1b6f21ad9a
Change-Id: If7307f5b1f81a43f2725ec5abd3b8989cbddbcc5
1388 行
47 KiB
C++
1388 行
47 KiB
C++
/* Copyright (c) 2010-present Advanced Micro Devices, Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE. */
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/*! \file command.hpp
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* \brief Declarations for Event, Command and HostQueue objects.
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*
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* \author Laurent Morichetti
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* \date October 2008
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*/
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#ifndef COMMAND_HPP_
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#define COMMAND_HPP_
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#include "top.hpp"
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#include "thread/monitor.hpp"
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#include "thread/thread.hpp"
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#include "platform/agent.hpp"
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#include "platform/object.hpp"
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#include "platform/context.hpp"
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#include "platform/ndrange.hpp"
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#include "platform/kernel.hpp"
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#include "device/device.hpp"
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#include "utils/concurrent.hpp"
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#include "platform/memory.hpp"
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#include "platform/perfctr.hpp"
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#include "platform/threadtrace.hpp"
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#include "platform/activity.hpp"
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#include "CL/cl_ext.h"
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#include <algorithm>
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#include <atomic>
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#include <functional>
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#include <vector>
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namespace amd {
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/*! \addtogroup Runtime
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* @{
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*
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* \addtogroup Commands Event, Commands and Command-Queue
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* @{
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*/
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class Command;
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class HostQueue;
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/*! \brief Encapsulates the status of a command.
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*
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* \details An event object encapsulates the status of a Command
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* it is associated with and can be used to synchronize operations
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* in a Context.
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*/
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class Event : public RuntimeObject {
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typedef void(CL_CALLBACK* CallBackFunction)(cl_event event, int32_t command_exec_status,
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void* user_data);
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struct CallBackEntry : public HeapObject {
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struct CallBackEntry* next_; //!< the next entry in the callback list.
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std::atomic<CallBackFunction> callback_; //!< callback function pointer.
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void* data_; //!< user data passed to the callback function.
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int32_t status_; //!< execution status triggering the callback.
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CallBackEntry(int32_t status, CallBackFunction callback, void* data)
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: callback_(callback), data_(data), status_(status) {}
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};
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public:
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typedef std::vector<Event*> EventWaitList;
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private:
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Monitor lock_;
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std::atomic<CallBackEntry*> callbacks_; //!< linked list of callback entries.
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volatile int32_t status_; //!< current execution status.
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std::atomic_flag notified_; //!< Command queue was notified
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protected:
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static const EventWaitList nullWaitList;
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struct ProfilingInfo {
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ProfilingInfo(bool enabled = false) : enabled_(enabled), waves_(0) {
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if (enabled) {
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clear();
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callback_ = NULL;
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}
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}
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uint64_t queued_;
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uint64_t submitted_;
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uint64_t start_;
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uint64_t end_;
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bool enabled_; //!< Profiling enabled for the wave limiter
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uint32_t waves_; //!< The number of waves used in a dispatch
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ProfilingCallback* callback_;
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void clear() {
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queued_ = 0ULL;
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submitted_ = 0ULL;
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start_ = 0ULL;
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end_ = 0ULL;
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}
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void setCallback(ProfilingCallback* callback, uint32_t waves) {
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if (callback == NULL) {
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return;
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}
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enabled_ = true;
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waves_ = waves;
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clear();
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callback_ = callback;
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}
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} profilingInfo_;
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activity_prof::ActivityProf activity_; //!< Activity profiling
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//! Construct a new event.
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Event();
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//! Construct a new event associated to the given command \a queue.
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Event(HostQueue& queue);
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//! Destroy the event.
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virtual ~Event();
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//! Release the resources associated with this event.
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virtual void releaseResources() {}
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//! Record the profiling info for the given change of \a status.
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// If the given \a timeStamp is 0 and profiling is enabled,
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// use the current host clock time instead.
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uint64_t recordProfilingInfo(int32_t status, uint64_t timeStamp = 0);
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//! Process the callbacks for the given \a status change.
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void processCallbacks(int32_t status) const;
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public:
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//! Return the context for this event.
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virtual const Context& context() const = 0;
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//! Return the command this event is associated with.
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inline Command& command();
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inline const Command& command() const;
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//! Return the profiling info.
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const ProfilingInfo& profilingInfo() const { return profilingInfo_; }
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//! Return this command's execution status.
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int32_t status() const { return status_; }
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//! Insert the given \a callback into the callback stack.
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bool setCallback(int32_t status, CallBackFunction callback, void* data);
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/*! \brief Set the event status.
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*
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* \details If the status becomes CL_COMPLETE, notify all threads
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* awaiting this command's completion. If the given \a timeStamp is 0
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* and profiling is enabled, use the current host clock time instead.
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*
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* \see amd::Event::awaitCompletion
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*/
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bool setStatus(int32_t status, uint64_t timeStamp = 0);
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//! Signal all threads waiting on this event.
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void signal() {
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ScopedLock lock(lock_);
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lock_.notifyAll();
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}
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/*! \brief Suspend the current thread until the status of the Command
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* associated with this event changes to CL_COMPLETE. Return true if the
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* command successfully completed.
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*/
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virtual bool awaitCompletion();
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/*! \brief Notifies current command queue about execution status
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*/
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bool notifyCmdQueue();
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//! RTTI internal implementation
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virtual ObjectType objectType() const { return ObjectTypeEvent; }
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};
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/*! \brief An operation that is submitted to a command queue.
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*
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* %Command is the abstract base type of all OpenCL operations
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* submitted to a HostQueue for execution. Classes derived from
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* %Command must implement the submit() function.
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*
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*/
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class Command : public Event {
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private:
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//! The command queue this command is enqueue into. NULL if not yet enqueue.
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HostQueue* queue_;
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//! Next GPU command in the queue list
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Command* next_;
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const cl_command_type type_; //!< This command's OpenCL type.
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volatile int32_t exception_; //!< The first raised exception.
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void* data_;
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protected:
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//! The Events that need to complete before this command is submitted.
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EventWaitList eventWaitList_;
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//! Force await completion of previous command
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//! 0x1 - wait before enqueue, 0x2 - wait after, 0x3 - wait both.
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uint32_t commandWaitBits_;
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//! Construct a new command of the given OpenCL type.
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Command(HostQueue& queue, cl_command_type type, const EventWaitList& eventWaitList = nullWaitList,
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uint32_t commandWaitBits = 0);
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//! Construct a new command of the given OpenCL type.
