner object for subbuffer allocation");
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
return gpuParent->createBufferView(owner);
|
|
}
|
|
else {
|
|
gpuParent = getGpuMemory(owner.parent()->parent());
|
|
return gpuParent->createBufferView(*owner.parent()->parent());
|
|
}
|
|
}
|
|
else {
|
|
return gpuParent->createBufferView(owner);
|
|
}
|
|
}
|
|
|
|
Resource::MemoryType type = (owner.forceSysMemAlloc() || (owner.getMemFlags() & CL_MEM_SVM_FINE_GRAIN_BUFFER)) ?
|
|
Resource::Remote : Resource::Local;
|
|
|
|
if (owner.getMemFlags() & CL_MEM_BUS_ADDRESSABLE_AMD) {
|
|
type = Resource::BusAddressable;
|
|
}
|
|
else if (owner.getMemFlags() & CL_MEM_EXTERNAL_PHYSICAL_AMD) {
|
|
type = Resource::ExternalPhysical;
|
|
}
|
|
|
|
// Use direct access if it's possible
|
|
if (bufferAlloc || (type == Resource::Remote)) {
|
|
bool forceHeapAlloc = false;
|
|
bool remoteAlloc = false;
|
|
// Internal means VirtualDevice!=NULL
|
|
bool internalAlloc = ((owner.getMemFlags() & CL_MEM_USE_HOST_PTR) &&
|
|
(owner.getVirtualDevice() != NULL)) ? true : false;
|
|
|
|
// Create a memory object
|
|
gpuMemory = new gpu::Buffer(*this, owner, owner.getSize());
|
|
if (NULL == gpuMemory) {
|
|
return NULL;
|
|
}
|
|
|
|
// Check if owner is interop memory
|
|
if (owner.isInterop()) {
|
|
result = gpuMemory->createInterop(Memory::InteropDirectAccess);
|
|
}
|
|
else if (owner.getMemFlags() & CL_MEM_USE_PERSISTENT_MEM_AMD) {
|
|
// Attempt to allocate from persistent heap
|
|
result = gpuMemory->create(Resource::Persistent);
|
|
}
|
|
else if (directAccess || (type == Resource::Remote)) {
|
|
// Check for system memory allocations
|
|
if (owner.getMemFlags() & (CL_MEM_ALLOC_HOST_PTR | CL_MEM_USE_HOST_PTR)) {
|
|
// Allocate remote memory if AHP allocation and context has just 1 device
|
|
if ((owner.getMemFlags() & CL_MEM_ALLOC_HOST_PTR) &&
|
|
(owner.getContext().devices().size() == 1)) {
|
|
if (owner.getMemFlags() & (CL_MEM_READ_ONLY |
|
|
CL_MEM_HOST_WRITE_ONLY | CL_MEM_HOST_NO_ACCESS)) {
|
|
// GPU will be reading from this host memory buffer,
|
|
// so assume Host write into it
|
|
type = Resource::RemoteUSWC;
|
|
remoteAlloc = true;
|
|
}
|
|
}
|
|
// Make sure owner has a valid hostmem pointer and it's not COPY
|
|
if (!remoteAlloc && (owner.getHostMem() != NULL)) {
|
|
Resource::PinnedParams params;
|
|
params.owner_ = &owner;
|
|
params.gpu_ =
|
|
reinterpret_cast<VirtualGPU*>(owner.getVirtualDevice());
|
|
|
|
params.hostMemRef_ = owner.getHostMemRef();
|
|
params.size_ = owner.getHostMemRef()->size();
|
|
if (0 == params.size_) {
|
|
params.size_ = owner.getSize();
|
|
}
|
|
// Create memory object
|
|
result = gpuMemory->create(Resource::Pinned, ¶ms);
|
|
|
|
// If direct access failed
|
|
if (!result) {
|
|
// and VM off, then force a heap allocation
|
|
if (!heap()->isVirtual()) {
|
|
// Internal pinning doesn't need a heap allocation
|
|
if (!internalAlloc) {
|
|
forceHeapAlloc = true;
|
|
}
|
|
}
|
|
// Don't use cached allocation
|
|
// if size is biger than max single alloc
|
|
if (owner.getSize() > info().maxMemAllocSize_) {
|
|
delete gpuMemory;
|
|
return NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!result && !forceHeapAlloc &&
|
|
// Make sure it's not internal alloc
|
|
!internalAlloc) {
|
|
Resource::CreateParams params;
|
|
params.owner_ = &owner;
|
|
|
|
// Create memory object
|
|
result = gpuMemory->create(type, ¶ms);
|
|
|
|
// If allocation was successful
|
|
if (result) {
|
|
// Initialize if the memory is a pipe object
|
|
if (owner.getType() == CL_MEM_OBJECT_PIPE) {
|
|
// Pipe initialize in order read_idx, write_idx, end_idx. Refer clk_pipe_t structure.
