Files
rocm-systems/rocclr/runtime/platform/command.cpp
T
foreman 51efa976bf P4 to Git Change 1147021 by yaxunl@yaxunl_stg_win50 on 2015/05/04 16:06:06
ECR #304775 - Wave limiter: Fix bug in adaptation.

	Dumped waves/simd value is incorrect.
	Should exit adptation only after the changed waves/simd value is applied.
	Added wave limiter manager to handle situation that one kernel is enqueued to more than one queues. Create wave limiter for each virtual device.

Affected files ...

... //depot/stg/opencl/drivers/opencl/runtime/device/device.hpp#245 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpukernel.cpp#283 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpukernel.hpp#109 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuvirtual.cpp#360 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuwavelimiter.cpp#4 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuwavelimiter.hpp#3 edit
... //depot/stg/opencl/drivers/opencl/runtime/platform/command.cpp#70 edit
... //depot/stg/opencl/drivers/opencl/runtime/platform/command.hpp#76 edit
2015-05-04 16:20:24 -04:00

582 строки
17 KiB
C++

//
// Copyright (c) 2008 Advanced Micro Devices, Inc. All rights reserved.
//
/*!
* \file command.cpp
* \brief Definitions for Event, Command and HostQueue objects.
*
* \author Laurent Morichetti (laurent.morichetti@amd.com)
* \date October 2008
*/
#include "platform/command.hpp"
#include "platform/commandqueue.hpp"
#include "device/device.hpp"
#include "platform/context.hpp"
#include "platform/kernel.hpp"
#include "thread/monitor.hpp"
#include "platform/memory.hpp"
#include "platform/agent.hpp"
#include "os/alloc.hpp"
#include <cstring>
#include <algorithm>
namespace amd {
Event::Event(HostQueue& queue)
: callbacks_(NULL)
, status_(CL_INT_MAX)
, profilingInfo_(
queue.properties().test(CL_QUEUE_PROFILING_ENABLE)
|| Agent::shouldPostEventEvents())
{ notified_.clear(); }
Event::Event()
: callbacks_(NULL)
, status_(CL_SUBMITTED)
{ notified_.clear(); }
Event::~Event()
{
CallBackEntry* callback = callbacks_;
while (callback != NULL) {
CallBackEntry* next = callback->next_;
delete callback;
callback = next;
}
}
uint64_t
Event::recordProfilingInfo(cl_int status, uint64_t timeStamp)
{
if (timeStamp == 0) {
timeStamp = Os::timeNanos();
}
switch (status) {
case CL_QUEUED:
profilingInfo_.queued_ = timeStamp;
break;
case CL_SUBMITTED:
profilingInfo_.submitted_ = timeStamp;
break;
case CL_RUNNING:
profilingInfo_.start_ = timeStamp;
break;
default:
profilingInfo_.end_ = timeStamp;
if (profilingInfo_.callback_ != NULL) {
profilingInfo_.callback_->callback(timeStamp - profilingInfo_.start_);
}
break;
}
return timeStamp;
}
bool
Event::setStatus(cl_int status, uint64_t timeStamp)
{
assert(status <= CL_QUEUED && "invalid status");
cl_int currentStatus = status_;
if (currentStatus <= CL_COMPLETE || currentStatus <= status) {
// We can only move forward in the execution status.
return false;
}
if (profilingInfo().enabled_) {
timeStamp = recordProfilingInfo(status, timeStamp);
}
if (!make_atomic(status_).compareAndSet(currentStatus, status)) {
// Somebody else beat us to it, let them deal with the release/signal.
return false;
}
if (callbacks_ != (CallBackEntry*)0) {
processCallbacks(status);
}
if (Agent::shouldPostEventEvents() && command().type() != 0) {
Agent::postEventStatusChanged(
as_cl(this), status, timeStamp + Os::offsetToEpochNanos());
}
if (status <= CL_COMPLETE) {
// Before we notify the waiters that this event reached the CL_COMPLETE
// status, we release all the resources associated with this instance.
releaseResources();
// Broadcast all the waiters.
if (referenceCount() > 1) {
signal();
}
release();
}
return true;
}
bool
Event::setCallback(cl_int status, Event::CallBackFunction callback, void* data)
{
assert(status >= CL_COMPLETE && status <= CL_QUEUED && "invalid status");
CallBackEntry* entry = new CallBackEntry(status, callback, data);
if (entry == NULL) {
return false;
}
entry->next_ = callbacks_;
while (!callbacks_.compare_exchange_weak(entry->next_, entry))
; // Someone else is also updating the head of the linked list! reload.
