b221128eca
Add support for network collectives. Add support for XML topology dump/injection. Add text values for GDR and P2P Levels, including "NVL". Add speed detection for PCI, Infiniband and Ethernet cards. Add CPU detection for ARM and AMD CPUs. Add support for adaptive routing on Infiniband. Change NET plugin API to v3 : merge PCI path and GPU pointer capability into a single structure and add other properties.
440 lines
16 KiB
C++
440 lines
16 KiB
C++
/*************************************************************************
|
|
* Copyright (c) 2018-2020, NVIDIA CORPORATION. All rights reserved.
|
|
*
|
|
* See LICENSE.txt for license information
|
|
************************************************************************/
|
|
|
|
#include "core.h"
|
|
#include "graph.h"
|
|
#include "topo.h"
|
|
#include "comm.h"
|
|
#include "net.h"
|
|
|
|
// Pre-compute GPU->NIC, GPU->GPU and NIC->GPU paths
|
|
|
|
struct ncclTopoNodeList {
|
|
struct ncclTopoNode* list[NCCL_TOPO_MAX_NODES];
|
|
int count;
|
|
};
|
|
|
|
static ncclResult_t getPath(struct ncclTopoSystem* system, struct ncclTopoNode* node, int t, int64_t id, struct ncclTopoLinkList** path) {
|
|
for (int i=0; i<system->nodes[t].count; i++) {
|
|
if (system->nodes[t].nodes[i].id == id) {
|
|
*path = node->paths[t]+i;
|
|
return ncclSuccess;
|
|
}
|
|
}
|
|
WARN("Could not find node of type %d id %lx\n", t, id);
|
|
return ncclInternalError;
|
|
}
|
|
|
|
static ncclResult_t ncclTopoSetPaths(struct ncclTopoNode* baseNode, struct ncclTopoSystem* system) {
|
|
if (baseNode->paths[baseNode->type] == NULL) {
|
|
NCCLCHECK(ncclCalloc(baseNode->paths+baseNode->type, system->nodes[baseNode->type].count));
|
|
}
|
|
|
|
// breadth-first search to set all paths to that node in the system
|
|
struct ncclTopoNodeList nodeList;
|
|
struct ncclTopoNodeList nextNodeList;
|
|
nodeList.count = 1; nodeList.list[0] = baseNode;
|
|
nextNodeList.count = 0;
|
|
struct ncclTopoLinkList* basePath;
|
|
NCCLCHECK(getPath(system, baseNode, baseNode->type, baseNode->id, &basePath));
|
|
basePath->count = 0;
|
|
basePath->width = LOC_WIDTH;
|
|
basePath->type = PATH_LOC;
|
|
|
|
while (nodeList.count) {
|
|
nextNodeList.count = 0;
|
|
for (int n=0; n<nodeList.count; n++) {
|
|
struct ncclTopoNode* node = nodeList.list[n];
|
|
struct ncclTopoLinkList* path;
|
|
NCCLCHECK(getPath(system, node, baseNode->type, baseNode->id, &path));
|
|
for (int l=0; l<node->nlinks; l++) {
|
|
struct ncclTopoLink* link = node->links+l;
|
|
struct ncclTopoNode* remNode = link->remNode;
|
|
if (remNode->paths[baseNode->type] == NULL) {
|
|
NCCLCHECK(ncclCalloc(remNode->paths+baseNode->type, system->nodes[baseNode->type].count));
|
|
}
|
|
struct ncclTopoLinkList* remPath;
|
|
NCCLCHECK(getPath(system, remNode, baseNode->type, baseNode->id, &remPath));
|
|
float width = std::min(path->width, link->width);
|
|
if (remPath->width < width) {
|
|
// Find reverse link
|
|
for (int l=0; l<remNode->nlinks; l++) {
|
|
if (remNode->links[l].remNode == node) {
|
|
remPath->list[0] = remNode->links+l;
|
|
break;
|
|
}
|
|
}
|
|
if (remPath->list[0] == NULL) {
|
|
WARN("Failed to find reverse path from remNode %d/%lx nlinks %d to node %d/%lx",
|
|
remNode->type, remNode->id, remNode->nlinks, node->type, node->id);
|
|
return ncclInternalError;
|
|
}
|
|
// Copy the rest of the path
|
|
for (int i=0; i<path->count; i++) remPath->list[i+1] = path->list[i];
|
|
remPath->count = path->count + 1;
|
|
remPath->width = width;
|
|
|
|
// Start with path type = link type. PATH and LINK types are supposed to match.
