472e96a084
- Fixes builds with `OMNITRACE_USE_ROCPROFILER=OFF` but
`OMNITRACE_USE_ROCTRACER=ON`
- Move rocprofiler/hsa_rsrc_factory.{hpp,cpp}` to rocm folder
471 satır
19 KiB
C++
471 satır
19 KiB
C++
// MIT License
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//
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// Copyright (c) 2022 Advanced Micro Devices, Inc. All Rights Reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#pragma once
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#define AMD_INTERNAL_BUILD 1
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#include <hsa.h>
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#include <hsa_api_trace.h>
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#include <hsa_ext_amd.h>
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#include <hsa_ext_finalize.h>
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#include <hsa_ven_amd_aqlprofile.h>
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#include <hsa_ven_amd_loader.h>
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#include <atomic>
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#include <cstdint>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <iostream>
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#include <map>
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#include <mutex>
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#include <string>
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#include <vector>
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#define HSA_ARGUMENT_ALIGN_BYTES 16
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#define HSA_QUEUE_ALIGN_BYTES 64
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#define HSA_PACKET_ALIGN_BYTES 64
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#define HSA_MESSAGE_LENGTH 4096
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#define CHECK_STATUS(msg, status) \
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do \
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{ \
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if((status) != HSA_STATUS_SUCCESS) \
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{ \
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const char* emsg = 0; \
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hsa_status_string(status, &emsg); \
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char _buffer[HSA_MESSAGE_LENGTH]; \
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snprintf(_buffer, HSA_MESSAGE_LENGTH - 1, "%s: %s", msg, \
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emsg ? emsg : "<unknown error>"); \
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throw std::runtime_error(_buffer); \
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} \
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} while(0)
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#define CHECK_ITER_STATUS(msg, status) \
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do \
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{ \
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if((status) != HSA_STATUS_INFO_BREAK) \
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{ \
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const char* emsg = 0; \
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hsa_status_string(status, &emsg); \
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char _buffer[HSA_MESSAGE_LENGTH]; \
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snprintf(_buffer, HSA_MESSAGE_LENGTH - 1, "%s: %s", msg, \
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emsg ? emsg : "<unknown error>"); \
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throw std::runtime_error(_buffer); \
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} \
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} while(0)
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static const size_t MEM_PAGE_BYTES = 0x1000;
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static const size_t MEM_PAGE_MASK = MEM_PAGE_BYTES - 1;
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typedef decltype(hsa_agent_t::handle) hsa_agent_handle_t;
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struct hsa_pfn_t
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{
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decltype(::hsa_init)* hsa_init;
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decltype(::hsa_shut_down)* hsa_shut_down;
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decltype(::hsa_agent_get_info)* hsa_agent_get_info;
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decltype(::hsa_iterate_agents)* hsa_iterate_agents;
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decltype(::hsa_queue_create)* hsa_queue_create;
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decltype(::hsa_queue_destroy)* hsa_queue_destroy;
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decltype(::hsa_queue_load_write_index_relaxed)* hsa_queue_load_write_index_relaxed;
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decltype(::hsa_queue_store_write_index_relaxed)* hsa_queue_store_write_index_relaxed;
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decltype(::hsa_queue_load_read_index_relaxed)* hsa_queue_load_read_index_relaxed;
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decltype(::hsa_signal_create)* hsa_signal_create;
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decltype(::hsa_signal_destroy)* hsa_signal_destroy;
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decltype(::hsa_signal_load_relaxed)* hsa_signal_load_relaxed;
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decltype(::hsa_signal_store_relaxed)* hsa_signal_store_relaxed;
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decltype(::hsa_signal_wait_scacquire)* hsa_signal_wait_scacquire;
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decltype(::hsa_signal_store_screlease)* hsa_signal_store_screlease;
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decltype(::hsa_code_object_reader_create_from_file)*
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hsa_code_object_reader_create_from_file;
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decltype(::hsa_executable_create_alt)* hsa_executable_create_alt;
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decltype(
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::hsa_executable_load_agent_code_object)* hsa_executable_load_agent_code_object;
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decltype(::hsa_executable_freeze)* hsa_executable_freeze;
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decltype(::hsa_executable_get_symbol)* hsa_executable_get_symbol;
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decltype(::hsa_executable_symbol_get_info)* hsa_executable_symbol_get_info;
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decltype(::hsa_executable_iterate_symbols)* hsa_executable_iterate_symbols;
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decltype(::hsa_system_get_info)* hsa_system_get_info;
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decltype(
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::hsa_system_get_major_extension_table)* hsa_system_get_major_extension_table;
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decltype(::hsa_amd_agent_iterate_memory_pools)* hsa_amd_agent_iterate_memory_pools;
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decltype(::hsa_amd_memory_pool_get_info)* hsa_amd_memory_pool_get_info;
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decltype(::hsa_amd_memory_pool_allocate)* hsa_amd_memory_pool_allocate;
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decltype(::hsa_amd_agents_allow_access)* hsa_amd_agents_allow_access;
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decltype(::hsa_amd_memory_async_copy)* hsa_amd_memory_async_copy;
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decltype(::hsa_amd_signal_async_handler)* hsa_amd_signal_async_handler;
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decltype(
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::hsa_amd_profiling_set_profiler_enabled)* hsa_amd_profiling_set_profiler_enabled;
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decltype(
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::hsa_amd_profiling_get_async_copy_time)* hsa_amd_profiling_get_async_copy_time;
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decltype(::hsa_amd_profiling_get_dispatch_time)* hsa_amd_profiling_get_dispatch_time;
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};
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// Encapsulates information about a Hsa Agent such as its
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// handle, name, max queue size, max wavefront size, etc.