// Check if the event has already reached 'status'
if (status_ <= status && entry->callback_ != CallBackFunction(0)) {
if (entry->callback_.exchange(NULL) != NULL) {
callback(as_cl(this), status, entry->data_);
}
}
return true;
}
void
Event::processCallbacks(cl_int status) const
{
cl_event event = const_cast<cl_event>(as_cl(this));
const cl_int mask = (status > CL_COMPLETE) ? status : CL_COMPLETE;
// For_each callback:
CallBackEntry* entry;
for (entry = callbacks_; entry != NULL; entry = entry->next_) {
// If the entry's status matches the mask,
if (entry->status_ == mask && entry->callback_ != CallBackFunction(0)) {
// invoke the callback function.
CallBackFunction callback = entry->callback_.exchange(NULL);
if (callback != NULL) {
callback(event, status, entry->data_);
}
}
}
}
bool
Event::awaitCompletion()
{
if (status_ > CL_COMPLETE) {
// Notifies current command queue about waiting
if (!notifyCmdQueue()) {
return false;
}
ScopedLock lock(lock_);
// Wait until the status becomes CL_COMPLETE or negative.
while (status_ > CL_COMPLETE) {
lock_.wait();
}
}
return status_ == CL_COMPLETE;
}
bool
Event::notifyCmdQueue()
{
HostQueue* queue = command().queue();
if ((NULL != queue) && !notified_.test_and_set()) {
// Make sure the queue is draining the enqueued commands.
amd::Command* command = new amd::Marker(*queue, false, nullWaitList, this);
if (command == NULL) {
notified_.clear();
return false;
}
command->enqueue();
command->release();
}
return true;
}
const Event::EventWaitList Event::nullWaitList(0);
Command::Command(
HostQueue& queue,
cl_command_type type,
const EventWaitList& eventWaitList) :
Event(queue), queue_(&queue), next_(NULL), type_(type),
exception_(0), data_(NULL), eventWaitList_(eventWaitList)
{
// Retain the commands from the event wait list.
std::for_each(
eventWaitList.begin(),
eventWaitList.end(),
std::mem_fun(&Command::retain));
}
Command::~Command()
{
const Command::EventWaitList& events = eventWaitList();
// Release the commands from the event wait list.
std::for_each(
events.begin(),
events.end(),
std::mem_fun(&Command::release));
}
void
Command::releaseResources()
{
}
void
Command::enqueue()
{
assert(queue_ != NULL && "Cannot be enqueued");
if (Agent::shouldPostEventEvents() && type_ != 0) {
Agent::postEventCreate(as_cl(static_cast<Event*>(this)), type_);
}
queue_->append(*this);
queue_->flush();
if (queue_->device().settings().waitCommand_ && (type_ != 0)) {
awaitCompletion();
}
}
const Context&
Command::context() const
{
return queue_->context();
}
NDRangeKernelCommand::NDRangeKernelCommand(
HostQueue& queue,
const EventWaitList& eventWaitList,
Kernel& kernel,
const NDRangeContainer& sizes) :
Command(queue, CL_COMMAND_NDRANGE_KERNEL, eventWaitList),
kernel_(kernel), sizes_(sizes)
{
parameters_ = kernel.parameters().capture(queue.device());
auto& device = queue.device();
auto devKernel = const_cast<device::Kernel*>(kernel.getDeviceKernel(device));
profilingInfo_.setCallback(devKernel->getProfilingCallback(queue.vdev()));
fixme_guarantee(parameters_ != NULL && "out of memory");
kernel_.retain();
}
void NDRangeKernelCommand::releaseResources() {
kernel_.parameters().release(parameters_, queue()->device());
DEBUG_ONLY(parameters_ = NULL);
kernel_.release();
Command::releaseResources();
}
NativeFnCommand::NativeFnCommand(
HostQueue& queue, const EventWaitList& eventWaitList,
