Files
rocm-systems/rocclr/runtime/device/pal/paldevice.cpp
T
foreman 2a7b7edab9 P4 to Git Change 1288098 by jsjodin@jsjodin-git2p4-llvm on 2016/07/06 18:12:30
SWDEV-3 - [codeview] Don't record UDTs for anonymous structs

	MSVC makes up names for these anonymous structs, but we don't (yet).
	Eventually Clang should use getTypedefNameForAnonDecl() to put some name
	in the debug info, and we can update the test case when that happens.

	git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@274391 91177308-0d34-0410-b5e6-96231b3b80d8

	GitHash: 613f19910964eb95a63bd906b0b75d9aa20d9b06

Affected files ...

... //depot/stg/opencl/drivers/opencl/compiler/llvm.git/lib/CodeGen/AsmPrinter/CodeViewDebug.cpp#5 edit
... //depot/stg/opencl/drivers/opencl/compiler/llvm.git/test/DebugInfo/COFF/udts.ll#2 edit
2016-07-07 02:53:10 -04:00

2165 lines
68 KiB
C++

//
// Copyright (c) 2008 Advanced Micro Devices, Inc. All rights reserved.
//
#include "platform/program.hpp"
#include "platform/kernel.hpp"
#include "os/os.hpp"
#include "device/device.hpp"
#include "device/pal/paldefs.hpp"
#include "device/pal/palmemory.hpp"
#include "device/pal/paldevice.hpp"
#include "utils/flags.hpp"
#include "utils/versions.hpp"
#include "thread/monitor.hpp"
#include "device/pal/palprogram.hpp"
#include "device/pal/palsettings.hpp"
#include "device/pal/palblit.hpp"
#include "device/pal/paldebugmanager.hpp"
#include "palLib.h"
#include "palPlatform.h"
#include "palDevice.h"
#include "cz_id.h"
#include "acl.h"
#include "amdocl/cl_common.hpp"
//#include "CL/cl_gl.h"
#ifdef _WIN32
#include <d3d9.h>
#include <d3d10_1.h>
#include "CL/cl_d3d10.h"
#include "CL/cl_d3d11.h"
#include "CL/cl_dx9_media_sharing.h"
#endif // _WIN32
#include <cstring>
#include <fstream>
#include <sstream>
#include <iostream>
#include <ctype.h>
#include <algorithm>
bool
PalDeviceLoad()
{
bool ret = false;
// Create online devices
ret |= pal::Device::init();
// Create offline GPU devices
ret |= pal::NullDevice::init();
return ret;
}
void
PalDeviceUnload()
{
pal::Device::tearDown();
}
namespace pal {
aclCompiler* NullDevice::compiler_;
AppProfile Device::appProfile_;
NullDevice::NullDevice()
: amd::Device(nullptr)
, ipLevel_(Pal::GfxIpLevel::None)
, hwInfo_(nullptr)
{
}
bool
NullDevice::init()
{
std::vector<Device*> devices;
devices = getDevices(CL_DEVICE_TYPE_GPU, false);
// Loop through all supported devices and create each of them
for (uint id = 0; id < sizeof(DeviceInfo) / sizeof(AMDDeviceInfo); ++id) {
bool foundActive = false;
Pal::AsicRevision revision = static_cast<Pal::AsicRevision>(id);
if (pal::DeviceInfo[id].targetName_[0] == '\0') {
continue;
}
// Loop through all active devices and see if we match one
for (uint i = 0; i < devices.size(); ++i) {
if (static_cast<NullDevice*>(devices[i])->asicRevision() == revision) {
foundActive = true;
break;
}
}
// Don't report an offline device if it's active
if (foundActive) {
continue;
}
NullDevice* dev = new NullDevice();
if (nullptr != dev) {
if (!dev->create(revision, Pal::GfxIpLevel::_None)) {
delete dev;
}
else {
dev->registerDevice();
}
}
}
// Loop through all supported devices and create each of them
for (uint id = static_cast<uint>(Pal::GfxIpLevel::GfxIp7);
id <= static_cast<uint>(Pal::GfxIpLevel::GfxIp9); ++id) {
bool foundActive = false;
Pal::GfxIpLevel ipLevel = static_cast<Pal::GfxIpLevel>(id);
if (pal::GfxIpDeviceInfo[id].targetName_[0] == '\0') {
continue;
}
// Loop through all active devices and see if we match one
for (uint i = 0; i < devices.size(); ++i) {
if (static_cast<NullDevice*>(devices[i])->ipLevel() == ipLevel) {
foundActive = true;
break;
}
}
// Don't report an offline device if it's active
if (foundActive) {
continue;
}
NullDevice* dev = new NullDevice();
if (nullptr != dev) {
if (!dev->create(Pal::AsicRevision::Unknown, ipLevel)) {
delete dev;
}
else {
dev->registerDevice();
}
}
}
return true;
}
bool
NullDevice::create(Pal::AsicRevision asicRevision, Pal::GfxIpLevel ipLevel)
{
online_ = false;
Pal::DeviceProperties properties = {};
// Use fake GFX IP for the device init
asicRevision_ = asicRevision;
ipLevel_ = ipLevel;
properties.revision = asicRevision;
properties.gfxLevel = ipLevel;
// Update HW info for the device
if (ipLevel == Pal::GfxIpLevel::_None) {
hwInfo_ = &DeviceInfo[static_cast<uint>(asicRevision)];
}
else {
hwInfo_ = &GfxIpDeviceInfo[static_cast<uint>(ipLevel)];
}
settings_ = new pal::Settings();
pal::Settings* palSettings = reinterpret_cast<pal::Settings*>(settings_);
// Report 512MB for all offline devices
Pal::GpuMemoryHeapProperties heaps[Pal::GpuHeapCount];
heaps[Pal::GpuHeapLocal].heapSize = 512 * Mi;
// Create setting for the offline target
if ((palSettings == nullptr) || !palSettings->create(properties, heaps)) {
return false;
}
// Fill the device info structure
fillDeviceInfo(properties, heaps, 4096, 1);
// Runtime doesn't know what local size could be on the real board
info_.maxGlobalVariableSize_ = static_cast<size_t>(512 * Mi);
return true;
}
device::Program*
NullDevice::createProgram(amd::option::Options* options)
{
device::Program* program;
program = new HSAILProgram(*this);
if (program == nullptr) {
LogError("Memory allocation has failed!");
}
return program;
}
void NullDevice::fillDeviceInfo(
const Pal::DeviceProperties& palProp,
const Pal::GpuMemoryHeapProperties heaps[Pal::GpuHeapCount],
size_t maxTextureSize,
uint numComputeRings)
{
info_.type_ = CL_DEVICE_TYPE_GPU;
info_.vendorId_ = palProp.vendorId;
info_.maxWorkItemDimensions_ = 3;
info_.maxComputeUnits_ =
palProp.gfxipProperties.shaderCore.numShaderEngines *
palProp.gfxipProperties.shaderCore.numShaderArrays *
palProp.gfxipProperties.shaderCore.numCusPerShaderArray;
info_.numberOfShaderEngines = palProp.gfxipProperties.shaderCore.numShaderEngines;
// SI parts are scalar. Also, reads don't need to be 128-bits to get peak rates.
// For example, float4 is not faster than float as long as all threads fetch the same
// amount of data and the reads are coalesced. This is from the H/W team and confirmed
// through experimentation. May also be true on EG/NI, but no point in confusing
// developers now.
info_.nativeVectorWidthChar_ = info_.preferredVectorWidthChar_ = 4;
info_.nativeVectorWidthShort_ = info_.preferredVectorWidthShort_ = 2;
info_.nativeVectorWidthInt_ = info_.preferredVectorWidthInt_ = 1;
info_.nativeVectorWidthLong_ = info_.preferredVectorWidthLong_ = 1;
info_.nativeVectorWidthFloat_ = info_.preferredVectorWidthFloat_ = 1;
info_.nativeVectorWidthDouble_ = info_.preferredVectorWidthDouble_ =
(settings().checkExtension(ClKhrFp64)) ? 1 : 0;
info_.nativeVectorWidthHalf_ = info_.preferredVectorWidthHalf_ = 0; // no half support
info_.maxClockFrequency_ = (palProp.gfxipProperties.performance.maxGpuClock != 0) ?
