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EPR #403782 - IOMMU2/SVM - Update the caching and hit logic for resource cache to reflect allocation attributes for SVM. Else it can give wrong hits leading to hangs if a regular surface is used for shader upload etc. IOMMUv2 strictly needs shader and command buffers to have EXECUTE attribute. ReviewBoardURL = http://ocltc.amd.com/reviews/r/7572/diff/ Affected files ... ... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuresource.cpp#217 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuresource.hpp#80 edit