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rocm-systems/runtime/hsa-amd-aqlprofile/test/util/hsa_rsrc_factory.cpp
T
Evgeny 4174f07fd1 hsa-runtime integration
Change-Id: I48968966ffe164218ebff88d0e3a1268e96bf1dd
2017-07-05 10:55:30 -04:00

474 satır
16 KiB
C++

#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <string.h>
#include <cassert>
#include <fstream>
#include <iostream>
#include <vector>
#include <string>
#include "hsa.h"
#include "hsa_rsrc_factory.h"
#include "hsa_ext_finalize.h"
using namespace std;
// Provide access to command line arguments passed in by user
uint32_t hsa_cmdline_arg_cnt;
char** hsa_cmdline_arg_list;
// Callback function to find and bind kernarg region of an agent
static hsa_status_t find_memregions(hsa_region_t region, void* data) {
hsa_region_global_flag_t flags;
hsa_region_segment_t segment_id;
hsa_region_get_info(region, HSA_REGION_INFO_SEGMENT, &segment_id);
if (segment_id != HSA_REGION_SEGMENT_GLOBAL) {
return HSA_STATUS_SUCCESS;
}
AgentInfo* agent_info = (AgentInfo*)data;
hsa_region_get_info(region, HSA_REGION_INFO_GLOBAL_FLAGS, &flags);
if (flags & HSA_REGION_GLOBAL_FLAG_COARSE_GRAINED) {
agent_info->coarse_region = region;
}
if (flags & HSA_REGION_GLOBAL_FLAG_KERNARG) {
agent_info->kernarg_region = region;
}
return HSA_STATUS_SUCCESS;
}
// Callback function to get the number of agents
static hsa_status_t get_hsa_agents(hsa_agent_t agent, void* data) {
// Copy handle of agent and increment number of agents reported
HsaRsrcFactory* rsrcFactory = reinterpret_cast<HsaRsrcFactory*>(data);
// Determine if device is a Gpu agent
hsa_status_t status;
hsa_device_type_t type;
status = hsa_agent_get_info(agent, HSA_AGENT_INFO_DEVICE, &type);
if (type == HSA_DEVICE_TYPE_DSP) {
return HSA_STATUS_SUCCESS;
}
if (type == HSA_DEVICE_TYPE_CPU) {
AgentInfo* agent_info = reinterpret_cast<AgentInfo*>(malloc(sizeof(AgentInfo)));
agent_info->dev_id = agent;
agent_info->dev_type = HSA_DEVICE_TYPE_CPU;
rsrcFactory->AddAgentInfo(agent_info, false);
return HSA_STATUS_SUCCESS;
}
// Device is a Gpu agent, build an instance of AgentInfo
AgentInfo* agent_info = reinterpret_cast<AgentInfo*>(malloc(sizeof(AgentInfo)));
agent_info->dev_id = agent;
agent_info->dev_type = HSA_DEVICE_TYPE_GPU;
hsa_agent_get_info(agent, HSA_AGENT_INFO_NAME, agent_info->name);
agent_info->max_wave_size = 0;
hsa_agent_get_info(agent, HSA_AGENT_INFO_WAVEFRONT_SIZE, &agent_info->max_wave_size);
agent_info->max_queue_size = 0;
hsa_agent_get_info(agent, HSA_AGENT_INFO_QUEUE_MAX_SIZE, &agent_info->max_queue_size);
agent_info->profile = hsa_profile_t(108);
hsa_agent_get_info(agent, HSA_AGENT_INFO_PROFILE, &agent_info->profile);
// Initialize memory regions to zero
agent_info->kernarg_region.handle = 0;
agent_info->coarse_region.handle = 0;
// Find and Bind Memory regions of the Gpu agent
hsa_agent_iterate_regions(agent, find_memregions, agent_info);
// Save the instance of AgentInfo
rsrcFactory->AddAgentInfo(agent_info, true);
return HSA_STATUS_SUCCESS;
}
// Definitions for Static Data members of the class
char* HsaRsrcFactory::brig_path_ = NULL;
uint32_t HsaRsrcFactory::num_cus_ = 4;
uint32_t HsaRsrcFactory::num_waves_;
uint32_t HsaRsrcFactory::num_workitems_;
uint32_t HsaRsrcFactory::kernel_loop_count_;
bool HsaRsrcFactory::print_debug_info_ = false;
char* HsaRsrcFactory::num_cus_key_ = "num_cus";
char* HsaRsrcFactory::brig_path_key_ = "brig_path";
char* HsaRsrcFactory::num_waves_key_ = "waves_per_cu";
char* HsaRsrcFactory::num_workitems_key_ = "workitems_per_wave";
char* HsaRsrcFactory::print_debug_key_ = "print_debug";
char* HsaRsrcFactory::kernel_loop_count_key_ = "kernel_loop_count";
// Constructor of the class
HsaRsrcFactory::HsaRsrcFactory() {
// Initialize the Hsa Runtime
hsa_status_t status = hsa_init();
check("Error in hsa_init", status);
