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rocm-systems/src/include/devcomm.h
T

307 lines
8.5 KiB
C

/*************************************************************************
* Copyright (c) 2015-2019, NVIDIA CORPORATION. All rights reserved.
* Modifications Copyright (c) 2019-2020 Advanced Micro Devices, Inc. All rights reserved.
*
* See LICENSE.txt for license information
************************************************************************/
#ifndef NCCL_DEVICE_H_
#define NCCL_DEVICE_H_
#include "nccl.h"
#include "rccl_bfloat16.h"
#include "align.h"
#include <stdint.h>
// Convert volatile access to atomic
#if defined(__HIP_PLATFORM_HCC__) || defined(__HCC__) || defined(__HIPCC__)
#define LOAD(VAR) __atomic_load_n((VAR), __ATOMIC_SEQ_CST)
#define STORE(DST, SRC) __atomic_store_n((DST), (SRC), __ATOMIC_SEQ_CST)
#else
#define LOAD(VAR) *(VAR)
#define STORE(DST, SRC) *(DST) = (SRC)
#endif
#define NCCL_MAX_OPS 2048
#define NCCL_STEPS 8
union ncclLLFifoLine {
/* Flags have to be *after* data, because otherwise, an incomplete receive
from the network may receive the flag but not the data.
Note this is assuming that either we receive contiguous chunks of data
(sockets) or data is written with an atomicity of 8 bytes (IB/RDMA). */
struct {
uint32_t data1;
uint32_t flag1;
uint32_t data2;
uint32_t flag2;
};
uint64_t v[2];
int4 i4;
};
#define WARP_SIZE 64
#define MAXCHANNELS 32
#define NCCL_MAX_NTHREADS 256
#define NCCL_LL_MAX_NTHREADS NCCL_MAX_NTHREADS
#define NCCL_LL_LINES_PER_THREAD 8
#define NCCL_LL_SLICE_LINES (NCCL_LL_LINES_PER_THREAD*NCCL_LL_MAX_NTHREADS)
#define NCCL_LL_BUFF_LINES (NCCL_LL_SLICE_LINES*NCCL_STEPS)
#define NCCL_LL_BUFF_SIZE (NCCL_LL_BUFF_LINES*sizeof(union ncclLLFifoLine))
#ifdef TEST_LL_CLEANUP
#define NCCL_LL_CLEAN_MASK 0x078 // Set to 0x100 to disable cleanup
#define NCCL_LL_FLAG_MAX 0x100
#define NCCL_LL_FLAG(a) ((uint32_t)((a) % NCCL_LL_FLAG_MAX))
#else
#define NCCL_LL_CLEAN_MASK 0x7ffffff8
#define NCCL_LL_FLAG(a) ((uint32_t)(a))
#endif
// Make sure the clean mask will last for at least NCCL_NSTEPS
static_assert(NCCL_LL_CLEAN_MASK % NCCL_STEPS == 0, "Invalid NCCL_LL_CLEAN_MASK value");
#define NCCL_LL128_LINESIZE 64
#define NCCL_LL128_LINEELEMS (NCCL_LL128_LINESIZE/sizeof(uint64_t))
#define NCCL_LL128_DATAELEMS (NCCL_LL128_LINEELEMS-1)
#define NCCL_LL128_MAX_NTHREADS 256
#define NCCL_LL128_ELEMS_PER_THREAD 120
// Receiving from up to 3 sources is more compute intensive than sending
// to 3 dests. Use 70% for reduce and 30% for bcast.
#define NCCL_LL128_SPLIT(nt) (nt/2)
#define NCCL_LL128_SLICE_ELEMS (NCCL_LL128_ELEMS_PER_THREAD*NCCL_LL128_MAX_NTHREADS)
#define NCCL_LL128_BUFF_ELEMS (NCCL_LL128_SLICE_ELEMS*NCCL_STEPS)
#define NCCL_LL128_BUFF_SIZE (NCCL_LL128_BUFF_ELEMS*sizeof(uint64_t))
#define NCCL_LL128_SHMEM_ELEMS_PER_THREAD 2
#define NCCL_LL128_SHMEM_SIZE (NCCL_LL128_SHMEM_ELEMS_PER_THREAD*NCCL_LL128_MAX_NTHREADS)
#define NCCL_DIRECT_GPU 0x01
#define NCCL_DIRECT_NIC 0x10
struct ncclConnInfo {
// Regular comm mechanism
char *buff; // Local for recv, remote for send
uint64_t *tail; // Local for recv, remote for send
uint64_t *head; // Local for send, remote for recv
uint64_t *opCountLoc; // opCount of local rank
uint64_t *opCountRem; // opCount of remote rank
int direct; // Direct communication
void **ptrExchange; // Pointer exchange for direct communication
int *fifo; // Size fifo for proxy
uint64_t step; // Keep where we are
// Low latency mechanism
union ncclLLFifoLine *llBuff; // Local for recv, remote for send
uint64_t llLastCleaning;
// GPU's HDP_MEM_FLUSH_ADDR: HDP Memory Coherency Flush Control. This register
// allows software to explicitly initiate a flush read to HDP memory. See more
// descriptions in primitives.h.
