Dateien
rocm-systems/src/device/broadcast.h
T
Sylvain Jeaugey 6aae379278 2.24.3-1
Network user buffer support for collectives
 * Leverage user buffer registration to achieve zero-copy
   inter-node communications for Ring, NVLS and Collnet

Add RAS subsystem
 * Create a RAS thread keeping track of all NCCL communicators.
 * Add a ncclras tool contacting the RAS thread and getting a
   report.

Add fp8 support
 * Add support for e5m2 and e4m3 8-bit floating point operations.
 * Use Tree/PAT algorithms when possible for better numerical
   stability.

Add NIC fusion
 * Add a NET API to ask the network plugin to fuse a set of
   interfaces together.
 * Fuse multiple NICs under the same PCI switch as a single,
   larger NIC.

Socket connection failure retry
 * Retry in case of socket connection failure (unreachable host)
 * Avoid "Software caused connection abort" errors on retries

QP connection failure retry
 * Retry in case of IB QP connection failure during ibv_modify_qp.

NET API improvements
 * Allow plugins to force a flush in case data and completion
   ordering is not guaranteed.
 * Indicate when completion is not needed (e.g. for the LL128
   protocol), allowing plugins to skip generating a completion.
 * Allow for full offload of allgather operations when using one
   GPU per node.

NCCL_ALGO/NCCL_PROTO strict enforcement
 * Extend NCCL_ALGO/NCCL_PROTO syntax to be able to specify
   ALGO/PROTO filters for each collective operation.
 * Strictly enforce the ALGO/PROTO filters, no longer fall back
   on the ring algorithm when the filtering leaves no option and
   error out instead.

Enable CUMEM host allocations
 * Use cumem functions for host memory allocation by default.

Improved profiler plugin API
 * Avoid dependencies with NCCL includes.
 * Add information on whether the buffer is registered or not

Adjust PAT tuning
 * Improve transition between PAT and ring at scale.

Fix hangs when running with different CPU architectures
 * Detect when we use a mix of GPU architectures
 * Ensure Algo/Proto decisions are made based on that unified
   state.

Fix FD leak in UDS
 * Fix a leak when mapping buffers intra-node with cumem IPCs.

Fix crash when mixing buffer registration and graph buffer registration.
 * Separate local and graph registration to avoid crashes when we free
   buffers.

Fix user buffer registration with dmabuf
 * Make ncclSend/ncclRecv communication with buffer registration functional
   on network plugins relying on dmabuf for buffer registration.

Fix crash in IB code caused by uninitialized fields.

Fix non-blocking ncclSend/ncclRecv
 * Fix case where ncclSend/ncclRecv would return ncclSuccess in non-blocking
   mode even though the operation was not enqueued onto the stream.
 * Issue #1495

Various compiler tweaks and fixes
 * PR #758

Fix typo in ncclTopoPrintGraph
 * Issue #1468
2025-01-07 02:01:15 -08:00

85 Zeilen
3.4 KiB
C++

/*************************************************************************
* Copyright (c) 2015-2022, NVIDIA CORPORATION. All rights reserved.
*
* See LICENSE.txt for license information
************************************************************************/
#include "device.h"
#include "collectives.h"
#include "primitives.h"
namespace {
template<typename T, typename RedOp, typename Proto>
__device__ __forceinline__ void runRing(int tid, int nthreads, struct ncclDevWorkColl* work) {
ncclRing *ring = &ncclShmem.channel.ring;
const int rank = ring->userRanks[0];
const int nextRank = ring->userRanks[1];
const int root = work->root;
ssize_t chunkCount;
ssize_t channelCount;
ssize_t gridOffset;
ncclCollCbdPart(work, ncclShmem.channelId, Proto::Id, sizeof(T), (ssize_t*)nullptr, &gridOffset, &channelCount, &chunkCount);
size_t offset;
int nelem;
int workNthreads;
bool isNetOffload = work->isOneRPN && work->netRegUsed;
T *inputBuf = (T*)work->sendbuff;
T *outputBuf = (T*)work->recvbuff;
workNthreads = isNetOffload ? WARP_SIZE : nthreads;
if (tid < workNthreads) {
// Coverity reports that the callee treats &ring->next as an array. However, due to the use of
// FanSymmetric<1>, only the first element is ever accessed, so it's fine.
// coverity[callee_ptr_arith:FALSE]
Primitives<T, RedOp, FanSymmetric<1>, 1, Proto, 0>
prims(tid, workNthreads, &ring->prev, &ring->next, inputBuf, outputBuf, work->redOpArg, 0, 0, 0, work);
for (size_t elemOffset = 0; elemOffset < channelCount; elemOffset += chunkCount) {
offset = gridOffset + elemOffset;
nelem = min(chunkCount, channelCount - elemOffset);
if (rank == root) {
if (inputBuf == outputBuf || isNetOffload) {
prims.directSend(offset, offset, nelem);
} else {
prims.directCopySend(offset, offset, nelem);
}
} else if (nextRank == root) {
prims.directRecv(offset, offset, nelem);
} else {
prims.directRecvCopyDirectSend(offset, offset, nelem);
}
}
} else if (inputBuf != outputBuf && rank == root) {
inputBuf = inputBuf + gridOffset;
outputBuf = outputBuf + gridOffset;
reduceCopy<COLL_UNROLL, RedOp, T, 0, 1, 1, 0, 1, 1, /*PreOpSrcs=*/0>
(tid - workNthreads, nthreads - workNthreads, work->redOpArg, &work->redOpArg, false, 1, (void**)&inputBuf, 1, (void**)&outputBuf, channelCount);
}
if (isNetOffload) barrier_sync(14, nthreads);
}
}
template<typename T, typename RedOp>
struct RunWorkColl<ncclFuncBroadcast, T, RedOp, NCCL_ALGO_RING, NCCL_PROTO_SIMPLE> {
__device__ __forceinline__ void run(int tid, int nthreads, struct ncclDevWorkColl* work) {
using Proto = ProtoSimple<BROADCAST_CHUNKSTEPS/BROADCAST_SLICESTEPS, BROADCAST_SLICESTEPS>;
runRing<T, RedOp, Proto>(tid, nthreads, work);
}
};
template<typename T, typename RedOp>
struct RunWorkColl<ncclFuncBroadcast, T, RedOp, NCCL_ALGO_RING, NCCL_PROTO_LL> {
__device__ __forceinline__ void run(int tid, int nthreads, struct ncclDevWorkColl* work) {
runRing<T, RedOp, ProtoLL>(tid, nthreads, work);
}
};
template<typename T, typename RedOp>
struct RunWorkColl<ncclFuncBroadcast, T, RedOp, NCCL_ALGO_RING, NCCL_PROTO_LL128> {
__device__ __forceinline__ void run(int tid, int nthreads, struct ncclDevWorkColl* work) {
runRing<T, RedOp, ProtoLL128>(tid, nthreads, work);
}
};