Files
rocm-systems/rocclr/device/gpu/gpusettings.cpp
T
Vladislav Sytchenko a8e0f92bc4 Enable large allocations by default for gfx8+ in GSL
Change-Id: Ie386fca59ea3f364d49d5390d87412f7fc869f8e
2020-04-07 12:37:57 -04:00

488 lines
14 KiB
C++

/* Copyright (c) 2010-present Advanced Micro Devices, Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE. */
#include "top.hpp"
#include "os/os.hpp"
#include "device/device.hpp"
#include "device/gpu/gpudefs.hpp"
#include "device/gpu/gpusettings.hpp"
#include <algorithm>
#if defined(_WIN32)
#include "VersionHelpers.h"
#endif
namespace gpu {
/*! \brief information for adjusting maximum workload time
*
* This structure contains the time and OS minor version for max workload time
* adjustment for Windows 7 or 8.
*/
struct ModifyMaxWorkload {
uint32_t time; //!< max work load time (10x ms)
uint32_t minorVersion; //!< OS minor version
#if defined(_WIN32)
BYTE comparisonOps; //!< Comparison option
#endif
};
Settings::Settings() {
// Initialize the GPU device default settings
oclVersion_ = OpenCL12;
debugFlags_ = 0;
syncObject_ = GPU_USE_SYNC_OBJECTS;
remoteAlloc_ = REMOTE_ALLOC;
stagedXferRead_ = true;
stagedXferWrite_ = true;
stagedXferSize_ = GPU_STAGING_BUFFER_SIZE * Ki;
// We will enable staged read/write if we use local memory
disablePersistent_ = false;
maxRenames_ = 16;
maxRenameSize_ = 4 * Mi;
imageSupport_ = false;
hwLDSSize_ = 0;
// Set this to true when we drop the flag
doublePrecision_ = ::CL_KHR_FP64;
// Fill workgroup info size
maxWorkGroupSize_ = 1024;
preferredWorkGroupSize_ = 256;
hostMemDirectAccess_ = HostMemDisable;
libSelector_ = amd::LibraryUndefined;
// Enable workload split by default (for 24 bit arithmetic or timeout)
workloadSplitSize_ = 1 << GPU_WORKLOAD_SPLIT;
// By default use host blit
blitEngine_ = BlitEngineHost;
const static size_t MaxPinnedXferSize = 32;
pinnedXferSize_ = std::min(GPU_PINNED_XFER_SIZE, MaxPinnedXferSize) * Mi;
pinnedMinXferSize_ = std::min(GPU_PINNED_MIN_XFER_SIZE * Ki, pinnedXferSize_);
// Disable FP_FAST_FMA defines by default
reportFMAF_ = false;
reportFMA_ = false;
// GPU device by default
apuSystem_ = false;
// Disable 64 bit pointers support by default
use64BitPtr_ = false;
// Max alloc size is 16GB
maxAllocSize_ = 16 * static_cast<uint64_t>(Gi);
// Disable memory dependency tracking by default
numMemDependencies_ = 0;
// By default cache isn't present
cacheLineSize_ = 0;
cacheSize_ = 0;
// Initialize transfer buffer size to 1MB by default
xferBufSize_ = 1024 * Ki;
// Use image DMA if requested
imageDMA_ = GPU_IMAGE_DMA;
// Disable ASIC specific features by default
ciPlus_ = false;
viPlus_ = false;
aiPlus_ = false;
// Number of compute rings.
numComputeRings_ = 0;
minWorkloadTime_ = 100; // 0.1 ms
maxWorkloadTime_ = 500000; // 500 ms
// Controls tiled images in persistent
//!@note IOL for Linux doesn't setup tiling aperture in CMM/QS
linearPersistentImage_ = false;
useSingleScratch_ = GPU_USE_SINGLE_SCRATCH;
// SDMA profiling is disabled by default
sdmaProfiling_ = false;
// Device enqueuing settings
numDeviceEvents_ = 1024;
numWaitEvents_ = 8;
// Disable HSAIL by default
hsail_ = false;
// Don't support platform atomics by default.