palProp.gfxipProperties.performance.maxGpuClock : 555;
info_.maxParameterSize_ = 1024;
info_.minDataTypeAlignSize_ = sizeof(cl_long16);
info_.singleFPConfig_ = CL_FP_ROUND_TO_NEAREST | CL_FP_ROUND_TO_ZERO
| CL_FP_ROUND_TO_INF | CL_FP_INF_NAN | CL_FP_FMA;
if (settings().singleFpDenorm_) {
info_.singleFPConfig_ |= CL_FP_DENORM;
}
if (settings().checkExtension(ClKhrFp64)) {
info_.doubleFPConfig_ = info_.singleFPConfig_ | CL_FP_DENORM;
}
if (settings().reportFMA_) {
info_.singleFPConfig_ |= CL_FP_CORRECTLY_ROUNDED_DIVIDE_SQRT;
}
info_.globalMemCacheLineSize_ = settings().cacheLineSize_;
info_.globalMemCacheSize_ = settings().cacheSize_;
if ((settings().cacheLineSize_ != 0) || (settings().cacheSize_ != 0)) {
info_.globalMemCacheType_ = CL_READ_WRITE_CACHE;
}
else {
info_.globalMemCacheType_ = CL_NONE;
}
uint64_t localRAM = heaps[Pal::GpuHeapLocal].heapSize +
heaps[Pal::GpuHeapInvisible].heapSize;
#if defined(ATI_OS_LINUX)
info_.globalMemSize_ =
(static_cast<cl_ulong>(std::min(GPU_MAX_HEAP_SIZE, 100u)) *
// globalMemSize is the actual available size for app on Linux
// Because Linux base driver doesn't support paging
static_cast<cl_ulong>(memInfo.cardMemAvailableBytes + memInfo.cardExtMemAvailableBytes) / 100u);
#else
info_.globalMemSize_ =
(static_cast<cl_ulong>(std::min(GPU_MAX_HEAP_SIZE, 100u)) *
static_cast<cl_ulong>(localRAM) / 100u);
#endif
if (settings().apuSystem_) {
info_.globalMemSize_ +=
(static_cast<cl_ulong>(heaps[Pal::GpuHeapGartUswc].heapSize) * Mi * 75)/100;
}
// Find the largest heap form FB memory
info_.maxMemAllocSize_ = std::max(
cl_ulong(heaps[Pal::GpuHeapLocal].heapSize),
cl_ulong(heaps[Pal::GpuHeapInvisible].heapSize));
#if defined(ATI_OS_WIN)
if (settings().apuSystem_) {
info_.maxMemAllocSize_ = std::max(
(static_cast<cl_ulong>(heaps[Pal::GpuHeapGartUswc].heapSize) * Mi * 75)/100,
info_.maxMemAllocSize_);
}
#endif
info_.maxMemAllocSize_ = cl_ulong(info_.maxMemAllocSize_ *
std::min(GPU_SINGLE_ALLOC_PERCENT, 100u) / 100u);
//! \note Force max single allocation size.
//! 4GB limit for the blit kernels and 64 bit optimizations.
info_.maxMemAllocSize_ = std::min(info_.maxMemAllocSize_,
static_cast<cl_ulong>(settings().maxAllocSize_));
if (info_.maxMemAllocSize_ < cl_ulong(128 * Mi)) {
LogError("We are unable to get a heap large enough to support the OpenCL minimum "\
"requirement for FULL_PROFILE");
}
info_.maxMemAllocSize_ = std::max(cl_ulong(128 * Mi), info_.maxMemAllocSize_);
// Clamp max single alloc size to the globalMemSize since it's
// reduced by default
info_.maxMemAllocSize_ = std::min(info_.maxMemAllocSize_, info_.globalMemSize_);
// We need to verify that we are not reporting more global memory
// that 4x single alloc
info_.globalMemSize_ = std::min( 4 * info_.maxMemAllocSize_, info_.globalMemSize_);
// Use 64 bit pointers
if (settings().use64BitPtr_) {
info_.addressBits_ = 64;
}
else {
info_.addressBits_ = 32;
// Limit total size with 3GB for 32 bit
info_.globalMemSize_ = std::min(info_.globalMemSize_, cl_ulong(3 * Gi));
}
// Alignment in BITS of the base address of any allocated memory object
static const size_t MemBaseAlignment = 256;
//! @note Force 256 bytes alignment, since currently
//! calAttr.surface_alignment returns 4KB. For pinned memory runtime
//! should be able to create a view with 256 bytes alignement
info_.memBaseAddrAlign_ = 8 * MemBaseAlignment;
info_.maxConstantBufferSize_ = 64 * Ki;
info_.maxConstantArgs_ = MaxConstArguments;
// Image support fields
if (settings().imageSupport_) {
info_.imageSupport_ = CL_TRUE;
info_.maxSamplers_ = MaxSamplers;
info_.maxReadImageArgs_ = MaxReadImage;
info_.maxWriteImageArgs_ = MaxWriteImage;
info_.image2DMaxWidth_ = maxTextureSize;
info_.image2DMaxHeight_ = maxTextureSize;
info_.image3DMaxWidth_ = std::min(2 * Ki, maxTextureSize);
info_.image3DMaxHeight_ = std::min(2 * Ki, maxTextureSize);
info_.image3DMaxDepth_ = std::min(2 * Ki, maxTextureSize);
info_.imagePitchAlignment_ = 1; // PAL uses LINEAR_GENERAL
info_.imageBaseAddressAlignment_ = 256; // XXX: 256 byte base address alignment for now
info_.bufferFromImageSupport_ = CL_TRUE;
}
info_.errorCorrectionSupport_ = CL_FALSE;
if (settings().apuSystem_) {
info_.hostUnifiedMemory_ = CL_TRUE;
}
info_.profilingTimerResolution_ = 1;
info_.profilingTimerOffset_ = amd::Os::offsetToEpochNanos();
info_.littleEndian_ = CL_TRUE;
info_.available_ = CL_TRUE;
info_.compilerAvailable_ = CL_TRUE;
info_.linkerAvailable_ = CL_TRUE;
info_.executionCapabilities_ = CL_EXEC_KERNEL;
info_.preferredPlatformAtomicAlignment_ = 0;
info_.preferredGlobalAtomicAlignment_ = 0;
info_.preferredLocalAtomicAlignment_ = 0;
info_.queueProperties_ = CL_QUEUE_PROFILING_ENABLE;
info_.platform_ = AMD_PLATFORM;
if (false && (asicRevision() == Pal::AsicRevision::Carrizo) &&
ASICREV_IS_CARRIZO_BRISTOL(palProp.revisionId)) {
const static char* bristol = "Bristol Ridge";
::strcpy(info_.name_, bristol);
}
else {
::strcpy(info_.name_, hwInfo()->targetName_);
}
::strcpy(info_.vendor_, "Advanced Micro Devices, Inc.");
::snprintf(info_.driverVersion_, sizeof(info_.driverVersion_) - 1,
AMD_BUILD_STRING "%s", " (VM)");
info_.profile_ = "FULL_PROFILE";
if (settings().oclVersion_ == OpenCL20) {
info_.version_ = "OpenCL 2.0 " AMD_PLATFORM_INFO;
info_.oclcVersion_ = "OpenCL C 2.0 ";
info_.spirVersions_ = "1.2";
}
else if (settings().oclVersion_ == OpenCL12) {
info_.version_ = "OpenCL 1.2 " AMD_PLATFORM_INFO;
info_.oclcVersion_ = "OpenCL C 1.2 ";
info_.spirVersions_ = "1.2";
}
else {
info_.version_ = "OpenCL 1.0 " AMD_PLATFORM_INFO;
info_.oclcVersion_ = "OpenCL C 1.0 ";
info_.spirVersions_ = "";
LogError("Unknown version for support");
}
// Fill workgroup info size
info_.maxWorkGroupSize_ = settings().maxWorkGroupSize_;
info_.maxWorkItemSizes_[0] = info_.maxWorkGroupSize_;
info_.maxWorkItemSizes_[1] = info_.maxWorkGroupSize_;
info_.maxWorkItemSizes_[2] = info_.maxWorkGroupSize_;
info_.localMemType_ = CL_LOCAL;
info_.localMemSize_ = settings().hwLDSSize_;
info_.extensions_ = getExtensionString();
info_.deviceTopology_.pcie.type = CL_DEVICE_TOPOLOGY_TYPE_PCIE_AMD;
/* info_.deviceTopology_.pcie.bus = palProp.pciProperties.busNumber;
info_.deviceTopology_.pcie.device = palProp.pciProperties.deviceNumber;
info_.deviceTopology_.pcie.function = palProp.pciProperties.functionNumber;
*/
::strncpy(info_.boardName_, palProp.gpuName,
::strnlen(palProp.gpuName, sizeof(info_.boardName_)));
// OpenCL1.2 device info fields
info_.builtInKernels_ = "";
info_.imageMaxBufferSize_ = MaxImageBufferSize;
info_.imageMaxArraySize_ = MaxImageArraySize;
info_.preferredInteropUserSync_ = true;
info_.printfBufferSize_ = PrintfDbg::WorkitemDebugSize * info().maxWorkGroupSize_;
if (settings().oclVersion_ >= OpenCL20) {
info_.svmCapabilities_ =
(CL_DEVICE_SVM_COARSE_GRAIN_BUFFER | CL_DEVICE_SVM_FINE_GRAIN_BUFFER);
if (settings().svmAtomics_) {
info_.svmCapabilities_ |= CL_DEVICE_SVM_ATOMICS;
}
if (settings().svmFineGrainSystem_) {
info_.svmCapabilities_ |= CL_DEVICE_SVM_FINE_GRAIN_SYSTEM;
}
// OpenCL2.0 device info fields
info_.maxWriteImageArgs_ = MaxReadWriteImage; //!< For compatibility
info_.maxReadWriteImageArgs_ = MaxReadWriteImage;
info_.maxPipePacketSize_ = info_.maxMemAllocSize_;
info_.maxPipeActiveReservations_ = 16;
info_.maxPipeArgs_ = 16;
info_.queueOnDeviceProperties_ =
CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE | CL_QUEUE_PROFILING_ENABLE;
info_.queueOnDevicePreferredSize_ = 256 * Ki;
info_.queueOnDeviceMaxSize_ = 8 * Mi;
info_.maxOnDeviceQueues_ = 1;
info_.maxOnDeviceEvents_ = settings().numDeviceEvents_;
info_.globalVariablePreferredTotalSize_ = static_cast<size_t>(info_.globalMemSize_);
//! \todo Remove % calculation.
