Files
rocm-systems/projects/rocr-runtime/tests/kfdtest/src/KFDSVMEvictTest.cpp
T
Graham Sider be229daa44 kfdtest: Remove KFDSVMEvictTest ReadMemory shader
Use ReadMemoryIsa transferred and updated from KFDEvictTest.

Signed-off-by: Graham Sider <Graham.Sider@amd.com>
Change-Id: I566f9ec36398bc4d08ab90231688600356df4d6a


[ROCm/ROCR-Runtime commit: 097b11abad]
2022-04-26 13:14:33 -04:00

347 строки
11 KiB
C++

/*
* Copyright (C) 2020 Advanced Micro Devices, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include "KFDSVMEvictTest.hpp"
#include <sys/mman.h>
#include <vector>
#include <string>
#include "PM4Queue.hpp"
#include "PM4Packet.hpp"
#include "SDMAPacket.hpp"
#include "SDMAQueue.hpp"
#include "Dispatch.hpp"
#define N_PROCESSES (4) /* number of processes running in parallel, at least 2 */
#define ALLOCATE_BUF_SIZE_MB (64)
#define ALLOCATE_RETRY_TIMES (3)
void KFDSVMEvictTest::SetUp() {
ROUTINE_START
KFDLocalMemoryTest::SetUp();
SVMSetXNACKMode();
ROUTINE_END
}
void KFDSVMEvictTest::TearDown() {
ROUTINE_START
SVMRestoreXNACKMode();
KFDLocalMemoryTest::TearDown();
ROUTINE_END
}
HSAint32 KFDSVMEvictTest::GetBufferCounter(HSAuint64 vramSize, HSAuint64 vramBufSize) {
HSAuint64 vramBufSizeInPages = vramBufSize >> PAGE_SHIFT;
HSAuint64 sysMemSize = GetSysMemSize();
HSAuint64 size, sizeInPages;
HSAuint32 count;
LOG() << "Found System RAM of " << std::dec << (sysMemSize >> 20) << "MB" << std::endl;
/* use one third of total system memory for eviction buffer to test
* limit max allocate size to duoble of vramSize
* count is zero if not enough memory (sysMemSize/3 + vramSize) < (vramBufSize * N_PROCESSES)
*/
size = sysMemSize / 3 + vramSize;
size = size > vramSize << 1 ? vramSize << 1 : size;
sizeInPages = size >> PAGE_SHIFT;
count = sizeInPages / (vramBufSizeInPages * N_PROCESSES);
return count;
}
void KFDSVMEvictTest::AllocBuffers(HSAuint32 defaultGPUNode, HSAuint32 count, HSAuint64 vramBufSize,
std::vector<void *> &pBuffers) {
HSAuint64 totalMB;
totalMB = N_PROCESSES * count * (vramBufSize >> 20);
if (m_IsParent) {
LOG() << "Testing " << N_PROCESSES << "*" << count << "*" << (vramBufSize>>20) << "(="<< totalMB << ")MB" << std::endl;
}
HSAKMT_STATUS ret;
HSAuint32 retry = 0;
for (HSAuint32 i = 0; i < count; i++) {
m_pBuf = mmap(0, vramBufSize, PROT_READ | PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE, -1, 0);
EXPECT_NOTNULL(m_pBuf);
m_Flags = (HSA_SVM_FLAGS)0;
retry:
ret = RegisterSVMRange(defaultGPUNode, m_pBuf, vramBufSize, defaultGPUNode, m_Flags);
if (ret == HSAKMT_STATUS_SUCCESS) {
pBuffers.push_back(m_pBuf);
retry = 0;
} else {
if (retry++ > ALLOCATE_RETRY_TIMES) {
munmap(m_pBuf, vramBufSize);
break;
}
printf("retry %d allocate vram\n", retry);
/* wait for 1 second to try allocate again */
sleep(1);
goto retry;
}
}
}
void KFDSVMEvictTest::FreeBuffers(std::vector<void *> &pBuffers, HSAuint64 vramBufSize) {
for (HSAuint32 i = 0; i < pBuffers.size(); i++) {
m_pBuf = pBuffers[i];
if (m_pBuf != NULL)
munmap(m_pBuf, vramBufSize);
}
}
void KFDSVMEvictTest::ForkChildProcesses(int nprocesses) {
int i;
for (i = 0; i < nprocesses - 1; ++i) {
