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600d5d7c06f622d6f895fe79fe950f8d0453b4a8
rocm-systems/tests/src/texture
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Ben Sander 0da0426f94 Merge pull request #256 from gargrahul/texture_driver_api_support
Texture driver APIs support
2017-11-27 13:52:39 -06:00
..
hipTextureObj2D.cpp
This implements the trivial change needed to move back from the hip{Something}_{x, y, z} macros to the natural CUDA syntax of Something.{x, y, z}. This is contained in lines 384-404 in hip_runtime.h. All of the other changes have to do with changing unit tests to use this syntax. The macros are retained for backwards compatibility.
2017-11-19 01:54:12 +00:00
hipTextureRef2D.cpp
Merge pull request #256 from gargrahul/texture_driver_api_support
2017-11-27 13:52:39 -06:00
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