21abaef3f8
AppAPU VRAM is part of system memory managed by Linux kernel, no VRAM eviction and restore is needed between VRAM and system memory. Those Evict test failed on AppAPU now, skip those tests on AppAPU. No page migration between VRAM and system on AppAPU, HMMProfilingEvent depends on migration event, skip it on AppAPU. Change-Id: I4c809b97c947e809d136c1f88db2278cf74f5b47 Signed-off-by: Philip Yang <Philip.Yang@amd.com>
580 строки
19 KiB
C++
580 строки
19 KiB
C++
/*
|
|
* Copyright (C) 2017-2018 Advanced Micro Devices, Inc. All Rights Reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation
|
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
* and/or sell copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
|
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
|
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
|
* OTHER DEALINGS IN THE SOFTWARE.
|
|
*
|
|
*/
|
|
|
|
#include <vector>
|
|
#include <string>
|
|
#include "KFDEvictTest.hpp"
|
|
#include "PM4Queue.hpp"
|
|
#include "PM4Packet.hpp"
|
|
#include "SDMAPacket.hpp"
|
|
#include "SDMAQueue.hpp"
|
|
#include "Dispatch.hpp"
|
|
|
|
#define N_PROCESSES (2) /* Number of processes running in parallel, must be at least 2 */
|
|
#define ALLOCATE_BUF_SIZE_MB (64)
|
|
#define ALLOCATE_RETRY_TIMES (3)
|
|
#define MAX_WAVEFRONTS (512)
|
|
|
|
#define SDMA_NOP 0x0
|
|
|
|
void KFDEvictTest::SetUp() {
|
|
ROUTINE_START
|
|
|
|
KFDBaseComponentTest::SetUp();
|
|
|
|
ROUTINE_END
|
|
}
|
|
|
|
void KFDEvictTest::TearDown() {
|
|
ROUTINE_START
|
|
|
|
KFDBaseComponentTest::TearDown();
|
|
|
|
ROUTINE_END
|
|
}
|
|
|
|
void KFDEvictTest::AllocBuffers(HSAuint32 defaultGPUNode, HSAuint32 count, HSAuint64 vramBufSize,
|
|
std::vector<void *> &pBuffers) {
|
|
HSAuint64 totalMB;
|
|
|
|
totalMB = N_PROCESSES*count*(vramBufSize>>20);
|
|
if (m_IsParent) {
|
|
LOG() << "Allocating " << N_PROCESSES << "*" << count << "*" << (vramBufSize>>20) << "(="
|
|
<< totalMB << ")MB VRAM in KFD" << std::endl;
|
|
}
|
|
|
|
HsaMemMapFlags mapFlags = {0};
|
|
HSAKMT_STATUS ret;
|
|
HSAuint32 retry = 0;
|
|
|
|
m_Flags.Value = 0;
|
|
m_Flags.ui32.PageSize = HSA_PAGE_SIZE_4KB;
|
|
m_Flags.ui32.HostAccess = 0;
|
|
m_Flags.ui32.NonPaged = 1;
|
|
|
|
for (HSAuint32 i = 0; i < count; ) {
|
|
ret = hsaKmtAllocMemory(defaultGPUNode, vramBufSize, m_Flags, &m_pBuf);
|
|
if (ret == HSAKMT_STATUS_SUCCESS) {
|
|
if (is_dgpu()) {
|
|
if (hsaKmtMapMemoryToGPUNodes(m_pBuf, vramBufSize, NULL,
|
|
mapFlags, 1, reinterpret_cast<HSAuint32 *>(&defaultGPUNode)) == HSAKMT_STATUS_ERROR) {
|
|
EXPECT_SUCCESS(hsaKmtFreeMemory(m_pBuf, vramBufSize));
|
|
LOG() << "Map failed for " << i << "/" << count << " buffer. Retrying allocation" << std::endl;
|
|
goto retry;
|
|
}
|
|
}
|
|