void (CL_CALLBACK *nativeFn)(void*), const void* args, size_t argsSize,
size_t numMemObjs, const cl_mem* memObjs, const void** memLocs) :
Command(queue, CL_COMMAND_NATIVE_KERNEL, eventWaitList),
nativeFn_(nativeFn), argsSize_(argsSize)
{
args_ = new char[argsSize_];
if (args_ == NULL) {
return;
}
::memcpy(args_, args, argsSize_);
memObjects_.resize(numMemObjs);
memOffsets_.resize(numMemObjs);
for (size_t i = 0; i < numMemObjs; ++i) {
Memory* obj = as_amd(memObjs[i]);
obj->retain();
memObjects_[i] = obj;
memOffsets_[i] = (const_address) memLocs[i] - (const_address) args;
}
}
cl_int
NativeFnCommand::invoke()
{
size_t numMemObjs = memObjects_.size();
for (size_t i = 0; i < numMemObjs; ++i) {
void* hostMemPtr = memObjects_[i]->getHostMem();
if (hostMemPtr == NULL) {
return CL_MEM_OBJECT_ALLOCATION_FAILURE;
}
*reinterpret_cast<void **>(&args_[memOffsets_[i]]) = hostMemPtr;
}
nativeFn_(args_);
return CL_SUCCESS;
}
bool
OneMemoryArgCommand::validateMemory()
{
if (queue()->device().info().type_ & CL_DEVICE_TYPE_GPU) {
device::Memory* mem = memory_->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
memory_->getSize());
return false;
}
}
return true;
}
bool
TwoMemoryArgsCommand::validateMemory()
{
if (queue()->device().info().type_ & CL_DEVICE_TYPE_GPU) {
device::Memory* mem = memory1_->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
memory1_->getSize());
return false;
}
mem = memory2_->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
memory2_->getSize());
return false;
}
}
return true;
}
bool
ReadMemoryCommand::isEntireMemory() const
{
return source().isEntirelyCovered(origin(), size());
}
bool
WriteMemoryCommand::isEntireMemory() const
{
return destination().isEntirelyCovered(origin(), size());
}
bool
SvmMapMemoryCommand::isEntireMemory() const
{
return getSvmMem()->isEntirelyCovered(origin(), size());
}
bool
FillMemoryCommand::isEntireMemory() const
{
return memory().isEntirelyCovered(origin(), size());
}
bool
CopyMemoryCommand::isEntireMemory() const
{
bool result = false;
switch (type()) {
case CL_COMMAND_COPY_IMAGE_TO_BUFFER: {
Coord3D imageSize(size()[0] * size()[1] * size()[2] *
source().asImage()->getImageFormat().getElementSize());
result = source().isEntirelyCovered(srcOrigin(), size()) &&
destination().isEntirelyCovered(dstOrigin(), imageSize);
}
break;
case CL_COMMAND_COPY_BUFFER_TO_IMAGE: {
Coord3D imageSize(size()[0] * size()[1] * size()[2] *
destination().asImage()->getImageFormat().getElementSize());
result = source().isEntirelyCovered(srcOrigin(), imageSize) &&
destination().isEntirelyCovered(dstOrigin(), size());
}
break;
case CL_COMMAND_COPY_BUFFER_RECT: {
Coord3D rectSize(size()[0] * size()[1] * size()[2]);
Coord3D srcOffs(srcRect().start_);
Coord3D dstOffs(dstRect().start_);
result = source().isEntirelyCovered(srcOffs, rectSize) &&
destination().isEntirelyCovered(dstOffs, rectSize);
}
break;
default:
result = source().isEntirelyCovered(srcOrigin(), size()) &&
destination().isEntirelyCovered(dstOrigin(), size());
break;
}
return result;
}
bool
MapMemoryCommand::isEntireMemory() const
{
return memory().isEntirelyCovered(origin(), size());
}
void
UnmapMemoryCommand::releaseResources()
{
if (queue()->device().info().type_ & CL_DEVICE_TYPE_GPU) {
//! @todo This is a workaround to a deadlock on indirect map release.
//! Remove this code when CAL will have a refcounter on memory.
