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rocm-systems/tests/src/texture/hipTextureMipmapObj2D.cpp
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TomSang 5c8af57480 SWDEV-303204 - Disable texture/image Apis on some devices. (#2381)
Modify texture tests to pass on devices that don't support texture.
Add hipDeviceAttributeImageSupport to check image support in runtime

Change-Id: Ia89c494e651a6198a24448b59a91e046a9ebea38
2021-12-02 11:46:13 +05:30

195 linhas
6.0 KiB
C++

/*
Copyright (c) 2019 - 2021 Advanced Micro Devices, Inc. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
/* HIT_START
* BUILD: %t %s ../test_common.cpp EXCLUDE_HIP_PLATFORM nvidia
* TEST: %t
* HIT_END
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <vector>
#include <hip/hip_runtime.h>
#include "test_common.h"
// Height Width Vector
std::vector<unsigned int> hw_vector = {2048, 1024, 512, 256, 64};
std::vector<unsigned int> mip_vector = {8, 4, 2, 1};
__global__ void tex2DKernel(float* outputData, hipTextureObject_t textureObject, int width,
int height, float level) {
#ifndef __gfx90a__
#if !defined(__HIP_NO_IMAGE_SUPPORT) || !__HIP_NO_IMAGE_SUPPORT
int x = blockIdx.x * blockDim.x + threadIdx.x;
int y = blockIdx.y * blockDim.y + threadIdx.y;
outputData[y * width + x] = tex2DLod<float>(textureObject, x, y, level);
#endif
#endif
}
bool runMipMapTest(unsigned int width, unsigned int height, unsigned int mipmap_level) {
bool testResult = true;
printf("Width: %u Height: %u mip: %u \n", width, height, mipmap_level);
// Create new width & height to be tested
unsigned int orig_width = width;
unsigned int orig_height = height;
width /= pow(2, mipmap_level);
height /= pow(2, mipmap_level);
unsigned int size = width * height * sizeof(float);
float* hData = (float*)malloc(size);
memset(hData, 0, size);
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
hData[i * width + j] = i * width + j;
}
}
printf("hData: ");
for (int i = 0; i < 64; i++) {
printf("%f ", hData[i]);
if (i % width == 0) {
printf("\n");
}
}
printf("\n");
hipChannelFormatDesc channelDesc = hipCreateChannelDesc(32, 0, 0, 0, hipChannelFormatKindFloat);
HIP_ARRAY3D_DESCRIPTOR mipmapped_array_desc;
memset(&mipmapped_array_desc, 0x00, sizeof(HIP_ARRAY3D_DESCRIPTOR));
mipmapped_array_desc.Width = orig_width;
mipmapped_array_desc.Height = orig_height;
mipmapped_array_desc.Depth = 0;
mipmapped_array_desc.Format = HIP_AD_FORMAT_FLOAT;
mipmapped_array_desc.NumChannels = ((channelDesc.x != 0) + (channelDesc.y != 0)
+ (channelDesc.z != 0) + (channelDesc.w != 0));
mipmapped_array_desc.Flags = 0;
hipMipmappedArray* mip_array_ptr;
hipMipmappedArrayCreate(&mip_array_ptr, &mipmapped_array_desc, 2 * mipmap_level);
hipArray *hipArray = nullptr;
HIPCHECK(hipMipmappedArrayGetLevel(&hipArray, mip_array_ptr, mipmap_level));
HIPCHECK(hipMemcpyToArray(hipArray, 0, 0, hData, size, hipMemcpyHostToDevice));
hipResourceDesc resDesc;
memset(&resDesc, 0, sizeof(resDesc));
resDesc.resType = hipResourceTypeArray;
resDesc.res.array.array = hipArray;
// Specify texture object parameters
hipTextureDesc texDesc;
memset(&texDesc, 0, sizeof(texDesc));
texDesc.addressMode[0] = hipAddressModeWrap;
texDesc.addressMode[1] = hipAddressModeWrap;
texDesc.filterMode = hipFilterModePoint;
texDesc.readMode = hipReadModeElementType;
texDesc.normalizedCoords = 0;
// Create texture object
hipTextureObject_t textureObject = 0;
hipCreateTextureObject(&textureObject, &resDesc, &texDesc, NULL);
float* dData = NULL;
hipMalloc((void**)&dData, size);
dim3 dimBlock(16, 16, 1);
dim3 dimGrid(width / dimBlock.x, height / dimBlock.y, 1);
hipLaunchKernelGGL(tex2DKernel, dim3(dimGrid), dim3(dimBlock), 0, 0, dData, textureObject,
width, height, (2 * mipmap_level));
hipDeviceSynchronize();
float* hOutputData = (float*)malloc(size);
memset(hOutputData, 0, size);
hipMemcpy(hOutputData, dData, size, hipMemcpyDeviceToHost);
printf("dData: ");
for (int i = 0; i < 64; i++) {
printf("%f ", hOutputData[i]);
if (i % width == 0) {
printf("\n");
}
}
printf("\n");
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
if (hData[i * width + j] != hOutputData[i * width + j]) {
printf("Difference [ %d %d ]:%f ----%f\n", i, j, hData[i * width + j],
hOutputData[i * width + j]);
testResult = false;
break;
}
}
}
hipDestroyTextureObject(textureObject);
hipFree(dData);
hipFreeArray(hipArray);
free(hData);
return testResult;
}
bool runTest(int argc, char** argv) {
bool testResult = true;
for (auto& hw: hw_vector) {
for (auto& mip: mip_vector) {
if ((hw / static_cast<int>(pow (2,(mip * 2)))) > 0) {
testResult |= runMipMapTest(hw, hw, mip);
}
}
}
printf("\n");
return testResult;
}
int main(int argc, char** argv) {
bool testResult = true;
int imageSupport = 0;
hipDeviceGetAttribute(&imageSupport, hipDeviceAttributeImageSupport,
p_gpuDevice);
if (!imageSupport) {
printf("Texture is not support on the device\n");
passed();
}
#ifdef _WIN32
testResult = runTest(argc, argv);
#else
std::cout<<"Mipmaps are Supported only on windows, skipping the test"<<std::endl;
#endif
if (testResult) {
passed();
} else {
exit(EXIT_FAILURE);
}
}