pBuffers.push_back(m_pBuf);
|
|
|
|
i++;
|
|
retry = 0;
|
|
continue;
|
|
}
|
|
retry:
|
|
if (retry++ > ALLOCATE_RETRY_TIMES) {
|
|
break;
|
|
}
|
|
|
|
/* Wait for 1 second to try allocate again */
|
|
sleep(1);
|
|
}
|
|
}
|
|
|
|
void KFDEvictTest::FreeBuffers(std::vector<void *> &pBuffers, HSAuint64 vramBufSize) {
|
|
for (HSAuint32 i = 0; i < pBuffers.size(); i++) {
|
|
m_pBuf = pBuffers[i];
|
|
if (m_pBuf != NULL) {
|
|
if (is_dgpu())
|
|
EXPECT_SUCCESS(hsaKmtUnmapMemoryToGPU(m_pBuf));
|
|
EXPECT_SUCCESS(hsaKmtFreeMemory(m_pBuf, vramBufSize));
|
|
}
|
|
}
|
|
}
|
|
|
|
void KFDEvictTest::AllocAmdgpuBo(int rn, HSAuint64 vramBufSize, amdgpu_bo_handle &handle) {
|
|
struct amdgpu_bo_alloc_request alloc;
|
|
|
|
alloc.alloc_size = vramBufSize / N_PROCESSES;
|
|
alloc.phys_alignment = PAGE_SIZE;
|
|
alloc.preferred_heap = AMDGPU_GEM_DOMAIN_VRAM;
|
|
alloc.flags = AMDGPU_GEM_CREATE_VRAM_CLEARED;
|
|
|
|
if (m_IsParent) {
|
|
LOG() << "Allocating " << N_PROCESSES << "*" << (vramBufSize >> 20) / N_PROCESSES << "(="
|
|
<< (vramBufSize >> 20) << ")MB VRAM in GFX" << std::endl;
|
|
}
|
|
ASSERT_EQ(0, amdgpu_bo_alloc(m_RenderNodes[rn].device_handle, &alloc, &handle));
|
|
}
|
|
|
|
void KFDEvictTest::FreeAmdgpuBo(amdgpu_bo_handle handle) {
|
|
ASSERT_EQ(0, amdgpu_bo_free(handle));
|
|
}
|
|
|
|
static int amdgpu_bo_alloc_and_map(amdgpu_device_handle dev, unsigned size,
|
|
unsigned alignment, unsigned heap, uint64_t flags,
|
|
amdgpu_bo_handle *bo, void **cpu, uint64_t *mc_address,
|
|
amdgpu_va_handle *va_handle) {
|
|
struct amdgpu_bo_alloc_request request = {};
|
|
amdgpu_bo_handle buf_handle;
|
|
amdgpu_va_handle handle;
|
|
uint64_t vmc_addr;
|
|
int r;
|
|
|
|
request.alloc_size = size;
|
|
request.phys_alignment = alignment;
|
|
request.preferred_heap = heap;
|
|
request.flags = flags;
|
|
|
|
r = amdgpu_bo_alloc(dev, &request, &buf_handle);
|
|
if (r)
|
|
return r;
|
|
|
|
r = amdgpu_va_range_alloc(dev,
|
|
amdgpu_gpu_va_range_general,
|
|
size, alignment, 0, &vmc_addr,
|
|
&handle, 0);
|
|
if (r)
|
|
goto error_va_alloc;
|
|
|
|
r = amdgpu_bo_va_op(buf_handle, 0, size, vmc_addr, 0, AMDGPU_VA_OP_MAP);
|
|
if (r)
|
|
goto error_va_map;
|
|
|
|
r = amdgpu_bo_cpu_map(buf_handle, cpu);
|
|
if (r)
|
|
goto error_cpu_map;
|
|
|
|
*bo = buf_handle;
|
|
*mc_address = vmc_addr;
|
|
*va_handle = handle;
|
|
|
|
return 0;
|
|
|
|
error_cpu_map:
|
|
amdgpu_bo_cpu_unmap(buf_handle);
|
|
|
|
error_va_map:
|
|
amdgpu_bo_va_op(buf_handle, 0, size, vmc_addr, 0, AMDGPU_VA_OP_UNMAP);
|
|
|
|
error_va_alloc:
|
|
amdgpu_bo_free(buf_handle);
|
|
return r;
|
|
}
|
|
|
|
static inline int amdgpu_bo_unmap_and_free(amdgpu_bo_handle bo, amdgpu_va_handle va_handle,
|
|
uint64_t mc_addr, uint64_t size) {
|
|
amdgpu_bo_cpu_unmap(bo);
