Files
rocm-systems/rocclr/runtime/device/gpu/gpuprogram.hpp
T
foreman af8e9cc3bb P4 to Git Change 1282811 by gandryey@gera-w8 on 2016/06/22 12:06:40
SWDEV-91794 - Memory leak when looping BuildProgram
	- Release binary raw inside runtime and compiler library

Affected files ...

... //depot/stg/opencl/drivers/opencl/compiler/lib/api/v0_8/acl.cpp#43 edit
... //depot/stg/opencl/drivers/opencl/compiler/lib/loaders/bif/bifbase.cpp#57 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpucompiler.cpp#155 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuprogram.cpp#227 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuprogram.hpp#68 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palcompiler.cpp#3 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palprogram.cpp#8 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palprogram.hpp#6 edit
2016-06-22 12:40:45 -04:00

629 خطوط
21 KiB
C++

//
// Copyright (c) 2008 Advanced Micro Devices, Inc. All rights reserved.
//
#ifndef GPUPROGRAM_HPP_
#define GPUPROGRAM_HPP_
#include "device/gpu/gpukernel.hpp"
#include "device/gpu/gpubinary.hpp"
#include "amd_hsa_loader.hpp"
namespace amd {
namespace option {
class Options;
} // option
namespace hsa {
namespace loader {
class Loader;
class Executable;
class Context;
} // loader
} // hsa
} // amd
//! \namespace gpu GPU Device Implementation
namespace gpu {
/*! \addtogroup GPU GPU Device Implementation
* @{
*/
//! \struct ILFunc for the opencl program processing
struct ILFunc : public amd::HeapObject
{
public:
//! \struct CodeRange for the code ranges
struct SourceRange : public amd::EmbeddedObject
{
size_t begin_; //!< start code position
size_t end_; //!< end code position
};
//! \enum IL function state
enum State
{
Unknown = 0x00000000, //! unknown function
Regular = 0x00000001, //! regular function from the program
Kernel = 0x00000002 //! kernel function from the program
};
//! Default constructor
ILFunc()
: name_("")
, index_(0)
, state_(Unknown)
, privateSize_(0)
, localSize_(0)
, hwPrivateSize_(0)
, hwLocalSize_(0)
, flags_(0)
, totalHwPrivateSize_(-1)
{
code_.begin_ = code_.end_ = 0;
metadata_.begin_ = metadata_.end_ = 0;
}
//! Copy constructor
ILFunc(const ILFunc& func) { *this = func; }
//! Destructor
~ILFunc() {}
//! Overloads operator=
ILFunc& operator=(const ILFunc& func)
{
name_ = func.name_;
index_ = func.index_;
code_ = func.code_;
metadata_ = func.metadata_;
state_ = func.state_;
privateSize_ = func.privateSize_;
localSize_ = func.localSize_;
hwPrivateSize_ = func.hwPrivateSize_;
hwLocalSize_ = func.hwLocalSize_;
flags_ = func.flags_;
totalHwPrivateSize_ = func.totalHwPrivateSize_;
// Note: we don't copy calls_ and macros_
return *this;
}
std::string name_; //!< kernel's name
uint index_; //!< kernel's index
SourceRange code_; //!< the entire function range in the source
SourceRange metadata_; //!< the metadata range
State state_; //!< the function is real, and not intrinsic
uint privateSize_; //!< private ring allocation by the function
uint localSize_; //!< local ring allocation by the function
uint hwPrivateSize_; //!< HW private ring allocation by the function
uint hwLocalSize_; //!< HW local ring allocation by the function
uint flags_; //!< The IL func flags/properties
long long totalHwPrivateSize_; //!< total HW private usage including called functions
std::vector<ILFunc*> calls_; //! Functions called from the current
std::vector<uint> macros_; //! Macros, used in the IL function
uint totalHwPrivateUsage(); //!< total HW private usage including called functions
};
//! \class empty program
class NullProgram : public device::Program
{
friend class ClBinary;
public:
//! Default constructor
NullProgram(NullDevice& nullDev) : device::Program(nullDev) , patch_(0) {}
//! Default destructor
~NullProgram();
// Initialize Binary for GPU
virtual bool initClBinary();
// Release Binary for GPU
virtual void releaseClBinary();
//! Returns global constant buffers