//! Use 90% of max single alloc size.
//! Boards with max single alloc size around 4GB will fail allocations
info_.maxGlobalVariableSize_ = static_cast<size_t>(
amd::alignDown(info_.maxMemAllocSize_ * 9 / 10, 256));
}
if (settings().checkExtension(ClAmdDeviceAttributeQuery)) {
info_.simdPerCU_ = hwInfo()->simdPerCU_;
info_.simdWidth_ = hwInfo()->simdWidth_;
info_.simdInstructionWidth_ = hwInfo()->simdInstructionWidth_;
info_.wavefrontWidth_ = palProp.gfxipProperties.shaderCore.wavefrontSize;
info_.globalMemChannels_ = palProp.gpuMemoryProperties.performance.vramBusBitWidth / 32;
//info_.globalMemChannelBanks_ = calAttr.numMemBanks;
info_.globalMemChannelBankWidth_ = hwInfo()->memChannelBankWidth_;
info_.localMemSizePerCU_ = hwInfo()->localMemSizePerCU_;
info_.localMemBanks_ = hwInfo()->localMemBanks_;
info_.gfxipVersion_ = hwInfo()->gfxipVersion_;
info_.numAsyncQueues_ = numComputeRings;
info_.numRTQueues_ = 2;
info_.numRTCUs_ = 4;
info_.threadTraceEnable_ = settings().threadTraceEnable_;
}
}
Device::XferBuffers::~XferBuffers()
{
// Destroy temporary buffer for reads
for (const auto& buf : freeBuffers_) {
// CPU optimization: unmap staging buffer just once
if (!buf->desc().cardMemory_) {
buf->unmap(nullptr);
}
delete buf;
}
freeBuffers_.clear();
}
bool
Device::XferBuffers::create()
{
Memory* xferBuf = nullptr;
bool result = false;
// Create a buffer object
xferBuf = new Memory(dev(), bufSize_);
// Try to allocate memory for the transfer buffer
if ((nullptr == xferBuf) || !xferBuf->create(type_)) {
delete xferBuf;
xferBuf = nullptr;
LogError("Couldn't allocate a transfer buffer!");
}
else {
result = true;
freeBuffers_.push_back(xferBuf);
// CPU optimization: map staging buffer just once
if (!xferBuf->desc().cardMemory_) {
xferBuf->map(nullptr);
}
}
return result;
}
Memory&
Device::XferBuffers::acquire()
{
Memory* xferBuf = nullptr;
size_t listSize;
// Lock the operations with the staged buffer list
amd::ScopedLock l(lock_);
listSize = freeBuffers_.size();
// If the list is empty, then attempt to allocate a staged buffer
if (listSize == 0) {
// Allocate memory
xferBuf = new Memory(dev(), bufSize_);
// Allocate memory for the transfer buffer
if ((nullptr == xferBuf) || !xferBuf->create(type_)) {
delete xferBuf;
xferBuf = nullptr;
LogError("Couldn't allocate a transfer buffer!");
}
else {
++acquiredCnt_;
// CPU optimization: map staging buffer just once
if (!xferBuf->desc().cardMemory_) {
xferBuf->map(nullptr);
}
}
}
if (xferBuf == nullptr) {
xferBuf = *(freeBuffers_.begin());
freeBuffers_.erase(freeBuffers_.begin());
++acquiredCnt_;
}
return *xferBuf;
}
void
Device::XferBuffers::release(VirtualGPU& gpu, Memory& buffer)
{
// Make sure buffer isn't busy on the current VirtualGPU, because
// the next aquire can come from different queue
buffer.wait(gpu);
// Lock the operations with the staged buffer list
amd::ScopedLock l(lock_);
freeBuffers_.push_back(&buffer);
--acquiredCnt_;
}
Device::ScopedLockVgpus::ScopedLockVgpus(const Device& dev)
: dev_(dev)
{
// Lock the virtual GPU list
dev_.vgpusAccess()->lock();
// Find all available virtual GPUs and lock them
// from the execution of commands
for (uint idx = 0; idx < dev_.vgpus().size(); ++idx) {
dev_.vgpus()[idx]->execution().lock();
}
}
Device::ScopedLockVgpus::~ScopedLockVgpus()
{
// Find all available virtual GPUs and unlock them
// for the execution of commands
for (uint idx = 0; idx < dev_.vgpus().size(); ++idx) {
dev_.vgpus()[idx]->execution().unlock();
}
// Unock the virtual GPU list
dev_.vgpusAccess()->unlock();
}
Device::Device()
: NullDevice()
, numOfVgpus_(0)
, context_(nullptr)
, lockAsyncOps_(nullptr)
, lockForInitHeap_(nullptr)
, lockPAL_(nullptr)
, vgpusAccess_(nullptr)
, scratchAlloc_(nullptr)
, mapCacheOps_(nullptr)
, xferRead_(nullptr)
, xferWrite_(nullptr)
, mapCache_(nullptr)
, resourceCache_(nullptr)
, numComputeEngines_(0)
, numDmaEngines_(0)
, heapInitComplete_(false)
, xferQueue_(nullptr)
, globalScratchBuf_(nullptr)
, srdManager_(nullptr)
{
}
Device::~Device()
{
// remove the HW debug manager
delete hwDebugMgr_;
hwDebugMgr_ = nullptr;
delete srdManager_;
for (uint s = 0; s < scratch_.size(); ++s) {
delete scratch_[s];
scratch_[s] = nullptr;
}
delete globalScratchBuf_;
globalScratchBuf_ = nullptr;
// Destroy transfer queue
delete xferQueue_;
// Destroy blit program
delete blitProgram_;
// Release cached map targets
for (uint i = 0; mapCache_ != nullptr && i < mapCache_->size(); ++i) {
if ((*mapCache_)[i] != nullptr) {
(*mapCache_)[i]->release();
}
}
delete mapCache_;
// Destroy temporary buffers for read/write
delete xferRead_;
delete xferWrite_;
// Destroy resource cache
delete resourceCache_;
delete lockAsyncOps_;
delete lockForInitHeap_;
delete lockPAL_;
delete vgpusAccess_;
delete scratchAlloc_;
delete mapCacheOps_;
if (context_ != nullptr) {
context_->release();
}
device_ = nullptr;
}
extern const char* SchedulerSourceCode;
bool
Device::create(Pal::IDevice* device)
{
if (!amd::Device::create()) {
return false;
}
appProfile_.init();
device_ = device;
Pal::Result result;
// Retrive device properties
result = iDev()->GetProperties(&properties_);
// Save the IP level for the offline detection
ipLevel_ = properties().gfxLevel;
asicRevision_ = properties().revision;
// Update HW info for the device
if (properties().revision == Pal::AsicRevision::Unknown) {
hwInfo_ = &GfxIpDeviceInfo[static_cast<uint>(properties().gfxLevel)];
}
else {
hwInfo_ = &DeviceInfo[static_cast<uint>(properties().revision)];
}
// Find the number of available engines
numComputeEngines_ =
properties().engineProperties[Pal::QueueTypeCompute].engineCount -
properties().engineProperties[Pal::QueueTypeCompute].numExclusiveComputeEngines;
numDmaEngines_ =
properties().engineProperties[Pal::QueueTypeDma].engineCount;
Pal::PalPublicSettings*const palSettings = iDev()->GetPublicSettings();
// Modify settings here
// palSettings ...