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Command(cl_command_type type)
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: Event(),
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queue_(NULL),
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next_(NULL),
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type_(type),
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exception_(0),
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data_(NULL),
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eventWaitList_(nullWaitList),
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commandWaitBits_(0) {}
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bool terminate() {
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if (Agent::shouldPostEventEvents() && type() != 0) {
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Agent::postEventFree(as_cl(static_cast<Event*>(this)));
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}
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return true;
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}
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public:
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//! Return the queue this command is enqueued into.
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HostQueue* queue() const { return queue_; }
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//! Enqueue this command into the associated command queue.
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void enqueue();
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//! Return the event encapsulating this command's status.
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const Event& event() const { return *this; }
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Event& event() { return *this; }
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//! Return the list of events this command needs to wait on before dispatch
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const EventWaitList& eventWaitList() const { return eventWaitList_; }
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//! Return this command's OpenCL type.
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cl_command_type type() const { return type_; }
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//! Return the first raised exception or 0 if none.
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int32_t exception() const { return exception_; }
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//! Set the exception for this command.
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void setException(int32_t exception) { exception_ = exception; }
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//! Return the opaque, device specific data for this command.
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void* data() const { return data_; }
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//! Set the opaque, device specific data for this command.
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void setData(void* data) { data_ = data; }
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/*! \brief The execution engine for this command.
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*
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* \details All derived class must implement this virtual function.
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*
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* \note This function will execute in the command queue thread.
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*/
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virtual void submit(device::VirtualDevice& device) = 0;
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//! Release the resources associated with this event.
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virtual void releaseResources();
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//! Set the next GPU command
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void setNext(Command* next) { next_ = next; }
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//! Get the next GPU command
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Command* getNext() const { return next_; }
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//! Return the context for this event.
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virtual const Context& context() const;
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//! Get command wait bits
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uint32_t getWaitBits() const { return commandWaitBits_; }
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};
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class UserEvent : public Command {
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const Context& context_;
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public:
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UserEvent(Context& context) : Command(CL_COMMAND_USER), context_(context) {
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setStatus(CL_SUBMITTED);
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}
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virtual void submit(device::VirtualDevice& device) { ShouldNotCallThis(); }
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virtual const Context& context() const { return context_; }
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};
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class ClGlEvent : public Command {
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private:
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const Context& context_;
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bool waitForFence();
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public:
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ClGlEvent(Context& context) : Command(CL_COMMAND_GL_FENCE_SYNC_OBJECT_KHR), context_(context) {
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setStatus(CL_SUBMITTED);
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}
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virtual void submit(device::VirtualDevice& device) { ShouldNotCallThis(); }
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bool awaitCompletion() { return waitForFence(); }
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virtual const Context& context() const { return context_; }
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};
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inline Command& Event::command() { return *static_cast<Command*>(this); }
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inline const Command& Event::command() const { return *static_cast<const Command*>(this); }
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class Kernel;
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class NDRangeContainer;
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//! A memory command that holds a single memory object reference.
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//
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class OneMemoryArgCommand : public Command {
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protected:
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Memory* memory_;
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public:
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OneMemoryArgCommand(HostQueue& queue, cl_command_type type, const EventWaitList& eventWaitList,
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Memory& memory)
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: Command(queue, type, eventWaitList, AMD_SERIALIZE_COPY), memory_(&memory) {
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memory_->retain();
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}
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virtual void releaseResources() {
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memory_->release();
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DEBUG_ONLY(memory_ = NULL);
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Command::releaseResources();
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}
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bool validateMemory();
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};
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//! A memory command that holds a single memory object reference.
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//
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class TwoMemoryArgsCommand : public Command {
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protected:
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Memory* memory1_;
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Memory* memory2_;
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public:
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TwoMemoryArgsCommand(HostQueue& queue, cl_command_type type, const EventWaitList& eventWaitList,
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Memory& memory1, Memory& memory2)
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: Command(queue, type, eventWaitList, AMD_SERIALIZE_COPY),
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memory1_(&memory1),
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memory2_(&memory2) {
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memory1_->retain();
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memory2_->retain();
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}
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virtual void releaseResources() {
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memory1_->release();
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memory2_->release();
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DEBUG_ONLY(memory1_ = memory2_ = NULL);
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Command::releaseResources();
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}
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bool validateMemory();
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};
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/*! \brief A generic read memory command.
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*
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* \details Used for operations on both buffers and images. Backends
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* are expected to handle any required translation. Buffers
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* are treated as 1D structures so origin_[0] and size_[0]
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* are equivalent to offset_ and count_ respectively.
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*
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* @todo Find a cleaner way of merging the row and slice pitch concepts at this level.
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*
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*/
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class ReadMemoryCommand : public OneMemoryArgCommand {
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private:
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Coord3D origin_; //!< Origin of the region to read.
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Coord3D size_; //!< Size of the region to read.
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void* hostPtr_; //!< The host pointer destination.
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size_t rowPitch_; //!< Row pitch (for image operations)
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size_t slicePitch_; //!< Slice pitch (for image operations)
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BufferRect bufRect_; //!< Buffer rectangle information
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BufferRect hostRect_; //!< Host memory rectangle information
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public:
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//! Construct a new ReadMemoryCommand
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ReadMemoryCommand(HostQueue& queue, cl_command_type cmdType, const EventWaitList& eventWaitList,
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Memory& memory, Coord3D origin, Coord3D size, void* hostPtr,
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size_t rowPitch = 0, size_t slicePitch = 0)
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: OneMemoryArgCommand(queue, cmdType, eventWaitList, memory),
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origin_(origin),
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size_(size),
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hostPtr_(hostPtr),
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rowPitch_(rowPitch),
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slicePitch_(slicePitch) {
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// Sanity checks
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assert(hostPtr != NULL && "hostPtr cannot be null");
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assert(size.c[0] > 0 && "invalid");
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}
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//! Construct a new ReadMemoryCommand
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ReadMemoryCommand(HostQueue& queue, cl_command_type cmdType, const EventWaitList& eventWaitList,
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Memory& memory, Coord3D origin, Coord3D size, void* hostPtr,
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const BufferRect& bufRect, const BufferRect& hostRect)
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: OneMemoryArgCommand(queue, cmdType, eventWaitList, memory),
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origin_(origin),
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size_(size),
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hostPtr_(hostPtr),
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rowPitch_(0),
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slicePitch_(0),
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bufRect_(bufRect),
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hostRect_(hostRect) {
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// Sanity checks
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assert(hostPtr != NULL && "hostPtr cannot be null");
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assert(size.c[0] > 0 && "invalid");
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}
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virtual void submit(device::VirtualDevice& device) { device.submitReadMemory(*this); }
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//! Return the memory object to read from.
