db3bfd118f
Network user buffer support for collectives
* Leverage user buffer registration to achieve zero-copy
inter-node communications for Ring, NVLS and Collnet
Add RAS subsystem
* Create a RAS thread keeping track of all NCCL communicators.
* Add a ncclras tool contacting the RAS thread and getting a
report.
Add fp8 support
* Add support for e5m2 and e4m3 8-bit floating point operations.
* Use Tree/PAT algorithms when possible for better numerical
stability.
Add NIC fusion
* Add a NET API to ask the network plugin to fuse a set of
interfaces together.
* Fuse multiple NICs under the same PCI switch as a single,
larger NIC.
Socket connection failure retry
* Retry in case of socket connection failure (unreachable host)
* Avoid "Software caused connection abort" errors on retries
QP connection failure retry
* Retry in case of IB QP connection failure during ibv_modify_qp.
NET API improvements
* Allow plugins to force a flush in case data and completion
ordering is not guaranteed.
* Indicate when completion is not needed (e.g. for the LL128
protocol), allowing plugins to skip generating a completion.
* Allow for full offload of allgather operations when using one
GPU per node.
NCCL_ALGO/NCCL_PROTO strict enforcement
* Extend NCCL_ALGO/NCCL_PROTO syntax to be able to specify
ALGO/PROTO filters for each collective operation.
* Strictly enforce the ALGO/PROTO filters, no longer fall back
on the ring algorithm when the filtering leaves no option and
error out instead.
Enable CUMEM host allocations
* Use cumem functions for host memory allocation by default.
Improved profiler plugin API
* Avoid dependencies with NCCL includes.
* Add information on whether the buffer is registered or not
Adjust PAT tuning
* Improve transition between PAT and ring at scale.
Fix hangs when running with different CPU architectures
* Detect when we use a mix of GPU architectures
* Ensure Algo/Proto decisions are made based on that unified
state.
Fix FD leak in UDS
* Fix a leak when mapping buffers intra-node with cumem IPCs.
Fix crash when mixing buffer registration and graph buffer registration.
* Separate local and graph registration to avoid crashes when we free
buffers.
Fix user buffer registration with dmabuf
* Make ncclSend/ncclRecv communication with buffer registration functional
on network plugins relying on dmabuf for buffer registration.
Fix crash in IB code caused by uninitialized fields.
Fix non-blocking ncclSend/ncclRecv
* Fix case where ncclSend/ncclRecv would return ncclSuccess in non-blocking
mode even though the operation was not enqueued onto the stream.
* Issue #1495
Various compiler tweaks and fixes
* PR #758
Fix typo in ncclTopoPrintGraph
* Issue #1468
[ROCm/rccl commit: 6aae379278]
167 خطوط
5.9 KiB
C
167 خطوط
5.9 KiB
C
/*************************************************************************
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* Copyright (c) 2024, NVIDIA CORPORATION. All rights reserved.
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*
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* See LICENSE.txt for license information
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************************************************************************/
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#ifndef EVENT_H_
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#define EVENT_H_
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#include <sys/types.h>
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#include <stdint.h>
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#include <unistd.h>
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#include "profiler.h"
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#define MAX_CHANNELS 32
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#define MAX_STEPS 16
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#define MAX_OPS 16 // Up to 64K ranks for PAT
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#define PROXY_OP_SEND_STATE_OFFSET (ncclProfilerProxyOpSendPosted)
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#define PROXY_OP_RECV_STATE_OFFSET (ncclProfilerProxyOpRecvPosted)
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#define PROXY_STEP_SEND_STATE_OFFSET (ncclProfilerProxyStepSendGPUWait)
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#define PROXY_STEP_RECV_STATE_OFFSET (ncclProfilerProxyStepRecvWait)
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#define NUM_PROXY_OP_SEND_STATES (ncclProfilerProxyOpSendDone - ncclProfilerProxyOpSendPosted + 1)
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#define NUM_PROXY_OP_RECV_STATES (ncclProfilerProxyOpRecvDone - ncclProfilerProxyOpRecvPosted + 1)
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#define NUM_PROXY_STEP_SEND_STATES (ncclProfilerProxyStepSendWait - ncclProfilerProxyStepSendGPUWait + 1)
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#define NUM_PROXY_STEP_RECV_STATES (ncclProfilerProxyStepRecvGPUWait - ncclProfilerProxyStepRecvWait + 1)
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#define PROXY_OP_SEND_STATE_IDX(state) (state - PROXY_OP_SEND_STATE_OFFSET)
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#define PROXY_OP_RECV_STATE_IDX(state) (state - PROXY_OP_RECV_STATE_OFFSET)
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#define PROXY_STEP_SEND_STATE_IDX(state) (state - PROXY_STEP_SEND_STATE_OFFSET)
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#define PROXY_STEP_RECV_STATE_IDX(state) (state - PROXY_STEP_RECV_STATE_OFFSET)
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#define MAX_PROXY_OP_STATES ((NUM_PROXY_OP_SEND_STATES > NUM_PROXY_OP_RECV_STATES ) ? NUM_PROXY_OP_SEND_STATES : NUM_PROXY_OP_RECV_STATES)
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#define MAX_PROXY_STEP_STATES ((NUM_PROXY_STEP_SEND_STATES > NUM_PROXY_STEP_RECV_STATES) ? NUM_PROXY_STEP_SEND_STATES : NUM_PROXY_STEP_RECV_STATES)
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#define MAX_COMM_CLIQUES (32 * 8)
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struct proxyOp;
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struct proxyStep {
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uint8_t type; // type of event: network transfer
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int step; // network transfer id in given channel
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int isSend; // send/recv channel operation
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double timestamp[MAX_PROXY_STEP_STATES];
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double startTs;
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double stopTs;
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struct proxyOp* parent;
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};
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struct proxyOp {
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uint8_t type; // type of event: proxy operation
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uint8_t channelId; // channel id for this proxy operation
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pid_t pid;
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int rank;
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int peer; // peer rank for this proxy operation
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int nSteps; // total number of network transfers for this proxy operation
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int chunkSize; // chunk size for this proxy operation
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int isSend; // send/recv channel operation
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size_t transSize; // transfer data size for this proxy operation