palSettings->textureOptLevel = Pal::TextureFilterOptimizationsDisabled;
palSettings->forceHighClocks = appProfile_.enableHighPerformanceState();
// Commit the new settings for the device
result = iDev()->CommitSettingsAndInit();
if (result == Pal::Result::Success) {
Pal::DeviceFinalizeInfo finalizeInfo = {};
// Request all compute engines
finalizeInfo.engineCounts[Pal::QueueTypeCompute] = numComputeEngines_;
// Request all SDMA engines
finalizeInfo.engineCounts[Pal::QueueTypeDma] = numDmaEngines_;
result = iDev()->Finalize(finalizeInfo);
}
Pal::GpuMemoryHeapProperties heaps[Pal::GpuHeapCount];
iDev()->GetGpuMemoryHeapProperties(heaps);
// Creates device settings
settings_ = new pal::Settings();
pal::Settings* gpuSettings = reinterpret_cast<pal::Settings*>(settings_);
if ((gpuSettings == nullptr) || !gpuSettings->create(properties(), heaps,
appProfile_.reportAsOCL12Device())) {
return false;
}
numComputeEngines_ = std::min(numComputeEngines_, settings().numComputeRings_);
amd::Context::Info info = {0};
std::vector<amd::Device*> devices;
devices.push_back(this);
// Create a dummy context
context_ = new amd::Context(devices, info);
if (context_ == nullptr) {
return false;
}
// Create the locks
lockAsyncOps_ = new amd::Monitor("Device Async Ops Lock", true);
if (nullptr == lockAsyncOps_) {
return false;
}
lockPAL_ = new amd::Monitor("PAL Ops Lock", true);
if (nullptr == lockPAL_) {
return false;
}
lockForInitHeap_ = new amd::Monitor("Async Ops Lock For Initialization of Heap Resource", true);
if (nullptr == lockForInitHeap_) {
return false;
}
vgpusAccess_ = new amd::Monitor("Virtual GPU List Ops Lock", true);
if (nullptr == vgpusAccess_) {
return false;
}
scratchAlloc_ = new amd::Monitor("Scratch Allocation Lock", true);
if (nullptr == scratchAlloc_) {
return false;
}
mapCacheOps_ = new amd::Monitor("Map Cache Lock", true);
if (nullptr == mapCacheOps_) {
return false;
}
mapCache_ = new std::vector<amd::Memory*>();
if (mapCache_ == nullptr) {
return false;
}
// Use just 1 entry by default for the map cache
mapCache_->push_back(nullptr);
size_t resourceCacheSize = settings().resourceCacheSize_;
#ifdef DEBUG
std::stringstream message;
if (settings().remoteAlloc_) {
message << "Using *Remote* memory";
}
else {
message << "Using *Local* memory";
}
message << std::endl;
LogInfo(message.str().c_str());
#endif // DEBUG
// Create resource cache.
// \note Cache must be created before any resource creation to avoid nullptr check
resourceCache_ = new ResourceCache(resourceCacheSize);
if (nullptr == resourceCache_) {
return false;
}
// Fill the device info structure
fillDeviceInfo(properties(), heaps, 16*Ki, numComputeEngines());
for (uint i = 0; i < Pal::GpuHeap::GpuHeapCount; ++i) {
freeMem[i] = heaps[i].heapSize;
}
// Allocate SRD manager
srdManager_ = new SrdManager(*this,
std::max(HsaImageObjectSize, HsaSamplerObjectSize), 64 * Ki);
if (srdManager_ == nullptr) {
return false;
}
// create the HW debug manager if needed
if (settings().enableHwDebug_) {
hwDebugMgr_ = new GpuDebugManager(this);
}
return true;
}
bool
Device::initializeHeapResources()
{
amd::ScopedLock k(lockForInitHeap_);
if (!heapInitComplete_) {
heapInitComplete_ = true;
scratch_.resize((settings().useSingleScratch_) ?
1 : (numComputeEngines() ? numComputeEngines() : 1));
// Initialize the number of mem object for the scratch buffer
for (uint s = 0; s < scratch_.size(); ++s) {
scratch_[s] = new ScratchBuffer();
if (nullptr == scratch_[s]) {
return false;
}
}
if (settings().stagedXferSize_ != 0) {
// Initialize staged write buffers
if (settings().stagedXferWrite_) {
Resource::MemoryType type;
if (settings().stagingWritePersistent_ && !settings().disablePersistent_) {
type = Resource::Persistent;
} else {
type = Resource::RemoteUSWC;
}
xferWrite_ = new XferBuffers(*this, type,
amd::alignUp(settings().stagedXferSize_, 4 * Ki));
if ((xferWrite_ == nullptr) || !xferWrite_->create()) {
LogError("Couldn't allocate transfer buffer objects for read");
return false;
}
}
// Initialize staged read buffers
if (settings().stagedXferRead_) {
xferRead_ = new XferBuffers(*this, Resource::Remote,
amd::alignUp(settings().stagedXferSize_, 4 * Ki));
if ((xferRead_ == nullptr) || !xferRead_->create()) {
LogError("Couldn't allocate transfer buffer objects for write");
return false;
}
}
}
// Delay compilation due to brig_loader memory allocation
const char* scheduler = nullptr;
const char* ocl20 = nullptr;
if (settings().oclVersion_ == OpenCL20) {
scheduler = SchedulerSourceCode;
ocl20 = "-cl-std=CL2.0";
}
blitProgram_ = new BlitProgram(context_);
// Create blit programs
if (blitProgram_ == nullptr ||
!blitProgram_->create(this, scheduler, ocl20)) {
delete blitProgram_;
blitProgram_ = nullptr;
LogError("Couldn't create blit kernels!");
return false;
}
// Create a synchronized transfer queue
xferQueue_ = new VirtualGPU(*this);
if (!(xferQueue_ && xferQueue_->create(
false
))) {
delete xferQueue_;
xferQueue_ = nullptr;
}
if (nullptr == xferQueue_) {
LogError("Couldn't create the device transfer manager!");
return false;
}
xferQueue_->enableSyncedBlit();
}
return true;
}
device::VirtualDevice*
Device::createVirtualDevice(
amd::CommandQueue* queue
)
{
bool profiling = false;
bool interopQueue = false;
uint rtCUs = 0;
uint deviceQueueSize = 0;
if (queue != nullptr) {
profiling = queue->properties().test(CL_QUEUE_PROFILING_ENABLE);
if (queue->asHostQueue() != nullptr) {
interopQueue = (0 != (queue->context().info().flags_ &
(amd::Context::GLDeviceKhr |
amd::Context::D3D10DeviceKhr |
amd::Context::D3D11DeviceKhr)));
rtCUs = queue->rtCUs();
}
else if (queue->asDeviceQueue() != nullptr) {
deviceQueueSize = queue->asDeviceQueue()->size();
}
}
// Not safe to add a queue. So lock the device
amd::ScopedLock k(lockAsyncOps());
amd::ScopedLock lock(vgpusAccess());
// Initialization of heap and other resources occur during the command queue creation time.
if (!initializeHeapResources()) {
LogError("Heap initializaiton fails!");
return nullptr;
}
VirtualGPU* vgpu = new VirtualGPU(*this);
if (vgpu && vgpu->create(
profiling
, deviceQueueSize
)) {
return vgpu;
} else {
delete vgpu;
return nullptr;
}
}
device::Program*
Device::createProgram(amd::option::Options* options)
{
device::Program* program;
program = new HSAILProgram(*this);
if (program == nullptr) {
LogError("We failed memory allocation for program!");
}
return program;
}
//! Requested devices list as configured by the GPU_DEVICE_ORDINAL
typedef std::map<int, bool> requestedDevices_t;
//! Parses the requested list of devices to be exposed to the user.
static void
parseRequestedDeviceList(requestedDevices_t &requestedDevices) {
char *pch = nullptr;
int requestedDeviceCount = 0;
const char* requestedDeviceList = GPU_DEVICE_ORDINAL;
pch = strtok(const_cast<char*>(requestedDeviceList), ",");
while (pch != nullptr) {
bool deviceIdValid = true;
int currentDeviceIndex = atoi(pch);
// Validate device index.
for (size_t i = 0; i < strlen(pch); i++) {
if (!isdigit(pch[i])) {
deviceIdValid = false;
break;
}
}
if (currentDeviceIndex < 0) {
deviceIdValid = false;
}
// Get next token.
pch = strtok(nullptr, ",");
if (!deviceIdValid) {
continue;
}
// Requested device is valid.
requestedDevices[currentDeviceIndex] = true;
}
}
#if defined(_WIN32) && defined (DEBUG)
#include <cstdio>
#include <crtdbg.h>
static int reportHook(int reportType, char *message, int *returnValue)
{
fprintf(stderr, "%s", message);
::exit(3);
return 1;
}
#endif // _WIN32 & DEBUG
static char* platformObj;
static Pal::IPlatform* platform;
bool
Device::init()
{
uint32_t numDevices = 0;
bool useDeviceList = false;
requestedDevices_t requestedDevices;
const char* library = getenv("HSA_COMPILER_LIBRARY");
aclCompilerOptions opts = {
sizeof(aclCompilerOptions_0_8),
library,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
AMD_OCL_SC_LIB
};
// Initialize the compiler handle
acl_error error;
compiler_ = aclCompilerInit(&opts, &error);
if (error != ACL_SUCCESS) {
LogError("Error initializing the compiler");
return false;
}
size_t size = Pal::GetPlatformSize();
platformObj = new char[size];
Pal::PlatformCreateInfo info = {};
info.pSettingsPath = "OCL";
// PAL init
if (Pal::Result::Success !=
Pal::CreatePlatform(info, platformObj, &platform)) {
return false;
}
// Get the total number of active devices
// Count up all the devices in the system.