// Discover the set of Gpu devices available on the platform
status = hsa_iterate_agents(get_hsa_agents, this);
check("Error Calling hsa_iterate_agents", status);
// Process command line arguments
ProcessCmdline();
}
// Destructor of the class
HsaRsrcFactory::~HsaRsrcFactory() {}
// Get the count of Hsa Gpu Agents available on the platform
//
// @return uint32_t Number of Gpu agents on platform
//
uint32_t HsaRsrcFactory::GetCountOfGpuAgents() { return uint32_t(gpu_list_.size()); }
// Get the count of Hsa Cpu Agents available on the platform
//
// @return uint32_t Number of Cpu agents on platform
//
uint32_t HsaRsrcFactory::GetCountOfCpuAgents() { return uint32_t(cpu_list_.size()); }
// Get the AgentInfo handle of a Gpu device
//
// @param idx Gpu Agent at specified index
//
// @param agent_info Output parameter updated with AgentInfo
//
// @return bool true if successful, false otherwise
//
bool HsaRsrcFactory::GetGpuAgentInfo(uint32_t idx, AgentInfo** agent_info) {
// Determine if request is valid
uint32_t size = uint32_t(gpu_list_.size());
if (idx >= size) {
return false;
}
// Copy AgentInfo from specified index
*agent_info = gpu_list_[idx];
return true;
}
// Get the AgentInfo handle of a Cpu device
//
// @param idx Cpu Agent at specified index
//
// @param agent_info Output parameter updated with AgentInfo
//
// @return bool true if successful, false otherwise
//
bool HsaRsrcFactory::GetCpuAgentInfo(uint32_t idx, AgentInfo** agent_info) {
// Determine if request is valid
uint32_t size = uint32_t(cpu_list_.size());
if (idx >= size) {
return false;
}
// Copy AgentInfo from specified index
*agent_info = cpu_list_[idx];
return true;
}
// Create a Queue object and return its handle. The queue object is expected
// to support user requested number of Aql dispatch packets.
//
// @param agent_info Gpu Agent on which to create a queue object
//
// @param num_Pkts Number of packets to be held by queue
//
// @param queue Output parameter updated with handle of queue object
//
// @return bool true if successful, false otherwise
//
bool HsaRsrcFactory::CreateQueue(AgentInfo* agent_info, uint32_t num_pkts, hsa_queue_t** queue) {
hsa_status_t status;
status = hsa_queue_create(agent_info->dev_id, num_pkts, HSA_QUEUE_TYPE_MULTI, NULL, NULL,
UINT32_MAX, UINT32_MAX, queue);
return (status == HSA_STATUS_SUCCESS);
}
// Create a Signal object and return its handle.
//
// @param value Initial value of signal object
//
// @param signal Output parameter updated with handle of signal object
//
// @return bool true if successful, false otherwise
//
bool HsaRsrcFactory::CreateSignal(uint32_t value, hsa_signal_t* signal) {
hsa_status_t status;
status = hsa_signal_create(value, 0, NULL, signal);
return (status == HSA_STATUS_SUCCESS);
}
// Allocate memory for use by a kernel of specified size in specified
// agent's memory region. Currently supports Global segment whose Kernarg
// flag set.
//
// @param agent_info Agent from whose memory region to allocate
//
// @param size Size of memory in terms of bytes
//
// @return uint8_t* Pointer to buffer, null if allocation fails.
//
uint8_t* HsaRsrcFactory::AllocateLocalMemory(AgentInfo* agent_info, size_t size) {
hsa_status_t status;
uint8_t* buffer = NULL;
if (agent_info->coarse_region.handle != 0) {
// Allocate in local memory if it is available
status = hsa_memory_allocate(agent_info->coarse_region, size, (void**)&buffer);
if (status == HSA_STATUS_SUCCESS) {
status = hsa_memory_assign_agent(buffer, agent_info->dev_id, HSA_ACCESS_PERMISSION_RW);
}
} else {
// Allocate in system memory if local memory is not available
status = hsa_memory_allocate(agent_info->kernarg_region, size, (void**)&buffer);
}
return (status == HSA_STATUS_SUCCESS) ? buffer : NULL;
}
// Allocate memory tp pass kernel parameters.
