108 라인
3.7 KiB
C++
108 라인
3.7 KiB
C++
/* Copyright (c) 2010 - 2021 Advanced Micro Devices, Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE. */
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#pragma once
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/*! \addtogroup GPU GPU Device Implementation
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* @{
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*/
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//! GPU Device Implementation
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namespace amd::roc {
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class Kernel;
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class VirtualGPU;
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class Device;
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class PrintfDbg : public amd::HeapObject {
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public:
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//! Debug buffer size per workitem
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static constexpr uint WorkitemDebugSize = 4096;
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//! constructor
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PrintfDbg(Device& device, FILE* file = nullptr);
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//! Destructor
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~PrintfDbg();
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//! Initializes the debug buffer before kernel's execution
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bool init(bool printfEnabled //!< checks for printf
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);
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//! Prints the kernel's debug informaiton from the buffer
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bool output(VirtualGPU& gpu,
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bool printfEnabled, //!< checks for printf
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const std::vector<device::PrintfInfo>& printfInfo //!< printf info
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);
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//! Returns debug buffer object
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address dbgBuffer() const { return dbgBuffer_; }
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protected:
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address dbgBuffer_; //!< Buffer to hold debug output
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size_t dbgBuffer_size_; //!< Size of the debugger buffer
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FILE* dbgFile_; //!< Debug file
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Device& gpuDevice_; //!< GPU device object
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//! Gets GPU device object
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Device& dev() const { return gpuDevice_; }
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//! Allocates the debug buffer
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bool allocate(bool realloc = false //!< If TRUE then reallocate the debug memory
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);
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//! Returns TRUE if a float value has to be printed
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bool checkFloat(const std::string& fmt //!< Format string
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) const;
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//! Returns TRUE if a string value has to be printed
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bool checkString(const std::string& fmt //!< Format string
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) const;
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//! Finds the specifier in the format string
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int checkVectorSpecifier(const std::string& fmt, //!< Format string
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size_t startPos, //!< Start position for processing
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size_t& curPos //!< End position for processing
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) const;
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//! Outputs an argument
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size_t outputArgument(const std::string& fmt, //!< Format strint
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bool printFloat, //!< Argument is a float value
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size_t size, //!< Argument's size
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const void* argument //!< Argument's location
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) const;
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//! Displays the PrintfDbg
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void outputDbgBuffer(const device::PrintfInfo& info, //!< printf info
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const uint32_t* workitemData, //!< The PrintfDbg dump buffer
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size_t& i //!< index to the data in the buffer
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) const;
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private:
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//! Disable copy constructor
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PrintfDbg(const PrintfDbg&);
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//! Disable assignment
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PrintfDbg& operator=(const PrintfDbg&);
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};
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/*@}*/ // namespace amd::roc
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} // namespace amd::roc
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