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rocm-systems/rocclr/compiler/lib/promotions/oclutils/utils/util.hpp
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2014-07-04 16:17:05 -04:00

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15 KiB
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//
// Copyright (c) 2008 Advanced Micro Devices, Inc. All rights reserved.
//
#ifndef UTIL_HPP_
#define UTIL_HPP_
#include "top.hpp"
#include "thread/atomic.hpp"
#include <string>
namespace amd {
/*! \addtogroup Utils Utilities
* @{
*/
//! \cond ignore
template <int N>
struct PairElement;
template <>
struct PairElement<0>
{
template <class F, class S>
static inline F& get(pair<F,S>& p) { return p.first; }
template <class F, class S>
static inline const F& get(const pair<F,S>& p) { return p.first; }
};
template <>
struct PairElement<1>
{
template <class F, class S>
static inline S& get(pair<F,S>& p) { return p.second; }
template <class F, class S>
static inline const S& get(const pair<F,S>& p) { return p.second; }
};
// Forward declaration of the tuple_elements container class.
template <class H, class T>
struct TupleElementsContainer;
/*! \brief Return the type of the Nth element in the tuple.
*/
template <int N, class T>
struct TupleElementType
{
typedef typename T::tail_t next_element;
typedef typename TupleElementType<N-1,next_element>::type type;
};
// break the recursion
template <class T>
struct TupleElementType<0,T>
{
typedef Null next_element;
typedef typename T::head_t type;
};
/*! \brief Helper struct to extract the Nth element from a tuple
*/
template <int N>
struct TupleElementGetter
{
template <class R, class H, class T>
static R get(TupleElementsContainer<H,T>& t)
{
return TupleElementGetter<N-1>::template get<R>(t.tail);
}
template <class R, class H, class T>
static R get(const TupleElementsContainer<H,T>& t)
{
return TupleElementGetter<N-1>::template get<R>(t.tail);
}
};
// break the recursion
template <>
struct TupleElementGetter<0>
{
template <class R, class H, class T>
static R get(TupleElementsContainer<H,T>& t)
{
return t.head;
}
template <class R, class H, class T>
static R get(const TupleElementsContainer<H,T>& t)
{
return t.head;
}
};
/*! \brief Return the Nth element in the tuple.
*/
template <int N, class H, class T>
inline typename TupleElementType<N,TupleElementsContainer<H,T> >::type&
getTupleElement(TupleElementsContainer<H,T>& t)
{
return TupleElementGetter<N>::template get<
typename TupleElementType<N,TupleElementsContainer<H,T> >::type&,
H,T>(t);
}
template <int N, class H, class T>
inline const typename TupleElementType<N,TupleElementsContainer<H,T> >::type&
getTupleElement(const TupleElementsContainer<H, T>& t)
{
return TupleElementGetter<N>::template get<
const typename TupleElementType<N,TupleElementsContainer<H,T> >::type&,
H,T>(t);
}
/*! \brief The tuple elements struct
*/
template <class H, class T>
struct TupleElementsContainer
{
typedef H head_t;
typedef T tail_t;
head_t head; tail_t tail;
TupleElementsContainer() : head(), tail() { }
template <class T0, class T1, class T2, class T3>
TupleElementsContainer(T0& t0, T1& t1, T2& t2, T3& t3)
: head(t0), tail(t1, t2, t3, null())
{ }
template <class HH, class TT>
TupleElementsContainer& operator= (const TupleElementsContainer<HH,TT>& t)
{
head = t.head;
tail = t.tail;
return *this;
}
template <class F, class S>
TupleElementsContainer& operator= (const pair<F,S>& p)
{
head = p.first;
tail.head = p.second;
return *this;
}
template<int N>
typename TupleElementType<N, TupleElementsContainer>::type&
get() { return getTupleElement<N>(*this); }
};
// break the recursion
template <class H>
struct TupleElementsContainer<H, Null>
{
typedef H head_t;
typedef Null tail_t;
H head;
TupleElementsContainer() : head() { }
template <class T0>
TupleElementsContainer(T0& t0, const Null&, const Null&, const Null&)
: head(t0)
{ }
template <class HH>
TupleElementsContainer& operator = (
const TupleElementsContainer<HH,Null>& t)
{
head = t.head;
return *this;
}
template<int N>
typename TupleElementType<N, TupleElementsContainer>::type&
get() { return getTupleElement<N>(*this); }
};
/*! \brief Rebind the TupleElementsContainer type.
