Files
rocm-systems/src/collectives/reduce_scatter_api.cc
T
Wenkai Du 6021329af0 Sync up to NCCL 2.9.6 (#363)
* 2.9.6-1

Add support for CUDA graphs.
Fuse BCM Gen4 switches to avoid suboptimal performance on some platforms. Issue #439.
Fix bootstrap issue caused by connection reordering.
Fix CPU locking block.
Improve CollNet algorithm.
Improve performance on DGX A100 for communicators with only one GPU per node.

* Clique tuning upgrade (#352) (#19)

* Enabling clique for any XGMI-connected topology, adding tuning
* Updating CHANGELOG for clique tuning
* Re-working clique barrier system to work on multi-process / multi-gpu

Co-authored-by: Sylvain Jeaugey <sjeaugey@nvidia.com>
Co-authored-by: gilbertlee-amd <44450918+gilbertlee-amd@users.noreply.github.com>
2021-05-11 19:40:34 -07:00

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C++

/*************************************************************************
* Copyright (c) 2015-2020, NVIDIA CORPORATION. All rights reserved.
* Modifications Copyright (c) 2019-2021 Advanced Micro Devices, Inc. All rights reserved.
*
* See LICENSE.txt for license information
************************************************************************/
#include "enqueue.h"
#include "collectives.h"
NCCL_API(ncclResult_t, ncclReduceScatter, const void* sendbuff, void* recvbuff, size_t recvcount,
ncclDataType_t datatype, ncclRedOp_t op, ncclComm* comm, hipStream_t stream);
ncclResult_t ncclReduceScatter(const void* sendbuff, void* recvbuff, size_t recvcount,
ncclDataType_t datatype, ncclRedOp_t op, ncclComm* comm, hipStream_t stream) {
NVTX3_FUNC_RANGE_IN(nccl_domain);
struct ncclInfo info = { ncclFuncReduceScatter, "ReduceScatter",
sendbuff, recvbuff, recvcount, datatype, op, 0, comm, stream, /* Args */
REDUCESCATTER_CHUNKSTEPS, REDUCESCATTER_SLICESTEPS };
return ncclEnqueueCheck(&info);
}