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Memory& source() const { return *memory_; }
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//! Return the host memory to write to
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void* destination() const { return hostPtr_; }
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//! Return the origin of the region to read
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const Coord3D& origin() const { return origin_; }
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//! Return the size of the region to read
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const Coord3D& size() const { return size_; }
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//! Return the row pitch
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size_t rowPitch() const { return rowPitch_; }
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//! Return the slice pitch
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size_t slicePitch() const { return slicePitch_; }
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//! Return the buffer rectangle information
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const BufferRect& bufRect() const { return bufRect_; }
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//! Return the host rectangle information
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const BufferRect& hostRect() const { return hostRect_; }
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//! Return true if the entire memory object is read.
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bool isEntireMemory() const;
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};
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/*! \brief A generic write memory command.
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*
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* \details Used for operations on both buffers and images. Backends
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* are expected to handle any required translations. Buffers
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* are treated as 1D structures so origin_[0] and size_[0]
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* are equivalent to offset_ and count_ respectively.
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*/
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class WriteMemoryCommand : public OneMemoryArgCommand {
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private:
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Coord3D origin_; //!< Origin of the region to write to.
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Coord3D size_; //!< Size of the region to write to.
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const void* hostPtr_; //!< The host pointer source.
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size_t rowPitch_; //!< Row pitch (for image operations)
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size_t slicePitch_; //!< Slice pitch (for image operations)
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BufferRect bufRect_; //!< Buffer rectangle information
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BufferRect hostRect_; //!< Host memory rectangle information
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public:
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WriteMemoryCommand(HostQueue& queue, cl_command_type cmdType, const EventWaitList& eventWaitList,
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Memory& memory, Coord3D origin, Coord3D size, const void* hostPtr,
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size_t rowPitch = 0, size_t slicePitch = 0)
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: OneMemoryArgCommand(queue, cmdType, eventWaitList, memory),
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origin_(origin),
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size_(size),
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hostPtr_(hostPtr),
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rowPitch_(rowPitch),
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slicePitch_(slicePitch) {
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// Sanity checks
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assert(hostPtr != NULL && "hostPtr cannot be null");
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assert(size.c[0] > 0 && "invalid");
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}
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WriteMemoryCommand(HostQueue& queue, cl_command_type cmdType, const EventWaitList& eventWaitList,
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Memory& memory, Coord3D origin, Coord3D size, const void* hostPtr,
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const BufferRect& bufRect, const BufferRect& hostRect)
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: OneMemoryArgCommand(queue, cmdType, eventWaitList, memory),
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origin_(origin),
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size_(size),
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hostPtr_(hostPtr),
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rowPitch_(0),
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slicePitch_(0),
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bufRect_(bufRect),
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hostRect_(hostRect) {
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// Sanity checks
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assert(hostPtr != NULL && "hostPtr cannot be null");
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assert(size.c[0] > 0 && "invalid");
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}
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virtual void submit(device::VirtualDevice& device) { device.submitWriteMemory(*this); }
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//! Return the host memory to read from
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const void* source() const { return hostPtr_; }
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//! Return the memory object to write to.
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Memory& destination() const { return *memory_; }
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//! Return the region origin
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const Coord3D& origin() const { return origin_; }
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//! Return the region size
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const Coord3D& size() const { return size_; }
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//! Return the row pitch
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size_t rowPitch() const { return rowPitch_; }
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//! Return the slice pitch
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size_t slicePitch() const { return slicePitch_; }
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//! Return the buffer rectangle information
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const BufferRect& bufRect() const { return bufRect_; }
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//! Return the host rectangle information
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const BufferRect& hostRect() const { return hostRect_; }
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//! Return true if the entire memory object is written.
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bool isEntireMemory() const;
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};
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/*! \brief A generic fill memory command.
|
|
*
|
|
* \details Used for operations on both buffers and images. Backends
|
|
* are expected to handle any required translations. Buffers
|
|
* are treated as 1D structures so origin_[0] and size_[0]
|
|
* are equivalent to offset_ and count_ respectively.
|
|
*/
|
|
|
|
class FillMemoryCommand : public OneMemoryArgCommand {
|
|
public:
|
|
const static size_t MaxFillPatterSize = sizeof(double[16]);
|
|
|
|
private:
|
|
Coord3D origin_; //!< Origin of the region to write to.
|
|
Coord3D size_; //!< Size of the region to write to.
|
|
char pattern_[MaxFillPatterSize]; //!< The fill pattern
|
|
size_t patternSize_; //!< Pattern size
|
|
|
|
public:
|
|
FillMemoryCommand(HostQueue& queue, cl_command_type cmdType, const EventWaitList& eventWaitList,
|
|
Memory& memory, const void* pattern, size_t patternSize, Coord3D origin,
|
|
Coord3D size)
|
|
: OneMemoryArgCommand(queue, cmdType, eventWaitList, memory),
|
|
origin_(origin),
|
|
size_(size),
|
|
patternSize_(patternSize) {
|
|
// Sanity checks
|
|
assert(pattern != NULL && "pattern cannot be null");
|
|
assert(size.c[0] > 0 && "invalid");
|
|
memcpy(pattern_, pattern, patternSize);
|
|
}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitFillMemory(*this); }
|
|
|
|
//! Return the pattern memory to fill with
|
|
const void* pattern() const { return reinterpret_cast<const void*>(pattern_); }
|
|
//! Return the pattern size
|
|
const size_t patternSize() const { return patternSize_; }
|
|
//! Return the memory object to write to.
|
|
Memory& memory() const { return *memory_; }
|
|
|
|
//! Return the region origin
|
|
const Coord3D& origin() const { return origin_; }
|
|
//! Return the region size
|
|
const Coord3D& size() const { return size_; }
|
|
|
|
//! Return true if the entire memory object is written.
|
|
bool isEntireMemory() const;
|
|
};
|
|
|
|
/*! \brief A generic copy memory command
|
|
*
|
|
* \details Used for both buffers and images. Backends are expected
|
|
* to handle any required translation. Buffers are treated
|
|
* as 1D structures so origin_[0] and size_[0] are
|
|
* equivalent to offset_ and count_ respectively.
|
|
*/
|
|
|
|
class CopyMemoryCommand : public TwoMemoryArgsCommand {
|
|
private:
|
|
Coord3D srcOrigin_; //!< Origin of the source region.
|
|
Coord3D dstOrigin_; //!< Origin of the destination region.
|
|
Coord3D size_; //!< Size of the region to copy.
