Files
rocm-systems/src/include/trees.h
T
Sylvain Jeaugey 920dbe5b35 2.8.3-1
Optimization for Tree allreduce on A100.
Improve aggregation performance.
Use shared buffers for inter-node send/recv.
Add NVTX profiling hooks.
Accelerate alltoall connections by merging communication for all
channels.
Add support for one hop communication through NVLink, for faster
send/recv communication on cubemesh topologies like DGX-1.
Improve alltoall scheduling to better balance intra/inter node
communication.
Increase send/recv parallelism by 8x, each warp sending or
receiving to a different peer.
Net: move to v4.
Net: make flush operation asynchronous to accelerate alltoall.
Net: define maximum number of requests.
Fix hang when using LL128 protocol after 2^31 steps.
Fix #379 : topology injection failing when using less GPUs than
described in the XML.
Fix #394 : protocol mismatch causing hangs or crashes when using
one GPU per node.
2020-11-17 11:08:52 -08:00

14 строки
574 B
C

/*************************************************************************
* Copyright (c) 2015-2020, NVIDIA CORPORATION. All rights reserved.
*
* See LICENSE.txt for license information
************************************************************************/
#ifndef NCCL_TREES_H_
#define NCCL_TREES_H_
ncclResult_t ncclGetBtree(int nranks, int rank, int* u0, int* d1, int* d0, int* parentChildType);
ncclResult_t ncclGetDtree(int nranks, int rank, int* u0, int* d0_0, int* d0_1, int* parentChildType0, int* u1, int* d1_0, int* d1_1, int* parentChildType1);
#endif