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struct AgentInfo
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{
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// Handle of Agent
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hsa_agent_t dev_id;
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// Agent type - Cpu = 0, Gpu = 1 or Dsp = 2
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uint32_t dev_type;
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// APU flag
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bool is_apu;
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// Agent system index
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uint32_t dev_index;
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// GFXIP name
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char gfxip[64];
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// Name of Agent whose length is less than 64
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char name[64];
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// Max size of Wavefront size
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uint32_t max_wave_size;
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// Max size of Queue buffer
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uint32_t max_queue_size;
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// Hsail profile supported by agent
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hsa_profile_t profile;
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// CPU/GPU/kern-arg memory pools
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hsa_amd_memory_pool_t cpu_pool;
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hsa_amd_memory_pool_t gpu_pool;
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hsa_amd_memory_pool_t kern_arg_pool;
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// The number of compute unit available in the agent.
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uint32_t cu_num;
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// Maximum number of waves possible in a Compute Unit.
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uint32_t waves_per_cu;
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// Number of SIMD's per compute unit CU
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uint32_t simds_per_cu;
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// Number of Shader Engines (SE) in Gpu
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uint32_t se_num;
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// Number of Shader Arrays Per Shader Engines in Gpu
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uint32_t shader_arrays_per_se;
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// SGPR/VGPR block sizes
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uint32_t sgpr_block_dflt;
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uint32_t sgpr_block_size;
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uint32_t vgpr_block_size;
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};
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// HSA timer class
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// Provides current HSA timestampa and system-clock/ns conversion API
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class HsaTimer
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{
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public:
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typedef uint64_t timestamp_t;
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static const timestamp_t TIMESTAMP_MAX = UINT64_MAX;
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typedef long double freq_t;
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HsaTimer(const hsa_pfn_t* hsa_api)
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: hsa_api_(hsa_api)
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{
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timestamp_t sysclock_hz = 0;
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hsa_status_t status = hsa_api_->hsa_system_get_info(
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HSA_SYSTEM_INFO_TIMESTAMP_FREQUENCY, &sysclock_hz);
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CHECK_STATUS("hsa_system_get_info(HSA_SYSTEM_INFO_TIMESTAMP_FREQUENCY)", status);
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sysclock_factor_ = (freq_t) 1000000000 / (freq_t) sysclock_hz;
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}
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// Methods for system-clock/ns conversion
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timestamp_t sysclock_to_ns(const timestamp_t& sysclock) const
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{
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return timestamp_t((freq_t) sysclock * sysclock_factor_);
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}
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timestamp_t ns_to_sysclock(const timestamp_t& time) const
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{
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return timestamp_t((freq_t) time / sysclock_factor_);
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}
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// Return timestamp in 'ns'
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timestamp_t timestamp_ns() const
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{
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timestamp_t sysclock;
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hsa_status_t status =
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hsa_api_->hsa_system_get_info(HSA_SYSTEM_INFO_TIMESTAMP, &sysclock);
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CHECK_STATUS("hsa_system_get_info(HSA_SYSTEM_INFO_TIMESTAMP)", status);
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return sysclock_to_ns(sysclock);
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}
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private:
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// Timestamp frequency factor
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freq_t sysclock_factor_;
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// HSA API table
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const hsa_pfn_t* const hsa_api_;
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};
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class HsaRsrcFactory
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{
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public:
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static const size_t CMD_SLOT_SIZE_B = 0x40;
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typedef std::recursive_mutex mutex_t;
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typedef HsaTimer::timestamp_t timestamp_t;
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static HsaRsrcFactory* Create(bool initialize_hsa = true)
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{
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std::lock_guard<mutex_t> lck(mutex_);
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HsaRsrcFactory* obj = instance_.load(std::memory_order_relaxed);