const std::vector<uint>& glbCb() const { return glbCb_; }
protected:
//! pre-compile setup for GPU
virtual bool initBuild(amd::option::Options* options);
//! post-compile setup for GPU
virtual bool finiBuild(bool isBuildGood);
/*! \brief Compiles GPU CL program to LLVM binary (compiler frontend)
*
* \return True if we successefully compiled a GPU program
*/
virtual bool compileImpl(
const std::string& sourceCode, //!< the program's source code
const std::vector<const std::string*>& headers, //!< header souce codes
const char** headerIncludeNames,//!< include names of headers
amd::option::Options* options //!< compile options's object
);
/*! \brief Compiles LLVM binary to IL code (compiler backend: link+opt+codegen)
*
* \return The build error code
*/
int compileBinaryToIL(
amd::option::Options* options //!< options for compilation
);
/*! \brief Links the compiled IL program with HW
*
* \return True if we successefully linked a GPU program
*/
virtual bool linkImpl(
amd::option::Options* options = NULL //!< options object
);
virtual bool linkImpl(
const std::vector<device::Program*>& inputPrograms,
amd::option::Options* options = NULL, //!< options object
bool createLibrary = false
);
virtual bool createBinary(amd::option::Options* options);
/*! \brief Parses the GPU program and finds all available kernels
*
* \return True if we successefully parsed the GPU program
*/
bool parseKernels(
const std::string& source //! the program's source code
);
/*! \brief Parse all functions in the program
*
* \return True if we successefully parsed all functions
*/
bool parseAllILFuncs(
const std::string& source //! the program's source code
);
/*! \brief Parse a function's metadata given as source[posBegin:posEnd-1]
*
* \return True if we successefully parsed the given metadata
*/
bool parseFuncMetadata(
const std::string& source, //! string that contains metadata
size_t posBegin, //! begin of metadata in 'source'
size_t posEnd //! end of metadata in 'source'
);
/*! \brief Finds functions with the given start and end string in the
* program
*
* \return True if we successefully found all functions
*/
bool findILFuncs(
const std::string& source, //! the program's source code
const std::string& func_start, //! the start string of a function
const std::string& func_end, //! the end string of a function
size_t& lastFuncPos //! pos to the end of the last func in 'source'
);
/*! \brief Finds all functions in the program
*
* \return True if we successefully found all functions
*/
bool findAllILFuncs(
const std::string& source, //! the program's source code
size_t& lastFuncPos //! pos to the end of the last func in 'source'
);
/*! \brief Finds function, corresponded to the provided unique index
*
* \return Pointer to the ILFunc structure
*/
ILFunc* findILFunc(
uint index //! the function unique index
);
//! Destroys all objects, associated with the IL functions
void freeAllILFuncs();
/*! \brief Finds if a provided function is called from the base function
*
* \return True if a function is used from the base one
*/
bool isCalled(
const ILFunc* base, //!< The base function
const ILFunc* func //!< Function to check for usage
);
//! Patches the "main" function with the call to the current kernel
void patchMain(
std::string& kernel, //! The current kernel's code for compilation
uint index //! Index of the current kernel in the program
);
//! Adds the IL function object into the list of functions
void addFunc(ILFunc* func) { funcs_.push_back(func); }
//! Empty implementation, since we don't have real HW
virtual bool allocGlobalData(
const void* globalData, //!< Pointer to the global data
size_t dataSize, //!< The global data size
uint index //!< Index for the global data store (0 - global heap)
) { glbCb_.push_back(index); return true; }
//! Load binary for offline device.
virtual bool loadBinary(bool *hasRecompiled);
//! Create NullKernel for compiling to isa.