pid_t pid = fork();
ASSERT_GE(pid, 0);
if (pid == 0) {
/* Child process */
/* Cleanup file descriptors copied from parent process
* then call SetUp->hsaKmtOpenKFD to create new process
*/
m_psName = "Test process " + std::to_string(i) + " ";
TearDown();
SetUp();
m_ChildPids.clear();
m_IsParent = false;
return;
}
/* Parent process */
m_ChildPids.push_back(pid);
}
m_psName = "Test process " + std::to_string(i) + " ";
}
void KFDSVMEvictTest::WaitChildProcesses() {
if (m_IsParent) {
/* only run by parent process */
int childStatus;
int childExitOkNum = 0;
int size = m_ChildPids.size();
for (HSAuint32 i = 0; i < size; i++) {
pid_t pid = m_ChildPids.front();
waitpid(pid, &childStatus, 0);
if (WIFEXITED(childStatus) == 1 && WEXITSTATUS(childStatus) == 0)
childExitOkNum++;
m_ChildPids.erase(m_ChildPids.begin());
}
ASSERT_EQ(childExitOkNum, size);
}
/* child process or parent process finished successfullly */
m_ChildStatus = HSAKMT_STATUS_SUCCESS;
}
/* Evict and restore procedure basic test
*
* Use N_PROCESSES processes to allocate vram buf size larger than total vram size
*
* ALLOCATE_BUF_SIZE_MB buf allocation size
*
* number of buf is equal to (vramSizeMB / (vramBufSizeMB * N_PROCESSES) ) + 8
* Total vram all processes allocated: 8GB for 4GB Fiji, and 20GB for 16GB Vega10
*
* many times of eviction and restore will happen:
* ttm will evict buffers of another process if not enough free vram
* process restore will evict buffers of another process
*
* Sometimes the allocate may fail (maybe that is normal)
* ALLOCATE_RETRY_TIMES max retry times to allocate
*
* This is basic test, no queue so vram are not used by GPU during test
*
* Todo:
* - Synchronization between the processes, so they know for sure when
* they are done allocating memory
*/
TEST_F(KFDSVMEvictTest, BasicTest) {
TEST_REQUIRE_ENV_CAPABILITIES(ENVCAPS_64BITLINUX);
TEST_START(TESTPROFILE_RUNALL);
if (!SVMAPISupported())
return;
HSAuint32 defaultGPUNode = m_NodeInfo.HsaDefaultGPUNode();
ASSERT_GE(defaultGPUNode, 0) << "failed to get default GPU Node";
HSAuint64 vramBufSize = ALLOCATE_BUF_SIZE_MB * 1024 * 1024;
HSAuint64 vramSize = GetVramSize(defaultGPUNode);
if (!vramSize) {
LOG() << "No VRAM found, skipping the test" << std::endl;
return;
} else {
LOG() << "Found VRAM of " << std::dec << (vramSize >> 20) << "MB" << std::endl;
}
HSAuint32 count = GetBufferCounter(vramSize, vramBufSize);
if (count == 0) {
LOG() << "Not enough system memory, skipping the test" << std::endl;
return;
}
/* Fork the child processes */
ForkChildProcesses(N_PROCESSES);
std::vector<void *> pBuffers;
AllocBuffers(defaultGPUNode, count, vramBufSize, pBuffers);
/* wait for other processes to finish allocation, then free buffer */
sleep(ALLOCATE_RETRY_TIMES);
LOG() << m_psName << "free buffer" << std::endl;
FreeBuffers(pBuffers, vramBufSize);
WaitChildProcesses();
TEST_END
}
/* Evict and restore queue test
*
* N_PROCESSES processes read all local buffers in parallel while buffers are evicted and restored
* If GPU vm page fault happens, then test shader will stop and failed to write specific value
* at dest buffer. Test will report failed.