Pal::IDevice* deviceList[Pal::MaxDevices] = {};
platform->EnumerateDevices(&numDevices, &deviceList[0]);
uint ordinal = 0;
const char* selectDeviceByName = nullptr;
if (!flagIsDefault(GPU_DEVICE_ORDINAL)) {
useDeviceList = true;
parseRequestedDeviceList(requestedDevices);
}
else if (!flagIsDefault(GPU_DEVICE_NAME)) {
selectDeviceByName = GPU_DEVICE_NAME;
}
// Loop through all active devices and initialize the device info structure
for (; ordinal < numDevices; ++ordinal) {
// Create the GPU device object
Device *d = new Device();
bool result = (nullptr != d) && d->create(deviceList[ordinal]);
if (useDeviceList) {
result &= (requestedDevices.find(ordinal) != requestedDevices.end());
}
if (result &&
((nullptr == selectDeviceByName) || ('\0' == selectDeviceByName[0]) ||
(strstr(selectDeviceByName, d->info().name_) != nullptr))) {
d->registerDevice();
}
else {
delete d;
}
}
return true;
}
void
Device::tearDown()
{
platform->Destroy();
delete platformObj;
if (compiler_ != nullptr) {
aclCompilerFini(compiler_);
}
}
Memory*
Device::getGpuMemory(amd::Memory* mem) const
{
return static_cast<pal::Memory*>(mem->getDeviceMemory(*this));
}
const device::BlitManager&
Device::xferMgr() const
{
return xferQueue_->blitMgr();
}
Pal::Format
Device::getPalFormat(const amd::Image::Format& format, Pal::ChannelMapping* channel) const
{
// Find PAL format
for (uint i = 0; i < sizeof(MemoryFormatMap) / sizeof(MemoryFormat); ++i) {
if ((format.image_channel_data_type ==
MemoryFormatMap[i].clFormat_.image_channel_data_type) &&
(format.image_channel_order ==
MemoryFormatMap[i].clFormat_.image_channel_order)) {
*channel = MemoryFormatMap[i].palChannel_;
return MemoryFormatMap[i].palFormat_;
}
}
assert(!"We didn't find PAL resource format!");
*channel = MemoryFormatMap[0].palChannel_;
return MemoryFormatMap[0].palFormat_;
}
// Create buffer without an owner (merge common code with createBuffer() ?)
pal::Memory*
Device::createScratchBuffer(size_t size) const
{
Memory* gpuMemory = nullptr;
// Create a memory object
gpuMemory = new pal::Memory(*this, size);
if (nullptr == gpuMemory || !gpuMemory->create(Resource::Local)) {
delete gpuMemory;
gpuMemory = nullptr;
}
return gpuMemory;
}
pal::Memory*
Device::createBuffer(
amd::Memory& owner,
bool directAccess) const
{
size_t size = owner.getSize();
pal::Memory* gpuMemory;
// Create resource
bool result = false;
if (owner.getType() == CL_MEM_OBJECT_PIPE) {
// directAccess isnt needed as Pipes shouldnt be host accessible for GPU
directAccess = false;
}
if (nullptr != owner.parent()) {
pal::Memory* gpuParent = getGpuMemory(owner.parent());
if (nullptr == gpuParent) {
LogError("Can't get the owner object for subbuffer allocation");
return nullptr;
}
return gpuParent->createBufferView(owner);
}
Resource::MemoryType type = (owner.forceSysMemAlloc() || (owner.getMemFlags() & CL_MEM_SVM_FINE_GRAIN_BUFFER)) ?
Resource::Remote : Resource::Local;
if (owner.getMemFlags() & CL_MEM_BUS_ADDRESSABLE_AMD) {
type = Resource::BusAddressable;
}
else if (owner.getMemFlags() & CL_MEM_EXTERNAL_PHYSICAL_AMD) {
type = Resource::ExternalPhysical;
}
// Use direct access if it's possible
bool remoteAlloc = false;
// Internal means VirtualDevice!=nullptr
bool internalAlloc = ((owner.getMemFlags() & CL_MEM_USE_HOST_PTR) &&
(owner.getVirtualDevice() != nullptr)) ? true : false;
// Create a memory object
gpuMemory = new pal::Buffer(*this, owner, owner.getSize());
if (nullptr == gpuMemory) {
return nullptr;
}
// Check if owner is interop memory
if (owner.isInterop()) {
result = gpuMemory->createInterop(Memory::InteropDirectAccess);
}
else if (owner.getMemFlags() & CL_MEM_USE_PERSISTENT_MEM_AMD) {
// Attempt to allocate from persistent heap
result = gpuMemory->create(Resource::Persistent);
}
else if (directAccess || (type == Resource::Remote)) {
// Check for system memory allocations
if ((owner.getMemFlags() & (CL_MEM_ALLOC_HOST_PTR | CL_MEM_USE_HOST_PTR))
|| (settings().remoteAlloc_)) {
// Allocate remote memory if AHP allocation and context has just 1 device
if ((owner.getMemFlags() & CL_MEM_ALLOC_HOST_PTR) &&
(owner.getContext().devices().size() == 1)) {
if (owner.getMemFlags() & (CL_MEM_READ_ONLY |
CL_MEM_HOST_WRITE_ONLY | CL_MEM_HOST_NO_ACCESS)) {
// GPU will be reading from this host memory buffer,
// so assume Host write into it
type = Resource::RemoteUSWC;
remoteAlloc = true;
}
}
// Make sure owner has a valid hostmem pointer and it's not COPY
if (!remoteAlloc && (owner.getHostMem() != nullptr)) {
Resource::PinnedParams params;
params.owner_ = &owner;
params.gpu_ =
reinterpret_cast<VirtualGPU*>(owner.getVirtualDevice());
params.hostMemRef_ = owner.getHostMemRef();
params.size_ = owner.getHostMemRef()->size();
if (0 == params.size_) {
params.size_ = owner.getSize();
}
// Create memory object
result = gpuMemory->create(Resource::Pinned, &params);
// If direct access failed
if (!result) {
// Don't use cached allocation
// if size is biger than max single alloc
if (owner.getSize() > info().maxMemAllocSize_) {
delete gpuMemory;
return nullptr;
}
}
}
}
}
if (!result &&
// Make sure it's not internal alloc
!internalAlloc) {
Resource::CreateParams params;
params.owner_ = &owner;
params.gpu_ = static_cast<VirtualGPU*>(owner.getVirtualDevice());
// Create memory object
result = gpuMemory->create(type, &params);
// If allocation was successful
if (result) {
// Initialize if the memory is a pipe object
if (owner.getType() == CL_MEM_OBJECT_PIPE) {
// Pipe initialize in order read_idx, write_idx, end_idx. Refer clk_pipe_t structure.