|
|
|
|
BufferRect srcRect_; //!< Source buffer rectangle information
|
|
BufferRect dstRect_; //!< Destination buffer rectangle information
|
|
|
|
public:
|
|
CopyMemoryCommand(HostQueue& queue, cl_command_type cmdType, const EventWaitList& eventWaitList,
|
|
Memory& srcMemory, Memory& dstMemory, Coord3D srcOrigin, Coord3D dstOrigin,
|
|
Coord3D size)
|
|
: TwoMemoryArgsCommand(queue, cmdType, eventWaitList, srcMemory, dstMemory),
|
|
srcOrigin_(srcOrigin),
|
|
dstOrigin_(dstOrigin),
|
|
size_(size) {
|
|
// Sanity checks
|
|
assert(size.c[0] > 0 && "invalid");
|
|
}
|
|
|
|
CopyMemoryCommand(HostQueue& queue, cl_command_type cmdType, const EventWaitList& eventWaitList,
|
|
Memory& srcMemory, Memory& dstMemory, Coord3D srcOrigin, Coord3D dstOrigin,
|
|
Coord3D size, const BufferRect& srcRect, const BufferRect& dstRect)
|
|
: TwoMemoryArgsCommand(queue, cmdType, eventWaitList, srcMemory, dstMemory),
|
|
srcOrigin_(srcOrigin),
|
|
dstOrigin_(dstOrigin),
|
|
size_(size),
|
|
srcRect_(srcRect),
|
|
dstRect_(dstRect) {
|
|
// Sanity checks
|
|
assert(size.c[0] > 0 && "invalid");
|
|
}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitCopyMemory(*this); }
|
|
|
|
//! Return the host memory to read from
|
|
Memory& source() const { return *memory1_; }
|
|
//! Return the memory object to write to.
|
|
Memory& destination() const { return *memory2_; }
|
|
|
|
//! Return the source origin
|
|
const Coord3D& srcOrigin() const { return srcOrigin_; }
|
|
//! Return the offset in bytes in the destination.
|
|
const Coord3D& dstOrigin() const { return dstOrigin_; }
|
|
//! Return the number of bytes to copy.
|
|
const Coord3D& size() const { return size_; }
|
|
|
|
//! Return the source buffer rectangle information
|
|
const BufferRect& srcRect() const { return srcRect_; }
|
|
//! Return the destination buffer rectangle information
|
|
const BufferRect& dstRect() const { return dstRect_; }
|
|
|
|
//! Return true if the both memories are is read/written in their entirety.
|
|
bool isEntireMemory() const;
|
|
};
|
|
|
|
/*! \brief A generic map memory command. Makes a memory object accessible to the host.
|
|
*
|
|
* @todo:dgladdin Need to think more about how the pitch parameters operate in
|
|
* the context of unified buffer/image commands.
|
|
*/
|
|
|
|
class MapMemoryCommand : public OneMemoryArgCommand {
|
|
private:
|
|
cl_map_flags mapFlags_; //!< Flags controlling the map.
|
|
bool blocking_; //!< True for blocking maps
|
|
Coord3D origin_; //!< Origin of the region to map.
|
|
Coord3D size_; //!< Size of the region to map.
|
|
const void* mapPtr_; //!< Host-space pointer that the object is currently mapped at
|
|
|
|
public:
|
|
//! Construct a new MapMemoryCommand
|
|
MapMemoryCommand(HostQueue& queue, cl_command_type cmdType, const EventWaitList& eventWaitList,
|
|
Memory& memory, cl_map_flags mapFlags, bool blocking, Coord3D origin,
|
|
Coord3D size, size_t* imgRowPitch = nullptr, size_t* imgSlicePitch = nullptr,
|
|
void* mapPtr = nullptr)
|
|
: OneMemoryArgCommand(queue, cmdType, eventWaitList, memory),
|
|
mapFlags_(mapFlags),
|
|
blocking_(blocking),
|
|
origin_(origin),
|
|
size_(size),
|
|
mapPtr_(mapPtr) {
|
|
// Sanity checks
|
|
assert(size.c[0] > 0 && "invalid");
|
|
}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitMapMemory(*this); }
|
|
|
|
//! Read the memory object
|
|
Memory& memory() const { return *memory_; }
|
|
//! Read the map control flags
|
|
cl_map_flags mapFlags() const { return mapFlags_; }
|
|
//! Read the origin
|
|
const Coord3D& origin() const { return origin_; }
|
|
//! Read the size
|
|
const Coord3D& size() const { return size_; }
|
|
//! Read the blocking flag
|
|
bool blocking() const { return blocking_; }
|
|
//! Returns true if the entire memory object is mapped
|
|
bool isEntireMemory() const;
|
|
//! Read the map pointer
|
|
const void* mapPtr() const { return mapPtr_; }
|
|
};
|
|
|
|
|
|
/*! \brief A generic unmap memory command.
|
|
*
|
|
* @todo:dgladdin Need to think more about how the pitch parameters operate in
|
|
* the context of unified buffer/image commands.
|
|
*/
|
|
|
|
class UnmapMemoryCommand : public OneMemoryArgCommand {
|
|
private:
|
|
//! Host-space pointer that the object is currently mapped at
|
|
void* mapPtr_;
|
|
|
|
public:
|
|
//! Construct a new MapMemoryCommand
|
|
UnmapMemoryCommand(HostQueue& queue, cl_command_type cmdType, const EventWaitList& eventWaitList,
|
|
Memory& memory, void* mapPtr)
|
|
: OneMemoryArgCommand(queue, cmdType, eventWaitList, memory), mapPtr_(mapPtr) {}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitUnmapMemory(*this); }
|
|
|
|
virtual void releaseResources();
|
|
|
|
//! Read the memory object
|
|
Memory& memory() const { return *memory_; }
|
|
//! Read the map pointer
|
|
void* mapPtr() const { return mapPtr_; }
|
|
};
|
|
|
|
/*! \brief Migrate memory objects command.
|
|
*
|
|
* \details Used for operations on both buffers and images. Backends
|
|
* are expected to handle any required translations.
|
|
*/
|
|
class MigrateMemObjectsCommand : public Command {
|
|
private:
|
|
cl_mem_migration_flags migrationFlags_; //!< Migration flags
|
|
std::vector<amd::Memory*> memObjects_; //!< The list of memory objects
|
|
|
|
public:
|
|
//! Construct a new AcquireExtObjectsCommand
|
|
MigrateMemObjectsCommand(HostQueue& queue, cl_command_type type,
|
|
const EventWaitList& eventWaitList,
|
|
const std::vector<amd::Memory*>& memObjects,
|
|
cl_mem_migration_flags flags)
|
|
: Command(queue, type, eventWaitList), migrationFlags_(flags) {
|
|
for (const auto& it : memObjects) {
|
|
it->retain();
|
|
memObjects_.push_back(it);
|
|
}
|
|
}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitMigrateMemObjects(*this); }
|
|
|
|
//! Release all resources associated with this command
|
|
void releaseResources() {
|
|
for (const auto& it : memObjects_) {
|
|
it->release();
|
|
}
|
|
Command::releaseResources();
|
|
}
|
|
|
|
//! Returns the migration flags
|
|
cl_mem_migration_flags migrationFlags() const { return migrationFlags_; }
|
|
//! Returns the number of memory objects in the command
|
|
uint32_t numMemObjects() const { return (uint32_t)memObjects_.size(); }
|
|
//! Returns a pointer to the memory objects
|
|
const std::vector<amd::Memory*>& memObjects() const { return memObjects_; }
|
|
|
|
bool validateMemory();
|
|
};
|
|
|
|
//! To execute a kernel on a specific device.