|
|
amdgpu_bo_va_op(bo, 0, size, mc_addr, 0, AMDGPU_VA_OP_UNMAP);
|
|
amdgpu_va_range_free(va_handle);
|
|
amdgpu_bo_free(bo);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static inline int amdgpu_get_bo_list(amdgpu_device_handle dev, amdgpu_bo_handle bo1,
|
|
amdgpu_bo_handle bo2, amdgpu_bo_list_handle *list) {
|
|
amdgpu_bo_handle resources[] = {bo1, bo2};
|
|
|
|
return amdgpu_bo_list_create(dev, bo2 ? 2 : 1, resources, NULL, list);
|
|
}
|
|
|
|
void KFDEvictTest::AmdgpuCommandSubmissionSdmaNop(int rn, amdgpu_bo_handle handle,
|
|
PM4Queue *computeQueue = NULL) {
|
|
amdgpu_context_handle contextHandle;
|
|
amdgpu_bo_handle ibResultHandle;
|
|
void *ibResultCpu;
|
|
uint64_t ibResultMcAddress;
|
|
struct amdgpu_cs_request ibsRequest;
|
|
struct amdgpu_cs_ib_info ibInfo;
|
|
struct amdgpu_cs_fence fenceStatus;
|
|
amdgpu_bo_list_handle boList;
|
|
amdgpu_va_handle vaHandle;
|
|
uint32_t *ptr;
|
|
uint32_t expired;
|
|
unsigned failCount = 0;
|
|
|
|
ASSERT_EQ(0, amdgpu_cs_ctx_create(m_RenderNodes[rn].device_handle, &contextHandle));
|
|
|
|
ASSERT_EQ(0, amdgpu_bo_alloc_and_map(m_RenderNodes[rn].device_handle,
|
|
PAGE_SIZE, PAGE_SIZE,
|
|
AMDGPU_GEM_DOMAIN_GTT, 0,
|
|
&ibResultHandle, &ibResultCpu,
|
|
&ibResultMcAddress, &vaHandle));
|
|
|
|
ASSERT_EQ(0, amdgpu_get_bo_list(m_RenderNodes[rn].device_handle, ibResultHandle, handle,
|
|
&boList));
|
|
|
|
/* Fill Nop cammands in IB */
|
|
ptr = reinterpret_cast<uint32_t *>(ibResultCpu);
|
|
for (int i = 0; i < 16; i++)
|
|
ptr[i] = SDMA_NOP;
|
|
|
|
memset(&ibInfo, 0, sizeof(struct amdgpu_cs_ib_info));
|
|
ibInfo.ib_mc_address = ibResultMcAddress;
|
|
ibInfo.size = 16;
|
|
|
|
memset(&ibsRequest, 0, sizeof(struct amdgpu_cs_request));
|
|
ibsRequest.ip_type = AMDGPU_HW_IP_DMA;
|
|
ibsRequest.ring = 0;
|
|
ibsRequest.number_of_ibs = 1;
|
|
ibsRequest.ibs = &ibInfo;
|
|
ibsRequest.resources = boList;
|
|
ibsRequest.fence_info.handle = NULL;
|
|
|
|
memset(&fenceStatus, 0, sizeof(struct amdgpu_cs_fence));
|
|
for (int i = 0; i < 100; i++) {
|
|
int r = amdgpu_cs_submit(contextHandle, 0, &ibsRequest, 1);
|
|
|
|
Delay(50);
|
|
if (r) {
|
|
failCount++;
|
|
ASSERT_LE(failCount, 2);
|
|
continue;
|
|
}
|
|
|
|
fenceStatus.context = contextHandle;
|
|
fenceStatus.ip_type = AMDGPU_HW_IP_DMA;
|
|
fenceStatus.ip_instance = 0;
|
|
fenceStatus.ring = 0;
|
|
fenceStatus.fence = ibsRequest.seq_no;
|
|
|
|
EXPECT_EQ(0, amdgpu_cs_query_fence_status(&fenceStatus,
|
|
g_TestTimeOut*1000000,
|
|
0, &expired));
|
|
if (!expired)
|
|
WARN() << "CS did not signal completion" << std::endl;
|
|
|
|
/* If a compute queue is given, submit a short compute job
|
|
* every 16 loops (about once a second). If the process was
|
|
* evicted, restore can take quite long.
