00a42c80f3
In this commit it disabled by default and can be enabled via `RCCL_ENABLE_CONTEXT_TRACKING=1` for both (CDNA, RDNA) Original PR https://github.com/ROCm/rccl/pull/1927
577 строки
19 KiB
C++
577 строки
19 KiB
C++
/*************************************************************************
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* Copyright (c) 2016-2022, NVIDIA CORPORATION. All rights reserved.
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*
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* See LICENSE.txt for license information
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************************************************************************/
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#ifndef NCCL_UTILS_H_
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#define NCCL_UTILS_H_
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#include "nccl.h"
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#include "alloc.h"
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#include "bitops.h"
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#include "checks.h"
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#include <stdint.h>
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#include <string.h>
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#include <time.h>
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#include <sched.h>
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#include <algorithm>
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#include <new>
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#include <type_traits>
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int ncclCudaCompCap();
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// PCI Bus ID <-> int64 conversion functions
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ncclResult_t int64ToBusId(int64_t id, char* busId);
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ncclResult_t busIdToInt64(const char* busId, int64_t* id);
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ncclResult_t getBusId(int cudaDev, int64_t *busId);
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ncclResult_t getHostName(char* hostname, int maxlen, const char delim);
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uint64_t getHostHash();
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uint64_t getPidHash();
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ncclResult_t getRandomData(void* buffer, size_t bytes);
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struct netIf {
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char prefix[64];
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int port;
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};
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int parseStringList(const char* string, struct netIf* ifList, int maxList);
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bool matchIfList(const char* string, int port, struct netIf* ifList, int listSize, bool matchExact);
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static long log2i(long n) {
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return log2Down(n);
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}
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// Comparator function for qsort/bsearch to compare integers
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static int compareInts(const void *a, const void *b) {
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int ia = *(const int*)a, ib = *(const int*)b;
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return (ia > ib) - (ia < ib);
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}
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inline uint64_t clockNano() {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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return uint64_t(ts.tv_sec)*1000*1000*1000 + ts.tv_nsec;
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}
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/* get any bytes of random data from /dev/urandom, return ncclSuccess (0) if it succeeds. */
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inline ncclResult_t getRandomData(void* buffer, size_t bytes) {
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ncclResult_t ret = ncclSuccess;
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if (bytes > 0) {
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const size_t one = 1UL;
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FILE* fp = fopen("/dev/urandom", "r");
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if (buffer == NULL || fp == NULL || fread(buffer, bytes, one, fp) != one) ret = ncclSystemError;
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if (fp) fclose(fp);
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}
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return ret;
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}
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////////////////////////////////////////////////////////////////////////////////
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template<typename Int>
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inline void ncclAtomicRefCountIncrement(Int* refs) {
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__atomic_fetch_add(refs, 1, __ATOMIC_RELAXED);
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}
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template<typename Int>
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inline Int ncclAtomicRefCountDecrement(Int* refs) {
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return __atomic_sub_fetch(refs, 1, __ATOMIC_ACQ_REL);
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}
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////////////////////////////////////////////////////////////////////////////////
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/* ncclMemoryStack: Pools memory for fast LIFO ordered allocation. Note that
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* granularity of LIFO is not per object, instead frames containing many objects
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* are pushed and popped. Therefor deallocation is extremely cheap since its
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* done at the frame granularity.
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*
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* The initial state of the stack is with one frame, the "nil" frame, which
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* cannot be popped. Therefor objects allocated in the nil frame cannot be
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* deallocated sooner than stack destruction.
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*/
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struct ncclMemoryStack;
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void ncclMemoryStackConstruct(struct ncclMemoryStack* me);
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void ncclMemoryStackDestruct(struct ncclMemoryStack* me);
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void ncclMemoryStackPush(struct ncclMemoryStack* me);
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void ncclMemoryStackPop(struct ncclMemoryStack* me);
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void* ncclMemoryStackAlloc(struct ncclMemoryStack* me, size_t size, size_t align);
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template<typename T>
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T* ncclMemoryStackAlloc(struct ncclMemoryStack* me, size_t n=1);
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template<typename Header, typename Element>
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inline Header* ncclMemoryStackAllocInlineArray(struct ncclMemoryStack* me, size_t nElt);
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////////////////////////////////////////////////////////////////////////////////
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/* ncclMemoryPool: A free-list of same-sized allocations. It is an invalid for
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* a pool instance to ever hold objects whose type have differing
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* (sizeof(T), alignof(T)) pairs. The underlying memory is supplied by
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* a backing `ncclMemoryStack` passed during Alloc(). If memory
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* backing any currently held object is deallocated then it is an error to do
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* anything other than reconstruct it, after which it is a valid empty pool.