|
|
class NDRangeKernelCommand : public Command {
|
|
private:
|
|
Kernel& kernel_;
|
|
NDRangeContainer sizes_;
|
|
address parameters_; //!< Pointer to the kernel argumets
|
|
// The below fields are specific to the HIP functionality
|
|
uint32_t sharedMemBytes_; //!< Size of reserved shared memory
|
|
uint32_t extraParam_; //!< Extra flags for the kernel launch
|
|
uint32_t gridId_; //!< Grid ID in the multi GPU kernel launch
|
|
uint32_t numGrids_; //!< Total number of grids in multi GPU launch
|
|
uint64_t prevGridSum_; //!< A sum of previous grids to the current launch
|
|
uint64_t allGridSum_; //!< A sum of all grids in multi GPU launch
|
|
uint32_t firstDevice_; //!< Device index of the first device in the grid
|
|
|
|
public:
|
|
enum {
|
|
CooperativeGroups = 0x01,
|
|
CooperativeMultiDeviceGroups = 0x02,
|
|
};
|
|
|
|
//! Construct an ExecuteKernel command
|
|
NDRangeKernelCommand(HostQueue& queue, const EventWaitList& eventWaitList, Kernel& kernel,
|
|
const NDRangeContainer& sizes, uint32_t sharedMemBytes = 0,
|
|
uint32_t extraParam = 0, uint32_t gridId = 0, uint32_t numGrids = 0,
|
|
uint64_t prevGridSum = 0, uint64_t allGridSum = 0, uint32_t firstDevice = 0);
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitKernel(*this); }
|
|
|
|
//! Release all resources associated with this command (
|
|
void releaseResources();
|
|
|
|
//! Return the kernel.
|
|
const Kernel& kernel() const { return kernel_; }
|
|
|
|
//! Return the parameters given to this kernel.
|
|
const_address parameters() const { return parameters_; }
|
|
|
|
//! Return the kernel NDRange.
|
|
const NDRangeContainer& sizes() const { return sizes_; }
|
|
|
|
//! Return the shared memory size
|
|
uint32_t sharedMemBytes() const { return sharedMemBytes_; }
|
|
|
|
//! Return the cooperative groups mode
|
|
bool cooperativeGroups() const { return (extraParam_ & CooperativeGroups) ? true : false; }
|
|
|
|
//! Return the cooperative multi device groups mode
|
|
bool cooperativeMultiDeviceGroups() const {
|
|
return (extraParam_ & CooperativeMultiDeviceGroups) ? true : false;
|
|
}
|
|
|
|
//! Return the current grid ID for multidevice launch
|
|
uint32_t gridId() const { return gridId_; }
|
|
|
|
//! Return the number of launched grids
|
|
uint32_t numGrids() const { return numGrids_; }
|
|
|
|
//! Return the total workload size for up to the current
|
|
uint64_t prevGridSum() const { return prevGridSum_; }
|
|
|
|
//! Return the total workload size for all GPUs
|
|
uint64_t allGridSum() const { return allGridSum_; }
|
|
|
|
//! Return the index of the first device in multi GPU launch
|
|
uint64_t firstDevice() const { return firstDevice_; }
|
|
|
|
//! Set the local work size.
|
|
void setLocalWorkSize(const NDRange& local) { sizes_.local() = local; }
|
|
|
|
int32_t captureAndValidate();
|
|
};
|
|
|
|
class NativeFnCommand : public Command {
|
|
private:
|
|
void(CL_CALLBACK* nativeFn_)(void*);
|
|
|
|
char* args_;
|
|
size_t argsSize_;
|
|
|
|
std::vector<Memory*> memObjects_;
|
|
std::vector<size_t> memOffsets_;
|
|
|
|
public:
|
|
NativeFnCommand(HostQueue& queue, const EventWaitList& eventWaitList,
|
|
void(CL_CALLBACK* nativeFn)(void*), const void* args, size_t argsSize,
|
|
size_t numMemObjs, const cl_mem* memObjs, const void** memLocs);
|
|
|
|
~NativeFnCommand() { delete[] args_; }
|
|
|
|
void releaseResources() {
|
|
std::for_each(memObjects_.begin(), memObjects_.end(), std::mem_fun(&Memory::release));
|
|
Command::releaseResources();
|
|
}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitNativeFn(*this); }
|
|
|
|
int32_t invoke();
|
|
};
|
|
|
|
class Marker : public Command {
|
|
public:
|
|
//! Create a new Marker
|
|
Marker(HostQueue& queue, bool userVisible, const EventWaitList& eventWaitList = nullWaitList,
|
|
const Event* waitingEvent = NULL)
|
|
: Command(queue, userVisible ? CL_COMMAND_MARKER : 0, eventWaitList),
|
|
waitingEvent_(waitingEvent) {}
|
|
|
|
//! The actual command implementation.
|
|
virtual void submit(device::VirtualDevice& device) { device.submitMarker(*this); }
|
|
|
|
const Event* waitingEvent() const { return waitingEvent_; }
|
|
|
|
private:
|
|
const Event* waitingEvent_; //!< Waiting event associated with the marker
|
|
};
|
|
|
|
/*! \brief Maps CL objects created from external ones and syncs the contents (blocking).