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if(obj == nullptr)
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{
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obj = new HsaRsrcFactory(initialize_hsa);
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instance_.store(obj, std::memory_order_release);
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}
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return obj;
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}
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static HsaRsrcFactory& Instance()
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{
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HsaRsrcFactory* obj = instance_.load(std::memory_order_acquire);
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if(obj == nullptr) obj = Create(false);
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hsa_status_t status = (obj != nullptr) ? HSA_STATUS_SUCCESS : HSA_STATUS_ERROR;
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CHECK_STATUS("HsaRsrcFactory::Instance() failed", status);
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return *obj;
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}
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static void Destroy()
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{
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std::lock_guard<mutex_t> lck(mutex_);
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if(instance_) delete instance_.load();
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instance_ = nullptr;
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}
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// Return system agent info
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const AgentInfo* GetAgentInfo(const hsa_agent_t agent);
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// Get the count of Hsa Gpu Agents available on the platform
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// @return uint32_t Number of Gpu agents on platform
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uint32_t GetCountOfGpuAgents();
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// Get the count of Hsa Cpu Agents available on the platform
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// @return uint32_t Number of Cpu agents on platform
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uint32_t GetCountOfCpuAgents();
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// Get the AgentInfo handle of a Gpu device
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// @param idx Gpu Agent at specified index
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// @param agent_info Output parameter updated with AgentInfo
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// @return bool true if successful, false otherwise
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bool GetGpuAgentInfo(uint32_t idx, const AgentInfo** agent_info);
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// Get the AgentInfo handle of a Cpu device
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// @param idx Cpu Agent at specified index
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// @param agent_info Output parameter updated with AgentInfo
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// @return bool true if successful, false otherwise
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bool GetCpuAgentInfo(uint32_t idx, const AgentInfo** agent_info);
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// Create a Queue object and return its handle. The queue object is expected
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// to support user requested number of Aql dispatch packets.
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// @param agent_info Gpu Agent on which to create a queue object
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// @param num_Pkts Number of packets to be held by queue
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// @param queue Output parameter updated with handle of queue object
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// @return bool true if successful, false otherwise
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bool CreateQueue(const AgentInfo* agent_info, uint32_t num_pkts, hsa_queue_t** queue);
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// Create a Signal object and return its handle.
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// @param value Initial value of signal object
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// @param signal Output parameter updated with handle of signal object
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// @return bool true if successful, false otherwise
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bool CreateSignal(uint32_t value, hsa_signal_t* signal);
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// Allocate local GPU memory
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// @param agent_info Agent from whose memory region to allocate
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// @param size Size of memory in terms of bytes
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// @return uint8_t* Pointer to buffer, null if allocation fails.
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uint8_t* AllocateLocalMemory(const AgentInfo* agent_info, size_t size);
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// Allocate memory tp pass kernel parameters
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// Memory is alocated accessible for all CPU agents and for GPU given by AgentInfo
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// parameter.
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// @param agent_info Agent from whose memory region to allocate
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// @param size Size of memory in terms of bytes
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// @return uint8_t* Pointer to buffer, null if allocation fails.
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uint8_t* AllocateKernArgMemory(const AgentInfo* agent_info, size_t size);
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// Allocate system memory accessible from both CPU and GPU
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// Memory is alocated accessible to all CPU agents and AgentInfo parameter is ignored.
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// @param agent_info Agent from whose memory region to allocate
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// @param size Size of memory in terms of bytes
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// @return uint8_t* Pointer to buffer, null if allocation fails.
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uint8_t* AllocateSysMemory(const AgentInfo* agent_info, size_t size);
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// Allocate memory for command buffer.
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// @param agent_info Agent from whose memory region to allocate
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// @param size Size of memory in terms of bytes
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// @return uint8_t* Pointer to buffer, null if allocation fails.