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*/
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struct ncclMemoryPool;
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// Equivalent to zero-initialization
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void ncclMemoryPoolConstruct(struct ncclMemoryPool* me);
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template<typename T>
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T* ncclMemoryPoolAlloc(struct ncclMemoryPool* me, struct ncclMemoryStack* backing);
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template<typename T>
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void ncclMemoryPoolFree(struct ncclMemoryPool* me, T* obj);
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void ncclMemoryPoolTakeAll(struct ncclMemoryPool* me, struct ncclMemoryPool* from);
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////////////////////////////////////////////////////////////////////////////////
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/* ncclIntruQueue: A singly-linked list queue where the per-object next pointer
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* field is given via the `next` template argument.
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*
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* Example:
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* struct Foo {
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* struct Foo *next1, *next2; // can be a member of two lists at once
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* };
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* ncclIntruQueue<Foo, &Foo::next1> list1;
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* ncclIntruQueue<Foo, &Foo::next2> list2;
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*/
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template<typename T, T *T::*next>
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struct ncclIntruQueue;
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template<typename T, T *T::*next>
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void ncclIntruQueueConstruct(ncclIntruQueue<T,next> *me);
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template<typename T, T *T::*next>
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bool ncclIntruQueueEmpty(ncclIntruQueue<T,next> *me);
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template<typename T, T *T::*next>
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T* ncclIntruQueueHead(ncclIntruQueue<T,next> *me);
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template<typename T, T *T::*next>
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void ncclIntruQueueEnqueue(ncclIntruQueue<T,next> *me, T *x);
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template<typename T, T *T::*next>
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void ncclIntruQueueEnqueueFront(ncclIntruQueue<T,next> *me, T *x);
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template<typename T, T *T::*next>
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T* ncclIntruQueueDequeue(ncclIntruQueue<T,next> *me);
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template<typename T, T *T::*next>
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T* ncclIntruQueueTryDequeue(ncclIntruQueue<T,next> *me);
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template<typename T, T *T::*next>
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void ncclIntruQueueTransfer(ncclIntruQueue<T,next> *dst, ncclIntruQueue<T,next> *src);
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////////////////////////////////////////////////////////////////////////////////
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/* ncclThreadSignal: Couples a pthread mutex and cond together. The "mutex"
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* and "cond" fields are part of the public interface.
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*/
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struct ncclThreadSignal {
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pthread_mutex_t mutex;
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pthread_cond_t cond;
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};
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// returns {PTHREAD_MUTEX_INITIALIZER, PTHREAD_COND_INITIALIZER}
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constexpr ncclThreadSignal ncclThreadSignalStaticInitializer();
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void ncclThreadSignalConstruct(struct ncclThreadSignal* me);
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void ncclThreadSignalDestruct(struct ncclThreadSignal* me);
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// A convenience instance per-thread.
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extern __thread struct ncclThreadSignal ncclThreadSignalLocalInstance;
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////////////////////////////////////////////////////////////////////////////////
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template<typename T, T *T::*next>
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struct ncclIntruQueueMpsc;
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template<typename T, T *T::*next>
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void ncclIntruQueueMpscConstruct(struct ncclIntruQueueMpsc<T,next>* me);
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template<typename T, T *T::*next>
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bool ncclIntruQueueMpscEmpty(struct ncclIntruQueueMpsc<T,next>* me);
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// Enqueue element. Returns true if queue is not abandoned. Even if queue is
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// abandoned the element enqueued, so the caller needs to make arrangements for
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// the queue to be tended.