//
// @param agent_info Agent from whose memory region to allocate
//
// @param size Size of memory in terms of bytes
//
// @return uint8_t* Pointer to buffer, null if allocation fails.
//
uint8_t* HsaRsrcFactory::AllocateSysMemory(AgentInfo* agent_info, size_t size) {
hsa_status_t status;
uint8_t* buffer = NULL;
status = hsa_memory_allocate(agent_info->kernarg_region, size, (void**)&buffer);
return (status == HSA_STATUS_SUCCESS) ? buffer : NULL;
}
bool HsaRsrcFactory::TransferData(uint8_t* dest_buff, uint8_t* src_buff, uint32_t length,
bool host_to_dev) {
hsa_status_t status;
status = hsa_memory_copy(dest_buff, src_buff, length);
return (status == HSA_STATUS_SUCCESS);
}
// Fake method for compilation steps only
uint8_t* HsaRsrcFactory::AllocateMemory(AgentInfo* agent_info, size_t size) {
hsa_status_t status;
uint8_t* buffer = NULL;
status = hsa_memory_allocate(agent_info->kernarg_region, size, (void**)&buffer);
return (status == HSA_STATUS_SUCCESS) ? buffer : NULL;
}
// Loads an Assembled Brig file and Finalizes it into Device Isa
//
// @param agent_info Gpu device for which to finalize
//
// @param brig_path File path of the Assembled Brig file
//
// @param kernel_name Name of the kernel to finalize
//
// @param code_desc Handle of finalized Code Descriptor that could
// be used to submit for execution
//
// @return bool true if successful, false otherwise
//
bool HsaRsrcFactory::LoadAndFinalize(AgentInfo* agent_info, const char* brig_path,
char* kernel_name, hsa_executable_symbol_t* code_desc) {
// Finalize the Hsail object into code object
hsa_status_t status;
hsa_code_object_t code_object;
// Build the code object filename
std::string filename(brig_path);
std::cout << "Code object filename: " << filename << std::endl;
// Open the file containing code object
std::ifstream codeStream(filename.c_str(), std::ios::binary | std::ios::ate);
if (!codeStream) {
std::cout << "Error: failed to load " << filename << std::endl;
assert(false);
return false;
}
// Allocate memory to read in code object from file
size_t size = std::string::size_type(codeStream.tellg());
char* codeBuff = (char*)AllocateSysMemory(agent_info, size);
if (!codeBuff) {
std::cout << "Error: failed to allocate memory for code object." << std::endl;
assert(false);
return false;
}
// Read the code object into allocated memory
codeStream.seekg(0, std::ios::beg);
std::copy(std::istreambuf_iterator<char>(codeStream), std::istreambuf_iterator<char>(), codeBuff);
// De-Serialize the code object that has been read into memory
status = hsa_code_object_deserialize(codeBuff, size, NULL, &code_object);
if (status != HSA_STATUS_SUCCESS) {
std::cout << "Failed to deserialize code object" << std::endl;
return false;
}
// Create executable.
hsa_executable_t hsaExecutable;
// status = hsa_executable_create(agent_info->profile,
status =
hsa_executable_create(HSA_PROFILE_FULL, HSA_EXECUTABLE_STATE_UNFROZEN, "", &hsaExecutable);
check("Error in creating executable object", status);
// Load code object.
status = hsa_executable_load_code_object(hsaExecutable, agent_info->dev_id, code_object, "");
check("Error in loading executable object", status);
// Freeze executable.
status = hsa_executable_freeze(hsaExecutable, "");
check("Error in freezing executable object", status);
// Get symbol handle.
hsa_executable_symbol_t kernelSymbol;
status = hsa_executable_get_symbol(hsaExecutable, NULL, kernel_name, agent_info->dev_id, 0,
&kernelSymbol);
check("Error in looking up kernel symbol", status);
// Update output parameter
*code_desc = kernelSymbol;
return true;
}
// Add an instance of AgentInfo representing a Hsa Gpu agent
void HsaRsrcFactory::AddAgentInfo(AgentInfo* agent_info, bool gpu) {
// Add input to Gpu list
if (gpu) {
gpu_list_.push_back(agent_info);
return;
}
// Add input to Cpu list
cpu_list_.push_back(agent_info);
}
// Print the various fields of Hsa Gpu Agents
bool HsaRsrcFactory::PrintGpuAgents(const std::string& header) {
std::cout << header << " :" << std::endl;
AgentInfo* agent_info;
int size = uint32_t(gpu_list_.size());
for (int idx = 0; idx < size; idx++) {
agent_info = gpu_list_[idx];
std::cout << "> agent[" << idx << "] :" << std::endl;
std::cout << ">> Name : " << agent_info->name << std::endl;
std::cout << ">> Max Wave Size : " << agent_info->max_wave_size << std::endl;
std::cout << ">> Max Queue Size : " << agent_info->max_queue_size << std::endl;
std::cout << ">> Kernarg Region Id : " << agent_info->coarse_region.handle << std::endl;
}
return true;
}
// Returns the file path where brig files is located. Value is
// available only after an instance has been built.