virtual NullKernel* createKernel(
const std::string& name, //!< The kernel's name
const Kernel::InitData* initData, //!< Initialization data
const std::string& code, //!< IL source code
const std::string& metadata, //!< the kernel metadata structure
bool* created, //!< True if the object was created
const void* binaryCode = NULL, //!< binary machine code for CAL
size_t binarySize = 0 //!< the machine code size
);
ClBinary* clBinary() {
return static_cast<ClBinary*>(device::Program::clBinary());
}
const ClBinary* clBinary() const {
return static_cast<const ClBinary*>(device::Program::clBinary());
}
/*! Get all per-kernel IL from programIL, where programIL is the IL for the
* whole compilation unit.
*/
bool getAllKernelILs(std::map<std::string, std::string>& allKernelILs,
std::string& programIL, const char* ilKernelName);
protected:
std::vector<PrintfInfo> printf_; //!< Format strings for GPU printf support
std::vector<uint> glbCb_; //!< Global constant buffers
virtual bool isElf(const char* bin) const {
return amd::isElfMagic(bin);
}
virtual const aclTargetInfo & info(const char * str = "");
private:
//! Disable default copy constructor
NullProgram(const NullProgram&);
//! Disable operator=
NullProgram& operator=(const NullProgram&);
//! Initializes the global data store
bool initGlobalData(
const std::string& source, //!< the program's source code
size_t start //!< start position for the global data search
);
//! Return a typecasted GPU device
gpu::NullDevice& dev()
{ return const_cast<gpu::NullDevice&>(
static_cast<const gpu::NullDevice&>(device())); }
size_t patch_; //!< Patch call position in the source code.
std::vector<ILFunc*> funcs_; //!< list of all functions.
std::string ilProgram_; //!< IL program after compilation
};
//! \class GPU program
class Program : public NullProgram
{
public:
//! GPU program constructor
Program(Device& gpuDev)
: NullProgram(gpuDev)
, glbData_(NULL)
{}
//! GPU program destructor
~Program();
//! Get the global data store for this program
gpu::Memory* glbData() const { return glbData_; }
//! Returns TRUE if we successfully allocated the global data store
//! in video memory
bool allocGlobalData(
const void* globalData, //!< Pointer to the global data
size_t dataSize, //!< The global data size
uint index //!< Index for the global data store (0 - global heap)
);
//! Returns TRUE if we could
virtual bool loadBinary(bool* hasRecompiled);
//! Creates the GPU kernel (return base type)
virtual NullKernel* createKernel(
const std::string& name, //!< The kernel's name
const Kernel::InitData* initData, //!< Initialization data
const std::string& code, //!< IL source code
const std::string& metadata, //!< the kernel metadata structure
bool* created, //!< True if the object was created
const void* binaryCode = NULL, //!< binary machine code for CAL
size_t binarySize = 0 //!< the machine code size
);
typedef std::map<uint, gpu::Memory*> HwConstBuffers;
//! Global HW constant buffers
const HwConstBuffers& glbHwCb() const { return constBufs_; }
//! Returns pritnf info array
const std::vector<PrintfInfo>& printfInfo() const { return printf_; }
//! Return a typecasted GPU device
gpu::Device& dev()
{ return const_cast<gpu::Device&>(
static_cast<const gpu::Device&>(device())); }
protected:
private:
//! Disable copy constructor
Program(const Program&);
//! Disable operator=
Program& operator=(const Program&);
HwConstBuffers constBufs_; //!< Constant buffers for the global store
gpu::Memory* glbData_; //!< Global data store
};
using namespace amd::hsa::loader;
class HSAILProgram;
class ORCAHSALoaderContext final: public Context {
public:
ORCAHSALoaderContext(HSAILProgram* program): program_(program) {}