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template<typename T, T *T::*next>
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bool ncclIntruQueueMpscEnqueue(struct ncclIntruQueueMpsc<T,next>* me, T* x);
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// Dequeue all elements at a glance. If there aren't any and `waitSome` is
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// true then this call will wait until it can return a non empty list.
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template<typename T, T *T::*next>
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T* ncclIntruQueueMpscDequeueAll(struct ncclIntruQueueMpsc<T,next>* me, bool waitSome);
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// Dequeue all elements and set queue to abandoned state.
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template<typename T, T *T::*next>
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T* ncclIntruQueueMpscAbandon(struct ncclIntruQueueMpsc<T,next>* me);
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////////////////////////////////////////////////////////////////////////////////
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struct ncclMemoryStack {
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struct Hunk {
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struct Hunk* above; // reverse stack pointer
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size_t size; // size of this allocation (including this header struct)
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};
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struct Unhunk { // proxy header for objects allocated out-of-hunk
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struct Unhunk* next;
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void* obj;
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};
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struct Frame {
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struct Hunk* hunk; // top of non-empty hunks
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uintptr_t bumper, end; // points into top hunk
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struct Unhunk* unhunks;
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struct Frame* below;
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};
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static void* allocateSpilled(struct ncclMemoryStack* me, size_t size, size_t align);
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static void* allocate(struct ncclMemoryStack* me, size_t size, size_t align);
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struct Hunk stub;
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struct Frame topFrame;
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};
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inline void ncclMemoryStackConstruct(struct ncclMemoryStack* me) {
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me->stub.above = nullptr;
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me->stub.size = 0;
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me->topFrame.hunk = &me->stub;
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me->topFrame.bumper = 0;
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me->topFrame.end = 0;
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me->topFrame.unhunks = nullptr;
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me->topFrame.below = nullptr;
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}
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inline void* ncclMemoryStack::allocate(struct ncclMemoryStack* me, size_t size, size_t align) {
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uintptr_t o = (me->topFrame.bumper + align-1) & -uintptr_t(align);
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void* obj;
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if (__builtin_expect(o + size <= me->topFrame.end, true)) {
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me->topFrame.bumper = o + size;
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obj = reinterpret_cast<void*>(o);
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} else {
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obj = allocateSpilled(me, size, align);
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}
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return obj;
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}
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inline void* ncclMemoryStackAlloc(struct ncclMemoryStack* me, size_t size, size_t align) {
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void *obj = ncclMemoryStack::allocate(me, size, align);
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memset(obj, 0, size);
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return obj;
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}
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template<typename T>
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inline T* ncclMemoryStackAlloc(struct ncclMemoryStack* me, size_t n) {
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void *obj = ncclMemoryStack::allocate(me, n*sizeof(T), alignof(T));
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memset(obj, 0, n*sizeof(T));
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return (T*)obj;
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}
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template<typename Header, typename Element>
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inline Header* ncclMemoryStackAllocInlineArray(struct ncclMemoryStack* me, size_t nElt) {
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size_t size = sizeof(Header);
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size = (size + alignof(Element)-1) & -alignof(Element);
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size += nElt*sizeof(Element);
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size_t align = alignof(Header) < alignof(Element) ? alignof(Element) : alignof(Header);
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void *obj = ncclMemoryStack::allocate(me, size, align);
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memset(obj, 0, size);
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return (Header*)obj;
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}
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inline void ncclMemoryStackPush(struct ncclMemoryStack* me) {
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using Frame = ncclMemoryStack::Frame;
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Frame tmp = me->topFrame;
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Frame* snapshot = (Frame*)ncclMemoryStack::allocate(me, sizeof(Frame), alignof(Frame));
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*snapshot = tmp; // C++ struct assignment
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me->topFrame.unhunks = nullptr;
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me->topFrame.below = snapshot;
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}
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inline void ncclMemoryStackPop(struct ncclMemoryStack* me) {
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ncclMemoryStack::Unhunk* un = me->topFrame.unhunks;
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while (un != nullptr) {
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free(un->obj);
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un = un->next;
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}
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me->topFrame = *me->topFrame.below; // C++ struct assignment
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}
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////////////////////////////////////////////////////////////////////////////////
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struct ncclMemoryPool {
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struct Cell {
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Cell *next;
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};
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struct Cell* head;
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struct Cell* tail; // meaningful only when head != nullptr
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};
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inline void ncclMemoryPoolConstruct(struct ncclMemoryPool* me) {
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me->head = nullptr;
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}
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template<typename T>
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inline T* ncclMemoryPoolAlloc(struct ncclMemoryPool* me, struct ncclMemoryStack* backing) {
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using Cell = ncclMemoryPool::Cell;
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Cell* cell;
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if (__builtin_expect(me->head != nullptr, true)) {
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cell = me->head;
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me->head = cell->next;
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} else {
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// Use the internal allocate() since it doesn't memset to 0 yet.
