Files
rocm-systems/runtime/hsa-runtime/core/inc/scratch_cache.h
T
Sunday Clement 06efa50c09 rocr: Fix Recursive Include in header files
scratch_cache.h includes amd_gpu_agent.h which then again includes
scratch_cache.h, this has now been fixed removing the unecessary
header include.

Signed-off-by: Sunday Clement <Sunday.Clement@amd.com>
2025-06-13 12:29:52 -04:00

304 строки
9.3 KiB
C++

////////////////////////////////////////////////////////////////////////////////
//
// The University of Illinois/NCSA
// Open Source License (NCSA)
//
// Copyright (c) 2020-2020, Advanced Micro Devices, Inc. All rights reserved.
//
// Developed by:
//
// AMD Research and AMD HSA Software Development
//
// Advanced Micro Devices, Inc.
//
// www.amd.com
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal with the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// - Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimers.
// - Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimers in
// the documentation and/or other materials provided with the distribution.
// - Neither the names of Advanced Micro Devices, Inc,
// nor the names of its contributors may be used to endorse or promote
// products derived from this Software without specific prior written
// permission.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
// OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS WITH THE SOFTWARE.
//
////////////////////////////////////////////////////////////////////////////////
#ifndef HSA_RUNTIME_CORE_INC_SCRATCH_CACHE_H_
#define HSA_RUNTIME_CORE_INC_SCRATCH_CACHE_H_
#include "core/util/locks.h"
#include "core/util/utils.h"
#include <map>
#include <functional>
namespace rocr {
namespace AMD {
class ScratchCache {
public:
struct node {
enum STATE { FREE = 0, ALLOC = 1, TRIM = 2, STEAL = 4 };
void* base;
bool large;
uint32_t state;
node() : base(nullptr), large(false), state(FREE) {}
bool isFree() const { return state == FREE; }
bool trimPending() const { return state == (ALLOC | TRIM); }
void trim() {
assert(!isFree() && "Trim of free scratch node.");
state |= TRIM;
}
void free() {
assert(!isFree() && "Free of free scratch node.");
state = FREE;
}
void alloc() {
assert(isFree() && "Alloc of non-free scratch node.");
state = ALLOC;
}
};
typedef ::std::multimap<size_t, node> map_t;
typedef map_t::iterator ref_t;
typedef ::std::function<void(void*, size_t, bool)> deallocator_t;
// @brief Contains scratch memory information.
struct ScratchInfo {
// Size to satisfy the present dispatch without throttling.
size_t dispatch_size;
uint64_t dispatch_slots;
bool large;
size_t use_once_limit;
size_t use_alt_limit;
bool async_reclaim; // This version of CP FW supports async_reclaim
bool retry;
uint32_t mem_alignment_size; // Populated into SRD
bool cooperative;
hsa_signal_t queue_retry;
// Size to fill the main_scratch with size_per_thread
size_t main_size;
size_t main_size_per_thread; // Populated into SRD
uint32_t main_lanes_per_wave; // Populated into SRD
uint32_t main_waves_per_group; // Used during waves reduction
void* main_queue_base;
ptrdiff_t main_queue_process_offset;
ScratchCache::ref_t main_scratch_node;
size_t alt_size;
size_t alt_size_per_thread; // Populated into SRD
uint32_t alt_lanes_per_wave; // Populated into SRD
uint32_t alt_waves_per_group; // Used during waves reduction
uint64_t alt_dispatch_limit_x;
uint64_t alt_dispatch_limit_y;
uint64_t alt_dispatch_limit_z;
void* alt_queue_base;
ptrdiff_t alt_queue_process_offset;
ScratchCache::ref_t alt_scratch_node;
};
ScratchCache(const ScratchCache& rhs) = delete;
ScratchCache(ScratchCache&& rhs) = delete;
ScratchCache& operator=(const ScratchCache& rhs) = delete;
ScratchCache& operator=(ScratchCache&& rhs) = delete;
ScratchCache(deallocator_t deallocator) : dealloc(std::move(deallocator)), available_bytes_(0) {}
~ScratchCache() { assert(map.empty() && "ScratchCache not empty at shutdown."); }
bool allocMain(ScratchInfo& info) {
ref_t it = map.upper_bound(info.main_size - 1);