*
* Steps:
* - fork N_PROCESSES processes, each process does the same below
* - allocate local buffers, each buffer size is 64MB
* - allocate zero initialized host access address buffer and result buffer
* address buffer to pass address of local buffers to shader
* result buffer to store shader output result
* - submit queue to run ReadMemory shader
* - shader start m_DimX wavefronts, each wavefront keep reading one local buffer
* - notify shader to quit
* - check result buffer with specific value to confirm all wavefronts quit normally
*/
TEST_F(KFDSVMEvictTest, QueueTest) {
TEST_REQUIRE_ENV_CAPABILITIES(ENVCAPS_64BITLINUX);
TEST_START(TESTPROFILE_RUNALL)
if (!SVMAPISupported())
return;
HSAuint32 defaultGPUNode = m_NodeInfo.HsaDefaultGPUNode();
ASSERT_GE(defaultGPUNode, 0) << "failed to get default GPU Node";
HSAuint64 vramBufSize = ALLOCATE_BUF_SIZE_MB * 1024 * 1024;
const HsaNodeProperties *pNodeProperties = m_NodeInfo.HsaDefaultGPUNodeProperties();
/* Skip test for chip it doesn't have CWSR, which the test depends on */
if (m_FamilyId < FAMILY_VI || isTonga(pNodeProperties) || m_FamilyId >= FAMILY_NV) {
LOG() << std::hex << "Test is skipped for family ID 0x" << m_FamilyId << std::endl;
return;
}
HSAuint32 i;
HSAuint64 vramSize = GetVramSize(defaultGPUNode);
if (!vramSize) {
LOG() << "No VRAM found, skipping the test" << std::endl;
return;
} else {
LOG() << "Found VRAM of " << std::dec << (vramSize >> 20) << "MB." << std::endl;
}
HSAuint32 count = GetBufferCounter(vramSize, vramBufSize);
if (count == 0) {
LOG() << "Not enough system memory, skipping the test" << std::endl;
return;
}
/* assert all buffer address can be stored within one page
* because only one page host memory srcBuf is allocated
*/
ASSERT_LE(count, PAGE_SIZE/sizeof(unsigned int *));
/* Fork the child processes */
ForkChildProcesses(N_PROCESSES);
HsaMemoryBuffer isaBuffer(PAGE_SIZE, defaultGPUNode, true/*zero*/, false/*local*/, true/*exec*/);
HsaMemoryBuffer addrBuffer(PAGE_SIZE, defaultGPUNode);
HsaMemoryBuffer resultBuffer(PAGE_SIZE, defaultGPUNode);
std::vector<void *> pBuffers;
AllocBuffers(defaultGPUNode, count, vramBufSize, pBuffers);
unsigned int wavefront_num = pBuffers.size();
LOG() << m_psName << "wavefront number " << wavefront_num << std::endl;
void **localBufAddr = addrBuffer.As<void **>();
unsigned int *result = resultBuffer.As<uint32_t *>();
for (i = 0; i < wavefront_num; i++)
*(localBufAddr + i) = pBuffers[i];
ASSERT_SUCCESS(m_pAsm->RunAssembleBuf(ReadMemoryIsa, isaBuffer.As<char*>()));
PM4Queue pm4Queue;
ASSERT_SUCCESS(pm4Queue.Create(defaultGPUNode));
Dispatch dispatch0(isaBuffer);
dispatch0.SetArgs(localBufAddr, result);
dispatch0.SetDim(wavefront_num, 1, 1);
/* submit the packet and start shader */
dispatch0.Submit(pm4Queue);
/* doing evict/restore queue test for 5 seconds while queue is running */
sleep(5);
/* LOG() << m_psName << "notify shader to quit" << std::endl; */
/* fill address buffer so shader quits */
addrBuffer.Fill(0x5678);
/* wait for shader to finish or timeout if shade has vm page fault */
dispatch0.SyncWithStatus(120000);
ASSERT_SUCCESS(pm4Queue.Destroy());
/* LOG() << m_psName << "free buffer" << std::endl; */
/* cleanup */
FreeBuffers(pBuffers, vramBufSize);
/* check if all wavefronts finish successfully */
for (i = 0; i < wavefront_num; i++)
ASSERT_EQ(0x5678, *(result + i));
WaitChildProcesses();
TEST_END
}