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size_t cellSize = std::max(sizeof(Cell), sizeof(T));
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size_t cellAlign = std::max(alignof(Cell), alignof(T));
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cell = (Cell*)ncclMemoryStack::allocate(backing, cellSize, cellAlign);
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}
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memset(cell, 0, sizeof(T));
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return reinterpret_cast<T*>(cell);
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}
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template<typename T>
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inline void ncclMemoryPoolFree(struct ncclMemoryPool* me, T* obj) {
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using Cell = ncclMemoryPool::Cell;
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Cell* cell = reinterpret_cast<Cell*>(obj);
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cell->next = me->head;
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if (me->head == nullptr) me->tail = cell;
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me->head = cell;
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}
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inline void ncclMemoryPoolTakeAll(struct ncclMemoryPool* me, struct ncclMemoryPool* from) {
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if (from->head != nullptr) {
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from->tail->next = me->head;
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if (me->head == nullptr) me->tail = from->tail;
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me->head = from->head;
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from->head = nullptr;
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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template<typename T, T *T::*next>
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struct ncclIntruQueue {
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T *head, *tail;
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};
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template<typename T, T *T::*next>
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inline void ncclIntruQueueConstruct(ncclIntruQueue<T,next> *me) {
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me->head = nullptr;
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me->tail = nullptr;
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}
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template<typename T, T *T::*next>
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inline bool ncclIntruQueueEmpty(ncclIntruQueue<T,next> *me) {
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return me->head == nullptr;
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}
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template<typename T, T *T::*next>
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inline T* ncclIntruQueueHead(ncclIntruQueue<T,next> *me) {
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return me->head;
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}
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template<typename T, T *T::*next>
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inline T* ncclIntruQueueTail(ncclIntruQueue<T,next> *me) {
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return me->tail;
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}
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template<typename T, T *T::*next>
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inline void ncclIntruQueueEnqueue(ncclIntruQueue<T,next> *me, T *x) {
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x->*next = nullptr;
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(me->head ? me->tail->*next : me->head) = x;
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me->tail = x;
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}
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template<typename T, T *T::*next>
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inline void ncclIntruQueueEnqueueFront(ncclIntruQueue<T,next> *me, T *x) {
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if (me->head == nullptr) me->tail = x;
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x->*next = me->head;
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me->head = x;
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}
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template<typename T, T *T::*next>
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inline T* ncclIntruQueueDequeue(ncclIntruQueue<T,next> *me) {
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T *ans = me->head;
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me->head = ans->*next;
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if (me->head == nullptr) me->tail = nullptr;
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return ans;
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}