if (it == map.end()) return false;
// Small requests must have an exact size match and be small.
if (!info.large) {
while ((it != map.end()) && (it->first == info.main_size)) {
if (it->second.isFree() && (!it->second.large)) {
it->second.alloc();
info.main_queue_base = it->second.base;
info.main_scratch_node = it;
available_bytes_ -= it->first;
return true;
}
it++;
}
return false;
}
// Large requests may use a small allocation and do not require an exact size match.
while (it != map.end()) {
if (it->second.isFree()) {
it->second.alloc();
info.main_queue_base = it->second.base;
info.main_scratch_node = it;
available_bytes_ -= it->first;
return true;
}
it++;
}
return false;
}
void freeMain(ScratchInfo& info) {
if (info.main_scratch_node == map.end()) {
// This is reserved scratch memory. Do not de-allocate, just mark it as free.
assert(!reserved_.second.isFree() && "free called when reserved node already free.");
reserved_.second.free();
available_bytes_ += reserved_.first;
return;
}
assert(!info.main_scratch_node->second.isFree() && "free called on free scratch node.");
auto it = info.main_scratch_node;
if (it->second.trimPending()) {
dealloc(it->second.base, it->first, it->second.large);
map.erase(it);
return;
}
it->second.free();
available_bytes_ += it->first;
}
void insertMain(ScratchInfo& info) {
node n;
n.base = info.main_queue_base;
n.large = info.large;
n.alloc();
auto it = map.insert(std::make_pair(info.main_size, n));
info.main_scratch_node = it;
}
bool trim(bool trim_nodes_in_use) {
bool ret = !map.empty();
auto it = map.begin();
while (it != map.end()) {
if (it->second.isFree()) {
available_bytes_ -= it->first;
dealloc(it->second.base, it->first, it->second.large);
auto temp = it;
it++;
map.erase(temp);
} else {
if (trim_nodes_in_use) it->second.trim();
it++;
}
}
return ret;
}
bool allocAlt(ScratchInfo& info) {
ref_t it = map.upper_bound(info.alt_size - 1);
if (it == map.end()) return false;
// Alt requests should have exact size
while ((it != map.end()) && (it->first == info.alt_size)) {
if (it->second.isFree() && (!it->second.large)) {
it->second.alloc();
info.alt_queue_base = it->second.base;
info.alt_scratch_node = it;
available_bytes_ -= it->first;
return true;
}
it++;
}
return false;
}
void freeAlt(ScratchInfo& info) {
assert(!info.alt_scratch_node->second.isFree() && "free called on free scratch node.");
auto it = info.alt_scratch_node;
if (it->second.trimPending()) {
dealloc(it->second.base, it->first, it->second.large);
map.erase(it);
return;
}
it->second.free();
available_bytes_ += it->first;
}
void insertAlt(ScratchInfo& info) {
node n;
n.base = info.alt_queue_base;
n.large = false;
n.alloc();
auto it = map.insert(std::make_pair(info.alt_size, n));
info.alt_scratch_node = it;
}
size_t free_bytes() const { return available_bytes_; }
size_t reserved_bytes() const { return reserved_.first; }
void reserve(size_t bytes, void* base) {
assert(!reserved_.first && "Already reserved memory.");
node n;
n.base = base;
n.large = 0;
available_bytes_ += bytes;
reserved_ = std::make_pair(bytes, n);
}
bool use_reserved(ScratchInfo& info) {
if (!reserved_.second.isFree() || info.main_size > reserved_.first) {
debug_print("reserved node is already in use or too small (requested:%ld reserved:%ld)\n",
info.main_size, reserved_.first);
return false;
}
reserved_.second.large = info.large;
reserved_.second.alloc();
info.main_queue_base = reserved_.second.base;
// Special case to indicate that this node is reserved memory
info.main_scratch_node = map.end();
available_bytes_ -= reserved_.first;
return true;
}
void free_reserve() {
available_bytes_ -= reserved_.first;
if (reserved_.first) dealloc(reserved_.second.base, reserved_.first, reserved_.second.large);
reserved_.first = 0;
reserved_.second.base = NULL;
reserved_.second.large = 0;
}
private:
map_t map;
deallocator_t dealloc;
size_t available_bytes_;
std::pair<size_t, node> reserved_;
};
} // namespace AMD
} // namespace rocr
#endif // header guard