|
|
// Init with 3 DWORDS for 32bit addressing and 6 DWORDS for 64bit
|
|
size_t pipeInit[3] = {0 , 0, owner.asPipe()->getMaxNumPackets()};
|
|
gpuMemory->writeRawData(*xferQueue_, sizeof(pipeInit), pipeInit, true);
|
|
}
|
|
// If memory has direct access from host, then get CPU address
|
|
if (gpuMemory->isHostMemDirectAccess() &&
|
|
(type != Resource::ExternalPhysical)) {
|
|
void* address = gpuMemory->map(NULL);
|
|
if (address != NULL) {
|
|
// Copy saved memory
|
|
if (owner.getMemFlags() & CL_MEM_COPY_HOST_PTR) {
|
|
memcpy(address, owner.getHostMem(), owner.getSize());
|
|
}
|
|
// It should be safe to change the host memory pointer,
|
|
// because it's lock protected from the upper caller
|
|
owner.setHostMem(address);
|
|
}
|
|
else {
|
|
result = false;
|
|
}
|
|
}
|
|
// An optimization for CHP. Copy memory and destroy sysmem allocation
|
|
else if ((gpuMemory->memoryType() != Resource::Pinned) &&
|
|
(owner.getMemFlags() & CL_MEM_COPY_HOST_PTR) &&
|
|
(owner.getContext().devices().size() == 1)) {
|
|
amd::Coord3D origin(0, 0, 0);
|
|
amd::Coord3D region(owner.getSize());
|
|
static const bool Entire = true;
|
|
if (xferMgr().writeBuffer(owner.getHostMem(),
|
|
*gpuMemory, origin, region, Entire)) {
|
|
// Clear CHP memory
|
|
owner.setHostMem(NULL);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!result && !forceHeapAlloc) {
|
|
delete gpuMemory;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
if (!result) {
|
|
assert(!heap()->isVirtual() && "Can't have static heap allocation with VM");
|
|
gpuMemory = createBufferFromHeap(owner);
|
|
}
|
|
|
|
return gpuMemory;
|
|
}
|
|
|
|
gpu::Memory*
|
|
Device::createImage(amd::Memory& owner, bool directAccess) const
|
|
{
|
|
size_t size = owner.getSize();
|
|
amd::Image& image = *owner.asImage();
|
|
gpu::Memory* gpuImage = NULL;
|
|
CalFormat format = getCalFormat(image.getImageFormat());
|
|
|
|
if ((NULL != owner.parent()) && (owner.parent()->asImage() != NULL)) {
|
|
device::Memory* devParent = owner.parent()->getDeviceMemory(*this);
|
|
if (NULL == devParent) {
|
|
LogError("Can't get the owner object for image view allocation");
|
|
return NULL;
|
|
}
|
|
// Create a view on the specified device
|
|
return (gpu::Memory*)createView(owner, *devParent);
|
|
}
|
|
|
|
gpuImage = new gpu::Image(*this, owner,
|
|
image.getWidth(),
|
|
image.getHeight(),
|
|
image.getDepth(),
|
|
format.type_,
|
|
format.channelOrder_,
|
|
image.getType());
|
|
|
|
// Create resource
|
|
if (NULL != gpuImage) {
|
|
const bool imageBuffer =
|
|
((owner.getType() == CL_MEM_OBJECT_IMAGE1D_BUFFER) ||
|
|
((owner.getType() == CL_MEM_OBJECT_IMAGE2D) &&
|
|
(owner.parent() != NULL) &&
|
|
(owner.parent()->asBuffer() != NULL)));
|
|
bool result = false;
|
|
|
|
// Check if owner is interop memory
|
|
if (owner.isInterop()) {
|
|
result = gpuImage->createInterop(Memory::InteropDirectAccess);
|
|
}
|
|
else if (imageBuffer) {
|
|
Resource::ImageBufferParams params;
|
|
gpu::Memory* buffer = reinterpret_cast<gpu::Memory*>
|
|
(image.parent()->getDeviceMemory(*this));
|
|
if (buffer == NULL) {
|
|
LogError("Buffer creation for ImageBuffer failed!");
|
|
delete gpuImage;
|
|
return NULL;
|
|
}
|
|
params.owner_ = &owner;
|
|
params.resource_ = buffer;
|
|
params.memory_ = buffer;
|
|
|
|
// Create memory object
|
|
result = gpuImage->create(Resource::ImageBuffer, ¶ms);
|
|
}
|
|
else if (directAccess && (owner.getMemFlags() & CL_MEM_ALLOC_HOST_PTR)) {
|
|
Resource::PinnedParams params;
|
|
params.owner_ = &owner;
|
|
params.hostMemRef_ = owner.getHostMemRef();
|
|
params.size_ = owner.getHostMemRef()->size();
|
|
|
|
// Create memory object
|
|
result = gpuImage->create(Resource::Pinned, ¶ms);
|
|
}
|
|
|
|
if (!result && !owner.isInterop()) {
|
|
if (owner.getMemFlags() & CL_MEM_USE_PERSISTENT_MEM_AMD) {
|
|
// Attempt to allocate from persistent heap
|
|
result = gpuImage->create(Resource::Persistent);
|
|
}
|
|
else {
|
|
Resource::MemoryType type = (owner.forceSysMemAlloc()) ?