|
|
*/
|
|
if (computeQueue && (i & 0xf) == 0) {
|
|
computeQueue->PlaceAndSubmitPacket(PM4NopPacket());
|
|
computeQueue->Wait4PacketConsumption(NULL, 10000);
|
|
}
|
|
}
|
|
|
|
EXPECT_EQ(0, amdgpu_bo_list_destroy(boList));
|
|
|
|
EXPECT_EQ(0, amdgpu_bo_unmap_and_free(ibResultHandle, vaHandle,
|
|
ibResultMcAddress, PAGE_SIZE));
|
|
|
|
EXPECT_EQ(0, amdgpu_cs_ctx_free(contextHandle));
|
|
}
|
|
|
|
/* Evict and restore procedure basic test
|
|
*
|
|
* Use N_PROCESSES processes to allocate vram buf size larger than total vram size
|
|
*
|
|
* ALLOCATE_BUF_SIZE_MB buf allocation size
|
|
*
|
|
* buf is equal to (vramSizeMB / (vramBufSizeMB * N_PROCESSES) ) + 8
|
|
* Total vram all processes allocated: 8GB for 4GB Fiji, and 20GB for 16GB Vega10
|
|
*
|
|
* Eviction and restore will happen many times:
|
|
* ttm will evict buffers of another process if there is not enough free vram
|
|
* process restore will evict buffers of another process
|
|
*
|
|
* Sometimes the allocation may fail (maybe that is normal)
|
|
* ALLOCATE_RETRY_TIMES max retry times to allocate
|
|
*
|
|
* This is basic test with no queue, so vram is not used by the GPU during test
|
|
*
|
|
* TODO:
|
|
* - Synchronization between the processes, so they know for sure when
|
|
* they are done allocating memory
|
|
*/
|
|
TEST_F(KFDEvictTest, BasicTest) {
|
|
TEST_REQUIRE_ENV_CAPABILITIES(ENVCAPS_64BITLINUX);
|
|
TEST_START(TESTPROFILE_RUNALL);
|
|
|
|
HSAuint32 defaultGPUNode = m_NodeInfo.HsaDefaultGPUNode();
|
|
ASSERT_GE(defaultGPUNode, 0) << "failed to get default GPU Node";
|
|
HSAuint64 vramBufSize = ALLOCATE_BUF_SIZE_MB * 1024 * 1024;
|
|
|
|
HSAuint64 vramSize = GetVramSize(defaultGPUNode);
|
|
HSAuint64 sysMemSize = GetSysMemSize();
|
|
|
|
if (!vramSize) {
|
|
LOG() << "Skipping test: No VRAM found." << std::endl;
|
|
return;
|
|
}
|
|
|
|
if (m_NodeInfo.IsAppAPU(defaultGPUNode)) {
|
|
LOG() << "Skipping test on AppAPU." << std::endl;
|
|
return;
|
|
}
|
|
|
|
LOG() << "Found VRAM of " << std::dec << (vramSize >> 20) << "MB" << std::endl;
|
|
LOG() << "Found System RAM of " << std::dec << (sysMemSize >> 20) << "MB" << std::endl;
|
|
|
|
// Use 7/8 of VRAM between all processes
|
|
HSAuint64 testSize = vramSize * 7 / 8;
|
|
HSAuint32 count = testSize / (vramBufSize * N_PROCESSES);
|
|
|
|
if (count == 0) {
|
|
LOG() << "Skipping test: Not enough system memory available." << std::endl;
|
|
return;
|
|
}
|
|
|
|
/* Fork the child processes */
|
|
ForkChildProcesses(N_PROCESSES);
|
|
|
|
int rn = FindDRMRenderNode(defaultGPUNode);
|
|
if (rn < 0) {
|
|
LOG() << "Skipping test: Could not find render node for default GPU." << std::endl;
|
|
WaitChildProcesses();
|
|
return;
|
|
}
|
|
|
|
std::vector<void *> pBuffers;
|
|
AllocBuffers(defaultGPUNode, count, vramBufSize, pBuffers);
|
|
|
|
/* Allocate gfx vram size of at most one third system memory */
|
|
