Files
rocm-systems/rocclr/compiler/lib/backends/common/opt_level.cpp
T
2014-07-04 16:17:05 -04:00

187 lines
4.6 KiB
C++

//
// Copyright (c) 2008 Advanced Micro Devices, Inc. All rights reserved.
//
#include "top.hpp"
#include "opt_level.hpp"
#include "library.hpp"
#include "utils/options.hpp"
#include "llvm/Module.h"
#include "llvm/Analysis/Passes.h"
#include "llvm/DataLayout.h"
#include "llvm/Transforms/IPO/PassManagerBuilder.h"
#include "llvm/LinkAllPasses.h"
#include "llvm/Transforms/IPO/AMDOptOptions.h"
#include "compiler_stage.hpp"
using namespace amdcl;
using namespace llvm;
void
OptLevel::setup(bool isGPU, uint32_t OptLevel)
{
// Add an appropriate DataLayout instance for this module.
Passes().add(new DataLayout(module_));
fpasses_ = new FunctionPassManager(module_);
fpasses_->add(new DataLayout(module_));
PassManagerBuilder Builder;
Builder.OptLevel = OptLevel;
if (Options()->libraryType_ == amd::GPU_Library_HSAIL) {
if (OptLevel == 0) return;
}
if (!Options()->oVariables->Inline) {
// No inlining pass
} else if (isGPU) {
#ifdef WITH_TARGET_HSAIL
if (Options()->libraryType_ == amd::GPU_Library_HSAIL) {
if (HLC_Experimental_Enable_Calls) {
HLC_Disable_Amd_Inline_All = true;
}
// Always create Inliner regardless of OptLevel
if (HLC_Force_Always_Inliner_Pass) {
Builder.Inliner = createAlwaysInlinerPass();
} else {
Builder.Inliner = createFunctionInliningPass(500);
}
} else
#endif
{
// Always create Inliner regardless of OptLevel
Builder.Inliner = createFunctionInliningPass(500);
}
} else if (OptLevel > 1) {
unsigned Threshold = 225;
if (OptLevel > 2)
Threshold = 275;
#ifdef WITH_TARGET_HSAIL
if (Options()->libraryType_ == amd::GPU_Library_HSAIL) {
// Don't do inlining (including createAlwaysInlinerPass()) if OptimizationLevel
// is zero becaue we are generating code for -g
if (OptLevel > 0) {
Builder.Inliner = createFunctionInliningPass(Threshold);
}
} else
#endif
{
Builder.Inliner = createFunctionInliningPass(Threshold);
}
}
Builder.SizeLevel = 0;
Builder.DisableUnitAtATime = false;
Builder.DisableUnrollLoops = OptLevel == 0;
if (Options()->libraryType_ != amd::GPU_Library_HSAIL)
Builder.DisableSimplifyLibCalls = true;
Builder.AMDpopulateFunctionPassManager(*fpasses_, &module_->getContext());
Builder.AMDpopulateModulePassManager(passes_, &module_->getContext(), module_);
}
void
OptLevel::run()
{
if (Options()->oVariables->OptPrintLiveness) {
Passes().add(createAMDLivenessPrinterPass());
}
fpasses_->doInitialization();
for (Module::iterator I = module_->begin(), E = module_->end(); I != E; ++I)
fpasses_->run(*I);
fpasses_->doFinalization();
// Now that we have all of the passes ready, run them.
passes_.run(*module_);
delete fpasses_;
}
int
O0OptLevel::optimize(Module *input, bool isGPU)
{
// With -O0, we don't do anything
module_ = input;
#ifdef WITH_TARGET_HSAIL
if (Options()->libraryType_ == amd::GPU_Library_HSAIL) {
// Mark all non-kernel functions as having internal linkage
Passes().add(createAMDSymbolLinkagePass(true, NULL));
} else
#endif
{
setup(false, 0);
run();
}
return 0;
}
int
GPUO0OptLevel::optimize(Module *input, bool isGPU)
{
module_ = input;
assert(isGPU && "Only a GPU can use GPUO0OptLevel!\n");
setup(true, 0);
#ifdef WITH_TARGET_HSAIL
if (Options()->libraryType_ == amd::GPU_Library_HSAIL) {
// On the GPU, even with -O0, we must do some optimizations. One
// goal is to ensure that all functions are inlined. This requires
// three steps in that order:
//
// 1. Mark all non-kernel functions as having internal linkage.
// 2. Invoke the GlobalOptimizer to resolve function aliases.
// 3. Force inlining using our custom inliner pass.
Passes().add(createAMDSymbolLinkagePass(true, NULL));
Passes().add(createGlobalOptimizerPass());
if (!HLC_Disable_Amd_Inline_All && !DisableInline ) {
if (HLC_Force_Always_Inliner_Pass) {
Passes().add(createAlwaysInlinerPass());
} else {
Passes().add(createAMDInlineAllPass(true));
}
}
}
#endif
run();
return 0;
}
int
O1OptLevel::optimize(Module *input, bool isGPU)
{
module_ = input;
setup(isGPU, 1);
run();
return 0;
}
int
O2OptLevel::optimize(Module *input, bool isGPU)
{
module_ = input;
setup(isGPU, 2);
run();
return 0;
}
int
O3OptLevel::optimize(Module *input, bool isGPU)
{
module_ = input;
setup(isGPU, 3);
run();
return 0;
}
int
O4OptLevel::optimize(Module *input, bool isGPU)
{
module_ = input;
setup(isGPU, 4);
run();
return 0;
}
int
OsOptLevel::optimize(Module *input, bool isGPU)
{
module_ = input;
setup(isGPU, 5);
run();
return 0;
}