char* HsaRsrcFactory::GetBrigPath() { return HsaRsrcFactory::brig_path_; }
// Returns the number of compute units present on platform
// Value is available only after an instance has been built.
uint32_t HsaRsrcFactory::GetNumOfCUs() { return HsaRsrcFactory::num_cus_; }
// Returns the maximum number of waves that can be launched
// per compute unit. The actual number that can be launched
// is affected by resource availability
//
// Value is available only after an instance has been built.
uint32_t HsaRsrcFactory::GetNumOfWavesPerCU() { return HsaRsrcFactory::num_waves_; }
// Returns the number of work-items that can execute per wave
// Value is available only after an instance has been built.
uint32_t HsaRsrcFactory::GetNumOfWorkItemsPerWave() { return HsaRsrcFactory::num_workitems_; }
// Returns the number of times kernel loop body should execute.
// Value is available only after an instance has been built.
uint32_t HsaRsrcFactory::GetKernelLoopCount() { return HsaRsrcFactory::kernel_loop_count_; }
// Returns boolean flag to indicate if debug info should be printed
// Value is available only after an instance has been built.
uint32_t HsaRsrcFactory::GetPrintDebugInfo() { return HsaRsrcFactory::print_debug_info_; }
// Process command line arguments. The method will capture
// various user command line parameters for tests to use
void HsaRsrcFactory::ProcessCmdline() {
// Command line arguments are given
uint32_t idx;
uint32_t arg_idx;
for (idx = 1; idx < hsa_cmdline_arg_cnt; idx += 2) {
arg_idx = GetArgIndex((char*)hsa_cmdline_arg_list[idx]);
switch (arg_idx) {
case 0:
HsaRsrcFactory::brig_path_ = hsa_cmdline_arg_list[idx + 1];
break;
case 1:
HsaRsrcFactory::num_cus_ = atoi(hsa_cmdline_arg_list[idx + 1]);
break;
case 2:
HsaRsrcFactory::num_waves_ = atoi(hsa_cmdline_arg_list[idx + 1]);
break;
case 3:
HsaRsrcFactory::num_workitems_ = atoi(hsa_cmdline_arg_list[idx + 1]);
break;
case 4:
HsaRsrcFactory::kernel_loop_count_ = atoi(hsa_cmdline_arg_list[idx + 1]);
break;
case 5:
HsaRsrcFactory::print_debug_info_ = true;
break;
}
}
}
uint32_t HsaRsrcFactory::GetArgIndex(char* arg_value) {
// Map Brig file path to index zero
if (!strcmp(HsaRsrcFactory::brig_path_key_, arg_value)) {
return 0;
}
// Map Number of Compute Units to index one
if (!strcmp(HsaRsrcFactory::num_cus_key_, arg_value)) {
return 1;
}
// Map Number of Waves per CU to index two
if (!strcmp(HsaRsrcFactory::num_waves_key_, arg_value)) {
return 2;
}
// Map Number of Workitems per Wave to index three
if (!strcmp(HsaRsrcFactory::num_workitems_key_, arg_value)) {
return 3;
}
// Map Kernel Loop Count to index four
if (!strcmp(HsaRsrcFactory::kernel_loop_count_key_, arg_value)) {
return 4;
}
// Map print debug info parameter
if (!strcmp(HsaRsrcFactory::print_debug_key_, arg_value)) {
return 5;
}
return 108;
}
void HsaRsrcFactory::PrintHelpMsg() {
std::cout << "Key for passing Brig filepath: " << HsaRsrcFactory::brig_path_key_ << std::endl;
std::cout << "Key for passing Number of Compute Units: " << HsaRsrcFactory::num_cus_key_
<< std::endl;
std::cout << "Key for passing Number of Waves per CU: " << HsaRsrcFactory::num_waves_key_
<< std::endl;
std::cout << "Key for passing Number of Workitems per Wave: "
<< HsaRsrcFactory::num_workitems_key_ << std::endl;
std::cout << "Key for passing Kernel Loop Count: " << HsaRsrcFactory::kernel_loop_count_key_
<< std::endl;
}