177 linhas
5.6 KiB
C++
177 linhas
5.6 KiB
C++
/******************************************************************************
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* Copyright (c) 2024 Advanced Micro Devices, Inc. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*****************************************************************************/
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#ifndef LIBRARY_SRC_GPU_IB_THREAD_POLICY_HPP_
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#define LIBRARY_SRC_GPU_IB_THREAD_POLICY_HPP_
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#include "rocshmem_config.h" // NOLINT(build/include_subdir)
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#include "../util.hpp"
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namespace rocshmem {
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class QueuePair;
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/*
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* GPU single-thread policy class. Only a single work-item per work-group
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* is allowed to call into a rocSHMEM function (unless it is specifically
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* called out as a collective API. This thread policy is the fastest but
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* is not as flexible.
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*/
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class SingleThreadImpl {
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public:
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uint32_t cq_lock = 0;
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uint32_t sq_lock = 0;
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__device__ void quiet(QueuePair *handle);
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__device__ void quiet_heavy(QueuePair *handle, int pe);
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__device__ void decQuietCounter(uint32_t *quiet_counter, int num);
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template <bool cqe>
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__device__ void finishPost(QueuePair *handle, bool ring_db, int num_wqes,
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int pe, uint16_t le_sq_counter, uint8_t opcode);
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__device__ void postLock(QueuePair *handle, int pe);
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template <typename T>
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__device__ T threadAtomicAdd(T *val, T value = 1);
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};
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/*
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* GPU multi-thread policy class. Multiple work-items per work-group are
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* allowed to call into a rocSHMEM function. A bit slower than its
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* single-thread counterpart but it enables a much more flexible user-facing
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* API.
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*/
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class MultiThreadImpl {
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/*
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* Per-wg locks for the CQ and the SQ, respectively.
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*/
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template <bool cqe>
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__device__ void finishPost_internal(QueuePair *handle, bool ring_db,
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int num_wqes, int pe,
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uint16_t le_sq_counter, uint8_t opcode);
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__device__ void postLock_internal(QueuePair *handle);
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public:
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uint32_t cq_lock = 0;
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uint32_t sq_lock = 0;
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__device__ void quiet(QueuePair *handle);
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__device__ void quiet_heavy(QueuePair *handle, int pe);
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__device__ void decQuietCounter(uint32_t *quiet_counter, int num);
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template <bool cqe>
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__device__ void finishPost(QueuePair *handle, bool ring_db, int num_wqes,
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int pe, uint16_t le_sq_counter, uint8_t opcode);
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__device__ void postLock(QueuePair *handle, int pe);
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template <typename T>
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__device__ T threadAtomicAdd(T *val, T value = 1);
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};
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/*
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* Select which one of our thread policies to use at compile time.
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*/
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#ifdef USE_THREADS
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typedef MultiThreadImpl ThreadImpl;
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#else
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typedef SingleThreadImpl ThreadImpl;
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#endif
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class THREAD {
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public:
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ThreadImpl threadImpl;
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__device__ void quiet(QueuePair *handle) { threadImpl.quiet(handle); }
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__device__ void quiet_heavy(QueuePair *handle, int pe) {
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threadImpl.quiet_heavy(handle, pe);
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}
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__device__ void decQuietCounter(uint32_t *quiet_counter, int num) {
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threadImpl.decQuietCounter(quiet_counter, num);
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}
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template <bool cqe>
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__device__ void finishPost(QueuePair *handle, bool ring_db, int num_wqes,
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int pe, uint16_t le_sq_counter, uint8_t opcode) {
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threadImpl.finishPost<cqe>(handle, ring_db, num_wqes, pe, le_sq_counter,
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opcode);
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}
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__device__ void postLock(QueuePair *handle, int pe) {
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threadImpl.postLock(handle, pe);
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}
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template <typename T>
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__device__ T threadAtomicAdd(T *val, T value = 1) {
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T tmp = threadImpl.threadAtomicAdd(val, value);
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return tmp;
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}
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};
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class WAVE {
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public:
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__device__ void quiet(QueuePair *handle);
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__device__ void quiet_heavy(QueuePair *handle, int pe);
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__device__ void decQuietCounter(uint32_t *quiet_counter, int num);
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template <bool cqe>
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__device__ void finishPost(QueuePair *handle, bool ring_db, int num_wqes,
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int pe, uint16_t le_sq_counter, uint8_t opcode);
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__device__ void postLock(QueuePair *handle, int pe);
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template <typename T>
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__device__ T threadAtomicAdd(T *val, T value = 1);
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};
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class WG {
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public:
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__device__ void quiet(QueuePair *handle);
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__device__ void quiet_heavy(QueuePair *handle, int pe);
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__device__ void decQuietCounter(uint32_t *quiet_counter, int num);
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template <bool cqe>
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__device__ void finishPost(QueuePair *handle, bool ring_db, int num_wqes,
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int pe, uint16_t le_sq_counter, uint8_t opcode);
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__device__ void postLock(QueuePair *handle, int pe);
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template <typename T>
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__device__ T threadAtomicAdd(T *val, T value = 1);
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};
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} // namespace rocshmem
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#endif // LIBRARY_SRC_GPU_IB_THREAD_POLICY_HPP_
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