Файли
rocm-systems/rocclr/device/gpu/gslbe/src/rt/backend.h
T
Tao Sang fdef6f722f Apply constexpr on global constant varaibles
When HIP_ENABLE_DEFERRED_LOADING=0, many global variables will be
referenced but they are not initialized in that early time. The patch
will use constexpr to initialze global constant varables in compile
time.

Change-Id: I9d538b7abc6a0ce700ec3332b97fc144db5fc1ef
2020-07-22 22:14:13 -04:00

226 рядки
11 KiB
C++

/* Copyright (c) 2008-present Advanced Micro Devices, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. */
#ifndef __BACKEND_H__
#define __BACKEND_H__
#include <vector>
#include <cassert>
//internal
#include "gsl_enum.h"
#include "gsl_types.h"
#include "cm_enum.h"
#include "caltarget.h"
typedef void CALvoid; /**< void type */
typedef char CALchar; /**< ASCII character */
typedef signed char CALbyte; /**< 1 byte signed integer value */
typedef unsigned char CALubyte; /**< 1 byte unsigned integer value */
typedef signed short CALshort; /**< 2 byte signed integer value */
typedef unsigned short CALushort; /**< 2 byte unsigned integer value */
typedef signed int CALint; /**< 4 byte signed integer value */
typedef unsigned int CALuint; /**< 4 byte unsigned intger value */
typedef float CALfloat; /**< 32-bit IEEE floating point value */
typedef double CALdouble; /**< 64-bit IEEE floating point value */
typedef signed long CALlong; /**< long value */
typedef unsigned long CALulong; /**< unsigned long value */
#if defined(_MSC_VER)
typedef signed __int64 CALint64; /**< 8 byte signed integer value */
typedef unsigned __int64 CALuint64; /**< 8 byte unsigned integer value */
#elif defined(__GNUC__)
typedef signed long long CALint64; /**< 8 byte signed integer value */
typedef unsigned long long CALuint64; /**< 8 byte unsigned integer value */
#else
#error "Unsupported compiler type."
#endif
/** Boolean type */
typedef enum CALbooleanEnum {
CAL_FALSE = 0, /**< Boolean false value */
CAL_TRUE = 1 /**< Boolean true value */
} CALboolean;
/** CAL image container */
typedef struct CALimageRec* CALimage;
#define CAL_ASIC_INFO_MAX_LEN 128
#define CAL_DRIVER_STORE_MAX_LEN 200
/** CAL device attributes */
typedef struct CALdeviceattribsRec {
CALuint struct_size; /**< Client filled out size of CALdeviceattribs struct */
CALtarget target; /**< Asic identifier */
CALuint localRAM; /**< Amount of local GPU RAM in megabytes */
CALuint uncachedRemoteRAM; /**< Amount of uncached remote GPU memory in megabytes */
CALuint cachedRemoteRAM; /**< Amount of cached remote GPU memory in megabytes */
CALuint engineClock; /**< GPU device clock rate in megahertz */
CALuint memoryClock; /**< GPU memory clock rate in megahertz */
CALuint wavefrontSize; /**< Wavefront size */
CALuint numberOfSIMD; /**< Number of SIMDs */
CALuint numberOfCUsperShaderArray; /**< Number of CUs per shader array */
bool doublePrecision; /**< double precision supported */
CALuint numberOfShaderEngines; /**< Number of shader engines */
CALuint totalVisibleHeap; /**< Amount of visible local GPU RAM in megabytes */
CALuint totalInvisibleHeap; /**< Amount of invisible local GPU RAM in megabytes */
CALuint totalDirectHeap; /**< Amount of direct GPU memory in megabytes */
CALuint totalCoherentHeap; /**< Amount of coherent GPU memory in megabytes */
CALuint totalRemoteSharedHeap; /**< Amount of remote Shared GPU memory in megabytes */
CALuint totalCachedRemoteSharedHeap; /**< Amount of cached remote Shared GPU memory in megabytes */
CALuint totalSDIHeap; /**< Amount of SDI memory allocated in CCC */
CALuint pciTopologyInformation; /**< PCI topology information contains: bus, device and function number. */
CALchar boardName[CAL_ASIC_INFO_MAX_LEN]; /**< Actual ASIC board name and not the internal name. */
CALuint memBusWidth; /**< Memory busw width */
CALuint numMemBanks; /**< Number of memory banks */
CALuint counterFreq; /**< Ref clock counter frequency */
double nanoSecondsPerTick; /**< Nano seconds per GPU tick */
bool longIdleDetect; /**< Whether LongIdleDetect enabled */
bool svmAtomics; /**< check if svm atomics support */
CALuint64 vaStart; /**< VA start address */
CALuint64 vaEnd; /**< VA end address */
bool isWorkstation; /**< Whether Device is a Workstation/Server part */
CALuint numOfVpu; /**< number of vpu in the device*/
bool isOpenCL200Device; /**< the flag to mark if the device is OpenCL 200 */
bool isSVMFineGrainSystem; /**< check if SVM finegrainsystem */
bool isWDDM2Enabled; /**< check if WDDM2 is enabled */
