Files
rocm-systems/rocclr/runtime/device/pal/palthreadtrace.hpp
T
foreman 27bc59ab60 P4 to Git Change 1318397 by gandryey@gera-rcf-lnx on 2016/09/23 17:46:56
SWDEV-86035 - Add PAL backend to OpenCL
	- Fix more strict compilation rules in C++11

Affected files ...

... //depot/stg/opencl/drivers/opencl/runtime/device/pal/build/Makefile.pal#4 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palcounters.hpp#7 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldevice.cpp#23 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldevicegl.cpp#2 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palresource.cpp#12 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palsettings.hpp#5 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palthreadtrace.hpp#4 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palvirtual.hpp#11 edit
2016-09-23 18:05:10 -04:00

121 строка
3.7 KiB
C++

//
// Copyright (c) 2015 Advanced Micro Devices, Inc. All rights reserved.
//
#pragma once
#include "top.hpp"
#include "device/device.hpp"
#include "device/pal/paldevice.hpp"
#include "palPerfExperiment.h"
#include <vector>
namespace pal {
class VirtualGPU;
class PalThreadTraceReference : public amd::ReferenceCountedObject
{
public:
static PalThreadTraceReference* Create(VirtualGPU& gpu);
//! Default constructor
PalThreadTraceReference(
VirtualGPU& gpu //!< Virtual GPU device object
)
: gpu_(gpu)
, perfExp_(nullptr)
, layout_(nullptr)
, memory_(nullptr)
{}
//! Get PAL thread race object
Pal::IPerfExperiment* iPerf() const { return perfExp_; }
//! Returns the virtual GPU device
const VirtualGPU& gpu() const { return gpu_; }
//! Prepare for execution
bool finalize();
//! Copy ThreadTrace capture to User Buffer
void copyToUserBuffer(Memory* dstMem, uint seIndex);
protected:
//! Default destructor
~PalThreadTraceReference();
private:
//! Disable copy constructor
PalThreadTraceReference(const PalThreadTraceReference&);
//! Disable operator=
PalThreadTraceReference& operator=(const PalThreadTraceReference&);
VirtualGPU& gpu_; //!< The virtual GPU device object
Pal::IPerfExperiment* perfExp_; //!< PAL performance experiment object
Pal::ThreadTraceLayout* layout_; //!< Layout of the result
Memory* memory_; //!< Memory bound to PerfExperiment
};
//! ThreadTrace implementation on GPU
class ThreadTrace : public device::ThreadTrace
{
public:
//! Constructor for the GPU ThreadTrace object
ThreadTrace(
Device& device, //!< A GPU device object
PalThreadTraceReference* palRef, //!< Reference ThreadTrace
const std::vector<amd::Memory*>& memObjs, //!< ThreadTrace memory objects
uint numSe //!< Number of Shader Engines
)
: gpuDevice_(device)
, palRef_(palRef)
, numSe_(numSe)
, memObj_(memObjs)
{}
//! Destructor for the GPU ThreadTrace object
virtual ~ThreadTrace();
//! Creates the current object4
bool create();
// Populate ThreadTrace memory with PerfExperiment memory
void populateUserMemory();
//! Returns the specific information about the thread trace object
bool info(
uint infoType, //!< The type of returned information
uint* info, //!< The returned information
uint infoSize //!< The size of returned information
) const;
//! Set isNewBufferBinded_ to true/false if new buffer was binded/unbinded respectively
void setNewBufferBinded(bool isNewBufferBinded) {}
//! Returns the GPU device, associated with the current object
const Device& dev() const { return gpuDevice_; }
//! Returns the virtual GPU device
const VirtualGPU& gpu() const { return palRef_->gpu(); }
//! Get PAL thread trace object
Pal::IPerfExperiment* iPerf() const { return palRef_->iPerf(); }
private:
//! Disable default copy constructor
ThreadTrace(const ThreadTrace&);
//! Disable default operator=
ThreadTrace& operator=(const ThreadTrace&);
const Device& gpuDevice_; //!< The backend device
PalThreadTraceReference* palRef_; //!< Reference ThreadTrace
uint numSe_; //!< Number of Shader Engines
std::vector<amd::Memory*> memObj_; //!< ThreadTrace memory objects
};
} // namespace pal