|
|
Resource::RemoteUSWC : Resource::Local;
|
|
// Create memory object
|
|
result = gpuImage->create(type);
|
|
}
|
|
}
|
|
|
|
if (!result) {
|
|
delete gpuImage;
|
|
return NULL;
|
|
}
|
|
else if ((gpuImage->memoryType() != Resource::Pinned) &&
|
|
(owner.getMemFlags() & CL_MEM_COPY_HOST_PTR) &&
|
|
(owner.getContext().devices().size() == 1)) {
|
|
// Ignore copy for image1D_buffer, since it was already done for buffer
|
|
if (heap()->isVirtual() && imageBuffer) {
|
|
// Clear CHP memory
|
|
owner.setHostMem(NULL);
|
|
}
|
|
else if (!imageBuffer) {
|
|
amd::Coord3D origin(0, 0, 0);
|
|
static const bool Entire = true;
|
|
if (xferMgr().writeImage(owner.getHostMem(),
|
|
*gpuImage, origin, image.getRegion(), 0, 0, Entire)) {
|
|
// Clear CHP memory
|
|
owner.setHostMem(NULL);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (result) {
|
|
gslMemObject temp = gpuImage->gslResource();
|
|
size_t bytePitch = gpuImage->elementSize() * temp->getPitch();
|
|
image.setBytePitch(bytePitch);
|
|
}
|
|
}
|
|
|
|
return gpuImage;
|
|
}
|
|
|
|
//! Allocates cache memory on the card
|
|
device::Memory*
|
|
Device::createMemory(
|
|
amd::Memory& owner) const
|
|
{
|
|
bool directAccess = false;
|
|
bool bufferAlloc = false;
|
|
gpu::Memory* memory = NULL;
|
|
|
|
if (heap()->isVirtual()) {
|
|
bufferAlloc = true;
|
|
}
|
|
//!@todo Remove this code when VM is always on.
|
|
// Use zero-copy transfers for sysmem allocations or persistent memory
|
|
else {
|
|
if (owner.getMemFlags() & (CL_MEM_ALLOC_HOST_PTR |
|
|
CL_MEM_USE_HOST_PTR)) {
|
|
bufferAlloc = true;
|
|
}
|
|
}
|
|
|
|
if (owner.asBuffer()) {
|
|
directAccess = (settings().hostMemDirectAccess_ & Settings::HostMemBuffer)
|
|
? true : false;
|
|
memory = createBuffer(owner, directAccess, bufferAlloc);
|
|
}
|
|
else if (owner.asImage()) {
|
|
directAccess = (settings().hostMemDirectAccess_ & Settings::HostMemImage)
|
|
? true : false;
|
|
memory = createImage(owner, directAccess);
|
|
}
|
|
else {
|
|
LogError("Unknown memory type!");
|
|
}
|
|
|
|
// Attempt to pin system memory if runtime didn't use direct access
|
|
if ((memory != NULL) &&
|
|
(memory->memoryType() != Resource::Pinned) &&
|
|
(memory->memoryType() != Resource::Remote) &&
|
|
(memory->memoryType() != Resource::RemoteUSWC) &&
|
|
(memory->memoryType() != Resource::ExternalPhysical) &&
|
|
((owner.getHostMem() != NULL) ||
|
|
((NULL != owner.parent()) && (owner.getHostMem() != NULL)))) {
|
|
bool ok = memory->pinSystemMemory(
|
|
owner.getHostMem(), (owner.getHostMemRef()->size()) ?
|
|
owner.getHostMemRef()->size() : owner.getSize());
|
|
//! \note: Ignore the pinning result for now
|
|
}
|
|
|
|
return memory;
|
|
}
|
|
|
|
bool
|
|
Device::createSampler(const amd::Sampler& owner, device::Sampler** sampler) const
|
|
{
|
|
*sampler = NULL;
|
|
if (settings().hsail_ || (settings().oclVersion_ >= OpenCL20)) {
|
|
Sampler* gpuSampler = new Sampler(*this);
|
|
if ((NULL == gpuSampler) || !gpuSampler->create(owner.state())) {
|
|
delete gpuSampler;
|
|
return false;
|
|
}
|
|
*sampler = gpuSampler;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//! \note reallocMemory() must be called only from outside of
|
|
//! VirtualGPU submit commands methods.
|
|
//! Otherwise a deadlock in lockVgpus() is possible
|
|
|
|
bool
|
|
Device::reallocMemory(amd::Memory& owner) const
|
|
{
|
|
bool directAccess = false;
|
|
bool bufferAlloc = heap()->isVirtual();
|
|
|
|
// For now we have to serialize reallocation code
|
|
amd::ScopedLock lk(*lockAsyncOps_);
|
|
|
|
// Read device memory after the lock,
|
|
// since realloc from another thread can replace the pointer
|
|
gpu::Memory* gpuMemory = getGpuMemory(&owner);
|
|
if (gpuMemory == NULL) {
|
|
return false;
|
|
}
|
|
if (gpuMemory->hb() != NULL) {
|
|
return true;
|
|
}
|
|
|
|
if (bufferAlloc) {
|
|
if (gpuMemory->pinOffset() == 0) {
|
|
return true;
|
|
}
|
|
else if (NULL != owner.parent()) {
|
|
if (!reallocMemory(*owner.parent())) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (owner.asBuffer()) {
|
|
// Disable remote allocation if no VM
|
|
if ((gpuMemory != NULL) &&
|
|
((gpuMemory->memoryType() == Resource::Remote) ||
|
|
(gpuMemory->memoryType() == Resource::RemoteUSWC)) && !bufferAlloc) {
|
|
// Make sure we don't have a stale memory in VA cache before reallocation
|
|
// of system memory.