|
|
// Don't consider LINK_NET as we only care about the NIC->GPU path.
|
|
int type = link->type == LINK_NET ? 0 : link->type;
|
|
// Differentiate between one and multiple PCI switches
|
|
if (type == PATH_PIX && (node->type == PCI || link->remNode->type == PCI) && remPath->count > 3) type = PATH_PXB;
|
|
// Consider a path going through the CPU as PATH_PHB
|
|
if (link->type == LINK_PCI && (node->type == CPU || link->remNode->type == CPU)) type = PATH_PHB;
|
|
// Ignore Power CPU in an NVLink path
|
|
if (path->type == PATH_NVL && type == PATH_SYS && link->remNode->type == CPU &&
|
|
link->remNode->cpu.arch == NCCL_TOPO_CPU_ARCH_POWER) type = 0;
|
|
|
|
remPath->type = std::max(path->type, type);
|
|
|
|
// Add to the list for the next iteration if not already in the list
|
|
// Disallow GPUs as intermediate steps for now
|
|
if (remNode->type != GPU) {
|
|
int i;
|
|
for (i=0; i<nextNodeList.count; i++) if (nextNodeList.list[i] == remNode) break;
|
|
if (i == nextNodeList.count) nextNodeList.list[nextNodeList.count++] = remNode;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
memcpy(&nodeList, &nextNodeList, sizeof(nodeList));
|
|
}
|
|
return ncclSuccess;
|
|
}
|
|
|
|
static void printNodePaths(struct ncclTopoSystem* system, struct ncclTopoNode* node) {
|
|
char line[1024];
|
|
#ifdef ENABLE_TRACE
|
|
INFO(NCCL_GRAPH, "Paths from %s/%lX :", topoNodeTypeStr[node->type], node->id);
|
|
#else
|
|
sprintf(line, "%s/%lX :", topoNodeTypeStr[node->type], node->id);
|
|
int offset = strlen(line);
|
|
#endif
|
|
for (int t=0; t<NCCL_TOPO_NODE_TYPES; t++) {
|
|
if (node->paths[t] == NULL) continue;
|
|
for (int n = 0; n<system->nodes[t].count; n++) {
|
|
#ifdef ENABLE_TRACE
|
|
line[0] = 0;
|
|
int offset = 0;
|
|
for (int i=0; i<node->paths[t][n].count; i++) {
|
|
struct ncclTopoLink* link = node->paths[t][n].list[i];
|
|
struct ncclTopoNode* remNode = link->remNode;
|
|
sprintf(line+offset, "--%s->%s/%lX", topoLinkTypeStr[link->type], topoNodeTypeStr[remNode->type], remNode->id);
|
|
offset = strlen(line);
|
|
}
|
|
INFO(NCCL_GRAPH, "%s (%f)", line, node->paths[t][n].width);
|
|
#else
|
|
sprintf(line+offset, "%s/%lX (%d/%f/%s) ", topoNodeTypeStr[t], system->nodes[t].nodes[n].id, node->paths[t][n].count, node->paths[t][n].width, topoPathTypeStr[node->paths[t][n].type]);
|
|
offset = strlen(line);
|
|
#endif
|
|
}
|
|
}
|
|
#ifndef ENABLE_TRACE
|
|
INFO(NCCL_GRAPH, "%s", line);
|
|
#endif
|
|
}
|
|
|
|
ncclResult_t ncclTopoPrintPaths(struct ncclTopoSystem* system) {
|
|
for (int i=0; i<system->nodes[GPU].count; i++) {
|
|
printNodePaths(system, system->nodes[GPU].nodes+i);
|
|
}
|
|
for (int i=0; i<system->nodes[NET].count; i++) {
|
|
printNodePaths(system, system->nodes[NET].nodes+i);
|