virtual ~ORCAHSALoaderContext() {}
hsa_isa_t IsaFromName(const char *name) override;
bool IsaSupportedByAgent(hsa_agent_t agent, hsa_isa_t isa) override;
void* SegmentAlloc(amdgpu_hsa_elf_segment_t segment,
hsa_agent_t agent, size_t size, size_t align, bool zero) override;
bool SegmentCopy(amdgpu_hsa_elf_segment_t segment,
hsa_agent_t agent, void* dst, size_t offset,
const void* src, size_t size) override;
void SegmentFree(amdgpu_hsa_elf_segment_t segment,
hsa_agent_t agent, void* seg, size_t size = 0) override;
void* SegmentAddress(amdgpu_hsa_elf_segment_t segment,
hsa_agent_t agent, void* seg, size_t offset) override;
void* SegmentHostAddress(amdgpu_hsa_elf_segment_t segment,
hsa_agent_t agent, void* seg, size_t offset) override {
return nullptr;
}
bool SegmentFreeze(amdgpu_hsa_elf_segment_t segment,
hsa_agent_t agent, void* seg, size_t size) override { return false; }
bool ImageExtensionSupported() override { return false; }
hsa_status_t ImageCreate(
hsa_agent_t agent,
hsa_access_permission_t image_permission,
const hsa_ext_image_descriptor_t *image_descriptor,
const void *image_data,
hsa_ext_image_t *image_handle) override {
// not supported
assert(false);
return HSA_STATUS_ERROR;
}
hsa_status_t ImageDestroy(
hsa_agent_t agent, hsa_ext_image_t image_handle) override {
// not supported
assert(false);
return HSA_STATUS_ERROR;
}
hsa_status_t SamplerCreate(
hsa_agent_t agent,
const hsa_ext_sampler_descriptor_t *sampler_descriptor,
hsa_ext_sampler_t *sampler_handle) override;
//! All samplers are owned by HSAILProgram and are deleted in its destructor.
hsa_status_t SamplerDestroy(
hsa_agent_t agent, hsa_ext_sampler_t sampler_handle) override;
private:
void* AgentGlobalAlloc(
hsa_agent_t agent, size_t size, size_t align, bool zero) {
return GpuMemAlloc(size, align, zero);
}
bool AgentGlobalCopy(void *dst, size_t offset, const void *src, size_t size) {
return GpuMemCopy(dst, offset, src, size);
}
void AgentGlobalFree(void *ptr, size_t size) {
GpuMemFree(ptr, size);
}
void* KernelCodeAlloc(
hsa_agent_t agent, size_t size, size_t align, bool zero) {
return CpuMemAlloc(size, align, zero);
}
bool KernelCodeCopy(void *dst, size_t offset, const void *src, size_t size) {
return CpuMemCopy(dst, offset, src, size);
}
void KernelCodeFree(void *ptr, size_t size) {
CpuMemFree(ptr, size);
}
void* CpuMemAlloc(size_t size, size_t align, bool zero);
bool CpuMemCopy(void *dst, size_t offset, const void* src, size_t size);
void CpuMemFree(void *ptr, size_t size) {
amd::Os::alignedFree(ptr);
}
void* GpuMemAlloc(size_t size, size_t align, bool zero);
bool GpuMemCopy(void *dst, size_t offset, const void *src, size_t size);
void GpuMemFree(void *ptr, size_t size = 0);
ORCAHSALoaderContext(const ORCAHSALoaderContext &c);
ORCAHSALoaderContext& operator=(const ORCAHSALoaderContext &c);
gpu::HSAILProgram* program_;
};
//! \class HSAIL program
class HSAILProgram : public device::Program
{
friend class ClBinary;
public:
//! Default constructor
HSAILProgram(Device& device);
HSAILProgram(NullDevice& device);
//! Default destructor
~HSAILProgram();
//! Returns the aclBinary associated with the progrm
aclBinary* binaryElf() const {
return static_cast<aclBinary*>(binaryElf_); }
void addGlobalStore(Memory* mem) { globalStores_.push_back(mem); }
const std::vector<Memory*>& globalStores() const { return globalStores_; }
//! Return a typecasted GPU device
gpu::Device& dev()
{ return const_cast<gpu::Device&>(
static_cast<const gpu::Device&>(device())); }
//! Returns GPU kernel table
const Memory* kernelTable() const { return kernels_; }
//! Adds all kernels to the mem handle lists
void fillResListWithKernels(std::vector<const Memory*>& memList) const;