//! decIndMapCount() has to go back to submitUnmapMemory()
device::Memory* mem = memory_->getDeviceMemory(queue()->device());
if (NULL != mem) {
mem->releaseIndirectMap();
}
}
OneMemoryArgCommand::releaseResources();
}
bool
MigrateMemObjectsCommand::validateMemory()
{
if (queue()->device().info().type_ & CL_DEVICE_TYPE_GPU) {
std::vector<amd::Memory*>::const_iterator itr;
for (itr = memObjects_.begin(); itr != memObjects_.end(); itr++) {
device::Memory* mem = (*itr)->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
(*itr)->getSize());
return false;
}
}
}
return true;
}
cl_int
NDRangeKernelCommand::validateMemory()
{
const amd::Device& device = queue()->device();
if (device.info().type_ & CL_DEVICE_TYPE_GPU) {
// Validate the kernel before submission
if (!queue()->device().validateKernel(kernel(), queue()->vdev())) {
return CL_OUT_OF_RESOURCES;
}
const amd::KernelSignature& signature = kernel().signature();
for (uint i = 0; i != signature.numParameters(); ++i) {
const amd::KernelParameterDescriptor& desc = signature.at(i);
// Check if it's a memory object
if ((desc.type_ == T_POINTER) && (desc.size_ != 0)) {
amd::Memory* amdMemory;
if (kernel().parameters().boundToSvmPointer(device,
parameters_,
i)) {
//find the real mem object from svm ptr from the list
amdMemory = amd::SvmManager::FindSvmBuffer(
*reinterpret_cast<void* const*>(parameters() + desc.offset_));
}
else {
amdMemory = *reinterpret_cast<amd::Memory* const*>
(parameters() + desc.offset_);
}
if (amdMemory != NULL) {
if (desc.addressQualifier_ == CL_KERNEL_ARG_ADDRESS_CONSTANT) {
// Make sure argument size isn't bigger than the device limit
if (amdMemory->getSize() > device.info().maxConstantBufferSize_) {
LogPrintfError("HW constant buffer is too big (0x%X bytes)!",
amdMemory->getSize());
return CL_OUT_OF_RESOURCES;
}
}
device::Memory* mem =
amdMemory->getDeviceMemory(device);
if (!kernel().getDeviceKernel(
device)->validateMemory(i, amdMemory)) {
if (device.reallocMemory(*amdMemory)) {
mem = amdMemory->getDeviceMemory(device);
}
else {
mem = NULL;
}
}
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
amdMemory->getSize());
return CL_MEM_OBJECT_ALLOCATION_FAILURE;
}
}
}
}
}
return CL_SUCCESS;
}
bool ExtObjectsCommand::validateMemory()
{
bool retVal = true;
if (queue()->device().info().type_ & CL_DEVICE_TYPE_GPU) {
for(std::vector<amd::Memory*>::const_iterator itr = memObjects_.begin();
itr != memObjects_.end(); itr++) {
device::Memory* mem = (*itr)->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
(*itr)->getSize());
return false;
}
retVal = processGLResource(mem);
}
}
return retVal;
}
bool AcquireExtObjectsCommand::processGLResource(device::Memory * mem)
{
return mem->processGLResource(device::Memory::GLDecompressResource);
}
bool ReleaseExtObjectsCommand::processGLResource(device::Memory * mem)
{
return mem->processGLResource(device::Memory::GLInvalidateFBO);
}
bool
MakeBuffersResidentCommand::validateMemory()
{
if (queue()->device().info().type_ & CL_DEVICE_TYPE_GPU) {
for(std::vector<amd::Memory*>::const_iterator itr = memObjects_.begin();
itr != memObjects_.end(); itr++) {
device::Memory* mem = (*itr)->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
(*itr)->getSize());
return false;
}
}
}
return true;
}
bool
ThreadTraceMemObjectsCommand::validateMemory()
{
if (queue()->device().info().type_ & CL_DEVICE_TYPE_GPU) {
for(std::vector<amd::Memory*>::const_iterator itr = memObjects_.begin();
itr != memObjects_.end(); itr++) {
device::Memory* mem = (*itr)->getDeviceMemory(queue()->device());
if (NULL == mem) {
std::vector<amd::Memory*>::const_iterator tmpItr;
for (tmpItr = memObjects_.begin(); tmpItr != itr; tmpItr++) {
device::Memory* tmpMem = (*tmpItr)->getDeviceMemory(queue()->device());
delete tmpMem;
}
LogPrintfError("Can't allocate memory size - 0x%08X bytes!",
(*itr)->getSize());
return false;
}
}
}
return true;
}
} // namespace amd