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template<typename T, T *T::*next>
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inline bool ncclIntruQueueDelete(ncclIntruQueue<T,next> *me, T *x) {
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T *prev = nullptr;
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T *cur = me->head;
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bool found = false;
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while (cur) {
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if (cur == x) {
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found = true;
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break;
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}
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prev = cur;
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cur = cur->*next;
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}
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if (found) {
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if (prev == nullptr)
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me->head = cur->*next;
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else
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prev->*next = cur->*next;
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if (cur == me->tail)
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me->tail = prev;
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}
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return found;
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}
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template<typename T, T *T::*next>
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inline T* ncclIntruQueueTryDequeue(ncclIntruQueue<T,next> *me) {
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T *ans = me->head;
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if (ans != nullptr) {
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me->head = ans->*next;
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if (me->head == nullptr) me->tail = nullptr;
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}
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return ans;
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}
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template<typename T, T *T::*next>
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void ncclIntruQueueTransfer(ncclIntruQueue<T,next> *dst, ncclIntruQueue<T,next> *src) {
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(dst->tail ? dst->tail->next : dst->head) = src->head;
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if (src->tail) dst->tail = src->tail;
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src->head = nullptr;
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src->tail = nullptr;
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}
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////////////////////////////////////////////////////////////////////////////////
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constexpr ncclThreadSignal ncclThreadSignalStaticInitializer() {
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return {PTHREAD_MUTEX_INITIALIZER, PTHREAD_COND_INITIALIZER};
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}
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inline void ncclThreadSignalConstruct(struct ncclThreadSignal* me) {
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pthread_mutex_init(&me->mutex, nullptr);
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pthread_cond_init(&me->cond, nullptr);
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}
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inline void ncclThreadSignalDestruct(struct ncclThreadSignal* me) {
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pthread_mutex_destroy(&me->mutex);
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pthread_cond_destroy(&me->cond);
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}
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////////////////////////////////////////////////////////////////////////////////
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template<typename T, T *T::*next>
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struct ncclIntruQueueMpsc {
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T* head;
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uintptr_t tail;
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struct ncclThreadSignal* waiting;
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};
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template<typename T, T *T::*next>
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void ncclIntruQueueMpscConstruct(struct ncclIntruQueueMpsc<T,next>* me) {
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me->head = nullptr;
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me->tail = 0x0;
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me->waiting = nullptr;
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}
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template<typename T, T *T::*next>