HSAuint64 size = sysMemSize / 3 < testSize / 2 ? sysMemSize / 3 : testSize / 2;
|
|
amdgpu_bo_handle handle;
|
|
AllocAmdgpuBo(rn, size, handle);
|
|
|
|
AmdgpuCommandSubmissionSdmaNop(rn, handle);
|
|
|
|
FreeAmdgpuBo(handle);
|
|
LOG() << m_psName << "free buffer" << std::endl;
|
|
FreeBuffers(pBuffers, vramBufSize);
|
|
|
|
WaitChildProcesses();
|
|
|
|
TEST_END
|
|
}
|
|
|
|
/* Evict and restore queue test
|
|
*
|
|
* N_PROCESSES processes read all local buffers in parallel while buffers are evicted and restored
|
|
* If GPU vm page fault happens, then test shader will stop and failed to write specific value
|
|
* at dest buffer. Test will report failed.
|
|
*
|
|
* Steps:
|
|
* - fork N_PROCESSES processes, each process does the same below
|
|
* - allocate local buffers, each buffer size is 64MB
|
|
* - allocate zero initialized host access address buffer and result buffer
|
|
* address buffer to pass address of local buffers to shader
|
|
* result buffer to store shader output result
|
|
* - submit queue to run ReadMemory shader
|
|
* - shader start m_DimX wavefronts, each wavefront keep reading one local buffer
|
|
* - notify shader to quit
|
|
* - check result buffer with specific value to confirm all wavefronts quit normally
|
|
*/
|
|
TEST_F(KFDEvictTest, QueueTest) {
|
|
TEST_REQUIRE_ENV_CAPABILITIES(ENVCAPS_64BITLINUX);
|
|
TEST_START(TESTPROFILE_RUNALL)
|
|
|
|
HSAuint32 defaultGPUNode = m_NodeInfo.HsaDefaultGPUNode();
|
|
ASSERT_GE(defaultGPUNode, 0) << "failed to get default GPU Node";
|
|
unsigned int count = MAX_WAVEFRONTS;
|
|
|
|
const HsaNodeProperties *pNodeProperties = m_NodeInfo.HsaDefaultGPUNodeProperties();
|
|
|
|
/* Skip test for chip if it doesn't have CWSR, which the test depends on */
|
|
if (m_FamilyId < FAMILY_VI || isTonga(pNodeProperties)) {
|
|
LOG() << std::hex << "Skipping test: No CWSR present for family ID 0x" << m_FamilyId << "." << std::endl;
|
|
return;
|
|
}
|
|
|
|
if (m_NodeInfo.IsAppAPU(defaultGPUNode)) {
|
|
LOG() << "Skipping test on AppAPU." << std::endl;
|
|
return;
|
|
}
|
|
|
|
HSAuint32 i;
|
|
HSAuint64 vramSize = GetVramSize(defaultGPUNode);
|
|
HSAuint64 sysMemSize = GetSysMemSize();
|
|
|
|
if (!vramSize) {
|
|
LOG() << "Skipping test: No VRAM found." << std::endl;
|
|
return;
|
|
}
|
|
|
|
LOG() << "Found VRAM of " << std::dec << (vramSize >> 20) << "MB" << std::endl;
|
|
LOG() << "Found System RAM of " << std::dec << (sysMemSize >> 20) << "MB" << std::endl;
|
|
|
|
// Use 7/8 of VRAM between all processes
|
|
HSAuint64 testSize = vramSize * 7 / 8;
|
|
HSAuint32 vramBufSize = testSize / (count * N_PROCESSES);
|
|
vramBufSize = (vramBufSize / (1024 * 1024)) * (1024 * 1024);
|
|
|
|
if (vramBufSize == 0) {
|
|
LOG() << "Skipping test: Not enough system memory available." << std::endl;
|
|
return;
|
|
}
|
|
/* Assert all buffer address can be stored within one page
|
|