uint32_t* next_hdp_reg; // Next GPU in ring (for p2p transport use only)
uint32_t* curr_hdp_reg; // Curr GPU in ring (for rdma transport use only)
// High bandwidth, low latency protocol
uint64_t* ll128Buff; // Local for recv, remote for send
};
struct ncclConnector {
int connected;
struct ncclProxyArgs *proxyAppend;
struct ncclTransportComm* transportComm;
void* transportResources; // Host-side resources
struct ncclConnInfo conn;
struct ncclComm *comm;
};
struct ncclRing {
// Shortcuts for userRanks[1] and userRanks[n-1]
int prev;
int next;
// Maps an internal nccl index to user-specified rank order. This is necessary
// since we need to know how the user expects data to be ordered across
// devices. Ordered from current device.
int* userRanks;
int* devUserRanks;
};
#define NCCL_MAX_TREE_ARITY 3
struct ncclTree {
int depth;
int up;
int down[NCCL_MAX_TREE_ARITY];
};
struct ncclPeer {
struct ncclConnector send;
struct ncclConnector recv;
};
struct ncclDevComm;
#pragma pack(push) /* push current alignment to stack */
#pragma pack(4) /* set alignment to 4 bytes boundary */
/* CollectiveArgs + ncclColl are to be a power of two, currently 64 bytes, */
/* to make sure reads to host from the CUDA kernel are aligned. */
/* Make sure to adjust padding at the end of ncclColl. */
struct CollectiveArgs {
struct ncclDevComm* comm;
uint64_t opCount;
// local and remote input, output, and buffer
const void * ThisInput;
void * ThisOutput;
// general parameters
size_t N;
uint32_t root;
uint8_t bid;
uint8_t nChannels;
uint16_t nThreads;
int lastChunkSize;
};
struct ncclColl {
union {
struct {
struct CollectiveArgs args;
uint16_t funcIndex;
uint16_t nextIndex;
uint8_t active;
};
int data[0x10];
};
};
static_assert(sizeof(struct ncclColl) == (0x10*sizeof(int)), "ncclColl must have a pow2 size");
struct ncclChannel {
union {
struct {
struct ncclRing ring;
struct ncclTree treeUp;
struct ncclTree treeDn;
struct ncclTree collTreeUp;
struct ncclTree collTreeDn;
int id;
int nthreads;
int buffSize;
// Communication structures
struct ncclPeer* peers;
struct ncclPeer* devPeers;
// Operation list for aggregation
struct ncclColl* collectives;
struct ncclColl* devCollectives;
int collStart;
int collCount;
int collFifoHead; // Only used by GPU
int collFifoTail; // Only used by CPU
uint32_t* sync;
};
int data[0x80];
};
};
static_assert(sizeof(struct ncclChannel) == 0x80*sizeof(int), "ncclChannel must have a pow2 size");
#pragma pack(pop) /* restore original alignment from stack */
#ifdef ENABLE_PROFILING
struct ncclProf {
union {
struct {
uint64_t total_cycle;
uint64_t wait_send_cycle[MAXCHANNELS];
uint64_t wait_recv_cycle[MAXCHANNELS];
// primtive cycles
uint64_t send_cycle;
uint64_t directSend_cycle;
uint64_t recv_cycle;
uint64_t directRecv_cycle;
uint64_t copySend_cycle;
uint64_t directCopySend_cycle;
uint64_t recvCopySend_cycle;
uint64_t directRecvCopySend_cycle;
uint64_t recvReduceCopy_cycle;
uint64_t recvReduceSend_cycle;
uint64_t recvReduceCopySend_cycle;
uint64_t directRecvReduceCopySend_cycle;
// primitive bytes
uint64_t send_byte;
uint64_t directSend_byte;
uint64_t recv_byte;
uint64_t directRecv_byte;
uint64_t copySend_byte;
uint64_t directCopySend_byte;
uint64_t recvCopySend_byte;
uint64_t directRecvCopySend_byte;
uint64_t recvReduceCopy_byte;
uint64_t recvReduceSend_byte;
uint64_t recvReduceCopySend_byte;
uint64_t directRecvReduceCopySend_byte;
};
int data[0x80];
};
};
#endif
#ifdef ENABLE_COLLTRACE
typedef enum {
ncclCollTraceKernelLaunchType,
ncclCollTraceCollEndType,
ncclCollTraceAbortType
} ncclCollTraceDataType_t;
struct ncclCollTrace {
uint8_t type;
uint8_t bid;
int16_t funcIndex;
uint32_t data_0;
uint64_t timeStamp;
uint64_t opCount;
uint64_t data_1;
};
static_assert(sizeof(struct ncclCollTrace) == 8*sizeof(int), "ncclCollTrace must have a pow2 size");
#define COLLTRACE_NUM_ITEMS 1024
#endif
typedef enum {
ncclDevSuccess,
ncclDevAssertedMismatch,
ncclDevSuspectedMismatch
} ncclDevError_t;
struct ncclDevComm {
int rank;
int nRanks;
// Flag to ask NCCL kernels to abort
volatile uint32_t *abortFlag;
volatile ncclDevError_t *fatalDevError;
// Channels, device side
struct ncclChannel* channels;
#ifdef ENABLE_PROFILING
// Profiling counters
struct ncclProf* devProf;
#endif
#ifdef ENABLE_COLLTRACE
struct ncclCollTrace* collTrace;
uint32_t collTraceHead, *collTraceTail;
pthread_t collTraceThread;
bool collTraceExit;
#endif
};
#endif