|
|
*
|
|
*/
|
|
|
|
class ExtObjectsCommand : public Command {
|
|
private:
|
|
std::vector<amd::Memory*> memObjects_; //!< The list of Memory based classes
|
|
|
|
public:
|
|
//! Construct a new AcquireExtObjectsCommand
|
|
ExtObjectsCommand(HostQueue& queue, const EventWaitList& eventWaitList, uint32_t num_objects,
|
|
const std::vector<amd::Memory*>& memoryObjects, cl_command_type type)
|
|
: Command(queue, type, eventWaitList) {
|
|
for (const auto& it : memoryObjects) {
|
|
it->retain();
|
|
memObjects_.push_back(it);
|
|
}
|
|
}
|
|
|
|
//! Release all resources associated with this command
|
|
void releaseResources() {
|
|
for (const auto& it : memObjects_) {
|
|
it->release();
|
|
}
|
|
Command::releaseResources();
|
|
}
|
|
|
|
//! Get number of GL objects
|
|
uint32_t getNumObjects() { return (uint32_t)memObjects_.size(); }
|
|
//! Get pointer to GL object list
|
|
const std::vector<amd::Memory*>& getMemList() const { return memObjects_; }
|
|
bool validateMemory();
|
|
virtual bool processGLResource(device::Memory* mem) = 0;
|
|
};
|
|
|
|
class AcquireExtObjectsCommand : public ExtObjectsCommand {
|
|
public:
|
|
//! Construct a new AcquireExtObjectsCommand
|
|
AcquireExtObjectsCommand(HostQueue& queue, const EventWaitList& eventWaitList,
|
|
uint32_t num_objects, const std::vector<amd::Memory*>& memoryObjects,
|
|
cl_command_type type)
|
|
: ExtObjectsCommand(queue, eventWaitList, num_objects, memoryObjects, type) {}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitAcquireExtObjects(*this); }
|
|
|
|
virtual bool processGLResource(device::Memory* mem);
|
|
};
|
|
|
|
class ReleaseExtObjectsCommand : public ExtObjectsCommand {
|
|
public:
|
|
//! Construct a new ReleaseExtObjectsCommand
|
|
ReleaseExtObjectsCommand(HostQueue& queue, const EventWaitList& eventWaitList,
|
|
uint32_t num_objects, const std::vector<amd::Memory*>& memoryObjects,
|
|
cl_command_type type)
|
|
: ExtObjectsCommand(queue, eventWaitList, num_objects, memoryObjects, type) {}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitReleaseExtObjects(*this); }
|
|
|
|
virtual bool processGLResource(device::Memory* mem);
|
|
};
|
|
|
|
class PerfCounterCommand : public Command {
|
|
public:
|
|
typedef std::vector<PerfCounter*> PerfCounterList;
|
|
|
|
enum State {
|
|
Begin = 0, //!< Issue a begin command
|
|
End = 1 //!< Issue an end command
|
|
};
|
|
|
|
//! Construct a new PerfCounterCommand
|
|
PerfCounterCommand(HostQueue& queue, const EventWaitList& eventWaitList,
|
|
const PerfCounterList& counterList, State state)
|
|
: Command(queue, 1, eventWaitList), counterList_(counterList), state_(state) {
|
|
for (uint i = 0; i < counterList_.size(); ++i) {
|
|
counterList_[i]->retain();
|
|
}
|
|
}
|
|
|
|
void releaseResources() {
|
|
for (uint i = 0; i < counterList_.size(); ++i) {
|
|
counterList_[i]->release();
|
|
}
|
|
Command::releaseResources();
|
|
}
|
|
|
|
//! Gets the number of PerfCounter objects
|
|
size_t getNumCounters() const { return counterList_.size(); }
|
|
|
|
//! Gets the list of all counters
|
|
const PerfCounterList& getCounters() const { return counterList_; }
|
|
|
|
//! Gets the performance counter state
|
|
State getState() const { return state_; }
|
|
|
|
//! Process the command on the device queue
|
|
virtual void submit(device::VirtualDevice& device) { device.submitPerfCounter(*this); }
|
|
|
|
private:
|
|
PerfCounterList counterList_; //!< The list of performance counters
|
|
State state_; //!< State of the issued command
|
|
};
|
|
|
|
/*! \brief Thread Trace memory objects command.
|
|
*
|
|
* \details Used for bindig memory objects to therad trace mechanism.
|
|
*/
|
|
class ThreadTraceMemObjectsCommand : public Command {
|
|
public:
|
|
//! Construct a new ThreadTraceMemObjectsCommand
|
|
ThreadTraceMemObjectsCommand(HostQueue& queue, const EventWaitList& eventWaitList,
|
|
size_t numMemoryObjects, const cl_mem* memoryObjects,
|
|
size_t sizeMemoryObject, ThreadTrace& threadTrace,
|
|
cl_command_type type)
|
|
: Command(queue, type, eventWaitList),
|
|
sizeMemObjects_(sizeMemoryObject),
|
|
threadTrace_(threadTrace) {
|
|
memObjects_.resize(numMemoryObjects);
|
|
for (size_t i = 0; i < numMemoryObjects; ++i) {
|
|
Memory* obj = as_amd(memoryObjects[i]);
|
|
obj->retain();
|
|
memObjects_[i] = obj;
|
|
}
|
|
threadTrace_.retain();
|
|
}
|
|
//! Release all resources associated with this command
|
|
void releaseResources() {
|
|
threadTrace_.release();
|
|
for (const auto& itr : memObjects_) {
|
|
itr->release();
|
|
}
|
|
Command::releaseResources();
|
|
}
|
|
|
|
//! Get number of CL memory objects
|
|
uint32_t getNumObjects() { return (uint32_t)memObjects_.size(); }
|
|
|
|
//! Get pointer to CL memory object list
|
|
const std::vector<amd::Memory*>& getMemList() const { return memObjects_; }
|
|
|
|
//! Submit command to bind memory object to the Thread Trace mechanism
|
|
virtual void submit(device::VirtualDevice& device) { device.submitThreadTraceMemObjects(*this); }
|
|
|
|
//! Return the thread trace object.
|
|
ThreadTrace& getThreadTrace() const { return threadTrace_; }
|
|
|
|
//! Get memory object size
|
|
const size_t getMemoryObjectSize() const { return sizeMemObjects_; }
|
|
|
|
//! Validate memory bound to the thread thrace
|
|
bool validateMemory();
|
|
|
|
private:
|
|
std::vector<amd::Memory*> memObjects_; //!< The list of memory objects,bound to the thread trace
|
|
size_t sizeMemObjects_; //!< The size of each memory object from memObjects_ list (all memory
|
|
//! objects have the smae size)
|
|
ThreadTrace& threadTrace_; //!< The Thread Trace object
|
|
};
|
|
|
|
/*! \brief Thread Trace command.
|
|
*
|
|
* \details Used for issue begin/end/pause/resume for therad trace object.