*/
template <class T0, class T1, class T2, class T3>
struct TupleElementsBinder
{
typedef TupleElementsContainer<
T0, typename TupleElementsBinder<T1, T2, T3, Null>::type
> type;
};
// break the recursion
template<>
struct TupleElementsBinder<Null, Null, Null, Null>
{ typedef Null type; };
//! \endcond
/*! \brief A simple N-element (1 to 4) tuple.
*/
template <class T0 = Null, class T1 = Null, class T2 = Null, class T3 = Null>
class tuple : public TupleElementsBinder<T0, T1, T2, T3>::type
{
private:
typedef typename TupleElementsBinder<T0, T1, T2, T3>::type base_t;
public:
tuple() { }
tuple(T0 t0) : base_t(t0, null(), null(), null()) { }
tuple(T0 t0, T1 t1) : base_t(t0, t1, null(), null()) { }
tuple(T0 t0, T1 t1, T2 t2) : base_t(t0, t1, t2, null()) { }
tuple(T0 t0, T1 t1, T2 t2, T3 t3) : base_t(t0, t1, t2, t3) { }
template <class H, class T>
tuple(const TupleElementsContainer<H,T>& te) : base_t(te)
{ }
template <class H, class T>
tuple& operator = (const TupleElementsContainer<H,T>& te)
{
base_t::operator = (te);
return *this;
}
template <class F, class S>
tuple& operator = (const pair<F,S>& p)
{
base_t::operator = (p);
return *this;
}
};
// tuple / pair element getters.
template <int N, class H, class T>
inline typename TupleElementType<N, TupleElementsContainer<H,T> >::type&
get(TupleElementsContainer<H,T>& te)
{
return getTupleElement<N>(te);
}
template <int N, class H, class T>
inline const typename TupleElementType<N, TupleElementsContainer<H,T> >::type&
get(const TupleElementsContainer<H,T>& te)
{
return getTupleElement<N>(te);
}
template <int N, class F, class S>
inline typename TupleElementType<N, tuple<F,S> >::type&
get(pair<F,S>& p)
{
return PairElement<N>::get(p);
}
template <int N, class F, class S>
inline const typename TupleElementType<N, tuple<F,S> >::type&
get(const pair<F,S>& p)
{
return PairElement<N>::get(p);
}
// Some tuple helpers (make_tuple() and tie())
template <class T0>
inline tuple<T0>
make_tuple(const T0& t0)
{
return tuple<T0>(t0);
}
template <class T0, class T1>
inline tuple<T0, T1>
make_tuple(const T0& t0, const T1& t1)
{
return tuple<T0, T1>(t0, t1);
}
template <class T0, class T1, class T2>
inline tuple<T0, T1, T2>
make_tuple(const T0& t0, const T1& t1, const T2& t2)
{
return tuple<T0, T1, T2>(t0, t1, t2);
}
template <class T0, class T1, class T2, class T3>
inline tuple<T0, T1, T2, T3>
make_tuple(const T0& t0, const T1& t1, const T2& t2, const T3& t3)
{
return tuple<T0, T1, T2, T3>(t0, t1, t2, t3);
}
template <class T0>
inline tuple<T0&>
tie(T0& t0)
{
return tuple<T0&>(t0);
}
template <class T0, class T1>
inline tuple<T0&, T1&>
tie(T0& t0, T1& t1)
{
return tuple<T0&, T1&>(t0, t1);
}
template <class T0, class T1, class T2>
inline tuple<T0&, T1&, T2&>
tie(T0& t0, T1& t1, T2& t2)
{
return tuple<T0&, T1&, T2&>(t0, t1, t2);
}
template <class T0, class T1, class T2, class T3>
inline tuple<T0&, T1&, T2&, T3&>
tie(T0& t0, T1& t1, T2& t2, T3& t3)
{
return tuple<T0&, T1&, T2&, T3&>(t0, t1, t2, t3);
}
//! \brief Check if the given value \a val is a power of 2.