svmAtomics_ = false;
// Use host queue for device enqueuing by default
useDeviceQueue_ = GPU_USE_DEVICE_QUEUE;
// Don't support Denormals for single precision by default
singleFpDenorm_ = false;
}
bool Settings::create(const CALdeviceattribs& calAttr, bool reportAsOCL12Device,
bool smallMemSystem) {
CALuint target = calAttr.target;
uint32_t osVer = 0x0;
// Disable thread trace by default for all devices
threadTraceEnable_ = false;
if (calAttr.doublePrecision) {
// Report FP_FAST_FMA define if double precision HW
reportFMA_ = true;
// FMA is 1/4 speed on Pitcairn, Cape Verde, Devastator and Scrapper
// Bonaire, Kalindi, Spectre and Spooky so disable
// FP_FMA_FMAF for those parts in switch below
reportFMAF_ = true;
}
// Update GPU specific settings and info structure if we have any
ModifyMaxWorkload modifyMaxWorkload = {0};
switch (target) {
case CAL_TARGET_RAVEN:
case CAL_TARGET_RAVEN2:
case CAL_TARGET_RENOIR:
// APU systems for AI
apuSystem_ = true;
case CAL_TARGET_GREENLAND:
case CAL_TARGET_VEGA12:
case CAL_TARGET_VEGA20:
// TODO: specific codes for AI
aiPlus_ = true;
// Fall through to VI ...
case CAL_TARGET_STONEY:
if (!aiPlus_) {
// Fix BSOD/TDR issues observed on Stoney Win7/8.1/10
minWorkloadTime_ = 1000;
modifyMaxWorkload.time = 1000; // Decided by experiment
modifyMaxWorkload.minorVersion = 1; // Win 7
#if defined(_WIN32)
modifyMaxWorkload.comparisonOps = VER_EQUAL; // Limit to Win 7 only
#endif
}
case CAL_TARGET_CARRIZO:
if (!aiPlus_) {
// APU systems for VI
apuSystem_ = true;
}
case CAL_TARGET_ICELAND:
case CAL_TARGET_TONGA:
case CAL_TARGET_FIJI:
case CAL_TARGET_ELLESMERE:
case CAL_TARGET_BAFFIN:
case CAL_TARGET_LEXA:
case CAL_TARGET_POLARIS22:
// Disable tiling aperture on VI+
linearPersistentImage_ = true;
// Keep this false even though we have support
// singleFpDenorm_ = true;
viPlus_ = true;
enableExtension(ClKhrFp16);
// Fall through to CI ...
case CAL_TARGET_KALINDI:
case CAL_TARGET_SPECTRE:
case CAL_TARGET_SPOOKY:
case CAL_TARGET_GODAVARI:
if (!viPlus_) {
// APU systems for CI
apuSystem_ = true;
// Fix BSOD/TDR issues observed on Kaveri Win7 (EPR#416903)
modifyMaxWorkload.time = 250000; // 250ms
modifyMaxWorkload.minorVersion = 1; // Win 7
#if defined(_WIN32)
modifyMaxWorkload.comparisonOps = VER_EQUAL; // limit to Win 7
#endif
}
// Fall through ...
case CAL_TARGET_BONAIRE:
case CAL_TARGET_HAWAII:
ciPlus_ = true;
sdmaProfiling_ = true;
hsail_ = GPU_HSAIL_ENABLE;
threadTraceEnable_ = AMD_THREAD_TRACE_ENABLE;
// Fall through to SI ...
case CAL_TARGET_PITCAIRN:
case CAL_TARGET_CAPEVERDE:
case CAL_TARGET_OLAND:
case CAL_TARGET_HAINAN:
reportFMAF_ = false;
if (target == CAL_TARGET_HAWAII) {
reportFMAF_ = true;
}
// Fall through ...
case CAL_TARGET_TAHITI:
// Cache line size is 64 bytes
cacheLineSize_ = 64;
// L1 cache size is 16KB
cacheSize_ = 16 * Ki;
if (ciPlus_) {
libSelector_ = amd::GPU_Library_CI;
if (LP64_SWITCH(false, true)) {
oclVersion_ = !reportAsOCL12Device && calAttr.isOpenCL200Device
? XCONCAT(OpenCL, XCONCAT(OPENCL_MAJOR, OPENCL_MINOR))
: OpenCL12;
}
if (smallMemSystem) { // force the dGPU to be 1.2 device for small memory system.