|
}
|
|
return ncclSuccess;
|
|
}
|
|
|
|
static ncclResult_t getLocalCpu(struct ncclTopoSystem* system, int gpu, int* retCpu) {
|
|
// Find the closest CPU to a GPU
|
|
int minHops = 0;
|
|
int localCpu = -1;
|
|
struct ncclTopoLinkList* paths = system->nodes[GPU].nodes[gpu].paths[CPU];
|
|
for (int c=0; c<system->nodes[CPU].count; c++) {
|
|
int hops = paths[c].count;
|
|
if (minHops == 0 || hops < minHops) {
|
|
localCpu = c;
|
|
minHops = hops;
|
|
}
|
|
}
|
|
if (localCpu == -1) {
|
|
WARN("Error : could not find CPU close to GPU %d", gpu);
|
|
return ncclInternalError;
|
|
}
|
|
*retCpu = localCpu;
|
|
return ncclSuccess;
|
|
}
|
|
|
|
static ncclResult_t addCpuStep(struct ncclTopoSystem* system, int c, int t1, int i1, int t2, int i2) {
|
|
struct ncclTopoNode* cpuNode = system->nodes[CPU].nodes+c;
|
|
struct ncclTopoNode* srcNode = system->nodes[t1].nodes+i1;
|
|
|
|
int l=0;
|
|
// Node 1 -> CPU
|
|
for (int i=0; i<srcNode->paths[CPU][c].count; i++) srcNode->paths[t2][i2].list[l++] = srcNode->paths[CPU][c].list[i];
|
|
// CPU -> Node 2
|
|
for (int i=0; i<cpuNode->paths[t2][i2].count; i++) srcNode->paths[t2][i2].list[l++] = cpuNode->paths[t2][i2].list[i];
|
|
|
|
// Update path characteristics
|
|
srcNode->paths[t2][i2].count = l;
|
|
srcNode->paths[t2][i2].type = std::max(srcNode->paths[CPU][c].type, cpuNode->paths[t2][i2].type);
|
|
srcNode->paths[t2][i2].width = std::min(srcNode->paths[CPU][c].width, cpuNode->paths[t2][i2].width);
|
|
return ncclSuccess;
|
|
}
|
|
|
|
// Remove/free paths for a given type
|
|
static void ncclTopoRemovePathType(struct ncclTopoSystem* system, int nodeType) {
|
|
for (int t=0; t<NCCL_TOPO_NODE_TYPES; t++) {
|
|
// Remove links _to_ the given type
|
|
for (int n=0; n<system->nodes[t].count; n++) {
|
|
struct ncclTopoNode* node = system->nodes[t].nodes+n;
|
|
free(node->paths[nodeType]);
|
|
node->paths[nodeType] = NULL;
|
|
}
|
|
// Remove links _from_ the given type
|
|
for (int n=0; n<system->nodes[nodeType].count; n++) {
|
|
struct ncclTopoNode* node = system->nodes[nodeType].nodes+n;
|
|
free(node->paths[t]);
|
|
node->paths[t] = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
static const int levelsOldToNew[] = { PATH_LOC, PATH_PIX, PATH_PXB, PATH_PHB, PATH_SYS, PATH_SYS };
|
|
ncclResult_t ncclGetLevel(int* level, const char* disableEnv, const char* levelEnv) {
|
|
if (*level == -1) {
|
|
int l = -1;
|
|
if (disableEnv) {
|
|
char* str = getenv(disableEnv);
|
|
if (str) {
|
|
int disable = strtol(str, NULL, 0);
|
|
if (disable == 1) l = 0;
|
|
}
|
|
}
|
|
if (l == -1) {
|
|
char* str = getenv(levelEnv);
|
|
if (str) {
|
|
for (int i=0; i<PATH_NET; i++) {
|
|
if (strcmp(str, topoPathTypeStr[i]) == 0) {
|
|
l = i;
|
|
break;
|
|
}
|
|
}
|
|
