5a0ecc8e48
Change-Id: I0ce8369a7ef569ac82c6e20266d0c98331a43e08
176 satır
5.3 KiB
C++
176 satır
5.3 KiB
C++
/* Copyright (c) 2010 - 2021 Advanced Micro Devices, Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE. */
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#include "OCLGLCommon.h"
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#include <cmath>
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#include <cstring>
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void OCLGLCommon::open(unsigned int test, char *units, double &conversion,
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unsigned int deviceId) {
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// OpenCL Initialization
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OCLTestImp::open(test, units, conversion, deviceId);
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CHECK_RESULT((error_ != CL_SUCCESS), "Error opening test (%d)", error_);
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char name[1024] = {0};
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size_t size = 0;
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if (deviceId >= deviceCount_) {
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_errorFlag = true;
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return;
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}
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// Check that the device supports CL/GL interop extension
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_wrapper->clGetDeviceInfo(devices_[deviceId], CL_DEVICE_EXTENSIONS, 1024,
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name, &size);
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if (!strstr(name, "cl_khr_gl_sharing")) {
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printf("KHR GL sharing extension is required for this test!\n");
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_errorFlag = true;
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return;
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}
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// OpenGL Initialization
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bool retVal = initializeGLContext(hGL_);
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CHECK_RESULT((retVal == CL_SUCCESS), "Error opening test (%d)", error_);
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createCLContextFromGLContext(hGL_);
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}
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bool OCLGLCommon::IsGLEnabled(unsigned int test, char *units,
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double &conversion, unsigned int deviceId) {
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OCLTestImp::open(test, units, conversion, deviceId);
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bool bResult = initializeGLContext(hGL_);
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if (bResult) {
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deleteGLContext(hGL_);
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}
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OCLTestImp::close();
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return bResult;
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}
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void OCLGLCommon::gluPerspective(double fovy, double aspect, double zNear,
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double zFar) {
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double xmin, xmax, ymin, ymax;
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ymax = zNear * tan(fovy * 3.149 / 360.0);
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ymin = -ymax;
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xmin = ymin * aspect;
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xmax = ymax * aspect;
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glFrustum(xmin, xmax, ymin, ymax, zNear, zFar);
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}
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unsigned int OCLGLCommon::close(void) {
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makeCurrent(hGL_);
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unsigned int retVal = OCLTestImp::close();
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deleteGLContext(hGL_);
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return retVal;
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}
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void OCLGLCommon::dumpBuffer(float *pBuffer, const char fileName[],
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unsigned int dimSize) {
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if (pBuffer) {
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FILE *f = fopen(fileName, "w");
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if (NULL != f) {
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unsigned int i, j;
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for (i = 0; i < dimSize; i++) {
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for (j = 0; j < dimSize; j++) {
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fprintf(f, "%e,\t", pBuffer[i * (dimSize) + j]);
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}
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fprintf(f, "\n");
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}
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fclose(f);
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}
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}
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}
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bool OCLGLCommon::createGLFragmentProgramFromSource(const char *source,
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GLuint &shader,
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GLuint &program) {
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shader = glCreateShader(GL_FRAGMENT_SHADER);
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glShaderSource(shader, 1, &source, NULL);
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glCompileShader(shader);
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printShaderInfoLog(shader);
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program = glCreateProgram();
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glAttachShader(program, shader);
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glLinkProgram(program);
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printProgramInfoLog(program);
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return program != 0;
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}
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int OCLGLCommon::printOglError(char *file, int line) {
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//
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// Returns 1 if an OpenGL error occurred, 0 otherwise.
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//
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GLenum glErr;
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int retCode = 0;
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glErr = glGetError();
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if (glErr != GL_NO_ERROR) {
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printf("glError in file %s @ line %d: %d\n", file, line, glErr);
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retCode = 1;
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}
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return retCode;
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}
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//
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// Print out the information log for a shader object
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//
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void OCLGLCommon::printShaderInfoLog(GLuint shader) {
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int infologLength = 0;
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int charsWritten = 0;
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GLchar *infoLog;
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glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infologLength);
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if (infologLength > 0) {
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infoLog = (GLchar *)malloc(infologLength);
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if (infoLog == NULL) {
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printf("ERROR: Could not allocate InfoLog buffer\n");
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return;
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}
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glGetShaderInfoLog(shader, infologLength, &charsWritten, infoLog);
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printf("Shader InfoLog:\n%s\n\n", infoLog);
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free(infoLog);
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}
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}
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void OCLGLCommon::printProgramInfoLog(GLuint program) {
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int infologLength = 0;
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int charsWritten = 0;
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GLchar *infoLog;
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// printOpenGLError(); // Check for OpenGL errors
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glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infologLength);
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// printOpenGLError(); // Check for OpenGL errors
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if (infologLength > 0) {
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infoLog = (GLchar *)malloc(infologLength);
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if (infoLog == NULL) {
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printf("ERROR: Could not allocate InfoLog buffer\n");
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exit(1);
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}
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glGetProgramInfoLog(program, infologLength, &charsWritten, infoLog);
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printf("Program InfoLog:\n%s\n\n", infoLog);
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free(infoLog);
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}
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// printOpenGLError(); // Check for OpenGL errors
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}
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