CALuint maxRTCUs; /**< The maximum number of RT CUs for RT queues */
CALuint asicRevision; /**< The ASIC revision ID */
CALchar driverStore[CAL_DRIVER_STORE_MAX_LEN];/**< Driver store location. */
CALuint pcieDeviceID; /**< The ASIC PCIE device ID */
CALuint pcieRevisionID; /**< The ASIC PCIE revision ID */
} CALdeviceattribs;
/** CAL resource allocation flags **/
typedef enum CALresallocflagsEnum {
CAL_RESALLOC_GLOBAL_BUFFER = 1, /**< used for global import/export buffer */
} CALresallocflags;
/** CAL function information **/
typedef struct CALfuncInfoRec
{
CALuint maxScratchRegsNeeded; /**< Maximum number of scratch regs needed */
CALuint numSharedGPRUser; /**< Number of shared GPRs */
CALuint numSharedGPRTotal; /**< Number of shared GPRs including ones used by SC */
CALuint numThreadPerGroup; /**< Flattend umber of threads per group */
CALuint numThreadPerGroupX; /**< x dimension of numThreadPerGroup */
CALuint numThreadPerGroupY; /**< y dimension of numThreadPerGroup */
CALuint numThreadPerGroupZ; /**< z dimension of numThreadPerGroup */
CALuint totalNumThreadGroup; /**< Total number of thread groups */
CALuint numWavefrontPerSIMD; /**< Number of wavefronts per SIMD */
bool setBufferForNumGroup; /**< Need to set up buffer for info on number of thread groups? */
CALuint wavefrontSize; /**< number of threads per wavefront. */
CALuint numGPRsAvailable; /**< number of GPRs available to the program */
CALuint numGPRsUsed; /**< number of GPRs used by the program */
CALuint LDSSizeAvailable; /**< LDS size available to the program */
CALuint LDSSizeUsed; /**< LDS size used by the program */
CALuint stackSizeAvailable; /**< stack size availabe to the program */
CALuint stackSizeUsed; /**< stack size use by the program */
CALuint numSGPRsAvailable; /**< number of SGPRs available to the program */
CALuint numSGPRsUsed; /**< number of SGPRs used by the program */
CALuint numVGPRsAvailable; /**< number of VGPRs available to the program */
CALuint numVGPRsUsed; /**< number of VGPRs used by the program */
} CALfuncInfo;
// flags for calCtxWaitForEvents
typedef enum CALwaitTypeEnum
{
CAL_WAIT_POLLING = 0,
CAL_WAIT_LOW_CPU_UTILIZATION = 1,
} CALwaitType;
//
// calResAllocView typedefs
//
typedef enum CALresallocviewflagsRec {
CAL_RESALLOCVIEW_GLOBAL_BUFFER = CAL_RESALLOC_GLOBAL_BUFFER, /**< used for global import/export buffer */
CAL_RESALLOCVIEW_LINEAR_ALIGNED = CAL_RESALLOC_GLOBAL_BUFFER, /**< 256 byte alignment restriction. */
CAL_RESALLOCVIEW_LINEAR_UNALIGNED = 3, /**< no alignment restrictions */
} CALresallocviewflags;
typedef struct CALresourceDescRec {
gslMemObjectAttribLocation type;
gslResource3D size;
cmSurfFmt format;
gslChannelOrder channelOrder;
gslMemObjectAttribType dimension;
CALuint mipLevels;
CALvoid* systemMemory;
CALuint flags;
CALuint systemMemorySize;
CALuint64 busAddress[2];
mcaddr vaBase;
gslMemObjectAttribSection section;
CALuint minAlignment;
bool isAllocSVM;
bool isAllocExecute;
} CALresourceDesc;
typedef enum CALresallocsliceviewflagsRec {
CAL_RESALLOCSLICEVIEW_GLOBAL_BUFFER = CAL_RESALLOC_GLOBAL_BUFFER, /**< used for global import/export buffer */
CAL_RESALLOCSLICEVIEW_LINEAR_ALIGNED = CAL_RESALLOC_GLOBAL_BUFFER, /**< 256 byte alignment restriction. */
CAL_RESALLOCSLICEVIEW_LINEAR_UNALIGNED = CAL_RESALLOCVIEW_LINEAR_UNALIGNED, /**< no alignment restrictions */
CAL_RESALLOCSLICEVIEW_LEVEL = 0x10, /**< sliceDesc.layer is not used, the whole level is only*/
CAL_RESALLOCSLICEVIEW_LAYER = 0x20, /**< sliceDesc.layer is not used, the whole level is only*/
CAL_RESALLOCSLICEVIEW_LEVEL_AND_LAYER = CAL_RESALLOCSLICEVIEW_LEVEL | CAL_RESALLOCSLICEVIEW_LAYER,
} CALresallocsliceviewflags;
typedef enum CALmemcopyflagsEnum
{
CAL_MEMCOPY_DEFAULT = 0, /**< default CAL behavior of partial sync */
CAL_MEMCOPY_SYNC = 1, /**< used to synchronize with the specified CAL context */
CAL_MEMCOPY_ASYNC = 2, /**< used to indicate completely asynchronous behavior */
} CALmemcopyflags;
class CALGSLDevice;
//! Engine types
enum EngineType
{
MainEngine = 0,
SdmaEngine,
AllEngines
};
struct GpuEvent
{
static constexpr unsigned int InvalidID = ((1<<30) - 1);
EngineType engineId_; ///< type of the id
unsigned int id; ///< actual event id
//! GPU event default constructor
GpuEvent(): engineId_(MainEngine), id(InvalidID) {}
//! Returns true if the current event is valid
bool isValid() const { return (id != InvalidID) ? true : false; }
//! Set invalid event id
void invalidate() { id = InvalidID; }
};
#endif