Files
rocm-systems/projects/rocdecode/samples/videoDecodeRGB
jeffqjiangNew 4ac1b8dd67 Optimization: Reduced decode session start latency for certain output surface memory types. (#512)
* *rocDecode/Optimization: Reduced decode session start latency for certain output surface memory types.

* * rocDecode/Optimization: Video decode RGB sample creates itsown HIP
  stream.

* * rocDecode/Optimization: Created separate HIP stream in each thread in
  video decode RGB sample.

* * rocDecode/Optimization: Addressed the lower FPS report in RGB sample:
  move HIP stream creation out of FPS calculation scope.

* * rocDecode/Optimize: Removed comments.

[ROCm/rocdecode commit: 1f53dedd4a]
2025-02-18 13:09:16 -05:00
..
2025-02-11 09:07:34 -05:00

Video decode RGB sample

This sample illustrates the FFMPEG demuxer to get the individual frames which are then decoded using rocDecode API and optionally color-converted using custom HIP kernels on AMD hardware. This sample converts decoded YUV output to one of the RGB or BGR formats(24bit, 32bit, 464bit) in a separate thread allowing it to run both VCN hardware and compute engine in parallel.

This sample uses HIP kernels to showcase the color conversion. Whenever a frame is ready after decoding, the ColorSpaceConversionThread is notified and can be used for post-processing.

Prerequisites:

  • Install rocDecode

  • FFMPEG

    • On Ubuntu
    sudo apt install libavcodec-dev libavformat-dev libavutil-dev
    
    • On RHEL/SLES - install ffmpeg development packages manually or use rocDecode-setup.py script

Build

mkdir video_decode_rgb_sample && cd video_decode_rgb_sample
cmake ../
make -j

Run

./videodecodergb    -i <input video file - required> 
                    -o <optional; output path to save decoded YUV frames>
                    -d <GPU device ID, 0 for the first device, 1 for the second device, etc> 
                    -of <optional: output format bgr, bgra, bgr48, bgr64 etc>