//! Returns the maximum number of scratch regs used in the program
uint maxScratchRegs() const { return maxScratchRegs_; }
//! Add internal static sampler
void addSampler(Sampler* sampler) { staticSamplers_.push_back(sampler); }
//! Returns TRUE if the program just compiled
bool isNull() const { return isNull_; }
//! Returns TRUE if the program contains static samplers
bool isStaticSampler() const { return (staticSamplers_.size() != 0); }
protected:
//! pre-compile setup for GPU
virtual bool initBuild(amd::option::Options* options);
//! post-compile setup for GPU
virtual bool finiBuild(bool isBuildGood);
/*! \brief Compiles GPU CL program to LLVM binary (compiler frontend)
*
* \return True if we successefully compiled a GPU program
*/
virtual bool compileImpl(
const std::string& sourceCode, //!< the program's source code
const std::vector<const std::string*>& headers,
const char** headerIncludeNames,
amd::option::Options* options //!< compile options's object
);
/* \brief Returns the next stage to compile from, based on sections in binary,
* also returns completeStages in a vector, which contains at least ACL_TYPE_DEFAULT,
* sets needOptionsCheck to true if options check is needed to decide whether or not to recompile
*/
aclType getCompilationStagesFromBinary(std::vector<aclType>& completeStages, bool& needOptionsCheck);
/* \brief Returns the next stage to compile from, based on sections and options in binary
*/
aclType getNextCompilationStageFromBinary(amd::option::Options* options);
bool saveBinaryAndSetType(type_t type);
virtual bool linkImpl(amd::option::Options* options);
//! Link the device programs.
virtual bool linkImpl (const std::vector<device::Program*>& inputPrograms,
amd::option::Options* options,
bool createLibrary);
virtual bool createBinary(amd::option::Options* options);
//! Initialize Binary
virtual bool initClBinary();
//! Release the Binary
virtual void releaseClBinary();
virtual const aclTargetInfo & info(const char * str = "");
virtual bool isElf(const char* bin) const {
return amd::isElfMagic(bin);
//return false;
}
//! Returns the binary
// This should ensure that the binary is updated with all the kernels
// ClBinary& clBinary() { return binary_; }
ClBinary* clBinary() {
return static_cast<ClBinary*>(device::Program::clBinary());
}
const ClBinary* clBinary() const {
return static_cast<const ClBinary*>(device::Program::clBinary());
}
private:
//! Disable default copy constructor
HSAILProgram(const HSAILProgram&);
//! Disable operator=
HSAILProgram& operator=(const HSAILProgram&);
//! Returns all the options to be appended while passing to the
//compiler library
std::string hsailOptions();
//! Allocate kernel table
bool allocKernelTable();
std::string openCLSource_; //!< Original OpenCL source
std::string HSAILProgram_; //!< FSAIL program after compilation
std::string llvmBinary_; //!< LLVM IR binary code
aclBinary* binaryElf_; //!< Binary for the new compiler library
void* rawBinary_; //!< Pointer to the raw binary
aclBinaryOptions binOpts_; //!< Binary options to create aclBinary
std::vector<Memory*> globalStores_; //!< Global memory for the program
Memory* kernels_; //!< Table with kernel object pointers
uint maxScratchRegs_; //!< Maximum number of scratch regs used in the program by individual kernel
std::list<Sampler*> staticSamplers_; //!< List od internal static samplers
bool isNull_; //!< Null program no memory allocations
amd::hsa::loader::Loader* loader_; //!< Loader object
amd::hsa::loader::Executable* executable_; //!< Executable for HSA Loader
ORCAHSALoaderContext loaderContext_; //!< Context for HSA Loader
};
/*@}*/} // namespace gpu
#endif /*GPUPROGRAM_HPP_*/