Files
rocm-systems/rocclr/thread/semaphore.cpp
T
Laurent Morichetti 5079410c94 Periodically wake up the thread in monitor::wait
There is a small window where a thread can go to sleep in
Monitor::wait after releasing the lock but before another thread
notifies the monitor and updates the on-deck thread.

A simple approach to fix this problem is to wake-up the Monitor::wait
every 10 milliseconds and check if it is on-deck.

Change-Id: I4b9abda89d1fc653cdae2b4c84cdda01efde1cf2
2020-09-01 18:09:38 -04:00

140 строки
3.6 KiB
C++

/* Copyright (c) 2008-present Advanced Micro Devices, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. */
#include "thread/semaphore.hpp"
#include "thread/thread.hpp"
#if defined(_WIN32) || defined(__CYGWIN__)
#include <windows.h>
#else // !_WIN32
#include <semaphore.h>
#include <errno.h>
#endif // !_WIN32
namespace amd {
Semaphore::Semaphore() : state_(0) {
#ifdef _WIN32
handle_ = static_cast<void*>(CreateSemaphore(NULL, 0, LONG_MAX, NULL));
assert(handle_ != NULL && "CreateSemaphore failed");
#else // !_WIN32
if (sem_init(&sem_, 0, 0) != 0) {
fatal("sem_init() failed");
}
#endif // !_WIN32
}
Semaphore::~Semaphore() {
#ifdef _WIN32
if (!CloseHandle(static_cast<HANDLE>(handle_))) {
fatal("CloseHandle() failed");
}
#else // !_WIN32
if (sem_destroy(&sem_) != 0) {
fatal("sem_destroy() failed");
}
#endif // !WIN32
}
void Semaphore::post() {
int state = state_.load(std::memory_order_relaxed);
for (;;) {
if (state > 0) {
int newstate = state_.load(std::memory_order_acquire);
if (state == newstate) {
return;
}
state = newstate;
continue;
}
if (state_.compare_exchange_weak(state, state + 1, std::memory_order_acq_rel,
std::memory_order_acquire)) {
break;
}
}
if (state < 0) {
// We have threads waiting on this event.
#ifdef _WIN32
ReleaseSemaphore(static_cast<HANDLE>(handle_), 1, NULL);
#else // !_WIN32
if (0 != sem_post(&sem_)) {
fatal("sem_post() failed");
}
#endif // !_WIN32
}
}
void Semaphore::wait() {
if (state_-- > 0) {
return;
}
#ifdef _WIN32
if (WAIT_OBJECT_0 != WaitForSingleObject(static_cast<HANDLE>(handle_), INFINITE)) {
fatal("WaitForSingleObject failed");
}
#else // !_WIN32
while (0 != sem_wait(&sem_)) {
if (EINTR != errno) {
fatal("sem_wait() failed");
}
}
#endif // !_WIN32
}
void Semaphore::timedWait(int millis) {
if (state_-- > 0) {
return;
}
#ifdef _WIN32
DWORD status = WaitForSingleObject(static_cast<HANDLE>(handle_), millis);
if (WAIT_OBJECT_0 != status && WAIT_TIMEOUT != status) {
fatal("WaitForSingleObject failed");
}
#else // !_WIN32
struct timespec ts;
if (clock_gettime(CLOCK_REALTIME, &ts) == -1) {
fatal("clock_gettime() failed");
}
ts.tv_sec += millis / 1000;
ts.tv_nsec += ((long)millis % 1000) * 1000000;
if (ts.tv_nsec >= 1000000000) {
ts.tv_sec += 1;
ts.tv_nsec -= 1000000000;
}
int status;
while ((status = sem_timedwait(&sem_, &ts)) != 0) {
if (ETIMEDOUT == errno) {
break;
} else if (EINTR != errno) {
fatal("sem_wait() failed");
}
}
#endif // !_WIN32
}
} // namespace amd