2732ad0300
SWDEV-145570 - [HIP] Implemented texture object for ROCm backend Needed to implement sampler object and return the getHsaImageObject for roc::Image::cpuSrd. Affected files ... ... //depot/stg/opencl/drivers/opencl/runtime/device/rocm/rocdevice.cpp#118 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/rocm/rocdevice.hpp#34 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/rocm/rocmemory.hpp#15 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/rocm/rocvirtual.cpp#73 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/rocm/rocvirtual.hpp#22 edit
206 rivejä
6.5 KiB
C++
206 rivejä
6.5 KiB
C++
//
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// Copyright (c) 2016 Advanced Micro Devices, Inc. All rights reserved.
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//
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#pragma once
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#ifndef WITHOUT_HSA_BACKEND
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#include "top.hpp"
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#include "platform/memory.hpp"
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#include "utils/debug.hpp"
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#include "device/rocm/rocdevice.hpp"
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#include "device/rocm/rocglinterop.hpp"
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namespace roc {
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class Memory : public device::Memory {
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public:
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enum MEMORY_KIND {
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MEMORY_KIND_NORMAL = 0,
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MEMORY_KIND_LOCK,
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MEMORY_KIND_GART,
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MEMORY_KIND_INTEROP
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};
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Memory(const roc::Device& dev, amd::Memory& owner);
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Memory(const roc::Device& dev, size_t size);
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virtual ~Memory();
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// Getter for deviceMemory_
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address getDeviceMemory() const { return reinterpret_cast<address>(deviceMemory_); }
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// Gets a pointer to a region of host-visible memory for use as the target
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// of an indirect map for a given memory object
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virtual void* allocMapTarget(const amd::Coord3D& origin, const amd::Coord3D& region,
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uint mapFlags, size_t* rowPitch, size_t* slicePitch);
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// Create device memory according to OpenCL memory flag.
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virtual bool create() = 0;
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// Pins system memory associated with this memory object.
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virtual bool pinSystemMemory(void* hostPtr, // System memory address
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size_t size // Size of allocated system memory
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);
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//! Updates device memory from the owner's host allocation
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void syncCacheFromHost(VirtualGPU& gpu, //!< Virtual GPU device object
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//! Synchronization flags
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device::Memory::SyncFlags syncFlags = device::Memory::SyncFlags());
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// Immediate blocking write from device cache to owners's backing store.
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// Marks owner as "current" by resetting the last writer to nullptr.
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virtual void syncHostFromCache(SyncFlags syncFlags = SyncFlags());
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//! Allocates host memory for synchronization with MGPU context
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void mgpuCacheWriteBack();
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// Releases indirect map surface
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void releaseIndirectMap() { decIndMapCount(); }
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//! Map the device memory to CPU visible
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virtual void* cpuMap(device::VirtualDevice& vDev, //!< Virtual device for map operaiton
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uint flags = 0, //!< flags for the map operation
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// Optimization for multilayer map/unmap
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uint startLayer = 0, //!< Start layer for multilayer map
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uint numLayers = 0, //!< End layer for multilayer map
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size_t* rowPitch = nullptr, //!< Row pitch for the device memory
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size_t* slicePitch = nullptr //!< Slice pitch for the device memory
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);
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//! Unmap the device memory
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virtual void cpuUnmap(device::VirtualDevice& vDev //!< Virtual device for unmap operaiton
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);
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// Mesa has already decomressed if needed and also does acquire at the start of every command
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// batch.
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virtual bool processGLResource(GLResourceOP operation) { return true; }
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virtual uint64_t virtualAddress() const override { return reinterpret_cast<uint64_t>(getDeviceMemory()); }
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// Accessors for indirect map memory object
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amd::Memory* mapMemory() const { return mapMemory_; }
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MEMORY_KIND getKind() const { return kind_; }
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const roc::Device& dev() const { return dev_; }
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size_t version() const { return version_; }
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bool IsPersistentDirectMap() const { return (persistent_host_ptr_ != nullptr); }
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void* PersistentHostPtr() const { return persistent_host_ptr_; }
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virtual void IpcCreate (size_t offset, size_t* mem_size, void* handle) const;
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protected:
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bool allocateMapMemory(size_t allocationSize);
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// Decrement map count
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virtual void decIndMapCount();
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// Free / deregister device memory.
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virtual void destroy() = 0;
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// Place interop object into HSA's flat address space
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bool createInteropBuffer(GLenum targetType, int miplevel);
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void destroyInteropBuffer();
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// Pointer to the device associated with this memory object.
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const roc::Device& dev_;
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// Pointer to the device memory. This could be in system or device local mem.
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void* deviceMemory_;
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// Track if this memory is interop, lock, gart, or normal.
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MEMORY_KIND kind_;
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hsa_amd_image_descriptor_t* amdImageDesc_;
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void* persistent_host_ptr_; //!< Host accessible pointer for persistent memory
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private:
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// Disable copy constructor
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Memory(const Memory&);
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// Disable operator=
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Memory& operator=(const Memory&);
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amd::Memory* pinnedMemory_; //!< Memory used as pinned system memory
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};
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class Buffer : public roc::Memory {
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public:
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Buffer(const roc::Device& dev, amd::Memory& owner);
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Buffer(const roc::Device& dev, size_t size);
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virtual ~Buffer();
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// Create device memory according to OpenCL memory flag.
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virtual bool create();
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// Recreate the device memory using new size and alignment.
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bool recreate(size_t newSize, size_t newAlignment, bool forceSystem);
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private:
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// Disable copy constructor
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Buffer(const Buffer&);
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// Disable operator=
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Buffer& operator=(const Buffer&);
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// Free device memory.
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void destroy();
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};
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class Image : public roc::Memory {
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public:
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Image(const roc::Device& dev, amd::Memory& owner);
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virtual ~Image();
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//! Create device memory according to OpenCL memory flag.
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virtual bool create();
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//! Create an image view
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bool createView(const Memory& parent);
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//! Gets a pointer to a region of host-visible memory for use as the target
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//! of an indirect map for a given memory object
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virtual void* allocMapTarget(const amd::Coord3D& origin, const amd::Coord3D& region,
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uint mapFlags, size_t* rowPitch, size_t* slicePitch);
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size_t getDeviceDataSize() { return deviceImageInfo_.size; }
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size_t getDeviceDataAlignment() { return deviceImageInfo_.alignment; }
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hsa_ext_image_t getHsaImageObject() const { return hsaImageObject_; }
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const hsa_ext_image_descriptor_t& getHsaImageDescriptor() const { return imageDescriptor_; }
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virtual const address cpuSrd() const { return reinterpret_cast<const address>(getHsaImageObject().handle); }
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private:
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//! Disable copy constructor
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Image(const Buffer&);
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//! Disable operator=
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Image& operator=(const Buffer&);
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// Setup an interop image
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bool createInteropImage();
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// Free / deregister device memory.
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void destroy();
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void populateImageDescriptor();
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hsa_ext_image_descriptor_t imageDescriptor_;
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hsa_access_permission_t permission_;
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hsa_ext_image_data_info_t deviceImageInfo_;
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hsa_ext_image_t hsaImageObject_;
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void* originalDeviceMemory_;
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};
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}
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#endif
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