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struct {
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int steps; // completed steps for this proxy operation state
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double timestamp;
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} states[MAX_PROXY_OP_STATES];
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double startTs;
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double stopTs;
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int stepCount; // last processed network operation for this proxy operation
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struct proxyStep step[MAX_STEPS]; // array of network transfer events
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struct taskEventBase* parent; // parent event p2p/collective
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};
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struct group;
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struct context;
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struct proxyCtrl {
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uint8_t type;
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struct context* ctx; // profiler context
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double startTs;
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double stopTs;
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int state;
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int appended; // appended proxy operations
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};
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// task level event base structure
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struct taskEventBase {
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uint8_t type; // event type: collective/p2p
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int rank; // rank of the operation in NCCL communicator
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const char* name; // FIXME: unused
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uint64_t commHash; // communicator identifier
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const char* func; // ncclFunc*
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int refCount; // number of references for this operation
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struct group* parent; // parent event group
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struct taskEventBase* next; // next top level event in group
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double startTs;
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double stopTs;
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};
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struct collective {
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struct taskEventBase base; // base structure for this event
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uint64_t seqNumber; // sequence number for this collective in communicator
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void const* sendBuff;
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void* recvBuff;
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size_t count;
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size_t trafficBytes;
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int root;
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const char* datatype;
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uint8_t nMaxChannels;
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const char* algo;
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const char* proto;
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int nWarps;
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struct proxyOp send[MAX_CHANNELS][MAX_OPS];// array of send proxy operation events
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struct proxyOp recv[MAX_CHANNELS][MAX_OPS];// array of recv proxy operation events
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int nProxyOps[MAX_CHANNELS];
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};
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struct p2p {
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struct taskEventBase base; // base structure for this event
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uint8_t func;
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void const* buff;
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size_t count;
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const char* datatype;
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int peer;
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struct proxyOp op[MAX_CHANNELS];
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};
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struct group {
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uint8_t type;
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struct context* ctx; // profiler context
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int groupId;
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int refCount;
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struct taskEventBase* eventHead; // queue head for task events
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struct taskEventBase* eventTail; // queue tail for task events
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double startTs;
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double stopTs;
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struct group* next; // next group event in queue
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};
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// arrays for different event objects
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struct context {
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int groupPoolSize;
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int groupPoolBase;
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int groupPoolIndex;
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struct group* groupPool;
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int collPoolSize;
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int collPoolBase;
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int collPoolIndex;
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struct collective* collPool;
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int p2pPoolSize;
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int p2pPoolBase;
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int p2pPoolIndex;
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struct p2p* p2pPool;
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int proxyCtrlPoolSize;
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int proxyCtrlPoolBase;
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int proxyCtrlPoolIndex;
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struct proxyCtrl* proxyCtrlPool;
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};
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int taskEventQueueEmpty(struct group* g);
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void taskEventQueueEnqueue(struct group* g, struct taskEventBase* event);
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struct taskEventBase* taskEventQueueHead(struct group* g);
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struct taskEventBase* taskEventQueueDequeue(struct group* g);
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#endif
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