|
|
*/
|
|
class ThreadTraceCommand : public Command {
|
|
private:
|
|
void* threadTraceConfig_;
|
|
|
|
public:
|
|
enum State {
|
|
Begin = 0, //!< Issue a begin command
|
|
End = 1, //!< Issue an end command
|
|
Pause = 2, //!< Issue a pause command
|
|
Resume = 3 //!< Issue a resume command
|
|
};
|
|
|
|
//! Construct a new ThreadTraceCommand
|
|
ThreadTraceCommand(HostQueue& queue, const EventWaitList& eventWaitList,
|
|
const void* threadTraceConfig, ThreadTrace& threadTrace, State state,
|
|
cl_command_type type)
|
|
: Command(queue, type, eventWaitList), threadTrace_(threadTrace), state_(state) {
|
|
const unsigned int size = *static_cast<const unsigned int*>(threadTraceConfig);
|
|
threadTraceConfig_ = static_cast<void*>(new char[size]);
|
|
if (threadTraceConfig_) {
|
|
memcpy(threadTraceConfig_, threadTraceConfig, size);
|
|
}
|
|
threadTrace_.retain();
|
|
}
|
|
|
|
//! Release all resources associated with this command
|
|
void releaseResources() {
|
|
threadTrace_.release();
|
|
Command::releaseResources();
|
|
}
|
|
|
|
//! Get the thread trace object
|
|
ThreadTrace& getThreadTrace() const { return threadTrace_; }
|
|
|
|
//! Get the thread trace command state
|
|
State getState() const { return state_; }
|
|
|
|
//! Process the command on the device queue
|
|
virtual void submit(device::VirtualDevice& device) { device.submitThreadTrace(*this); }
|
|
// Accessor methods
|
|
void* threadTraceConfig() const { return threadTraceConfig_; }
|
|
|
|
private:
|
|
ThreadTrace& threadTrace_; //!< The list of performance counters
|
|
State state_; //!< State of the issued command
|
|
};
|
|
|
|
class SignalCommand : public OneMemoryArgCommand {
|
|
private:
|
|
uint32_t markerValue_;
|
|
uint64_t markerOffset_;
|
|
|
|
public:
|
|
SignalCommand(HostQueue& queue, cl_command_type cmdType, const EventWaitList& eventWaitList,
|
|
Memory& memory, uint32_t value, uint64_t offset = 0)
|
|
: OneMemoryArgCommand(queue, cmdType, eventWaitList, memory),
|
|
markerValue_(value),
|
|
markerOffset_(offset) {}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitSignal(*this); }
|
|
|
|
const uint32_t markerValue() { return markerValue_; }
|
|
Memory& memory() { return *memory_; }
|
|
const uint64_t markerOffset() { return markerOffset_; }
|
|
};
|
|
|
|
class MakeBuffersResidentCommand : public Command {
|
|
private:
|
|
std::vector<amd::Memory*> memObjects_;
|
|
cl_bus_address_amd* busAddresses_;
|
|
|
|
public:
|
|
MakeBuffersResidentCommand(HostQueue& queue, cl_command_type type,
|
|
const EventWaitList& eventWaitList,
|
|
const std::vector<amd::Memory*>& memObjects,
|
|
cl_bus_address_amd* busAddr)
|
|
: Command(queue, type, eventWaitList), busAddresses_(busAddr) {
|
|
for (const auto& it : memObjects) {
|
|
it->retain();
|
|
memObjects_.push_back(it);
|
|
}
|
|
}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitMakeBuffersResident(*this); }
|
|
|
|
void releaseResources() {
|
|
for (const auto& it : memObjects_) {
|
|
it->release();
|
|
}
|
|
Command::releaseResources();
|
|
}
|
|
|
|
bool validateMemory();
|
|
const std::vector<amd::Memory*>& memObjects() const { return memObjects_; }
|
|
cl_bus_address_amd* busAddress() const { return busAddresses_; }
|
|
};
|
|
|
|
//! A deallocation command used to free SVM or system pointers.
|
|
class SvmFreeMemoryCommand : public Command {
|
|
public:
|
|
typedef void(CL_CALLBACK* freeCallBack)(cl_command_queue, uint32_t, void**, void*);
|
|
|
|
private:
|
|
std::vector<void*> svmPointers_; //!< List of pointers to deallocate
|
|
freeCallBack pfnFreeFunc_; //!< User-defined deallocation callback
|
|
void* userData_; //!< Data passed to user-defined callback
|
|
|
|
public:
|
|
SvmFreeMemoryCommand(HostQueue& queue, const EventWaitList& eventWaitList, uint32_t numSvmPointers,
|
|
void** svmPointers, freeCallBack pfnFreeFunc, void* userData)
|
|
: Command(queue, CL_COMMAND_SVM_FREE, eventWaitList),
|
|
//! We copy svmPointers since it can be reused/deallocated after
|
|
// command creation
|
|
svmPointers_(svmPointers, svmPointers + numSvmPointers),
|
|
pfnFreeFunc_(pfnFreeFunc),
|
|
userData_(userData) {}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitSvmFreeMemory(*this); }
|
|
|
|
std::vector<void*>& svmPointers() { return svmPointers_; }
|
|
|
|
freeCallBack pfnFreeFunc() const { return pfnFreeFunc_; }
|
|
|
|
void* userData() const { return userData_; }
|
|
};
|
|
|
|
//! A copy command where the origin and destination memory locations are SVM
|
|
// pointers.
|
|
class SvmCopyMemoryCommand : public Command {
|
|
private:
|
|
void* dst_; //!< Destination pointer
|
|
const void* src_; //!< Source pointer
|
|
size_t srcSize_; //!< Size (in bytes) of the source buffer
|
|
|
|
public:
|
|
SvmCopyMemoryCommand(HostQueue& queue, const EventWaitList& eventWaitList, void* dst,
|
|
const void* src, size_t srcSize)
|
|
: Command(queue, CL_COMMAND_SVM_MEMCPY, eventWaitList),
|
|
dst_(dst),
|
|
src_(src),
|
|
srcSize_(srcSize) {}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitSvmCopyMemory(*this); }
|
|
|
|
void* dst() const { return dst_; }
|
|
|
|
const void* src() const { return src_; }
|
|
|
|
size_t srcSize() const { return srcSize_; }
|
|
};
|
|
|
|
//! A fill command where the pattern and destination memory locations are SVM
|
|
// pointers.