|
|
// \note: the app must unmap() memory before kernel launch
|
|
removeVACache(gpuMemory);
|
|
static const bool forceAllocHostMem = true;
|
|
static const bool forceCopy = true;
|
|
owner.allocHostMemory(owner.getHostMem(), forceAllocHostMem, forceCopy);
|
|
}
|
|
gpuMemory = createBuffer(owner, directAccess, bufferAlloc);
|
|
}
|
|
else if (owner.asImage()) {
|
|
return true;
|
|
}
|
|
else {
|
|
LogError("Unknown memory type!");
|
|
}
|
|
|
|
if (gpuMemory != NULL) {
|
|
gpu::Memory* newMemory = gpuMemory;
|
|
gpu::Memory* oldMemory = getGpuMemory(&owner);
|
|
|
|
// Transfer the object
|
|
if (oldMemory != NULL) {
|
|
if (!oldMemory->moveTo(*newMemory)) {
|
|
delete newMemory;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Attempt to pin system memory
|
|
if ((newMemory->memoryType() != Resource::Pinned) &&
|
|
((owner.getHostMem() != NULL) ||
|
|
((NULL != owner.parent()) && (owner.getHostMem() != NULL)))) {
|
|
bool ok = newMemory->pinSystemMemory(
|
|
owner.getHostMem(), (owner.getHostMemRef()->size()) ?
|
|
owner.getHostMemRef()->size() : owner.getSize());
|
|
//! \note: Ignore the pinning result for now
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
device::Memory*
|
|
Device::createView(amd::Memory& owner, const device::Memory& parent) const
|
|
{
|
|
size_t size = owner.getSize();
|
|
assert((owner.asImage() != NULL) && "View supports images only");
|
|
const amd::Image& image = *owner.asImage();
|
|
gpu::Memory* gpuImage = NULL;
|
|
CalFormat format = getCalFormat(image.getImageFormat());
|
|
|
|
gpuImage = new gpu::Image(*this, owner,
|
|
image.getWidth(),
|
|
image.getHeight(),
|
|
image.getDepth(),
|
|
format.type_,
|
|
format.channelOrder_,
|
|
image.getType());
|
|
|
|
// Create resource
|
|
if (NULL != gpuImage) {
|
|
bool result = false;
|
|
Resource::ImageViewParams params;
|
|
const gpu::Memory& gpuMem = static_cast<const gpu::Memory&>(parent);
|
|
|
|
params.owner_ = &owner;
|
|
params.level_ = 0;
|
|
params.layer_ = 0;
|
|
params.resource_ = &gpuMem;
|
|
params.gpu_ = reinterpret_cast<VirtualGPU*>(owner.getVirtualDevice());
|
|
params.memory_ = &gpuMem;
|
|
|
|
// Create memory object
|
|
result = gpuImage->create(Resource::ImageView, ¶ms);
|
|
if (!result) {
|
|
delete gpuImage;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
return gpuImage;
|
|
}
|
|
|
|
|
|
//! Attempt to bind with external graphics API's device/context
|
|
bool
|
|
Device::bindExternalDevice(
|
|
intptr_t type, void* pDevice, void* pContext, bool validateOnly)
|
|
{
|
|
assert(pDevice);
|
|
|
|
switch (type) {
|
|
#ifdef _WIN32
|
|
case CL_CONTEXT_D3D10_DEVICE_KHR:
|
|
// There is no need to perform full initialization here
|
|
// if the GSLDevice is still uninitialized.
|
|
// Only adapter initialization is required
|
|
// to validate D3D10 interoperability.
|
|
PerformAdapterInitialization();
|
|
|
|
// Associate GSL-D3D
|
|
if (!associateD3D10Device(
|
|
reinterpret_cast<ID3D10Device*>(pDevice))) {
|
|
LogError("Failed gslD3D10Associate()");
|
|
return false;
|
|
}
|
|
break;
|
|
case CL_CONTEXT_D3D11_DEVICE_KHR:
|
|
// There is no need to perform full initialization here
|
|
// if the GSLDevice is still uninitialized.
|
|
// Only adapter initialization is required to validate
|
|
// D3D11 interoperability.
|
|
PerformAdapterInitialization();
|
|
|
|
// Associate GSL-D3D
|
|
if (!associateD3D11Device(
|
|
reinterpret_cast<ID3D11Device*>(pDevice))) {
|
|
LogError("Failed gslD3D11Associate()");
|
|
return false;
|
|
}
|
|
break;
|
|
case CL_CONTEXT_ADAPTER_D3D9_KHR:
|
|
PerformAdapterInitialization();
|
|
|
|
// Associate GSL-D3D
|
|
if (!associateD3D9Device(
|
|
reinterpret_cast<IDirect3DDevice9*>(pDevice))) {
|
|
LogWarning("D3D9<->OpenCL adapter mismatch or D3D9Associate() failure");
|
|
return false;
|
|
}
|
|
break;
|
|
case CL_CONTEXT_ADAPTER_D3D9EX_KHR:
|
|
PerformAdapterInitialization();
|
|
|
|
// Associate GSL-D3D
|
|
if (!associateD3D9Device(
|
|
reinterpret_cast<IDirect3DDevice9Ex*>(pDevice))) {
|
|
LogWarning("D3D9<->OpenCL adapter mismatch or D3D9Associate() failure");
|
|
return false;
|
|
}
|
|
break;
|
|
case CL_CONTEXT_ADAPTER_DXVA_KHR:
|
|
break;
|
|
#endif //_WIN32
|
|
case CL_GL_CONTEXT_KHR:
|
|
{
|
|
|
|
// There is no need to perform full initialization here
|
|
// if the GSLDevice is still uninitialized.