if (apuSystem_) {
return false;
} else {
oclVersion_ = OpenCL12;
}
}
if (GPU_FORCE_OCL20_32BIT) {
force32BitOcl20_ = true;
oclVersion_ = !reportAsOCL12Device && calAttr.isOpenCL200Device
? XCONCAT(OpenCL, XCONCAT(OPENCL_MAJOR, OPENCL_MINOR))
: OpenCL12;
}
if (OPENCL_VERSION < 200) {
oclVersion_ = OpenCL12;
}
numComputeRings_ = 8;
} else {
numComputeRings_ = 2;
libSelector_ = amd::GPU_Library_SI;
}
// Cap at OpenCL20 for now
if (oclVersion_ > OpenCL20) oclVersion_ = OpenCL20;
// This needs to be cleaned once 64bit addressing is stable
if (oclVersion_ < OpenCL20) {
use64BitPtr_ = flagIsDefault(GPU_FORCE_64BIT_PTR)
? LP64_SWITCH(false, calAttr.isWorkstation || hsail_)
: GPU_FORCE_64BIT_PTR;
} else {
if (GPU_FORCE_64BIT_PTR || LP64_SWITCH(false, (hsail_ || (oclVersion_ >= OpenCL20)))) {
use64BitPtr_ = true;
}
}
if (oclVersion_ >= OpenCL20) {
supportDepthsRGB_ = true;
}
if (use64BitPtr_) {
if (GPU_ENABLE_LARGE_ALLOCATION && (viPlus_ || (oclVersion_ == OpenCL20))) {
maxAllocSize_ = 64ULL * Gi;
} else {
maxAllocSize_ = 4048 * Mi;
}
} else {
maxAllocSize_ = 3ULL * Gi;
}
supportRA_ = false;
numMemDependencies_ = GPU_NUM_MEM_DEPENDENCY;
enableExtension(ClKhrInt64BaseAtomics);
enableExtension(ClKhrInt64ExtendedAtomics);
enableExtension(ClKhrImage2dFromBuffer);
break;
default:
assert(0 && "Unknown ASIC type!");
return false;
}
#if defined(_WIN32)
if (modifyMaxWorkload.time > 0) {
OSVERSIONINFOEX versionInfo = {0};
versionInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
versionInfo.dwMajorVersion = 6;
versionInfo.dwMinorVersion = modifyMaxWorkload.minorVersion;
DWORDLONG conditionMask = 0;
VER_SET_CONDITION(conditionMask, VER_MAJORVERSION, modifyMaxWorkload.comparisonOps);
VER_SET_CONDITION(conditionMask, VER_MINORVERSION, modifyMaxWorkload.comparisonOps);
if (VerifyVersionInfo(&versionInfo, VER_MAJORVERSION | VER_MINORVERSION, conditionMask)) {
maxWorkloadTime_ = modifyMaxWorkload.time;
}
}
enableExtension(ClAMDLiquidFlash);
#endif // defined(_WIN32)
// Enable atomics support
enableExtension(ClKhrGlobalInt32BaseAtomics);
enableExtension(ClKhrGlobalInt32ExtendedAtomics);
enableExtension(ClKhrLocalInt32BaseAtomics);
enableExtension(ClKhrLocalInt32ExtendedAtomics);
enableExtension(ClKhrByteAddressableStore);
enableExtension(ClKhrGlSharing);
enableExtension(ClKhrGlEvent);
enableExtension(ClAmdMediaOps);
enableExtension(ClAmdMediaOps2);
enableExtension(ClAmdPopcnt);
enableExtension(ClKhr3DImageWrites);
enableExtension(ClAmdVec3);
enableExtension(ClAmdPrintf);
// Enable some platform extensions
enableExtension(ClAmdDeviceAttributeQuery);
enableExtension(ClKhrSpir);
hwLDSSize_ = 32 * Ki;
imageSupport_ = true;
// Use kernels for blit if appropriate
blitEngine_ = BlitEngineKernel;
hostMemDirectAccess_ |= HostMemBuffer;
// HW doesn't support untiled image writes
// hostMemDirectAccess_ |= HostMemImage;
// Make sure device actually supports double precision
doublePrecision_ = (calAttr.doublePrecision) ? doublePrecision_ : false;
if (doublePrecision_) {
// Enable KHR double precision extension
enableExtension(ClKhrFp64);
}
if (calAttr.doublePrecision) {
// Enable AMD double precision extension
doublePrecision_ = true;
enableExtension(ClAmdFp64);
}
if (calAttr.totalSDIHeap > 0) {
// Enable bus addressable memory extension
enableExtension(ClAMDBusAddressableMemory);
}
if (calAttr.longIdleDetect) {
// KMD is unable to detect if we map the visible memory for CPU access, so
// accessing persistent staged buffer may fail if LongIdleDetct is enabled.
