Files
rocm-systems/catch/unit/texture/hipUnbindTexture.cc
T
Vladana Stojiljkovic d617a002eb SWDEV-475701 Implement tests for hipUnbindTexture
Change-Id: I16565b01c629774d48e8665ffb6901600980e297
2025-01-22 10:53:24 -05:00

134 řádky
4.6 KiB
C++

/*
Copyright (c) 2024 Advanced Micro Devices, Inc. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
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furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#pragma clang diagnostic ignored "-Wunused-parameter"
#include <hip_test_common.hh>
#if defined(__HIP_PLATFORM_AMD__) || CUDA_VERSION < CUDA_12000
texture<float, hipTextureType1D, hipReadModeElementType> tex_1D;
texture<float, hipTextureType2D, hipReadModeElementType> tex_2D;
texture<float, hipTextureType3D, hipReadModeElementType> tex_3D;
TEST_CASE("Unit_hipUnbindTexture_Null_Texture") {
#if HT_AMD
HIP_CHECK_ERROR(hipUnbindTexture(nullptr), hipErrorInvalidValue);
#else
struct texture<float, 2, hipReadModeElementType>* null_tex = nullptr;
HIP_CHECK_ERROR(hipUnbindTexture(null_tex), hipErrorInvalidTexture);
#endif
}
TEST_CASE("Unit_hipUnbindTexture_Positive_1D") {
CHECK_IMAGE_SUPPORT
constexpr int size = 1024;
float* tex_buffer;
float array[size];
size_t offset = 0;
for (int i = 0; i < size; i++) {
array[i] = i + 1;
}
HIP_CHECK(hipMalloc(&tex_buffer, size * sizeof(float)));
HIP_CHECK(hipMemcpy(tex_buffer, array, size * sizeof(float), hipMemcpyHostToDevice));
hipChannelFormatDesc desc = hipCreateChannelDesc<float>();
tex_1D.addressMode[0] = hipAddressModeClamp;
tex_1D.filterMode = hipFilterModePoint;
tex_1D.normalized = 0;
HIP_CHECK(hipBindTexture(&offset, tex_1D, reinterpret_cast<void*>(tex_buffer), desc,
size * sizeof(float)));
HIP_CHECK(hipUnbindTexture(&tex_1D));
HIP_CHECK(hipFree(tex_buffer));
}
TEST_CASE("Unit_hipUnbindTexture_Positive_2D") {
CHECK_IMAGE_SUPPORT
constexpr int width = 1024;
constexpr int height = 1024;
float* dev_ptr;
size_t dev_pitch, tex_offset;
HIP_CHECK(hipMallocPitch(reinterpret_cast<void**>(&dev_ptr), &dev_pitch, width * sizeof(float),
height));
hipChannelFormatDesc desc = hipCreateChannelDesc<float>();
tex_2D.addressMode[0] = hipAddressModeWrap;
tex_2D.addressMode[1] = hipAddressModeWrap;
tex_2D.filterMode = hipFilterModePoint;
tex_2D.normalized = 0;
HIP_CHECK(hipBindTexture2D(&tex_offset, &tex_2D, dev_ptr, &desc, width, height, dev_pitch));
HIP_CHECK(hipUnbindTexture(tex_2D));
HIP_CHECK(hipFree(dev_ptr));
}
TEST_CASE("Unit_hipUnbindTexture_Positive_3D") {
CHECK_IMAGE_SUPPORT
constexpr unsigned int width = 256;
constexpr unsigned int height = 256;
constexpr unsigned int depth = 256;
constexpr unsigned int size = width * height * depth * sizeof(int);
unsigned int i, j, k;
int* data = reinterpret_cast<int*>(malloc(size));
REQUIRE(data != nullptr);
for (i = 0; i < depth; i++) {
for (j = 0; j < height; j++) {
for (k = 0; k < width; k++) {
data[i * width * height + j * width + k] = i * width * height + j * width + k;
}
}
}
hipChannelFormatDesc desc = hipCreateChannelDesc<float>();
hipArray_t array;
HIP_CHECK(hipMalloc3DArray(&array, &desc, make_hipExtent(width, height, depth), hipArrayDefault));
hipMemcpy3DParms copy_params{};
copy_params.srcPos = make_hipPos(0, 0, 0);
copy_params.dstPos = make_hipPos(0, 0, 0);
copy_params.srcPtr = make_hipPitchedPtr(data, width * sizeof(int), width, height);
copy_params.dstArray = array;
copy_params.extent = make_hipExtent(width, height, depth);
copy_params.kind = hipMemcpyHostToDevice;
HIP_CHECK(hipMemcpy3D(&copy_params));
tex_3D.addressMode[0] = hipAddressModeWrap;
tex_3D.addressMode[1] = hipAddressModeWrap;
tex_3D.filterMode = hipFilterModePoint;
tex_3D.normalized = 0;
HIP_CHECK(hipBindTextureToArray(tex_3D, array, desc));
HIP_CHECK(hipUnbindTexture(tex_3D));
HIP_CHECK(hipFreeArray(array));
free(data);
}
#endif