|
|
// Only adapter initialization is required to validate
|
|
// GL interoperability.
|
|
PerformAdapterInitialization();
|
|
|
|
// Attempt to associate GSL-OGL
|
|
if (!glAssociate((CALvoid*)pContext, pDevice)) {
|
|
if (!validateOnly) {
|
|
LogError("Failed gslGLAssociate()");
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
LogError("Unknown external device!");
|
|
return false;
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
Device::unbindExternalDevice(intptr_t type, void* pDevice, void* pContext, bool validateOnly)
|
|
{
|
|
if (type != CL_GL_CONTEXT_KHR) {
|
|
return true;
|
|
}
|
|
|
|
if (pDevice != NULL) {
|
|
// Dissociate GSL-OGL
|
|
if (true != glDissociate(pContext, pDevice)) {
|
|
if (validateOnly) {
|
|
LogWarning("Failed gslGLDiassociate()");
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void*
|
|
Device::allocMapTarget(
|
|
amd::Memory& mem,
|
|
const amd::Coord3D& origin,
|
|
const amd::Coord3D& region,
|
|
size_t* rowPitch,
|
|
size_t* slicePitch)
|
|
{
|
|
// Translate memory references
|
|
gpu::Memory* memory = getGpuMemory(&mem);
|
|
if (memory == NULL) {
|
|
LogError("allocMapTarget failed. Can't allocate video memory");
|
|
return NULL;
|
|
}
|
|
|
|
// Pass request over to memory
|
|
return memory->allocMapTarget(origin, region, rowPitch, slicePitch);
|
|
}
|
|
|
|
bool
|
|
Device::globalFreeMemory(size_t* freeMemory) const
|
|
{
|
|
const uint TotalFreeMemory = 0;
|
|
const uint LargestFreeBlock = 1;
|
|
|
|
// Initialization of heap and other resources because getMemInfo needs it.
|
|
if (!(const_cast<Device*>(this)->initializeHeapResources())) {
|
|
return false;
|
|
}
|
|
if (heap()->isVirtual()) {
|
|
gslMemInfo memInfo = {0};
|
|
getMemInfo(&memInfo);
|
|
|
|
// Fill free memory info
|
|
freeMemory[TotalFreeMemory] = (memInfo.cardMemAvailableBytes +
|
|
memInfo.cardExtMemAvailableBytes) / Ki;
|
|
freeMemory[LargestFreeBlock] = std::max(memInfo.cardLargestFreeBlockBytes,
|
|
memInfo.cardExtLargestFreeBlockBytes) / Ki;
|
|
}
|
|
else {
|
|
freeMemory[TotalFreeMemory] = static_cast<size_t>((info().globalMemSize_ -
|
|
static_cast<cl_ulong>(heapSize_) + heap()->freeSpace()) / Ki);
|
|
freeMemory[LargestFreeBlock] = freeMemory[TotalFreeMemory];
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
Device::addVACache(Memory* memory) const
|
|
{
|
|
// Make sure system memory has direct access
|
|
if (memory->isHostMemDirectAccess()) {
|
|
// VA cache access must be serialised
|
|
amd::ScopedLock lk(*vaCacheAccess_);
|
|
void* start = memory->owner()->getHostMem();
|
|
void* end = reinterpret_cast<address>(start) + memory->owner()->getSize();
|
|
size_t offset;
|
|
Memory* doubleMap = findMemoryFromVA(start, &offset);
|
|
|
|
if (doubleMap == NULL) {
|
|
// Allocate a new entry
|
|
VACacheEntry* entry = new VACacheEntry(start, end, memory);
|
|
if (entry != NULL) {
|
|
vaCacheList_->push_back(entry);
|
|
}
|
|
}
|
|
else {
|
|
LogError("Unexpected double map() call from the app!");
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Device::removeVACache(const Memory* memory) const
|
|
{
|
|
// Make sure system memory has direct access
|
|
if (memory->isHostMemDirectAccess() && memory->owner()) {
|
|
// VA cache access must be serialised
|
|
amd::ScopedLock lk(*vaCacheAccess_);
|
|
void* start = memory->owner()->getHostMem();
|
|
void* end = reinterpret_cast<address>(start) + memory->owner()->getSize();
|
|
|
|
// Find VA cache entry for the specified memory
|
|
std::list<VACacheEntry*>::const_iterator it;
|
|
for (it = vaCacheList_->begin(); it != vaCacheList_->end(); ++it) {
|
|
VACacheEntry* entry = *it;
|
|
if (entry->startAddress_ == start) {
|
|
CondLog((entry->endAddress_ != end), "Incorrect VA range");
|
|
vaCacheList_->remove(entry);
|
|
delete entry;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Memory*
|
|
Device::findMemoryFromVA(const void* ptr, size_t* offset) const
