c879fdefcf
The KFD can per-SDMA queue reset similar to compute queue reset. Add test.
283 строки
11 KiB
C++
283 строки
11 KiB
C++
/*
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* Copyright (C) 2024 Advanced Micro Devices, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#include "KFDNegativeTest.hpp"
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#include "Dispatch.hpp"
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#include <sys/ptrace.h>
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void KFDNegativeTest::SetUp() {
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ROUTINE_START
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KFDBaseComponentTest::SetUp();
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ROUTINE_END
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}
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void KFDNegativeTest::TearDown() {
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ROUTINE_START
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KFDBaseComponentTest::TearDown();
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ROUTINE_END
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}
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/**
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* Basic Pipe Reset Test
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*
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* KFD pipe reset sequence:
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* - on HWS preemption hang KFD will scan the device and find the blocked
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* hardware queue slot.
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* - KFD will attempt to queue reset.
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* - Bad packet lengths should cause queue reset to fail and the KFD will
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* automatically fall back to pipe reset.
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* - KFD will verify success by checking blocked hardware slot is now unnoccupied.
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* - KFD should only signal a reset exception to processes that have had queues
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* reset.
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*/
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TEST_F(KFDNegativeTest, BasicPipeReset) {
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TEST_START(TESTPROFILE_RUNALL);
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int defaultGPUNode = m_NodeInfo.HsaDefaultGPUNode();
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ASSERT_GE(defaultGPUNode, 0) << "failed to get default GPU Node";
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const HsaNodeProperties *nodeProps = m_NodeInfo.GetNodeProperties(defaultGPUNode);
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bool perQueueResetSupported = nodeProps->Capability.ui32.PerQueueResetSupported;
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if (perQueueResetSupported) {
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int pipefd[2];
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pipe(pipefd);
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pid_t childPid = fork();
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if (childPid == 0) {
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// Refresh setup for HSA device and mem buffer use in child
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KFDBaseComponentTest::TearDown();
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KFDBaseComponentTest::SetUp();
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HsaEvent *resetEvent;
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ASSERT_SUCCESS(CreateHWExceptionEvent(false, false, defaultGPUNode, &resetEvent));
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LOG() << "Child ==> Wait on parent to set reset event" << std::endl;
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char buf;
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read(pipefd[0], &buf, 1);
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PM4Queue queue;
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ASSERT_SUCCESS(queue.Create(defaultGPUNode));
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PM4ReleaseMemoryPacket packet = PM4ReleaseMemoryPacket(m_FamilyId, true, 0, 0, false, false, 1);
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queue.PlaceAndSubmitPacket(packet);
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LOG() << "Child ==> Launching packet with bad header then dequeue" << std::endl;
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queue.Wait4PacketConsumption();
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queue.Destroy();
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// child expects hw exception event
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EXPECT_SUCCESS(hsaKmtWaitOnEvent(resetEvent, g_TestTimeOut));
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EXPECT_EQ(resetEvent->EventData.EventType, HSA_EVENTTYPE_HW_EXCEPTION);
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LOG() << "Child ==> Complete" << std::endl;
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exit(0);
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} else {
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int childStatus = 0;
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HsaEvent *resetEvent;
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ASSERT_SUCCESS(CreateHWExceptionEvent(false, false, defaultGPUNode, &resetEvent));
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char buf = 'x';
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write(pipefd[1], &buf, 1);
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LOG() << "Parent ==> Wait on child to launch bad packet" << std::endl;
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waitpid(childPid, &childStatus, 0);
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// parent process should not intercept reset event on child queue reset
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EXPECT_NE(HSAKMT_STATUS_SUCCESS, hsaKmtWaitOnEvent(resetEvent, 100));
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HsaMemoryBuffer destBuf(PAGE_SIZE, defaultGPUNode, false);
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destBuf.Fill(0xFF);
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HsaEvent *event;
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ASSERT_SUCCESS(CreateQueueTypeEvent(false, false, defaultGPUNode, &event));
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PM4Queue queue;
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ASSERT_SUCCESS(queue.Create(defaultGPUNode));
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LOG() << "Parent ==> Submit queue packet to verify process is healthy" << std::endl;
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queue.PlaceAndSubmitPacket(PM4WriteDataPacket(destBuf.As<unsigned int*>(), 0, 0));
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queue.Wait4PacketConsumption(event);
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EXPECT_TRUE(WaitOnValue(destBuf.As<unsigned int*>(), 0));
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hsaKmtDestroyEvent(event);
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hsaKmtDestroyEvent(resetEvent);
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EXPECT_SUCCESS(queue.Destroy());
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LOG() << "Parent ==> Complete" << std::endl;
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}
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} else {
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LOG() << "Skipping test: Family ID 0x" << m_FamilyId << " with per-queue reset support = "
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<< perQueueResetSupported << std::endl;
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}
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TEST_END
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}
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/**
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* Basic SDMA Reset
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*
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* To check SDMA queue reset, launch a healthy SDMA queue and a bad SDMA queue with
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* dispatches per SDMA engine.
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* Similar to compute queue reset, only processes that have bad SDMA queues should
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* be reset, leaving healthy SDMA queue unaffected.
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*
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* The test forks two processes, where for every given engine, the parent process
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* enqueues a healthy queue while the child process enqueues a bad queue that triggers
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* the reset in the following sequence:
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*
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* - Parent/child communicates test status via pipe 1 & 2
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* - Child waits on pipe 1 read for parent to enqueue a queue on SDMA engine <n> with
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* healthy poll and write packet.
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* - Parent waits on pipe 2 read for child to enqueue a queue on SDMA engine <n> with
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* unhealthy write packet then destroy its queue to trigger reset on HWS hang.