* because only one page host memory srcBuf is allocated
|
|
*/
|
|
ASSERT_LE(count, PAGE_SIZE/sizeof(unsigned int *));
|
|
|
|
/* Fork the child processes */
|
|
ForkChildProcesses(N_PROCESSES);
|
|
|
|
int rn = FindDRMRenderNode(defaultGPUNode);
|
|
if (rn < 0) {
|
|
LOG() << "Skipping test: Could not find render node for default GPU." << std::endl;
|
|
WaitChildProcesses();
|
|
return;
|
|
}
|
|
|
|
HsaMemoryBuffer isaBuffer(PAGE_SIZE, defaultGPUNode, true/*zero*/, false/*local*/, true/*exec*/);
|
|
HsaMemoryBuffer addrBuffer(PAGE_SIZE, defaultGPUNode);
|
|
HsaMemoryBuffer resultBuffer(PAGE_SIZE, defaultGPUNode);
|
|
|
|
ASSERT_SUCCESS(m_pAsm->RunAssembleBuf(ReadMemoryIsa, isaBuffer.As<char*>()));
|
|
|
|
PM4Queue pm4Queue;
|
|
ASSERT_SUCCESS(pm4Queue.Create(defaultGPUNode));
|
|
|
|
Dispatch dispatch0(isaBuffer);
|
|
|
|
std::vector<void *> pBuffers;
|
|
AllocBuffers(defaultGPUNode, count, vramBufSize, pBuffers);
|
|
|
|
/* Allocate gfx vram size of at most one third system memory */
|
|
HSAuint64 size = sysMemSize / 3 < testSize / 2 ? sysMemSize / 3 : testSize / 2;
|
|
amdgpu_bo_handle handle;
|
|
AllocAmdgpuBo(rn, size, handle);
|
|
|
|
unsigned int wavefront_num = pBuffers.size();
|
|
LOG() << m_psName << "wavefront number " << wavefront_num << std::endl;
|
|
|
|
void **localBufAddr = addrBuffer.As<void **>();
|
|
unsigned int *result = resultBuffer.As<uint32_t *>();
|
|
|
|
for (i = 0; i < wavefront_num; i++)
|
|
*(localBufAddr + i) = pBuffers[i];
|
|
|
|
for (i = 0; i < wavefront_num; i++)
|
|
*(result + i) = vramBufSize;
|
|
|
|
dispatch0.SetArgs(localBufAddr, result);
|
|
dispatch0.SetDim(wavefront_num, 1, 1);
|
|
/* Submit the packet and start shader */
|
|
dispatch0.Submit(pm4Queue);
|
|
|
|
AmdgpuCommandSubmissionSdmaNop(rn, handle);
|
|
|
|
/* Uncomment this line for debugging */
|
|
// LOG() << m_psName << "notify shader to quit" << std::endl;
|
|
|
|
/* Fill address buffer so shader quits */
|
|
addrBuffer.Fill(0x5678);
|
|
|
|
/* Wait for shader to finish or timeout if shader has vm page fault */
|
|
EXPECT_EQ(0, dispatch0.SyncWithStatus(180000));
|
|
|
|
EXPECT_SUCCESS(pm4Queue.Destroy());
|
|
|
|
FreeAmdgpuBo(handle);
|
|
|
|
/* Uncomment this line for debugging */
|
|
// LOG() << m_psName << "free buffer" << std::endl;
|
|
|
|
/* Cleanup */
|
|
FreeBuffers(pBuffers, vramBufSize);
|
|
|
|
/* Check if all wavefronts finished successfully */
|
|
for (i = 0; i < wavefront_num; i++)
|
|
EXPECT_EQ(0x5678, *(result + i));
|
|
|
|
WaitChildProcesses();
|
|
|
|
TEST_END
|
|
}
|
|
|
|
/* Evict a queue running in bursts, so that the process has a chance
|
|
* to be idle when restored but the queue needs to resume to perform
|
|
* more work later. This test is designed to stress the idle process
|
|
* eviction optimization in KFD that leaves idle processes evicted
|
|
* until the next time the doorbell page is accessed.