// Old style numbering
|
|
if (l == -1 && str[0] >= '0' && str[0] <= '9') {
|
|
int oldLevel = strtol(str, NULL, 0);
|
|
const int maxOldLevel = sizeof(levelsOldToNew)/sizeof(int) - 1;
|
|
if (oldLevel > maxOldLevel) oldLevel = maxOldLevel;
|
|
l = levelsOldToNew[oldLevel];
|
|
}
|
|
}
|
|
}
|
|
if (l >= 0) INFO(NCCL_GRAPH, "%s set from environment to %s", levelEnv, topoPathTypeStr[l]);
|
|
*level = l >= 0 ? l : -2;
|
|
}
|
|
return ncclSuccess;
|
|
}
|
|
|
|
int ncclTopoUserP2pLevel = -1;
|
|
ncclResult_t ncclTopoCheckP2p(struct ncclTopoSystem* system, int64_t id1, int64_t id2, int* p2p) {
|
|
*p2p = 0;
|
|
|
|
// Get GPUs from topology
|
|
int g1, g2;
|
|
NCCLCHECK(ncclTopoIdToIndex(system, GPU, id1, &g1));
|
|
struct ncclTopoNode* gpu1 = system->nodes[GPU].nodes+g1;
|
|
if (ncclTopoIdToIndex(system, GPU, id2, &g2) == ncclInternalError) {
|
|
// GPU not found, we can't use p2p.
|
|
return ncclSuccess;
|
|
}
|
|
struct ncclTopoLinkList* path = gpu1->paths[GPU]+g2;
|
|
|
|
// In general, use P2P whenever we can.
|
|
int p2pLevel = PATH_SYS;
|
|
|
|
// Don't use P2P through ARM CPUs
|
|
int arch, vendor, model;
|
|
NCCLCHECK(ncclTopoCpuType(system, &arch, &vendor, &model));
|
|
if (arch == NCCL_TOPO_CPU_ARCH_ARM) p2pLevel = PATH_PXB;
|
|
if (arch == NCCL_TOPO_CPU_ARCH_X86 &&
|
|
vendor == NCCL_TOPO_CPU_VENDOR_INTEL &&
|
|
model == NCCL_TOPO_CPU_TYPE_BDW) p2pLevel = PATH_PXB;
|
|
|
|
// User override
|
|
NCCLCHECK(ncclGetLevel(&ncclTopoUserP2pLevel, "NCCL_P2P_DISABLE", "NCCL_P2P_LEVEL"));
|
|
if (ncclTopoUserP2pLevel != -2) p2pLevel = ncclTopoUserP2pLevel;
|
|
|
|
// Compute the PCI distance and compare with the p2pLevel.
|
|
if (path->type <= p2pLevel) *p2p = 1;
|
|
|
|
return ncclSuccess;
|
|
}
|
|
|
|
NCCL_PARAM(NetGdrRead, "NET_GDR_READ", -2);
|
|
int ncclTopoUserGdrLevel = -1;
|
|
|
|
ncclResult_t ncclTopoCheckGdr(struct ncclTopoSystem* system, int64_t busId, int netDev, int read, int* useGdr) {
|
|
*useGdr = 0;
|
|
|
|
// Get GPU and NET
|
|
int n, g;
|
|
NCCLCHECK(ncclTopoIdToIndex(system, NET, netDev, &n));
|
|
struct ncclTopoNode* net = system->nodes[NET].nodes+n;
|
|
NCCLCHECK(ncclTopoIdToIndex(system, GPU, busId, &g));
|
|
struct ncclTopoNode* gpu = system->nodes[GPU].nodes+g;
|
|
|
|
// Check that both the NIC and GPUs support it
|
|
if (net->net.gdrSupport == 0) return ncclSuccess;
|
|
if (gpu->gpu.gdrSupport == 0) return ncclSuccess;
|
|
|
|
if (read) { // For reads (sends) only enable under certain conditions
|
|
int gdrReadParam = ncclParamNetGdrRead();
|
|
if (gdrReadParam == 0) return ncclSuccess;
|
|
if (gdrReadParam < 0) {
|
|
int nvlink = 0;
|
|
// Since we don't know whether there are other communicators,
|
|
// it's better to keep things local if we have a single GPU.