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bool ncclIntruQueueMpscEmpty(struct ncclIntruQueueMpsc<T,next>* me) {
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return __atomic_load_n(&me->tail, __ATOMIC_RELAXED) <= 0x2;
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}
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template<typename T, T *T::*next>
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bool ncclIntruQueueMpscEnqueue(ncclIntruQueueMpsc<T,next>* me, T* x) {
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__atomic_store_n(&(x->*next), nullptr, __ATOMIC_RELAXED);
|
|
uintptr_t utail = __atomic_exchange_n(&me->tail, reinterpret_cast<uintptr_t>(x), __ATOMIC_ACQ_REL);
|
|
T* prev = reinterpret_cast<T*>(utail);
|
|
T** prevNext = utail <= 0x2 ? &me->head : &(prev->*next);
|
|
__atomic_store_n(prevNext, x, __ATOMIC_RELAXED);
|
|
if (utail == 0x1) { // waiting
|
|
__atomic_thread_fence(__ATOMIC_ACQUIRE); // to see me->waiting
|
|
// This lock/unlock is essential to ensure we don't race ahead of the consumer
|
|
// and signal the cond before they begin waiting on it.
|
|
struct ncclThreadSignal* waiting = me->waiting;
|
|
pthread_mutex_lock(&waiting->mutex);
|
|
pthread_mutex_unlock(&waiting->mutex);
|
|
pthread_cond_broadcast(&waiting->cond);
|
|
}
|
|
return utail != 0x2; // not abandoned
|
|
}
|
|
|
|
template<typename T, T *T::*next>
|
|
T* ncclIntruQueueMpscDequeueAll(ncclIntruQueueMpsc<T,next>* me, bool waitSome) {
|
|
T* head = __atomic_load_n(&me->head, __ATOMIC_RELAXED);
|
|
if (head == nullptr) {
|
|
if (!waitSome) return nullptr;
|
|
uint64_t t0 = clockNano();
|
|
bool sleeping = false;
|
|
do {
|
|
if (clockNano()-t0 >= 10*1000) { // spin for first 10us
|
|
struct ncclThreadSignal* waitSignal = &ncclThreadSignalLocalInstance;
|
|
pthread_mutex_lock(&waitSignal->mutex);
|
|
uintptr_t expected = sleeping ? 0x1 : 0x0;
|
|
uintptr_t desired = 0x1;
|
|
me->waiting = waitSignal; // release done by successful compare exchange
|
|
if (__atomic_compare_exchange_n(&me->tail, &expected, desired, /*weak=*/true, __ATOMIC_RELEASE, __ATOMIC_RELAXED)) {
|
|
sleeping = true;
|
|
pthread_cond_wait(&waitSignal->cond, &waitSignal->mutex);
|
|
}
|
|
pthread_mutex_unlock(&waitSignal->mutex);
|
|
}
|
|
head = __atomic_load_n(&me->head, __ATOMIC_RELAXED);
|
|
} while (head == nullptr);
|
|
}
|
|
|
|
__atomic_store_n(&me->head, nullptr, __ATOMIC_RELAXED);
|
|
uintptr_t utail = __atomic_exchange_n(&me->tail, 0x0, __ATOMIC_ACQ_REL);
|
|
T* tail = utail <= 0x2 ? nullptr : reinterpret_cast<T*>(utail);
|
|
T *x = head;
|
|
while (x != tail) {
|
|
T *x1;
|
|
int spins = 0;
|
|
while (true) {
|
|
x1 = __atomic_load_n(&(x->*next), __ATOMIC_RELAXED);
|
|
if (x1 != nullptr) break;
|
|
if (++spins == 1024) { spins = 1024-1; sched_yield(); }
|
|
}
|
|
x = x1;
|
|
}
|
|
return head;
|
|
}
|
|
|
|
template<typename T, T *T::*next>
|
|
T* ncclIntruQueueMpscAbandon(ncclIntruQueueMpsc<T,next>* me) {
|
|
uintptr_t expected = 0x0;
|
|
if (__atomic_compare_exchange_n(&me->tail, &expected, /*desired=*/0x2, /*weak=*/true, __ATOMIC_RELAXED, __ATOMIC_RELAXED)) {
|
|
return nullptr;
|
|
} else {
|
|
int spins = 0;
|
|
T* head;
|
|
while (true) {
|
|
head = __atomic_load_n(&me->head, __ATOMIC_RELAXED);
|
|
if (head != nullptr) break;
|
|
if (++spins == 1024) { spins = 1024-1; sched_yield(); }
|
|
}
|
|
__atomic_store_n(&me->head, nullptr, __ATOMIC_RELAXED);
|
|
uintptr_t utail = __atomic_exchange_n(&me->tail, 0x2, __ATOMIC_ACQ_REL);
|
|
T* tail = utail <= 0x2 ? nullptr : reinterpret_cast<T*>(utail);
|
|
T *x = head;
|
|
while (x != tail) {
|
|
T *x1;
|
|
spins = 0;
|
|
while (true) {
|
|
x1 = __atomic_load_n(&(x->*next), __ATOMIC_RELAXED);
|
|
if (x1 != nullptr) break;
|
|
if (++spins == 1024) { spins = 1024-1; sched_yield(); }
|
|
}
|
|
x = x1;
|
|
}
|
|
return head;
|
|
}
|
|
}
|
|
/**
|
|
* @brief function to get page size of the system
|
|
*/
|
|
size_t get_sc_page_size(void);
|
|
|
|
/**
|
|
* @brief function to get system's page size aligned memory address and buffersize
|
|
*
|
|
* Given a pointer `ptr` to a buffer of size `bufsize`, this function computes:
|
|
* 1. A new pointer `aligned_ptr` which points to the start of the page-aligned memory region that includes `ptr`.
|
|
* 2. A new size `aligned_size` that is the minimum number of bytes (aligned to page size) needed to cover the original buffer from `aligned_ptr`.
|
|
*
|
|
* This is useful, for example, when performing operations such as memory mapping or advising memory usage (e.g., with `mmap`, `madvise`, `mlock`, etc.), which often require page-aligned memory ranges.
|
|
* This function doesn't dereferece the input pointer
|
|
*
|
|
* @param[in] ptr Pointer to the start of the original memory buffer.
|
|
* @param[in] bufsize Size (in bytes) of the original buffer starting at `ptr`.
|
|
* @param[out] aligned_ptr Pointer to a variable that will be set to the aligned base address.
|
|
* @param[out] aligned_size Pointer to a variable that will be set to the aligned size.
|
|
*/
|
|
void get_aligned_ptr_and_size(const void *ptr, const size_t bufsize, void **aligned_ptr, size_t *aligned_size);
|
|
#endif
|