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89e9399427d41ad20b564a7d5bb66b78ffc6220d
rocm-systems
/
include
/
hip
/
hcc_detail
T
Historia
Alex Voicu
89e9399427
Choose whether or not to use functional grid_launch based on the version of HCC used to compile.
2017-11-29 00:17:44 +00:00
..
cuda
Move include/* to include/hip/*
2016-10-04 22:17:18 +05:30
channel_descriptor.h
added new api hipHccModuleLaunchKernel
2017-03-31 12:11:34 -05:00
code_object_bundle.hpp
Choose whether or not to use functional grid_launch based on the version of HCC used to compile.
2017-11-29 00:17:44 +00:00
concepts.hpp
Choose whether or not to use functional grid_launch based on the version of HCC used to compile.
2017-11-29 00:17:44 +00:00
device_functions.h
fixed header names
2017-03-31 12:18:55 -05:00
driver_types.h
Texture driver APIs support
2017-11-09 22:10:55 +05:30
functional_grid_launch.hpp
Choose whether or not to use functional grid_launch based on the version of HCC used to compile.
2017-11-29 00:17:44 +00:00
grid_launch_GGL.hpp
Choose whether or not to use functional grid_launch based on the version of HCC used to compile.
2017-11-29 00:17:44 +00:00
helpers.hpp
fix GGL helper header file, reorder for C++17
2017-05-22 08:52:43 -05:00
hip_complex.h
add math.h to cover sqrtf function
2017-04-10 08:53:12 -05:00
hip_db.h
Add hipdbPrintMem - wrapper for hcc memory tracker.
2017-07-03 15:05:30 -05:00
hip_fp16.h
Add clang version guard so the hip_fp16.h header won't be picked up by gcc
2017-06-08 19:24:32 -05:00
hip_ldg.h
fixed header names
2017-03-31 12:18:55 -05:00
hip_runtime_api.h
Changed function hipMemcpy_2D to hipMemcpyParam2D
2017-11-21 12:36:24 +05:30
hip_runtime.h
Change memset kernel to use memcpy instead of placement new. Simplify indexers.
2017-11-28 19:45:47 +00:00
hip_texture_types.h
HIP Texture Support
2017-07-17 15:16:12 -04:00
hip_vector_types.h
removed bad copy constructor
2017-06-16 09:02:26 -05:00
host_defines.h
This switches HIP from its currently convoluted macro + pfe based dispatch mechanism to a more natural one partially based on the existing module API. The basic idea is that HCC will always correctly emit __global__ functions: as empty-bodied stubs, on host, and as kernels, on device. It then becomes trivial to obtain the mangled name on host, at dispatch, from the function's address, and then to use the mangled name to retrieve the kernel. This should address all problems stemming from serialisation, dubious mismatches due to the manufactured functor, macro-isms et al. It also immediately enables support for generalised globals as a consequence of that being available in the module API. Finally, it will make debug much easier, since the actual names of the __global__ functions will automatically be used in traces etc. One detail is that due to how dispatch works now (hipLaunchKernel and hipLaunchKernelGGL are themselves variadic function templates which deduce the function type of the callee), in certain cases it may be necesssary to insert explicit casts to ensure that the variadic argument list selects a viable overload - this can be observed in some unit tests. Eventually we may be able to remove this limitation, but for now it does not appear terribly onerous. The code is not extremely HIPpie, nor is it fully optimised, but rather is intended as a starting point for the HIP team to make its own.
2017-11-01 15:09:59 +00:00
macro_based_grid_launch.hpp
Choose whether or not to use functional grid_launch based on the version of HCC used to compile.
2017-11-29 00:17:44 +00:00
math_functions.h
Fix math ordering for --genco mode.
2017-10-02 21:52:16 +00:00
program_state.hpp
Re-sync with upstream and re-factor platform global management for texture references.
2017-11-28 19:15:29 +00:00
texture_functions.h
Texture driver APIs support
2017-11-09 22:10:55 +05:30
texture_types.h
Texture driver APIs support
2017-11-09 22:10:55 +05:30