Files
rocm-systems/ext-net/example/nccl/net_v3.h
T
Sylvain Jeaugey 55b1d8ab98 Add documentation for NCCL NET plugins
Also repurpose dummy plugin as example, including headers and
compat layers from v6 to v2.
2022-11-22 02:12:53 -08:00

52 lines
2.4 KiB
C

/*
* Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved.
*/
#ifndef NCCL_NET_V3_H_
#define NCCL_NET_V3_H_
#define NCCL_NET_HANDLE_MAXSIZE_V3 64
#define NCCL_NET_MAX_REQUESTS_V3 16
typedef ncclNetProperties_v4_t ncclNetProperties_v3_t;
typedef struct {
// Name of the network (mainly for logs)
const char* name;
// Initialize the network.
ncclResult_t (*init)(ncclDebugLogger_t logFunction);
// Return the number of adapters.
ncclResult_t (*devices)(int* ndev);
// Get various device properties.
ncclResult_t (*getProperties)(int dev, ncclNetProperties_v3_t* props);
// Create a receiving object and provide a handle to connect to it. The
// handle can be up to NCCL_NET_HANDLE_MAXSIZE bytes and will be exchanged
// between ranks to create a connection.
ncclResult_t (*listen)(int dev, void* handle, void** listenComm);
// Connect to a handle and return a sending comm object for that peer.
ncclResult_t (*connect)(int dev, void* handle, void** sendComm);
// Finalize connection establishment after remote peer has called connectHandle
ncclResult_t (*accept)(void* listenComm, void** recvComm);
// Register/Deregister memory. Comm can be either a sendComm or a recvComm.
// Type is either NCCL_PTR_HOST or NCCL_PTR_CUDA.
ncclResult_t (*regMr)(void* comm, void* data, int size, int type, void** mhandle);
ncclResult_t (*deregMr)(void* comm, void* mhandle);
// Asynchronous send to a peer.
// May return request == NULL if the call cannot be performed (or would block)
ncclResult_t (*isend)(void* sendComm, void* data, int size, void* mhandle, void** request);
// Asynchronous recv from a peer.
// May return request == NULL if the call cannot be performed (or would block)
ncclResult_t (*irecv)(void* recvComm, void* data, int size, void* mhandle, void** request);
// Perform a flush/fence to make sure all data received with NCCL_PTR_CUDA is
// visible to the GPU
ncclResult_t (*flush)(void* recvComm, void* data, int size, void* mhandle);
// Test whether a request is complete. If size is not NULL, it returns the
// number of bytes sent/received.
ncclResult_t (*test)(void* request, int* done, int* size);
// Close and free send/recv comm objects
ncclResult_t (*closeSend)(void* sendComm);
ncclResult_t (*closeRecv)(void* recvComm);
ncclResult_t (*closeListen)(void* listenComm);
} ncclNet_v3_t;
#endif // end include guard