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* - Child waits on pipe 1 for parent to confirm healthy poll and write packet
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* complete on SDMA engine <n>.
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* - Child should verify it recieves a reset event, while the parent should not
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* recieve a reset event.
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* - The parent/child test re-iterates again on SDMA engine <n+1>.
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*/
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TEST_F(KFDNegativeTest, BasicSDMAReset) {
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TEST_START(TESTPROFILE_RUNALL);
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int gpuNode = m_NodeInfo.HsaDefaultGPUNode();
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ASSERT_GE(gpuNode, 0) << "failed to get default GPU Node";
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const HsaNodeProperties *nodeProps = m_NodeInfo.GetNodeProperties(gpuNode);
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int totalEngines = nodeProps->NumSdmaEngines + nodeProps->NumSdmaXgmiEngines;
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bool perSDMAQueueResetSupported = nodeProps->Capability2.ui32.PerSDMAQueueResetSupported;
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if (perSDMAQueueResetSupported) {
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int pipe1[2];
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int pipe2[2];
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pipe(pipe1);
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pipe(pipe2);
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LOG() << std::dec << "Running SDMA queue reset on " << totalEngines
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<<" SDMA engines" << std::endl;
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pid_t childPid = fork();
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if (childPid == 0) {
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KFDBaseComponentTest::TearDown();
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KFDBaseComponentTest::SetUp();
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close(pipe1[1]); // Close write end of pipe1
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close(pipe2[0]); // Close read end of pipe2
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HsaMemoryBuffer destBuf(PAGE_SIZE, gpuNode, false);
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unsigned int *dest = destBuf.As<unsigned int*>();
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for (int i = 0; i < totalEngines; i++) {
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HsaEvent *resetEvent;
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ASSERT_SUCCESS(CreateHWExceptionEvent(false, false, gpuNode, &resetEvent));
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// wait for parent to schedule healthy queue on engine
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char buf1, buf2 ='0' + i;
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read(pipe1[0], &buf1, 1);
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ASSERT_EQ(buf1, buf2);
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// submit bad queue and destroy to trigger reset
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SDMAQueueByEngId queue(i);
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ASSERT_SUCCESS(queue.Create(gpuNode));
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queue.PlaceAndSubmitPacket(SDMAWriteDataPacket(queue.GetFamilyId(), &dest[0], 0, 6));
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Delay(50);
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LOG() << std::dec << "Reset SDMA queue on engine " << i << std::endl;
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queue.Destroy();
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// child expects hw exception event
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EXPECT_SUCCESS(hsaKmtWaitOnEvent(resetEvent, g_TestTimeOut));
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EXPECT_EQ(resetEvent->EventData.EventType, HSA_EVENTTYPE_HW_EXCEPTION);
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hsaKmtDestroyEvent(resetEvent);
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// ack reset to parent and wait for parent to check healthy queue
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write(pipe2[1], &buf2, 1);
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read(pipe1[0], &buf1, 1);
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ASSERT_EQ(buf1, buf2);
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}
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close(pipe1[0]);
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close(pipe2[1]);
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LOG() << "Child ==> Complete" << std::endl;
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exit(0);
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} else {
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int childStatus = 0;
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close(pipe1[0]); // Close read end of pipe1
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close(pipe2[1]); // Close write end of pipe2
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// parent process should not intercept reset event on child queue reset
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HsaMemoryBuffer pollBuf(PAGE_SIZE, gpuNode, false);
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HsaMemoryBuffer destBuf(PAGE_SIZE, gpuNode, false);
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unsigned int *poll = pollBuf.As<unsigned int*>();
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unsigned int *dest = destBuf.As<unsigned int*>();
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uint32_t targetDestValue = 0x12345678;
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for (int i = 0; i < totalEngines; i++) {
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poll[0] = 0;
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dest[0] = 0;
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HsaEvent *event;
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HsaEvent *resetEvent;
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ASSERT_SUCCESS(CreateHWExceptionEvent(false, false, gpuNode, &resetEvent));
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ASSERT_SUCCESS(CreateQueueTypeEvent(false, false, gpuNode, &event));
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SDMAQueueByEngId queue(i);
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ASSERT_SUCCESS(queue.Create(gpuNode));
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// submit write on poll to maintain non-zero read/write pointer
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// in engine during reset
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queue.PlaceAndSubmitPacket(SDMAPollRegMemPacket(&poll[0], 1));
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queue.PlaceAndSubmitPacket(SDMAWriteDataPacket(queue.GetFamilyId(), &dest[0], targetDestValue));
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// wait for for child to trigger reset on engine
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char buf1 = '0' + i, buf2;
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write(pipe1[1], &buf1, 1);
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read(pipe2[0], &buf2, 1);
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ASSERT_EQ(buf1, buf2);
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// expect no reset event, then update poll to trigger write completion check
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EXPECT_NE(HSAKMT_STATUS_SUCCESS, hsaKmtWaitOnEvent(resetEvent, 100));
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poll[0] = 1;
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queue.Wait4PacketConsumption();
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EXPECT_TRUE(WaitOnValue(&dest[0], targetDestValue));
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hsaKmtDestroyEvent(event);
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hsaKmtDestroyEvent(resetEvent);
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EXPECT_SUCCESS(queue.Destroy());
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write(pipe1[1], &buf1, 1);
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}
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waitpid(childPid, &childStatus, 0);
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close(pipe1[1]);
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close(pipe2[0]);
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LOG() << "Parent ==> Complete" << std::endl;
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}
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} else {
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LOG() << "Skipping test: Family ID 0x" << m_FamilyId
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<< " with per-sdma queue reset support = "
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<< perSDMAQueueResetSupported << std::endl;
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}
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TEST_END
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}
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