// Init with 3 DWORDS for 32bit addressing and 6 DWORDS for 64bit
size_t pipeInit[3] = {0 , 0, owner.asPipe()->getMaxNumPackets()};
static_cast<const KernelBlitManager&>(xferMgr()).writeRawData(
*gpuMemory, sizeof(pipeInit), pipeInit);
}
// If memory has direct access from host, then get CPU address
if (gpuMemory->isHostMemDirectAccess() &&
(type != Resource::ExternalPhysical)) {
void* address = gpuMemory->map(nullptr);
if (address != nullptr) {
// Copy saved memory
if (owner.getMemFlags() & CL_MEM_COPY_HOST_PTR) {
memcpy(address, owner.getHostMem(), owner.getSize());
}
// It should be safe to change the host memory pointer,
// because it's lock protected from the upper caller
owner.setHostMem(address);
}
else {
result = false;
}
}
// An optimization for CHP. Copy memory and destroy sysmem allocation
else if ((gpuMemory->memoryType() != Resource::Pinned) &&
(owner.getMemFlags() & CL_MEM_COPY_HOST_PTR) &&
(owner.getContext().devices().size() == 1)) {
amd::Coord3D origin(0, 0, 0);
amd::Coord3D region(owner.getSize());
static const bool Entire = true;
if (xferMgr().writeBuffer(owner.getHostMem(),
*gpuMemory, origin, region, Entire)) {
// Clear CHP memory
owner.setHostMem(nullptr);
}
}
}
}
if (!result) {
delete gpuMemory;
return nullptr;
}
return gpuMemory;
}
pal::Memory*
Device::createImage(amd::Memory& owner, bool directAccess) const
{
size_t size = owner.getSize();
amd::Image& image = *owner.asImage();
pal::Memory* gpuImage = nullptr;
if ((nullptr != owner.parent()) && (owner.parent()->asImage() != nullptr)) {
device::Memory* devParent = owner.parent()->getDeviceMemory(*this);
if (nullptr == devParent) {
LogError("Can't get the owner object for image view allocation");
return nullptr;
}
// Create a view on the specified device
gpuImage = (pal::Memory*)createView(owner, *devParent);
if ((nullptr != gpuImage) && (gpuImage->owner() != nullptr)) {
gpuImage->owner()->setHostMem((address)(owner.parent()->getHostMem()) + gpuImage->owner()->getOrigin());
}
return gpuImage;
}
gpuImage = new pal::Image(*this, owner,
image.getWidth(),
image.getHeight(),
image.getDepth(),
image.getImageFormat(),
image.getType(),
image.getMipLevels());
// Create resource
if (nullptr != gpuImage) {
const bool imageBuffer =
((owner.getType() == CL_MEM_OBJECT_IMAGE1D_BUFFER) ||
((owner.getType() == CL_MEM_OBJECT_IMAGE2D) &&
(owner.parent() != nullptr) &&
(owner.parent()->asBuffer() != nullptr)));
bool result = false;
// Check if owner is interop memory
if (owner.isInterop()) {
result = gpuImage->createInterop(Memory::InteropDirectAccess);
}
else if (imageBuffer) {
Resource::ImageBufferParams params;
pal::Memory* buffer = reinterpret_cast<pal::Memory*>
(image.parent()->getDeviceMemory(*this));
if (buffer == nullptr) {
LogError("Buffer creation for ImageBuffer failed!");
delete gpuImage;
return nullptr;
}
params.owner_ = &owner;
params.resource_ = buffer;
params.memory_ = buffer;
// Create memory object
result = gpuImage->create(Resource::ImageBuffer, &params);
}
else if (directAccess && (owner.getMemFlags() & CL_MEM_ALLOC_HOST_PTR)) {
Resource::PinnedParams params;
params.owner_ = &owner;
params.hostMemRef_ = owner.getHostMemRef();
params.size_ = owner.getHostMemRef()->size();
// Create memory object
result = gpuImage->create(Resource::Pinned, &params);
}
if (!result && !owner.isInterop()) {
if (owner.getMemFlags() & CL_MEM_USE_PERSISTENT_MEM_AMD) {
// Attempt to allocate from persistent heap
result = gpuImage->create(Resource::Persistent);
}
else {
Resource::MemoryType type = (owner.forceSysMemAlloc()) ?
Resource::RemoteUSWC : Resource::Local;
// Create memory object
result = gpuImage->create(type);
}
}
if (!result) {
delete gpuImage;
return nullptr;
}
else if ((gpuImage->memoryType() != Resource::Pinned) &&
(owner.getMemFlags() & CL_MEM_COPY_HOST_PTR) &&
(owner.getContext().devices().size() == 1)) {
// Ignore copy for image1D_buffer, since it was already done for buffer
if (imageBuffer) {
// Clear CHP memory
owner.setHostMem(nullptr);
}
else {
amd::Coord3D origin(0, 0, 0);
static const bool Entire = true;
if (xferMgr().writeImage(owner.getHostMem(),
*gpuImage, origin, image.getRegion(), 0, 0, Entire)) {
// Clear CHP memory
owner.setHostMem(nullptr);
}
}
}
if (result) {
size_t bytePitch = gpuImage->elementSize() * gpuImage->desc().width_;
image.setBytePitch(bytePitch);
}
}
return gpuImage;
}
//! Allocates cache memory on the card
device::Memory*
Device::createMemory(
amd::Memory& owner) const
{
bool directAccess = false;
pal::Memory* memory = nullptr;
if (owner.asBuffer()) {
directAccess = (settings().hostMemDirectAccess_ & Settings::HostMemBuffer)
? true : false;
memory = createBuffer(owner, directAccess);
}
else if (owner.asImage()) {
directAccess = (settings().hostMemDirectAccess_ & Settings::HostMemImage)
? true : false;
memory = createImage(owner, directAccess);
}
else {
LogError("Unknown memory type!");
}
// Attempt to pin system memory if runtime didn't use direct access
if ((memory != nullptr) &&
(memory->memoryType() != Resource::Pinned) &&
(memory->memoryType() != Resource::Remote) &&
(memory->memoryType() != Resource::RemoteUSWC) &&
(memory->memoryType() != Resource::ExternalPhysical) &&
((owner.getHostMem() != nullptr) ||
((nullptr != owner.parent()) && (owner.getHostMem() != nullptr)))) {
bool ok = memory->pinSystemMemory(
owner.getHostMem(), (owner.getHostMemRef()->size()) ?
owner.getHostMemRef()->size() : owner.getSize());
//! \note: Ignore the pinning result for now
}
return memory;
}
bool
Device::createSampler(const amd::Sampler& owner, device::Sampler** sampler) const
{
*sampler = nullptr;
Sampler* gpuSampler = new Sampler(*this);
if ((nullptr == gpuSampler) || !gpuSampler->create(owner)) {
delete gpuSampler;
return false;
}
*sampler = gpuSampler;
return true;
}
//! \note reallocMemory() must be called only from outside of
//! VirtualGPU submit commands methods.
//! Otherwise a deadlock in lockVgpus() is possible
bool
Device::reallocMemory(amd::Memory& owner) const
{
bool directAccess = false;
// For now we have to serialize reallocation code
amd::ScopedLock lk(*lockAsyncOps_);
// Read device memory after the lock,
// since realloc from another thread can replace the pointer
pal::Memory* gpuMemory = getGpuMemory(&owner);
if (gpuMemory == nullptr) {
return false;
}
if (gpuMemory->pinOffset() == 0) {
return true;
}
else if (nullptr != owner.parent()) {
if (!reallocMemory(*owner.parent())) {
return false;
}
}
if (owner.asBuffer()) {
gpuMemory = createBuffer(owner, directAccess);
}
else if (owner.asImage()) {
return true;
}
else {
LogError("Unknown memory type!");
}
if (gpuMemory != nullptr) {
pal::Memory* newMemory = gpuMemory;
pal::Memory* oldMemory = getGpuMemory(&owner);
// Transfer the object
if (oldMemory != nullptr) {
if (!oldMemory->moveTo(*newMemory)) {
delete newMemory;
return false;
}
}
// Attempt to pin system memory
if ((newMemory->memoryType() != Resource::Pinned) &&
((owner.getHostMem() != nullptr) ||
((nullptr != owner.parent()) && (owner.getHostMem() != nullptr)))) {
bool ok = newMemory->pinSystemMemory(
owner.getHostMem(), (owner.getHostMemRef()->size()) ?
owner.getHostMemRef()->size() : owner.getSize());
//! \note: Ignore the pinning result for now
}
return true;
}
return false;
}
device::Memory*
Device::createView(amd::Memory& owner, const device::Memory& parent) const
{
size_t size = owner.getSize();
assert((owner.asImage() != nullptr) && "View supports images only");
const amd::Image& image = *owner.asImage();
pal::Memory* gpuImage = nullptr;
gpuImage = new pal::Image(*this, owner,
image.getWidth(),
image.getHeight(),
image.getDepth(),
image.getImageFormat(),
image.getType(),
image.getMipLevels());
// Create resource
if (nullptr != gpuImage) {
bool result = false;
Resource::ImageViewParams params;
const pal::Memory& gpuMem = static_cast<const pal::Memory&>(parent);
params.owner_ = &owner;
params.level_ = image.getBaseMipLevel();
params.layer_ = 0;
params.resource_ = &gpuMem;
params.gpu_ = reinterpret_cast<VirtualGPU*>(owner.getVirtualDevice());
params.memory_ = &gpuMem;
// Create memory object
result = gpuImage->create(Resource::ImageView, &params);
if (!result) {
delete gpuImage;
return nullptr;
}
}
return gpuImage;
}
//! Attempt to bind with external graphics API's device/context
bool
Device::bindExternalDevice(uint flags, void* const pDevice[], void* pContext, bool validateOnly)
{
assert(pDevice);
#ifdef _WIN32
if (flags & amd::Context::Flags::D3D10DeviceKhr) {
if (!associateD3D10Device(pDevice[amd::Context::DeviceFlagIdx::D3D10DeviceKhrIdx])) {
LogError("Failed gslD3D10Associate()");
return false;
}
}
if (flags & amd::Context::Flags::D3D11DeviceKhr) {
if (!associateD3D11Device(pDevice[amd::Context::DeviceFlagIdx::D3D11DeviceKhrIdx])) {
LogError("Failed gslD3D11Associate()");
return false;
}
}
if (flags & (amd::Context::Flags::D3D9DeviceKhr |
amd::Context::Flags::D3D9DeviceEXKhr)) {
if (!associateD3D9Device(pDevice[amd::Context::DeviceFlagIdx::D3D9DeviceKhrIdx])) {
LogWarning("D3D9<->OpenCL adapter mismatch or D3D9Associate() failure");
return false;
}
}
#endif //_WIN32
if (flags & amd::Context::Flags::GLDeviceKhr) {
// Attempt to associate GSL-OGL
if (!glAssociate(pContext, pDevice[amd::Context::DeviceFlagIdx::GLDeviceKhrIdx])) {
if (!validateOnly) {
LogError("Failed gslGLAssociate()");
}
return false;
}
}
return true;
}
bool
Device::unbindExternalDevice(uint flags, void* const pDevice[], void* pContext, bool validateOnly)
{
if ((flags & amd::Context::Flags::GLDeviceKhr) == 0) {
return true;
}
void * glDevice = pDevice[amd::Context::DeviceFlagIdx::GLDeviceKhrIdx];
if (glDevice != nullptr) {
// Dissociate GSL-OGL
if (!glDissociate(pContext, glDevice)) {
if (validateOnly) {
LogWarning("Failed gslGLDiassociate()");
}
return false;
}
}
return true;
}
bool
Device::globalFreeMemory(size_t* freeMemory) const
{
const uint TotalFreeMemory = 0;
const uint LargestFreeBlock = 1;
// Initialization of heap and other resources because getMemInfo needs it.