|
|
class SvmFillMemoryCommand : public Command {
|
|
private:
|
|
void* dst_; //!< Destination pointer
|
|
char pattern_[FillMemoryCommand::MaxFillPatterSize]; //!< The fill pattern
|
|
size_t patternSize_; //!< Pattern size
|
|
size_t times_; //!< Number of times to fill the
|
|
// destination buffer with the source buffer
|
|
|
|
public:
|
|
SvmFillMemoryCommand(HostQueue& queue, const EventWaitList& eventWaitList, void* dst,
|
|
const void* pattern, size_t patternSize, size_t size)
|
|
: Command(queue, CL_COMMAND_SVM_MEMFILL, eventWaitList),
|
|
dst_(dst),
|
|
patternSize_(patternSize),
|
|
times_(size / patternSize) {
|
|
assert(amd::isMultipleOf(size, patternSize));
|
|
//! We copy the pattern buffer since it can be reused/deallocated after
|
|
// command creation
|
|
memcpy(pattern_, pattern, patternSize);
|
|
}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitSvmFillMemory(*this); }
|
|
|
|
void* dst() const { return dst_; }
|
|
|
|
const char* pattern() const { return pattern_; }
|
|
|
|
size_t patternSize() const { return patternSize_; }
|
|
|
|
size_t times() const { return times_; }
|
|
};
|
|
|
|
/*! \brief A map memory command where the pointer to be mapped is a SVM shared
|
|
* buffer
|
|
*/
|
|
class SvmMapMemoryCommand : public Command {
|
|
private:
|
|
Memory* svmMem_; //!< the pointer to the amd::Memory object corresponding the svm pointer mapped
|
|
Coord3D size_; //!< the map size
|
|
Coord3D origin_; //!< the origin of the mapped svm pointer shift from the beginning of svm space
|
|
//! allocated
|
|
cl_map_flags flags_; //!< map flags
|
|
void* svmPtr_;
|
|
|
|
public:
|
|
SvmMapMemoryCommand(HostQueue& queue, const EventWaitList& eventWaitList, Memory* svmMem,
|
|
const size_t size, const size_t offset, cl_map_flags flags, void* svmPtr)
|
|
: Command(queue, CL_COMMAND_SVM_MAP, eventWaitList),
|
|
svmMem_(svmMem),
|
|
size_(size),
|
|
origin_(offset),
|
|
flags_(flags),
|
|
svmPtr_(svmPtr) {}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitSvmMapMemory(*this); }
|
|
|
|
Memory* getSvmMem() const { return svmMem_; }
|
|
|
|
Coord3D size() const { return size_; }
|
|
|
|
cl_map_flags mapFlags() const { return flags_; }
|
|
|
|
Coord3D origin() const { return origin_; }
|
|
|
|
void* svmPtr() const { return svmPtr_; }
|
|
|
|
bool isEntireMemory() const;
|
|
};
|
|
|
|
/*! \brief An unmap memory command where the unmapped pointer is a SVM shared
|
|
* buffer
|
|
*/
|
|
class SvmUnmapMemoryCommand : public Command {
|
|
private:
|
|
Memory* svmMem_; //!< the pointer to the amd::Memory object corresponding the svm pointer mapped
|
|
void* svmPtr_; //!< SVM pointer
|
|
|
|
public:
|
|
SvmUnmapMemoryCommand(HostQueue& queue, const EventWaitList& eventWaitList, Memory* svmMem,
|
|
void* svmPtr)
|
|
: Command(queue, CL_COMMAND_SVM_UNMAP, eventWaitList), svmMem_(svmMem), svmPtr_(svmPtr) {}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitSvmUnmapMemory(*this); }
|
|
|
|
Memory* getSvmMem() const { return svmMem_; }
|
|
|
|
void* svmPtr() const { return svmPtr_; }
|
|
};
|
|
|
|
/*! \brief A generic transfer memory from/to file command.
|
|
*
|
|
* \details Currently supports buffers only. Buffers
|
|
* are treated as 1D structures so origin_[0] and size_[0]
|
|
* are equivalent to offset_ and count_ respectively.
|
|
*/
|
|
class TransferBufferFileCommand : public OneMemoryArgCommand {
|
|
public:
|
|
static const uint NumStagingBuffers = 2;
|
|
static const size_t StagingBufferSize = 4 * Mi;
|
|
static const uint StagingBufferMemType = CL_MEM_USE_PERSISTENT_MEM_AMD;
|
|
|
|
protected:
|
|
const Coord3D origin_; //!< Origin of the region to write to
|
|
const Coord3D size_; //!< Size of the region to write to
|
|
LiquidFlashFile* file_; //!< The file object for data read
|
|
size_t fileOffset_; //!< Offset in the file for data read
|
|
amd::Memory* staging_[NumStagingBuffers]; //!< Staging buffers for transfer
|
|
|
|
public:
|
|
TransferBufferFileCommand(cl_command_type type, HostQueue& queue,
|
|
const EventWaitList& eventWaitList, Memory& memory,
|
|
const Coord3D& origin, const Coord3D& size, LiquidFlashFile* file,
|
|
size_t fileOffset)
|
|
: OneMemoryArgCommand(queue, type, eventWaitList, memory),
|
|
origin_(origin),
|
|
size_(size),
|
|
file_(file),
|
|
fileOffset_(fileOffset) {
|
|
// Sanity checks
|
|
assert(size.c[0] > 0 && "invalid");
|
|
for (uint i = 0; i < NumStagingBuffers; ++i) {
|
|
staging_[i] = NULL;
|
|
}
|
|
}
|
|
|
|
virtual void releaseResources();
|
|
|
|
virtual void submit(device::VirtualDevice& device);
|
|
|
|
//! Return the memory object to write to
|
|
Memory& memory() const { return *memory_; }
|
|
|
|
//! Return the host memory to read from
|
|
LiquidFlashFile* file() const { return file_; }
|
|
|
|
//! Returns file offset
|
|
size_t fileOffset() const { return fileOffset_; }
|
|
|
|
//! Return the region origin
|
|
const Coord3D& origin() const { return origin_; }
|
|
//! Return the region size
|
|
const Coord3D& size() const { return size_; }
|
|
|
|
//! Return the staging buffer for transfer
|
|
Memory& staging(uint i) const { return *staging_[i]; }
|
|
|
|
bool validateMemory();
|
|
};
|
|
|
|
/*! \brief A P2P copy memory command
|
|
*
|
|
* \details Used for buffers only. Backends are expected
|
|
* to handle any required translation. Buffers are treated
|
|
* as 1D structures so origin_[0] and size_[0] are
|
|
* equivalent to offset_ and count_ respectively.
|
|
*/
|
|
|
|
class CopyMemoryP2PCommand : public CopyMemoryCommand {
|
|
public:
|
|
CopyMemoryP2PCommand(HostQueue& queue, cl_command_type cmdType,
|
|
const EventWaitList& eventWaitList, Memory& srcMemory, Memory& dstMemory,
|
|
Coord3D srcOrigin, Coord3D dstOrigin, Coord3D size)
|
|
: CopyMemoryCommand(queue, cmdType, eventWaitList, srcMemory, dstMemory, srcOrigin, dstOrigin,
|
|
size) {}
|
|
|
|
virtual void submit(device::VirtualDevice& device) { device.submitCopyMemoryP2P(*this); }
|
|
|
|
bool validateMemory();
|
|
};
|
|
|
|
/*! @}
|
|
* @}
|
|
*/
|
|
|
|
} // namespace amd
|
|
|
|
#endif /*COMMAND_HPP_*/
|