template <typename T>
static inline bool
isPowerOfTwo(T val)
{
return (val & (val - 1)) == 0;
}
//! \cond ignore
// Compute the next power of 2 helper.
template <uint N>
struct NextPowerOfTwoFunction
{
template <typename T>
static T compute(T val)
{
val = NextPowerOfTwoFunction<N/2>::compute(val);
return (val >> N) | val;
}
};
// Specialized version for <1> to break the recursion.
template <>
struct NextPowerOfTwoFunction<1>
{
template <typename T>
static T compute(T val) { return (val >> 1) | val; }
};
template <uint N, int S>
struct NextPowerOfTwoHelper
{
static const uint prev = NextPowerOfTwoHelper<N, S / 2>::value;
static const uint value = (prev >> S) | prev;
};
template <uint N>
struct NextPowerOfTwoHelper<N, 1>
{
static const int value = (N >> 1) | N;
};
template <uint N>
struct NextPowerOfTwo
{
static const uint value = NextPowerOfTwoHelper<N-1, 16>::value + 1;
};
//! \endcond
/*! \brief Return the next power of two for a value of type T.
*
* The compute function is (with n = sizeof(T)*8):
*
* val = (val >> 1) | val;
* val = (val >> 2) | val;
* ...
* val = (val >> n/4) | val;
* val = (val >> n/2) | val;
*
* The next power of two is: 1+compute(val-1)
*/
template <typename T>
inline T
nextPowerOfTwo(T val)
{
return NextPowerOfTwoFunction<sizeof(T)*4>::compute(val - 1) + 1;
}
// Compute log2(N)
template <uint N>
struct Log2
{
static const uint value = Log2<N/2>::value + 1;
};
// Break the recursion
template <>
struct Log2<1>
{
static const uint value = 0;
};
/*! \brief Return the log2 for a value of type T.
*
* The compute function is (with n = sizeof(T)*8):
*
* uint l = 0;
* if (val >= 1 << n/2) { val >>= n/2; l |= n/2; }
* if (val >= 1 << n/4) { val >>= n/4; l |= n/4; }
* ...
* if (val >= 1 << 2) { val >>= 2; l |= 2; }
* if (val >= 1 << 1) { l |= 1; }
* return l;
*/
template <uint N>
struct Log2Function
{
template <typename T>
static uint compute(T val)
{
uint l = 0;
if (val >= T(1) << N) {
val >>= N; l = N;
}
return l + Log2Function<N/2>::compute(val);
}
};
template <>
struct Log2Function<1>
{
template <typename T>
static uint compute(T val) {
return (val >= T(1)<<1) ? 1 : 0;
}
};
// log2 helper function
template <typename T>
inline uint
log2(T val)
{
return Log2Function<sizeof(T)*4>::compute(val);
}
template <typename T>
inline T
alignDown(T value, size_t alignment)
{
return (T) (value & ~(alignment - 1));
}
template <typename T>
inline T*
alignDown(T* value, size_t alignment)
{
return (T*) alignDown((intptr_t) value, alignment);
}
template <typename T>
inline T
alignUp(T value, size_t alignment)
{
return alignDown((T) (value + alignment - 1), alignment);
}
template <typename T>
inline T*
alignUp(T* value, size_t alignment)
{
return (T*) alignDown((intptr_t) (value + alignment - 1), alignment);
}
template <class T, class AllocClass = HeapObject>
struct SimplyLinkedNode : public AllocClass
{
typedef SimplyLinkedNode<T, AllocClass> Node;
protected:
Atomic<Node*> next_; /*!< \brief The next element. */
T volatile item_;
public:
//! \brief Return the next element in the linked-list.
Node* next() const { return next_; }
//! \brief Return the item.
T item() const { return item_; }
//! \brief Set the next element pointer.
void setNext(Node* next) { next_ = next; }
//! \brief Set the item.
void setItem(T item) { item_ = item; }
//! \brief Swap the next element pointer.
Node* swapNext(Node* next) { return next_.swap(next); }
//! \brief Compare and set the next element pointer.
bool compareAndSetNext(Node* compare, Node* next)
{
return next_.compareAndSet(compare, next);
}
};
/* For the implementation of a doubly-linked list, check:
* Lock-Free and Practical
* Deques and Doubly Linked
* Lists using Single-Word
* Compare-And-Swap
*
* Hakan Sundell, Philippas Tsigas
* Department of Computing Science
* Chalmers Univ. of Technol. and Goteborg Univ.