|
|
*/
|
|
TEST_F(KFDEvictTest, BurstyTest) {
|
|
TEST_REQUIRE_ENV_CAPABILITIES(ENVCAPS_64BITLINUX);
|
|
TEST_START(TESTPROFILE_RUNALL);
|
|
|
|
HSAuint32 defaultGPUNode = m_NodeInfo.HsaDefaultGPUNode();
|
|
ASSERT_GE(defaultGPUNode, 0) << "failed to get default GPU Node";
|
|
HSAuint64 vramBufSize = ALLOCATE_BUF_SIZE_MB * 1024 * 1024;
|
|
|
|
if (m_NodeInfo.IsAppAPU(defaultGPUNode)) {
|
|
LOG() << "Skipping test on AppAPU." << std::endl;
|
|
return;
|
|
}
|
|
|
|
HSAuint64 vramSize = GetVramSize(defaultGPUNode);
|
|
HSAuint64 sysMemSize = GetSysMemSize();
|
|
|
|
if (!vramSize) {
|
|
LOG() << "Skipping test: No VRAM found." << std::endl;
|
|
return;
|
|
}
|
|
|
|
LOG() << "Found VRAM of " << std::dec << (vramSize >> 20) << "MB" << std::endl;
|
|
LOG() << "Found System RAM of " << std::dec << (sysMemSize >> 20) << "MB" << std::endl;
|
|
|
|
// Use 7/8 of VRAM between all processes
|
|
HSAuint64 testSize = vramSize * 7 / 8;
|
|
HSAuint32 count = testSize / (vramBufSize * N_PROCESSES);
|
|
|
|
if (count == 0) {
|
|
LOG() << "Skipping test: Not enough system memory available." << std::endl;
|
|
return;
|
|
}
|
|
|
|
/* Fork the child processes */
|
|
ForkChildProcesses(N_PROCESSES);
|
|
|
|
int rn = FindDRMRenderNode(defaultGPUNode);
|
|
if (rn < 0) {
|
|
LOG() << "Skipping test: Could not find render node for default GPU." << std::endl;
|
|
WaitChildProcesses();
|
|
return;
|
|
}
|
|
|
|
PM4Queue pm4Queue;
|
|
ASSERT_SUCCESS(pm4Queue.Create(defaultGPUNode));
|
|
|
|
std::vector<void *> pBuffers;
|
|
AllocBuffers(defaultGPUNode, count, vramBufSize, pBuffers);
|
|
|
|
/* Allocate gfx vram size of at most one third system memory */
|
|
HSAuint64 size = sysMemSize / 3 < testSize / 2 ? sysMemSize / 3 : testSize / 2;
|
|
amdgpu_bo_handle handle;
|
|
AllocAmdgpuBo(rn, size, handle);
|
|
|
|
AmdgpuCommandSubmissionSdmaNop(rn, handle, &pm4Queue);
|
|
|
|
FreeAmdgpuBo(handle);
|
|
LOG() << m_psName << "free buffer" << std::endl;
|
|
FreeBuffers(pBuffers, vramBufSize);
|
|
|
|
EXPECT_SUCCESS(pm4Queue.Destroy());
|
|
|
|
WaitChildProcesses();
|
|
|
|
TEST_END
|
|
}
|