ccf4f5f849
moving the common files to vdi Change-Id: Iab113e8bd93473553e64106f690496e6bf2bda03
69 라인
2.3 KiB
C++
69 라인
2.3 KiB
C++
/* Copyright (c) 2008 - 2021 Advanced Micro Devices, Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE. */
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#pragma once
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#include "cl_d3d10_amd.hpp"
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#include "platform/context.hpp"
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#include "platform/memory.hpp"
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#include "platform/interop_d3d11.hpp"
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#include <utility>
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extern CL_API_ENTRY cl_mem CL_API_CALL
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clGetPlaneFromImageAMD(
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cl_context /* context */,
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cl_mem /* mem */,
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cl_uint /* plane */,
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cl_int* /* errcode_ret */);
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namespace amd
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{
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//! Functions for executing the D3D11 related stuff
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cl_mem clCreateBufferFromD3D11ResourceAMD(
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Context& amdContext,
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cl_mem_flags flags,
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ID3D11Resource* pD3DResource,
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int* errcode_ret);
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cl_mem clCreateImage1DFromD3D11ResourceAMD(
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Context& amdContext,
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cl_mem_flags flags,
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ID3D11Resource* pD3DResource,
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UINT subresource,
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int* errcode_ret);
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cl_mem clCreateImage2DFromD3D11ResourceAMD(
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Context& amdContext,
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cl_mem_flags flags,
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ID3D11Resource* pD3DResource,
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UINT subresource,
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int* errcode_ret);
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cl_mem clCreateImage3DFromD3D11ResourceAMD(
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Context& amdContext,
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cl_mem_flags flags,
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ID3D11Resource* pD3DResource,
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UINT subresource,
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int* errcode_ret);
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void SyncD3D11Objects(std::vector<amd::Memory*>& memObjects);
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} //namespace amd
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