|
|
if (system->nodes[GPU].count == 1) nvlink = 1;
|
|
for (int i=0; i<system->nodes[GPU].count; i++) {
|
|
if (i == g) continue;
|
|
if (gpu->paths[GPU][i].type == PATH_NVL) {
|
|
nvlink = 1;
|
|
break;
|
|
}
|
|
}
|
|
if (!nvlink) return ncclSuccess;
|
|
}
|
|
}
|
|
|
|
// Check if we are close enough that it makes sense to enable GDR
|
|
int netGdrLevel = PATH_PXB;
|
|
NCCLCHECK(ncclGetLevel(&ncclTopoUserGdrLevel, NULL, "NCCL_NET_GDR_LEVEL"));
|
|
if (ncclTopoUserGdrLevel != -2) netGdrLevel = ncclTopoUserGdrLevel;
|
|
int distance = gpu->paths[NET][n].type;
|
|
if (distance > netGdrLevel) {
|
|
INFO(NCCL_NET,"GPU Direct RDMA Disabled for GPU %lx / HCA %d (distance %d > %d)", busId, netDev, distance, netGdrLevel);
|
|
return ncclSuccess;
|
|
}
|
|
|
|
*useGdr = 1;
|
|
INFO(NCCL_NET,"GPU Direct RDMA Enabled for GPU %lx / HCA %d (distance %d <= %d), read %d", busId, netDev, distance, netGdrLevel, read);
|
|
return ncclSuccess;
|
|
}
|
|
|
|
ncclResult_t ncclTopoComputePaths(struct ncclTopoSystem* system, struct ncclPeerInfo* peerInfos) {
|
|
// Precompute paths between GPUs/NICs.
|
|
|
|
// Remove everything in case we're re-computing
|
|
for (int t=0; t<NCCL_TOPO_NODE_TYPES; t++) ncclTopoRemovePathType(system, t);
|
|
|
|
// Set direct paths from/to CPUs. We need them in many cases.
|
|
for (int c=0; c<system->nodes[CPU].count; c++) {
|
|
NCCLCHECK(ncclTopoSetPaths(system->nodes[CPU].nodes+c, system));
|
|
}
|
|
|
|
// Set direct paths from/to GPUs.
|
|
for (int g=0; g<system->nodes[GPU].count; g++) {
|
|
// Compute paths to GPU g
|
|
NCCLCHECK(ncclTopoSetPaths(system->nodes[GPU].nodes+g, system));
|
|
|
|
// Update path when we don't want to / can't use GPU Direct P2P
|
|
for (int p=0; p<system->nodes[GPU].count; p++) {
|
|
int p2p;
|
|
NCCLCHECK(ncclTopoCheckP2p(system, system->nodes[GPU].nodes[p].id, system->nodes[GPU].nodes[g].id, &p2p));
|
|
if (p2p == 0) {
|
|
// Divert all traffic through the CPU
|
|
int cpu;
|
|
NCCLCHECK(getLocalCpu(system, g, &cpu));
|
|
NCCLCHECK(addCpuStep(system, cpu, GPU, p, GPU, g));
|
|
}
|
|
}
|
|
|
|
if (peerInfos == NULL) continue;
|
|
// Remove GPUs we can't talk to because of containers.
|
|
struct ncclPeerInfo* dstInfo = peerInfos+system->nodes[GPU].nodes[g].gpu.rank;
|
|
for (int p=0; p<system->nodes[GPU].count; p++) {
|
|
if (p == g) continue;
|
|
struct ncclPeerInfo* srcInfo = peerInfos+system->nodes[GPU].nodes[p].gpu.rank;
|
|
int shm;
|
|
NCCLCHECK(ncclTransports[TRANSPORT_SHM].canConnect(&shm, system, NULL, srcInfo, dstInfo));
|
|
if (shm == 0) {
|
|
// Mark this peer as inaccessible. We'll trim it later.
