138 regels
4.8 KiB
C++
138 regels
4.8 KiB
C++
//
|
|
// Copyright (c) 2009 Advanced Micro Devices, Inc. All rights reserved.
|
|
//
|
|
#ifndef GPU_THREAD_TRACE_HPP_
|
|
#define GPU_THREAD_TRACE_HPP_
|
|
|
|
#include "top.hpp"
|
|
#include "device/device.hpp"
|
|
#include "device/gpu/gpudevice.hpp"
|
|
|
|
#include <vector>
|
|
namespace gpu {
|
|
|
|
class VirtualGPU;
|
|
|
|
class CalThreadTraceReference : public amd::ReferenceCountedObject
|
|
{
|
|
public:
|
|
//! Default constructor
|
|
CalThreadTraceReference(
|
|
VirtualGPU& gpu, //!< Virtual GPU device object
|
|
gslQueryObject gslThreadTrace) //!< GSL query thread trace object
|
|
: gpu_(gpu)
|
|
, threadTrace_(gslThreadTrace){}
|
|
|
|
//! Get GSL thread race object
|
|
gslQueryObject gslThreadTrace() const { return threadTrace_; }
|
|
|
|
//! Returns the virtual GPU device
|
|
const VirtualGPU& gpu() const { return gpu_; }
|
|
|
|
protected:
|
|
//! Default destructor
|
|
~CalThreadTraceReference();
|
|
|
|
private:
|
|
//! Disable copy constructor
|
|
CalThreadTraceReference(const CalThreadTraceReference&);
|
|
|
|
//! Disable operator=
|
|
CalThreadTraceReference& operator=(const CalThreadTraceReference&);
|
|
|
|
VirtualGPU& gpu_; //!< The virtual GPU device object
|
|
gslQueryObject threadTrace_; //!< GSL thread trace query object
|
|
};
|
|
|
|
//! ThreadTrace implementation on GPU
|
|
class ThreadTrace : public device::ThreadTrace
|
|
{
|
|
public:
|
|
|
|
//! Destructor for the GPU ThreadTrace object
|
|
virtual ~ThreadTrace();
|
|
|
|
//! Creates the current object
|
|
bool create(
|
|
CalThreadTraceReference* calRef //!< Reference ThreadTrace
|
|
);
|
|
|
|
//! Returns the GPU device, associated with the current object
|
|
const Device& dev() const { return gpuDevice_; }
|
|
|
|
//! Returns the virtual GPU device
|
|
const VirtualGPU& gpu() const { return gpu_; }
|
|
|
|
//! Constructor for the GPU ThreadTrace object
|
|
ThreadTrace(
|
|
Device& device, //!< A GPU device object
|
|
VirtualGPU& gpu, //!< Virtual GPU device object
|
|
uint amdThreadTraceMemObjsNum)
|
|
: gpuDevice_(device)
|
|
, gpu_(gpu)
|
|
, calRef_(NULL)
|
|
, index_(0)
|
|
, amdThreadTraceMemObjsNum_(amdThreadTraceMemObjsNum)
|
|
{
|
|
threadTraceBufferObjs_ = new gslShaderTraceBufferObject[amdThreadTraceMemObjsNum];
|
|
for (uint i = 0; i < amdThreadTraceMemObjsNum;++i) {
|
|
threadTraceBufferObjs_[i] = gpu.CreateThreadTraceBuffer();
|
|
}
|
|
}
|
|
|
|
//! Returns the specific information about the thread trace object
|
|
bool info(
|
|
uint infoType, //!< The type of returned information
|
|
uint* info, //!< The returned information
|
|
uint infoSize //!< The size of returned information
|
|
) const;
|
|
|
|
//! Set the ThreadTrace memory buffer size
|
|
void setMemBufferSizeTT(uint memBufferSizeTT) { memBufferSizeTT_ = memBufferSizeTT;}
|
|
|
|
//! Set isNewBufferBinded_ to true/false if new buffer was binded/unbinded respectively
|
|
void setNewBufferBinded(bool isNewBufferBinded) { isNewBufferBinded_ = isNewBufferBinded; }
|
|
|
|
//! Attach gslMemObject to the TreadTrace buffer
|
|
void attachMemToThreadTraceBuffer();
|
|
|
|
void setMemObj(size_t memObjSize,std::vector<amd::Memory*> memObj)
|
|
{
|
|
memObj_ = memObj;
|
|
memBufferSizeTT_ = memObjSize;
|
|
}
|
|
//! Get GSL thread trace object
|
|
gslQueryObject gslThreadTrace() const { return threadTrace_; }
|
|
|
|
//! Get GSL Thread Trace Buffer objects
|
|
gslShaderTraceBufferObject* getThreadTraceBufferObjects() {return threadTraceBufferObjs_;}
|
|
private:
|
|
//! Disable default copy constructor
|
|
ThreadTrace(const ThreadTrace&);
|
|
|
|
//! Disable default operator=
|
|
ThreadTrace& operator=(const ThreadTrace&);
|
|
|
|
//! Retrieve gslMemoryObject
|
|
gslMemObject getCurrentGslMemObject(amd::Memory* );
|
|
|
|
const Device& gpuDevice_; //!< The backend device
|
|
|
|
VirtualGPU& gpu_; //!< The virtual GPU device object
|
|
|
|
CalThreadTraceReference* calRef_; //!< Reference ThreadTrace
|
|
gslShaderTraceBufferObject* threadTraceBufferObjs_; //!< The buffer object for Thread Trace recording
|
|
uint index_; //!< ThreadTrace index in the CAL container
|
|
uint memBufferSizeTT_; //!< ThreadTrace memory buffer size
|
|
std::vector<amd::Memory*> memObj_; //!< ThreadTrace memory object
|
|
gslQueryObject threadTrace_; //!< GSL thread trace query object
|
|
uint amdThreadTraceMemObjsNum_; //!< ThreadTrace memory object`s number (should be equal to the SE number)
|
|
bool isNewBufferBinded_; //!< The indicator if new buffer was binded to the ThreadTrace object
|
|
bool isBufferOnSubmit_; //!< The indicator if "new buffer on submit" mode is used
|
|
};
|
|
|
|
} // namespace gpu
|
|
|
|
#endif // GPU_THREAD_TRACE_HPP_
|
|
|