|
|
{
|
|
// VA cache access must be serialised
|
|
amd::ScopedLock lk(*vaCacheAccess_);
|
|
std::list<VACacheEntry*>::const_iterator it;
|
|
for (it = vaCacheList_->begin(); it != vaCacheList_->end(); ++it) {
|
|
VACacheEntry* entry = *it;
|
|
if ((entry->startAddress_ <= ptr) && (entry->endAddress_ > ptr)) {
|
|
*offset = static_cast<size_t>(reinterpret_cast<const char*>(ptr) -
|
|
reinterpret_cast<char*>(entry->startAddress_));
|
|
return entry->memory_;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
amd::Memory*
|
|
Device::findMapTarget(size_t size) const
|
|
{
|
|
// Must be serialised. Global async is too conservative
|
|
amd::ScopedLock lk(*lockAsyncOps_);
|
|
|
|
amd::Memory* map = NULL;
|
|
size_t minSize = 0;
|
|
size_t maxSize = 0;
|
|
uint mapId = mapCache_->size();
|
|
uint releaseId = mapCache_->size();
|
|
|
|
// Find if the list has a map target of appropriate size
|
|
for (uint i = 0; i < mapCache_->size(); i++) {
|
|
if ((*mapCache_)[i] != NULL) {
|
|
// Requested size is smaller than the entry size
|
|
if (size < (*mapCache_)[i]->getSize()) {
|
|
if ((minSize == 0) ||
|
|
(minSize > (*mapCache_)[i]->getSize())) {
|
|
minSize = (*mapCache_)[i]->getSize();
|
|
mapId = i;
|
|
}
|
|
}
|
|
// Requeted size matches the entry size
|
|
else if (size == (*mapCache_)[i]->getSize()) {
|
|
mapId = i;
|
|
break;
|
|
}
|
|
else {
|
|
// Find the biggest map target in the list
|
|
if (maxSize < (*mapCache_)[i]->getSize()) {
|
|
maxSize = (*mapCache_)[i]->getSize();
|
|
releaseId = i;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check if we found any map target
|
|
if (mapId < mapCache_->size()) {
|
|
map = (*mapCache_)[mapId];
|
|
(*mapCache_)[mapId] = NULL;
|
|
Memory* gpuMemory = reinterpret_cast<Memory*>
|
|
(map->getDeviceMemory(*this));
|
|
|
|
// Get the base pointer for the map resource
|
|
if ((gpuMemory == NULL) || (NULL == gpuMemory->map(NULL))) {
|
|
(*mapCache_)[mapId]->release();
|
|
map = NULL;
|
|
}
|
|
}
|
|
// If cache is full, then release the biggest map target
|
|
else if (releaseId < mapCache_->size()) {
|
|
(*mapCache_)[releaseId]->release();
|
|
(*mapCache_)[releaseId] = NULL;
|
|
}
|
|
|
|
return map;
|
|
}
|
|
|
|
bool
|
|
Device::addMapTarget(amd::Memory* memory) const
|
|
{
|
|
// Must be serialised. Global async is too conservative
|
|
amd::ScopedLock lk(*lockAsyncOps_);
|
|
|
|
//the svm memory shouldn't be cached
|
|
if (!memory->canBeCached()) {
|
|
return false;
|
|
}
|
|
// Find if the list has a map target of appropriate size
|
|
for (uint i = 0; i < mapCache_->size(); ++i) {
|
|
if ((*mapCache_)[i] == NULL) {
|
|
(*mapCache_)[i] = memory;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// Add a new entry
|
|
mapCache_->push_back(memory);
|
|
|
|
return true;
|
|
}
|
|
|
|
Device::ScratchBuffer::~ScratchBuffer()
|
|
{
|
|
destroyMemory();
|
|
}
|
|
|
|
void
|
|
Device::ScratchBuffer::destroyMemory()
|
|
{
|
|
for (uint i = 0; i < memObjs_.size(); ++i) {
|
|
// Release memory object
|
|
delete memObjs_[i];
|
|
memObjs_[i] = NULL;
|
|
}
|
|
regNum_ = 0;
|
|
}
|
|
|
|
bool
|
|
Device::allocScratch(uint regNum, const VirtualGPU* vgpu)
|
|
{
|
|
if (regNum > 0) {
|
|
// Serialize the scratch buffer allocation code
|
|
amd::ScopedLock lk(*lockAsyncOps_);
|
|
uint s = vgpu->hwRing();
|
|
|
|
// Check if the current buffer isn't big enough
|
|
if (regNum > scratch_[s]->regNum_) {
|
|
// Stall all command queues, since runtime will reallocate memory
|
|
ScopedLockVgpus lock(*this);
|
|
std::vector<Memory*>& mems = scratch_[s]->memObjs_;
|
|
|
|
// Calculate the size of the new buffer +
|
|
// (64 Ki) for alignment with generic address space
|
|
size_t size = calcScratchBufferSize(regNum) + 64 * Ki;
|
|
|
|
scratch_[s]->destroyMemory();
|
|
|
|
// Loop through all memory objects and reallocate them
|
|
for (uint i = 0; i < mems.size(); ++i) {
|
|
// Allocate new buffer
|
|