disablePersistent_ = true;
}
svmFineGrainSystem_ = calAttr.isSVMFineGrainSystem;
svmAtomics_ = (calAttr.svmAtomics || calAttr.isSVMFineGrainSystem) ? true : false;
#if defined(_WIN32)
enableExtension(ClKhrD3d9Sharing);
enableExtension(ClKhrD3d10Sharing);
enableExtension(ClKhrD3d11Sharing);
#endif // _WIN32
// Enable some OpenCL 2.0 extensions
if (oclVersion_ >= OpenCL20) {
enableExtension(ClKhrGLDepthImages);
enableExtension(ClKhrSubGroups);
enableExtension(ClKhrDepthImages);
if (GPU_MIPMAP) {
enableExtension(ClKhrMipMapImage);
enableExtension(ClKhrMipMapImageWrites);
}
// Enable HW debug
if (GPU_ENABLE_HW_DEBUG) {
enableHwDebug_ = true;
}
#if defined(_WIN32)
enableExtension(ClAmdPlanarYuv);
#endif
}
if (apuSystem_ && ((calAttr.totalVisibleHeap + calAttr.totalInvisibleHeap) < 150)) {
remoteAlloc_ = true;
}
// Save resource cache size
#ifdef ATI_OS_LINUX
// Due to EPR#406216, set the default value for Linux for now
resourceCacheSize_ = GPU_RESOURCE_CACHE_SIZE * Mi;
#else
if (remoteAlloc_) {
resourceCacheSize_ =
std::max((calAttr.uncachedRemoteRAM / 8) * Mi, GPU_RESOURCE_CACHE_SIZE * Mi);
} else {
resourceCacheSize_ = std::max((calAttr.localRAM / 8) * Mi, GPU_RESOURCE_CACHE_SIZE * Mi);
}
#endif
// Override current device settings
override();
return true;
}
void Settings::override() {
// Limit reported workgroup size
if (GPU_MAX_WORKGROUP_SIZE != 0) {
preferredWorkGroupSize_ = GPU_MAX_WORKGROUP_SIZE;
}
// Override blit engine type
if (GPU_BLIT_ENGINE_TYPE != BlitEngineDefault) {
blitEngine_ = GPU_BLIT_ENGINE_TYPE;
}
if (!flagIsDefault(DEBUG_GPU_FLAGS)) {
debugFlags_ = DEBUG_GPU_FLAGS;
}
if (!flagIsDefault(GPU_XFER_BUFFER_SIZE)) {
xferBufSize_ = GPU_XFER_BUFFER_SIZE * Ki;
}
if (!flagIsDefault(GPU_USE_SYNC_OBJECTS)) {
syncObject_ = GPU_USE_SYNC_OBJECTS;
}
if (!flagIsDefault(GPU_NUM_COMPUTE_RINGS)) {
numComputeRings_ = GPU_NUM_COMPUTE_RINGS;
}
if (!flagIsDefault(GPU_RESOURCE_CACHE_SIZE)) {
resourceCacheSize_ = GPU_RESOURCE_CACHE_SIZE * Mi;
}
if (!flagIsDefault(AMD_GPU_FORCE_SINGLE_FP_DENORM)) {
switch (AMD_GPU_FORCE_SINGLE_FP_DENORM) {
case 0:
singleFpDenorm_ = false;
break;
case 1:
singleFpDenorm_ = true;
break;
default:
break;
}
}
}
} // namespace gpu