ファイル
rocm-systems/libhsakmt/tests/kfdtest/src/KFDHWSTest.cpp
T
Xiaogang Chen c69e660e7a kfdtest: Update KFDMultiProcessTest class to support kfdtest run on multiple gpu
Update KFDMultiProcessTest class to fork process on gpu wise.

Signed-off-by: Xiaogang Chen <Xiaogang.Chen@amd.com>
Change-Id: Ibb12d64b4cbc5f082d737fd8d8a74233b75be13e
2024-12-16 12:46:42 -05:00

143 行
4.8 KiB
C++

/*
* Copyright (C) 2019 Advanced Micro Devices, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include "KFDHWSTest.hpp"
void KFDHWSTest::SetUp() {
ROUTINE_START
KFDBaseComponentTest::SetUp();
ROUTINE_END
}
void KFDHWSTest::TearDown() {
ROUTINE_START
KFDBaseComponentTest::TearDown();
ROUTINE_END
}
void KFDHWSTest::RunTest_GPU(int gpuNode, unsigned nProcesses, unsigned nQueues, unsigned nLoops) {
int gpuIndex = m_NodeInfo.HsaGPUindexFromGpuNode(gpuNode);
unsigned q, l;
bool timeout = false;
/* Fork the child processes for gpuNode */
ForkChildProcesses(gpuNode, nProcesses);
// Create queues
PM4Queue *queues = new PM4Queue[nQueues];
for (q = 0; q < nQueues; q++)
ASSERT_SUCCESS_GPU(queues[q].Create(gpuNode), gpuNode);
// Create dispatch pointers. Each loop iteration creates fresh dispatches
Dispatch **dispatch = new Dispatch*[nQueues];
for (q = 0; q < nQueues; q++)
dispatch[q] = NULL;
// Logging: Each process prints its index after each loop iteration, all in one line.
std::ostream &log = LOG() << std::dec << "gpuNode: " << gpuNode << " Process: " << m_ProcessIndex[gpuIndex] << " starting." << std::endl;
// Run work on all queues
HsaMemoryBuffer isaBuffer(PAGE_SIZE, gpuNode, true/*zero*/, false/*local*/, true/*exec*/);
Assembler* m_pAsm;
m_pAsm = GetAssemblerFromNodeId(gpuNode);
ASSERT_NOTNULL_GPU(m_pAsm, gpuNode);
ASSERT_SUCCESS(m_pAsm->RunAssembleBuf(NoopIsa, isaBuffer.As<char*>()));
for (l = 0; l < nLoops; l++) {
for (q = 0; q < nQueues; q++) {
if (dispatch[q])
delete dispatch[q];
dispatch[q] = new Dispatch(isaBuffer);
dispatch[q]->SetArgs(NULL, NULL);
dispatch[q]->SetDim(1, 1, 1);
dispatch[q]->Submit(queues[q]);
}
for (q = 0; q < nQueues; q++) {
timeout = dispatch[q]->SyncWithStatus(g_TestTimeOut);
if (timeout)
goto timeout;
}
log << m_ProcessIndex[gpuIndex];
}
timeout:
log << std::endl;
if (timeout) {
WARN() << "gpuNode: " << gpuNode << " Process: " << m_ProcessIndex[gpuIndex] << " timeout." << std::endl;
} else {
LOG() << "gpuNode: " << gpuNode << " Process " << m_ProcessIndex[gpuIndex] << " done. Waiting ..." << std::endl;
// Wait here before destroying queues. If another process' queues
// are soft-hanging, destroying queues can resolve the soft-hang
// by changing the run list. Make sure the other process's
// dispatches have a chance to time out first.
Delay(g_TestTimeOut+1000);
}
// Destroy queues and dispatches. Destroying the queues first
// ensures that the memory allocated by the Dispatch is no longer
// accessed by the GPU.
LOG() << "gpuNode: " << gpuNode << " Process " << m_ProcessIndex[gpuIndex] << " cleaning up." << std::endl;
for (q = 0; q < nQueues; q++) {
EXPECT_SUCCESS_GPU(queues[q].Destroy(), gpuNode);
if (dispatch[q])
delete dispatch[q];
}
delete[] queues;
delete[] dispatch;
// This is after all the cleanup to avoid leaving any garbage
// behind, but before WaitChildProcesses to ensure a child process
// with a timeout exits with an error that can be detected by the
// parent.
ASSERT_FALSE(timeout);
WaitChildProcesses(gpuNode);
}
void RunTest(KFDTEST_PARAMETERS* pTestParamters) {
int gpuNode = pTestParamters->gpuNode;
KFDHWSTest* pKKFDHWSTest = (KFDHWSTest*)pTestParamters->pTestObject;
pKKFDHWSTest->RunTest_GPU(gpuNode, 3, 13, 40);
}
TEST_F(KFDHWSTest, MultiProcessOversubscribed) {
TEST_REQUIRE_ENV_CAPABILITIES(ENVCAPS_64BITLINUX);
TEST_START(TESTPROFILE_RUNALL);
ASSERT_SUCCESS(KFDTest_Launch(RunTest));
TEST_END
}