mems[i] = new gpu::Memory(*this, size);
|
|
if ((mems[i] == NULL) || !mems[i]->create(Resource::Scratch)) {
|
|
LogError("Couldn't allocate scratch memory");
|
|
scratch_[s]->regNum_ = 0;
|
|
return false;
|
|
}
|
|
}
|
|
scratch_[s]->regNum_ = regNum;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
Device::validateKernel(const amd::Kernel& kernel, const device::VirtualDevice* vdev)
|
|
{
|
|
// Find the number of scratch registers used in the kernel
|
|
const device::Kernel* devKernel = kernel.getDeviceKernel(*this);
|
|
uint regNum = static_cast<uint>(devKernel->workGroupInfo()->scratchRegs_);
|
|
const VirtualGPU* vgpu = static_cast<const VirtualGPU*>(vdev);
|
|
|
|
if (!allocScratch(regNum, vgpu)) {
|
|
return false;
|
|
}
|
|
|
|
if (devKernel->hsa()) {
|
|
const HSAILKernel* hsaKernel = static_cast<const HSAILKernel*>(devKernel);
|
|
if (hsaKernel->dynamicParallelism()) {
|
|
amd::DeviceQueue* defQueue =
|
|
kernel.program().context().defDeviceQueue(*this);
|
|
vgpu = static_cast<VirtualGPU*>(defQueue->vDev());
|
|
if (!allocScratch(hsaKernel->prog().maxScratchRegs(), vgpu)) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
Device::destroyScratchBuffers()
|
|
{
|
|
for (uint s = 0; s < scratch_.size(); ++s) {
|
|
scratch_[s]->destroyMemory();
|
|
}
|
|
}
|
|
|
|
void
|
|
Device::fillHwSampler(uint32_t state, void* hwState, uint32_t hwStateSize) const
|
|
{
|
|
// All GSL sampler's parameters are in floats
|
|
uint32_t gslAddress = GSL_CLAMP_TO_BORDER;
|
|
uint32_t gslMinFilter = GSL_MIN_NEAREST;
|
|
uint32_t gslMagFilter = GSL_MAG_NEAREST;
|
|
bool unnorm = !(state & amd::Sampler::StateNormalizedCoordsMask);
|
|
|
|
state &= ~amd::Sampler::StateNormalizedCoordsMask;
|
|
|
|
// Program the sampler address mode
|
|
switch (state & amd::Sampler::StateAddressMask) {
|
|
case amd::Sampler::StateAddressRepeat:
|
|
gslAddress = GSL_REPEAT;
|
|
break;
|
|
case amd::Sampler::StateAddressClampToEdge:
|
|
gslAddress = GSL_CLAMP_TO_EDGE;
|
|
break;
|
|
case amd::Sampler::StateAddressMirroredRepeat:
|
|
gslAddress = GSL_MIRRORED_REPEAT;
|
|
break;
|
|
case amd::Sampler::StateAddressClamp:
|
|
case amd::Sampler::StateAddressNone:
|
|
default:
|
|
break;
|
|
}
|
|
state &= ~amd::Sampler::StateAddressMask;
|
|
|
|
// Program texture filter mode
|
|
if (state == amd::Sampler::StateFilterLinear) {
|
|
gslMinFilter = GSL_MIN_LINEAR;
|
|
gslMagFilter = GSL_MAG_LINEAR;
|
|
}
|
|
|
|
fillSamplerHwState(unnorm, gslMinFilter, gslMagFilter,
|
|
gslAddress, hwState, hwStateSize);
|
|
}
|
|
|
|
void*
|
|
Device::hostAlloc(size_t size, size_t alignment, bool atomics) const
|
|
{
|
|
//for discrete gpu, we only reserve,no commit yet.
|
|
return amd::Os::reserveMemory(NULL, size, alignment, amd::Os::MEM_PROT_NONE);
|
|
}
|
|
|
|
void
|
|
Device::hostFree(void* ptr, size_t size) const
|
|
{
|
|
//If we allocate the host memory, we need free, or we have to release
|
|
amd::Os::releaseMemory(ptr, size);
|
|
}
|
|
|
|
void*
|
|
Device::svmAlloc(amd::Context& context, size_t size, size_t alignment, cl_svm_mem_flags flags) const
|
|
{
|
|
alignment = std::max(alignment, static_cast<size_t>(info_.memBaseAddrAlign_));
|
|
|
|
//VAM for GPU needs 64K alignment for Tahiti and CI+, will pull idnfo from gsl later
|
|
size_t vmBigK = 64 * Ki;
|
|
alignment = (alignment < vmBigK) ? vmBigK : alignment;
|
|
|
|
size = amd::alignUp(size, alignment);
|
|
|
|
//create a hidden buffer, which will allocated on the device later
|
|
amd::Memory* mem = new (context) amd::Buffer(context, flags, size, reinterpret_cast<void*>(1));
|
|
if (mem == NULL) {
|
|
LogError("failed to create a svm mem object!");
|
|
return NULL;
|
|
}
|
|
|
|
if (!mem->create(NULL, false)) {
|
|
LogError("failed to create a svm hidden buffer!");
|
|
mem->release();
|
|
return NULL;
|
|
}
|
|
|
|
gpu::Memory* gpuMem = getGpuMemory(mem);
|
|
|
|
//add the information to context so that we can use it later.