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uint8_t* AllocateCmdMemory(const AgentInfo* agent_info, size_t size);
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// Wait signal
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void SignalWait(const hsa_signal_t& signal) const;
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// Wait signal with signal value restore
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void SignalWaitRestore(const hsa_signal_t& signal,
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const hsa_signal_value_t& signal_value) const;
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// Copy data from GPU to host memory
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bool Memcpy(const hsa_agent_t& agent, void* dst, const void* src, size_t size);
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bool Memcpy(const AgentInfo* agent_info, void* dst, const void* src, size_t size);
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// Memory free method
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static bool FreeMemory(void* ptr);
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// Loads an Assembled Brig file and Finalizes it into Device Isa
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// @param agent_info Gpu device for which to finalize
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// @param brig_path File path of the Assembled Brig file
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// @param kernel_name Name of the kernel to finalize
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// @param code_desc Handle of finalized Code Descriptor that could
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// be used to submit for execution
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// @return true if successful, false otherwise
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bool LoadAndFinalize(const AgentInfo* agent_info, const char* brig_path,
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const char* kernel_name, hsa_executable_t* hsa_exec,
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hsa_executable_symbol_t* code_desc);
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// Print the various fields of Hsa Gpu Agents
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bool PrintGpuAgents(const std::string& header);
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// Submit AQL packet to given queue
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static uint64_t Submit(hsa_queue_t* queue, const void* packet);
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static uint64_t Submit(hsa_queue_t* queue, const void* packet, size_t size_bytes);
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// Enable executables loading tracking
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static bool IsExecutableTracking() { return executable_tracking_on_; }
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static void EnableExecutableTracking(HsaApiTable* table);
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static const char* GetKernelName(uint64_t addr);
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// Initialize HSA API table
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void static InitHsaApiTable(HsaApiTable* table);
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static const hsa_pfn_t* HsaApi() { return &hsa_api_; }
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// Return AqlProfile API table
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typedef hsa_ven_amd_aqlprofile_pfn_t aqlprofile_pfn_t;
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const aqlprofile_pfn_t* AqlProfileApi() const { return &aqlprofile_api_; }
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// Return Loader API table
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const hsa_ven_amd_loader_1_00_pfn_t* LoaderApi() const { return &loader_api_; }
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// Methods for system-clock/ns conversion and timestamp in 'ns'
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timestamp_t SysclockToNs(const timestamp_t& sysclock) const
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{
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return timer_->sysclock_to_ns(sysclock);
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}
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timestamp_t NsToSysclock(const timestamp_t& time) const
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{
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return timer_->ns_to_sysclock(time);
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}
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timestamp_t TimestampNs() const { return timer_->timestamp_ns(); }
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timestamp_t GetSysTimeout() const { return timeout_; }
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static timestamp_t GetTimeoutNs() { return timeout_ns_; }
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static void SetTimeoutNs(const timestamp_t& time)
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{
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std::lock_guard<mutex_t> lck(mutex_);
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timeout_ns_ = time;
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if(instance_ != nullptr)
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Instance().timeout_ = Instance().timer_->ns_to_sysclock(time);
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}
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private:
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// System agents iterating callback
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static hsa_status_t GetHsaAgentsCallback(hsa_agent_t agent, void* data);
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// Callback function to find and bind kernarg region of an agent
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static hsa_status_t FindMemRegionsCallback(hsa_region_t region, void* data);
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// Load AQL profile HSA extension library directly
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static hsa_status_t LoadAqlProfileLib(aqlprofile_pfn_t* api);
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// Constructor of the class. Will initialize the Hsa Runtime and
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// query the system topology to get the list of Cpu and Gpu devices
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explicit HsaRsrcFactory(bool initialize_hsa);
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// Destructor of the class
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~HsaRsrcFactory();
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// Add an instance of AgentInfo representing a Hsa Gpu agent
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const AgentInfo* AddAgentInfo(const hsa_agent_t agent);
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// To mmap command buffer memory
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static const bool CMD_MEMORY_MMAP = false;
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// HSA was initialized
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const bool initialize_hsa_;
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static std::atomic<HsaRsrcFactory*> instance_;
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static mutex_t mutex_;
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// Used to maintain a list of Hsa Gpu Agent Info
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std::vector<const AgentInfo*> gpu_list_;
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std::vector<hsa_agent_t> gpu_agents_;
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// Used to maintain a list of Hsa Cpu Agent Info
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std::vector<const AgentInfo*> cpu_list_;
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std::vector<hsa_agent_t> cpu_agents_;
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// System agents map
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std::map<hsa_agent_handle_t, const AgentInfo*> agent_map_;
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// Executables loading tracking
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typedef std::map<uint64_t, const char*> symbols_map_t;
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static symbols_map_t* symbols_map_;
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static bool executable_tracking_on_;
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static hsa_status_t hsa_executable_freeze_interceptor(hsa_executable_t executable,
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const char* options);
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static hsa_status_t executable_symbols_cb(hsa_executable_t exec,
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hsa_executable_symbol_t symbol, void* data);
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// HSA runtime API table
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static hsa_pfn_t hsa_api_;
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// AqlProfile API table
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aqlprofile_pfn_t aqlprofile_api_;
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// Loader API table
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hsa_ven_amd_loader_1_00_pfn_t loader_api_;
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// System timeout, ns
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static timestamp_t timeout_ns_;
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// System timeout, sysclock
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timestamp_t timeout_;
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// HSA timer
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HsaTimer* timer_;
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// CPU/kern-arg memory pools
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hsa_amd_memory_pool_t* cpu_pool_;
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hsa_amd_memory_pool_t* kern_arg_pool_;
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};
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