|
|
system->nodes[GPU].nodes[p].paths[GPU][g].count = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Set direct paths from/to NICs.
|
|
for (int n=0; n<system->nodes[NET].count; n++) {
|
|
struct ncclTopoNode* netNode = system->nodes[NET].nodes+n;
|
|
NCCLCHECK(ncclTopoSetPaths(netNode, system));
|
|
|
|
for (int g=0; g<system->nodes[GPU].count; g++) {
|
|
// Update path when we dont want to / can't use GPU Direct RDMA.
|
|
int gdr;
|
|
NCCLCHECK(ncclTopoCheckGdr(system, system->nodes[GPU].nodes[g].id, netNode->id, 0, &gdr));
|
|
if (gdr == 0) {
|
|
// We cannot use GPU Direct RDMA, divert all traffic through the CPU local to the GPU
|
|
int localCpu;
|
|
NCCLCHECK(getLocalCpu(system, g, &localCpu));
|
|
NCCLCHECK(addCpuStep(system, localCpu, NET, n, GPU, g));
|
|
NCCLCHECK(addCpuStep(system, localCpu, GPU, g, NET, n));
|
|
}
|
|
}
|
|
}
|
|
return ncclSuccess;
|
|
}
|
|
|
|
ncclResult_t ncclTopoTrimSystem(struct ncclTopoSystem* system, struct ncclComm* comm) {
|
|
int *domains;
|
|
int64_t *ids;
|
|
NCCLCHECK(ncclCalloc(&domains, system->nodes[GPU].count));
|
|
NCCLCHECK(ncclCalloc(&ids, system->nodes[GPU].count));
|
|
int myDomain = 0;
|
|
for (int g=0; g<system->nodes[GPU].count; g++) {
|
|
struct ncclTopoNode* gpu = system->nodes[GPU].nodes+g;
|
|
domains[g] = g;
|
|
ids[g] = gpu->id;
|
|
for (int p=0; p<g; p++) {
|
|
if (gpu->paths[GPU][p].count > 0) {
|
|
domains[g] = std::min(domains[g], domains[p]);
|
|
}
|
|
}
|
|
if (gpu->gpu.rank == comm->rank) myDomain = domains[g];
|
|
}
|
|
|
|
int ngpus = system->nodes[GPU].count;
|
|
for (int i=0; i<ngpus; i++) {
|
|
if (domains[i] == myDomain) continue;
|
|
struct ncclTopoNode* gpu = NULL;
|
|
int g;
|
|
for (g=0; g<system->nodes[GPU].count /* This one varies over the loops */; g++) {
|
|
gpu = system->nodes[GPU].nodes+g;
|
|
if (gpu->id == ids[i]) break; else gpu=NULL;
|
|
}
|
|
if (gpu == NULL) {
|
|
WARN("Could not find id %lx", ids[i]);
|
|
free(domains);
|
|
free(ids);
|
|
return ncclInternalError;
|
|
}
|
|
NCCLCHECK(ncclTopoRemoveNode(system, GPU, g));
|
|
}
|
|
|
|
comm->localRanks = system->nodes[GPU].count;
|
|
if (system->nodes[GPU].count == comm->nRanks) {
|
|
for (int n=system->nodes[NET].count-1; n>=0; n--)
|
|
NCCLCHECK(ncclTopoRemoveNode(system, NET, n));
|
|
}
|
|
free(domains);
|
|
free(ids);
|
|
return ncclSuccess;
|
|
}
|
|
|
|
void ncclTopoFree(struct ncclTopoSystem* system) {
|
|
for (int t=0; t<NCCL_TOPO_NODE_TYPES; t++) ncclTopoRemovePathType(system, t);
|
|
free(system);
|
|
}
|