*/
template <class T, class AllocClass = HeapObject>
struct DoublyLinkedNode
{
typedef SimplyLinkedNode<T, AllocClass> Node;
protected:
Atomic<Node*> prev_; //!< The previous element.
Atomic<Node*> next_; //!< The next element.
T volatile item_;
public:
//! \brief Return the previous element in the linked-list.
Node* prev() const { return prev_; }
//! \brief Return the next element in the linked-list.
Node* next() const { return next_; }
//! \brief Return the item.
T item() const { return item_; }
//! \brief Set the previous element pointer.
void setPrev(Node* prev) { prev_ = prev; }
//! \brief Set the next element pointer.
void setNext(Node* next) { next_ = next; }
//! \brief Set the item.
void setItem(T item) { item_ = item; }
//! \brief Swap the previous element pointer.
Node* swapPrev(Node* prev)
{
return prev_.swap(prev);
}
//! \brief Swap the next element pointer.
Node* swapNext( Node* next)
{
return next_.swap(next);
}
//! \brief Compare and set the previous element pointer.
bool compareAndSetPrev(Node* compare, Node* prev)
{
return prev_.compareAndSet(compare, prev, false, false);
}
//! \brief Compare and set the next element pointer.
bool compareAndSetNext(Node* compare, Node* next)
{
return next_.compareAndSet(compare, next, false, false);
}
};
template <class Reference, class Value>
struct DeviceMap {
Reference ref_;
Value value_;
};
inline uint
countBitsSet32(uint32_t value)
{
#if __GNUC__ >= 4
return (uint)__builtin_popcount(value);
#else
value = value - ((value >> 1) & 0x55555555);
value = (value & 0x33333333) + ((value >> 2) & 0x33333333);
return (uint)(((value + (value >> 4) & 0xF0F0F0F) * 0x1010101) >> 24);
#endif
}
inline uint
countBitsSet64(uint64_t value)
{
#if __GNUC__ >= 4
return (uint)__builtin_popcountll(value);
#else
value = value - ((value >> 1) & 0x5555555555555555ULL);
value = (value & 0x3333333333333333ULL) + ((value >> 2) & 0x3333333333333333ULL);
value = (value + (value >> 4)) & 0x0F0F0F0F0F0F0F0FULL;
return (uint)((uint64_t)(value * 0x0101010101010101ULL) >> 56);
#endif
}
inline uint
leastBitSet32(uint32_t value)
{
#if defined(_WIN32)
unsigned long idx;
return _BitScanForward(&idx, (unsigned long)value) ? idx : (uint)-1;
#else
return value ? __builtin_ctz(value) : (uint)-1;
#endif
}
inline uint
leastBitSet64(uint64_t value)
{
#if defined(_WIN64)
unsigned long idx;
return _BitScanForward64(&idx, (unsigned __int64)value) ? idx : (uint)-1;
#elif defined (__GNUC__)
return value ? __builtin_ctzll(value) : (uint)-1;
#else
static const uint8_t lookup67[67+1] = {
64, 0, 1, 39, 2, 15, 40, 23,
3, 12, 16, 59, 41, 19, 24, 54,
4, -1, 13, 10, 17, 62, 60, 28,
42, 30, 20, 51, 25, 44, 55, 47,
5, 32, -1, 38, 14, 22, 11, 58,
18, 53, 63, 9, 61, 27, 29, 50,
43, 46, 31, 37, 21, 57, 52, 8,
26, 49, 45, 36, 56, 7, 48, 35,
6, 34, 33, -1
};
return (uint)lookup67[((int64_t)value & -(int64_t)value) % 67];
#endif
}
template <typename T>
inline uint countBitsSet(T value)
{
return (sizeof(T) == 8) ? countBitsSet64((uint64_t)value) :
countBitsSet32((uint32_t)value);
}
template <typename T>
inline uint leastBitSet(T value)
{
return (sizeof(T) == 8) ? leastBitSet64((uint64_t)value) :
leastBitSet32((uint32_t)value);
}
/*@}*/} // namespace amd
#endif /*UTIL_HPP_*/