|
|
amd::SvmManager::AddSvmBuffer(mem->getSvmPtr(), mem);
|
|
|
|
return mem->getSvmPtr();
|
|
}
|
|
|
|
void
|
|
Device::svmFree(void *ptr) const
|
|
{
|
|
amd::Memory * svmMem = NULL;
|
|
svmMem = amd::SvmManager::FindSvmBuffer(ptr);
|
|
if (NULL != svmMem) {
|
|
svmMem->release();
|
|
amd::SvmManager::RemoveSvmBuffer(ptr);
|
|
}
|
|
}
|
|
|
|
|
|
Device::SrdManager::~SrdManager()
|
|
{
|
|
for (uint i = 0; i < pool_.size(); ++i) {
|
|
pool_[i].buf_->unmap(NULL);
|
|
delete pool_[i].buf_;
|
|
delete pool_[i].flags_;
|
|
}
|
|
}
|
|
|
|
bool
|
|
Sampler::create(
|
|
uint32_t oclSamplerState)
|
|
{
|
|
hwSrd_ = dev_.srds().allocSrdSlot(&hwState_);
|
|
if (0 == hwSrd_) {
|
|
return false;
|
|
}
|
|
dev_.fillHwSampler(oclSamplerState, hwState_, HSA_SAMPLER_OBJECT_SIZE);
|
|
return true;
|
|
}
|
|
|
|
Sampler::~Sampler()
|
|
{
|
|
dev_.srds().freeSrdSlot(hwSrd_);
|
|
}
|
|
|
|
uint64_t
|
|
Device::SrdManager::allocSrdSlot(address* cpuAddr)
|
|
{
|
|
amd::ScopedLock lock(ml_);
|
|
// Check all buffers in the pool of chunks
|
|
for (uint i = 0; i < pool_.size(); ++i) {
|
|
const Chunk& ch = pool_[i];
|
|
// Search for an empty slot
|
|
for (uint s = 0; s < numFlags_; ++s) {
|
|
uint mask = ch.flags_[s];
|
|
// Check if there is an empty slot in this group
|
|
if (mask != 0) {
|
|
uint idx;
|
|
// Find the first empty index
|
|
for (idx = 0; (mask & 0x1) == 0; mask >>= 1, ++idx);
|
|
// Mark the slot as busy
|
|
ch.flags_[s] &= ~(1 << idx);
|
|
// Calculate SRD offset in the buffer
|
|
uint offset = (s * MaskBits + idx) * srdSize_;
|
|
*cpuAddr = ch.buf_->data() + offset;
|
|
return ch.buf_->vmAddress() + offset;
|
|
}
|
|
}
|
|
}
|
|
// At this point the manager doesn't have empty slots
|
|
// and has to allocate a new chunk
|
|
Chunk chunk;
|
|
chunk.flags_ = new uint[numFlags_];
|
|
if (chunk.flags_ == NULL) {
|
|
return 0;
|
|
}
|
|
chunk.buf_ = new Memory(dev_, bufSize_);
|
|
if (chunk.buf_ == NULL || !chunk.buf_->create(Resource::Remote) ||
|
|
(NULL == chunk.buf_->map(NULL))) {
|
|
delete [] chunk.flags_;
|
|
delete chunk.buf_;
|
|
return 0;
|
|
}
|
|
// All slots in the chunk are in "free" state
|
|
memset(chunk.flags_, 0xff, numFlags_ * sizeof(uint));
|
|
// Take the first one...
|
|
chunk.flags_[0] &= ~0x1;
|
|
pool_.push_back(chunk);
|
|
*cpuAddr = chunk.buf_->data();
|
|
return chunk.buf_->vmAddress();
|
|
}
|
|
|
|
void
|
|
Device::SrdManager::freeSrdSlot(uint64_t addr) {
|
|
amd::ScopedLock lock(ml_);
|
|
// Check all buffers in the pool of chunks
|
|
for (uint i = 0; i < pool_.size(); ++i) {
|
|
Chunk* ch = &pool_[i];
|
|
// Find the offset
|
|
int64_t offs = static_cast<int64_t>(addr) -
|
|
static_cast<int64_t>(ch->buf_->vmAddress());
|
|
// Check if the offset inside the chunk buffer
|
|
if ((offs >= 0) && (offs < bufSize_)) {
|
|
// Find the index in the chunk
|
|
uint idx = offs / srdSize_;
|
|
uint s = idx / MaskBits;
|
|
// Free the slot
|
|
ch->flags_[s] |= 1 << (idx % MaskBits);
|
|
return;
|
|
}
|
|
}
|
|
assert(false && "Wrong slot address!");
|
|
}
|
|
|
|
void
|
|
Device::SrdManager::fillResourceList(std::vector<const Resource*>& memList)
|
|
{
|
|
for (uint i = 0; i < pool_.size(); ++i) {
|
|
memList.push_back(pool_[i].buf_);
|
|
}
|
|
}
|
|
|
|
} // namespace gpu
|