if (!(const_cast<Device*>(this)->initializeHeapResources())) {
return false;
}
Pal::gpusize local = freeMem[Pal::GpuHeapLocal];
Pal::gpusize invisible = freeMem[Pal::GpuHeapInvisible];
// Fill free memory info
freeMemory[TotalFreeMemory] = static_cast<size_t>((local + invisible) / Ki);
freeMemory[LargestFreeBlock] = static_cast<size_t>(std::max(local, invisible) / Ki);
if (settings().apuSystem_) {
Pal::gpusize uswc = freeMem[Pal::GpuHeapGartUswc];
uswc /= Ki;
freeMemory[TotalFreeMemory] += static_cast<size_t>(uswc);
if (freeMemory[LargestFreeBlock] < uswc) {
freeMemory[LargestFreeBlock] = static_cast<size_t>(uswc);
}
}
return true;
}
amd::Memory*
Device::findMapTarget(size_t size) const
{
// Must be serialised for access
amd::ScopedLock lk(*mapCacheOps_);
amd::Memory* map = nullptr;
size_t minSize = 0;
size_t maxSize = 0;
uint mapId = mapCache_->size();
uint releaseId = mapCache_->size();
// Find if the list has a map target of appropriate size
for (uint i = 0; i < mapCache_->size(); i++) {
if ((*mapCache_)[i] != nullptr) {
// Requested size is smaller than the entry size
if (size < (*mapCache_)[i]->getSize()) {
if ((minSize == 0) ||
(minSize > (*mapCache_)[i]->getSize())) {
minSize = (*mapCache_)[i]->getSize();
mapId = i;
}
}
// Requeted size matches the entry size
else if (size == (*mapCache_)[i]->getSize()) {
mapId = i;
break;
}
else {
// Find the biggest map target in the list
if (maxSize < (*mapCache_)[i]->getSize()) {
maxSize = (*mapCache_)[i]->getSize();
releaseId = i;
}
}
}
}
// Check if we found any map target
if (mapId < mapCache_->size()) {
map = (*mapCache_)[mapId];
(*mapCache_)[mapId] = nullptr;
Memory* gpuMemory = reinterpret_cast<Memory*>
(map->getDeviceMemory(*this));
// Get the base pointer for the map resource
if ((gpuMemory == nullptr) || (nullptr == gpuMemory->map(nullptr))) {
(*mapCache_)[mapId]->release();
map = nullptr;
}
}
// If cache is full, then release the biggest map target
else if (releaseId < mapCache_->size()) {
(*mapCache_)[releaseId]->release();
(*mapCache_)[releaseId] = nullptr;
}
return map;
}
bool
Device::addMapTarget(amd::Memory* memory) const
{
// Must be serialised for access
amd::ScopedLock lk(*mapCacheOps_);
//the svm memory shouldn't be cached
if (!memory->canBeCached()) {
return false;
}
// Find if the list has a map target of appropriate size
for (uint i = 0; i < mapCache_->size(); ++i) {
if ((*mapCache_)[i] == nullptr) {
(*mapCache_)[i] = memory;
return true;
}
}
// Add a new entry
mapCache_->push_back(memory);
return true;
}
Device::ScratchBuffer::~ScratchBuffer()
{
destroyMemory();
}
void
Device::ScratchBuffer::destroyMemory()
{
// Release memory object
delete memObj_;
memObj_ = nullptr;
}
bool
Device::allocScratch(uint regNum, const VirtualGPU* vgpu)
{
if (regNum > 0) {
// Serialize the scratch buffer allocation code
amd::ScopedLock lk(*scratchAlloc_);
uint sb = vgpu->hwRing();
// Check if the current buffer isn't big enough
if (regNum > scratch_[sb]->regNum_) {
// Stall all command queues, since runtime will reallocate memory
ScopedLockVgpus lock(*this);
scratch_[sb]->regNum_ = regNum;
size_t size = 0;
uint offset = 0;
// Destroy all views
for (uint s = 0; s < scratch_.size(); ++s) {
ScratchBuffer* scratchBuf = scratch_[s];
if (scratchBuf->regNum_ > 0) {
scratchBuf->destroyMemory();
// Calculate the size of the scratch buffer for a queue
uint32_t numTotalCUs = info().maxComputeUnits_;
uint32_t numMaxWaves =
properties().gfxipProperties.shaderCore.maxScratchWavesPerCu * numTotalCUs;
scratchBuf->size_ = properties().gfxipProperties.shaderCore.wavefrontSize *
scratchBuf->regNum_ * numMaxWaves * sizeof(uint32_t);
scratchBuf->size_ = amd::alignUp(scratchBuf->size_, 0xFFFF);
scratchBuf->offset_ = offset;
size += scratchBuf->size_;
offset += scratchBuf->size_;
}
}
delete globalScratchBuf_;
// Allocate new buffer.
globalScratchBuf_ = new pal::Memory(*this, size);
if ((globalScratchBuf_ == nullptr) ||
!globalScratchBuf_->create(Resource::Scratch)) {
LogError("Couldn't allocate scratch memory");
for (uint s = 0; s < scratch_.size(); ++s) {
scratch_[s]->regNum_ = 0;
}
return false;
}
for (uint s = 0; s < scratch_.size(); ++s) {
// Loop through all memory objects and reallocate them
if (scratch_[s]->regNum_ > 0) {
// Allocate new buffer
scratch_[s]->memObj_ = new pal::Memory(*this, scratch_[s]->size_);
Resource::ViewParams view;
view.resource_ = globalScratchBuf_;
view.offset_ = scratch_[s]->offset_;
view.size_ = scratch_[s]->size_;
if ((scratch_[s]->memObj_ == nullptr) ||
!scratch_[s]->memObj_->create(Resource::View, &view)) {
LogError("Couldn't allocate a scratch view");
delete scratch_[s]->memObj_;
scratch_[s]->regNum_ = 0;
return false;
}
}
}
}
}
return true;
}
bool
Device::validateKernel(const amd::Kernel& kernel, const device::VirtualDevice* vdev)
{
// Find the number of scratch registers used in the kernel
const device::Kernel* devKernel = kernel.getDeviceKernel(*this);
uint regNum = static_cast<uint>(devKernel->workGroupInfo()->scratchRegs_);
const VirtualGPU* vgpu = static_cast<const VirtualGPU*>(vdev);
if (!allocScratch(regNum, vgpu)) {
return false;
}
if (devKernel->hsa()) {
const HSAILKernel* hsaKernel = static_cast<const HSAILKernel*>(devKernel);
if (hsaKernel->dynamicParallelism()) {
amd::DeviceQueue* defQueue =
kernel.program().context().defDeviceQueue(*this);
if (defQueue != nullptr) {
vgpu = static_cast<VirtualGPU*>(defQueue->vDev());
if (!allocScratch(hsaKernel->prog().maxScratchRegs(), vgpu)) {
return false;
}
}
else {
return false;
}
}
}
return true;
}
void
Device::destroyScratchBuffers()
{
if (globalScratchBuf_ != nullptr) {
for (uint s = 0; s < scratch_.size(); ++s) {
scratch_[s]->destroyMemory();
scratch_[s]->regNum_ = 0;
}
delete globalScratchBuf_;
globalScratchBuf_ = nullptr;
}
}
void
Device::fillHwSampler(
uint32_t state, void* hwState, uint32_t hwStateSize,
uint32_t mipFilter, float minLod, float maxLod) const
{
Pal::SamplerInfo samplerInfo = {};
samplerInfo.borderColorType = Pal::BorderColorType::TransparentBlack;
samplerInfo.filter.zFilter = Pal::XyFilterPoint;
samplerInfo.flags.unnormalizedCoords = !(state & amd::Sampler::StateNormalizedCoordsMask);
state &= ~amd::Sampler::StateNormalizedCoordsMask;
// Program the sampler address mode
switch (state & amd::Sampler::StateAddressMask) {
case amd::Sampler::StateAddressRepeat:
samplerInfo.addressU = Pal::TexAddressMode::Wrap;
samplerInfo.addressV = Pal::TexAddressMode::Wrap;
samplerInfo.addressW = Pal::TexAddressMode::Wrap;
break;
case amd::Sampler::StateAddressClampToEdge:
samplerInfo.addressU = Pal::TexAddressMode::Clamp;
samplerInfo.addressV = Pal::TexAddressMode::Clamp;
samplerInfo.addressW = Pal::TexAddressMode::Clamp;
break;
case amd::Sampler::StateAddressMirroredRepeat:
samplerInfo.addressU = Pal::TexAddressMode::Mirror;
samplerInfo.addressV = Pal::TexAddressMode::Mirror;
samplerInfo.addressW = Pal::TexAddressMode::Mirror;
break;
case amd::Sampler::StateAddressClamp:
case amd::Sampler::StateAddressNone:
samplerInfo.addressU = Pal::TexAddressMode::ClampBorder;
samplerInfo.addressV = Pal::TexAddressMode::ClampBorder;
samplerInfo.addressW = Pal::TexAddressMode::ClampBorder;
default:
break;
}
state &= ~amd::Sampler::StateAddressMask;
// Program texture filter mode
if (state == amd::Sampler::StateFilterLinear) {
samplerInfo.filter.magnification = Pal::XyFilterLinear;
samplerInfo.filter.minification = Pal::XyFilterLinear;
samplerInfo.filter.zFilter = Pal::ZFilterLinear;
}
if (mipFilter == CL_FILTER_NEAREST) {
samplerInfo.filter.mipFilter = Pal::MipFilterPoint;
}
else if (mipFilter == CL_FILTER_LINEAR) {
samplerInfo.filter.mipFilter = Pal::MipFilterLinear;
}
iDev()->CreateSamplerSrds(1, &samplerInfo, hwState);
}
void*
Device::hostAlloc(size_t size, size_t alignment, bool atomics) const
{
//for discrete gpu, we only reserve,no commit yet.
return amd::Os::reserveMemory(nullptr, size, alignment, amd::Os::MEM_PROT_NONE);
}
void
Device::hostFree(void* ptr, size_t size) const
{
//If we allocate the host memory, we need free, or we have to release
amd::Os::releaseMemory(ptr, size);
}
void*
Device::svmAlloc(amd::Context& context, size_t size, size_t alignment, cl_svm_mem_flags flags, void* svmPtr) const
{
alignment = std::max(alignment, static_cast<size_t>(info_.memBaseAddrAlign_));
//VAM for GPU needs 64K alignment for Tahiti and CI+, will pull idnfo from gsl later
size_t vmBigK = 64 * Ki;
alignment = (alignment < vmBigK) ? vmBigK : alignment;
size = amd::alignUp(size, alignment);
amd::Memory* mem = nullptr;
freeCPUMem_ = false;
if (nullptr == svmPtr) {
if (isFineGrainedSystem()) {
freeCPUMem_ = true;
return amd::Os::alignedMalloc(size, alignment);
}
//create a hidden buffer, which will allocated on the device later
mem = new (context)amd::Buffer(context, flags, size, reinterpret_cast<void*>(1));
if (mem == nullptr) {
LogError("failed to create a svm mem object!");
return nullptr;
}
if (!mem->create(nullptr, false)) {
LogError("failed to create a svm hidden buffer!");
mem->release();
return nullptr;
}
//if the device supports SVM FGS, return the committed CPU address directly.
pal::Memory* gpuMem = getGpuMemory(mem);
//add the information to context so that we can use it later.
amd::SvmManager::AddSvmBuffer(mem->getSvmPtr(), mem);
svmPtr = mem->getSvmPtr();
}
else {
//find the existing amd::mem object
mem = amd::SvmManager::FindSvmBuffer(svmPtr);
if (nullptr == mem) {
return nullptr;
}
//commit the CPU memory for FGS device.
if (isFineGrainedSystem()) {
mem->commitSvmMemory();
}
else {
pal::Memory* gpuMem = getGpuMemory(mem);
}
svmPtr = mem->getSvmPtr();
}
return svmPtr;
}
void
Device::svmFree(void *ptr) const
{
if (freeCPUMem_) {
amd::Os::alignedFree(ptr);
}
else {
amd::Memory * svmMem = nullptr;
svmMem = amd::SvmManager::FindSvmBuffer(ptr);
if (nullptr != svmMem) {
svmMem->release();
amd::SvmManager::RemoveSvmBuffer(ptr);
}
}
}
Device::SrdManager::~SrdManager()
{
for (uint i = 0; i < pool_.size(); ++i) {
pool_[i].buf_->unmap(nullptr);
delete pool_[i].buf_;
delete pool_[i].flags_;
}
}
bool
Sampler::create(uint32_t oclSamplerState)
{
hwSrd_ = dev_.srds().allocSrdSlot(&hwState_);
if (0 == hwSrd_) {
return false;
}
dev_.fillHwSampler(oclSamplerState, hwState_, HsaSamplerObjectSize);
return true;
}
bool
Sampler::create(const amd::Sampler& owner)
{
hwSrd_ = dev_.srds().allocSrdSlot(&hwState_);
if (0 == hwSrd_) {
return false;
}
dev_.fillHwSampler(owner.state(), hwState_, HsaSamplerObjectSize,
owner.mipFilter(), owner.minLod(), owner.maxLod());
return true;
}
Sampler::~Sampler()
{
dev_.srds().freeSrdSlot(hwSrd_);
}
uint64_t
Device::SrdManager::allocSrdSlot(address* cpuAddr)
{
amd::ScopedLock lock(ml_);
// Check all buffers in the pool of chunks
for (uint i = 0; i < pool_.size(); ++i) {
const Chunk& ch = pool_[i];
// Search for an empty slot
for (uint s = 0; s < numFlags_; ++s) {
uint mask = ch.flags_[s];
// Check if there is an empty slot in this group
if (mask != 0) {
uint idx;
// Find the first empty index
for (idx = 0; (mask & 0x1) == 0; mask >>= 1, ++idx);
// Mark the slot as busy
ch.flags_[s] &= ~(1 << idx);
// Calculate SRD offset in the buffer
uint offset = (s * MaskBits + idx) * srdSize_;
*cpuAddr = ch.buf_->data() + offset;
return ch.buf_->vmAddress() + offset;
}
}
}
// At this point the manager doesn't have empty slots
// and has to allocate a new chunk
Chunk chunk;
chunk.flags_ = new uint[numFlags_];
if (chunk.flags_ == nullptr) {
return 0;
}
chunk.buf_ = new Memory(dev_, bufSize_);
if (chunk.buf_ == nullptr || !chunk.buf_->create(Resource::Remote) ||
(nullptr == chunk.buf_->map(nullptr))) {
delete [] chunk.flags_;
delete chunk.buf_;
return 0;
}
// All slots in the chunk are in "free" state
memset(chunk.flags_, 0xff, numFlags_ * sizeof(uint));
// Take the first one...
chunk.flags_[0] &= ~0x1;
pool_.push_back(chunk);
*cpuAddr = chunk.buf_->data();
return chunk.buf_->vmAddress();
}
void
Device::SrdManager::freeSrdSlot(uint64_t addr) {
amd::ScopedLock lock(ml_);
if (addr == 0) return;
// Check all buffers in the pool of chunks
for (uint i = 0; i < pool_.size(); ++i) {
Chunk* ch = &pool_[i];
// Find the offset
int64_t offs = static_cast<int64_t>(addr) -
static_cast<int64_t>(ch->buf_->vmAddress());
// Check if the offset inside the chunk buffer
if ((offs >= 0) && (offs < bufSize_)) {
// Find the index in the chunk
uint idx = offs / srdSize_;
uint s = idx / MaskBits;
// Free the slot
ch->flags_[s] |= 1 << (idx % MaskBits);
return;
}
}
assert(false && "Wrong slot address!");
}
void
Device::updateFreeMemory(Pal::GpuHeap heap, Pal::gpusize size, bool free)
{
if (free) {
freeMem[heap] += size;
}
else {
freeMem[heap] -= size;
}
}
void
Device::SrdManager::fillResourceList(std::vector<const Memory*>& memList)
{
for (uint i = 0; i < pool_.size(); ++i) {
memList.push_back(pool_[i].buf_);
}
}
cl_int
Device::hwDebugManagerInit(amd::Context *context, uintptr_t messageStorage)
{
cl_int status = hwDebugMgr_->registerDebugger(context, messageStorage);
if (CL_SUCCESS != status) {
delete hwDebugMgr_;
hwDebugMgr_ = nullptr;
}
return status;
}
} // namespace pal