543 wiersze
17 KiB
C++
543 wiersze
17 KiB
C++
/*************************************************************************
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* Copyright (c) 2016-2020, NVIDIA CORPORATION. All rights reserved.
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* Modifications Copyright (c) 2019-2020 Advanced Micro Devices, Inc. All rights reserved.
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*
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* See LICENSE.txt for license information
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************************************************************************/
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#include "comm.h"
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#include "core.h"
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#include "socket.h"
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#include "net.h"
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#include "param.h"
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#include <assert.h>
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#include <pthread.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <poll.h>
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#include <limits.h>
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#include <fcntl.h>
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/* Init functions */
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static int ncclNetIfs = -1;
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struct ncclSocketDev {
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union socketAddress addr;
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char devName[MAX_IF_NAME_SIZE];
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char* pciPath;
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};
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static struct ncclSocketDev ncclSocketDevs[MAX_IFS];
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pthread_mutex_t ncclSocketLock = PTHREAD_MUTEX_INITIALIZER;
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static ncclResult_t ncclSocketGetPciPath(char* devName, char** pciPath) {
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char devicePath[PATH_MAX];
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snprintf(devicePath, PATH_MAX, "/sys/class/net/%s/device", devName);
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// May return NULL if the file doesn't exist.
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*pciPath = realpath(devicePath, NULL);
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return ncclSuccess;
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}
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ncclResult_t ncclSocketInit(ncclDebugLogger_t logFunction) {
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if (ncclNetIfs == -1) {
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pthread_mutex_lock(&ncclSocketLock);
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if (ncclNetIfs == -1) {
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char names[MAX_IF_NAME_SIZE*MAX_IFS];
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union socketAddress addrs[MAX_IFS];
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ncclNetIfs = findInterfaces(names, addrs, MAX_IF_NAME_SIZE, MAX_IFS);
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if (ncclNetIfs <= 0) {
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WARN("NET/Socket : no interface found");
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return ncclInternalError;
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} else {
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#define MAX_LINE_LEN (2047)
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char line[MAX_LINE_LEN+1];
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char addrline[SOCKET_NAME_MAXLEN+1];
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line[0] = '\0';
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addrline[SOCKET_NAME_MAXLEN] = '\0';
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for (int i=0; i<ncclNetIfs; i++) {
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strcpy(ncclSocketDevs[i].devName, names+i*MAX_IF_NAME_SIZE);
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memcpy(&ncclSocketDevs[i].addr, addrs+i, sizeof(union socketAddress));
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NCCLCHECK(ncclSocketGetPciPath(ncclSocketDevs[i].devName, &ncclSocketDevs[i].pciPath));
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snprintf(line+strlen(line), MAX_LINE_LEN-strlen(line), " [%d]%s:%s", i, names+i*MAX_IF_NAME_SIZE,
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socketToString(&addrs[i].sa, addrline));
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}
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line[MAX_LINE_LEN] = '\0';
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INFO(NCCL_INIT|NCCL_NET,"NET/Socket : Using%s", line);
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}
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}
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pthread_mutex_unlock(&ncclSocketLock);
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}
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return ncclSuccess;
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}
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ncclResult_t ncclSocketDevices(int* ndev) {
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*ndev = ncclNetIfs;
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return ncclSuccess;
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}
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static ncclResult_t ncclSocketGetSpeed(char* devName, int* speed) {
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*speed = 0;
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char speedPath[PATH_MAX];
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sprintf(speedPath, "/sys/class/net/%s/speed", devName);
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int fd = open(speedPath, O_RDONLY);
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if (fd != -1) {
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char speedStr[] = " ";
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if (read(fd, speedStr, sizeof(speedStr)-1) > 0) {
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*speed = strtol(speedStr, NULL, 0);
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}
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close(fd);
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}
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if (*speed <= 0) {
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INFO(NCCL_NET, "Could not get speed from %s. Defaulting to 10 Gbps.", speedPath);
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*speed = 10000;
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}
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return ncclSuccess;
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}
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ncclResult_t ncclSocketGetProperties(int dev, ncclNetProperties_t* props) {
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props->name = ncclSocketDevs[dev].devName;
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props->pciPath = ncclSocketDevs[dev].pciPath;
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props->guid = dev;
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props->ptrSupport = NCCL_PTR_HOST;
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NCCLCHECK(ncclSocketGetSpeed(props->name, &props->speed));
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props->port = 0;
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props->maxComms = 65536;
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return ncclSuccess;
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}
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ncclResult_t GetSocketAddr(int dev, union socketAddress* addr) {
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if (dev >= ncclNetIfs) return ncclInternalError;
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memcpy(addr, &ncclSocketDevs[dev].addr, sizeof(*addr));
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return ncclSuccess;
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}
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/* Communication functions */
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#define MAX_SOCKETS 64
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#define MAX_THREADS 16
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#define MAX_REQUESTS NCCL_NET_MAX_REQUESTS
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#define MIN_CHUNKSIZE (64*1024)
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NCCL_PARAM(SocketNsocksPerThread, "NSOCKS_PERTHREAD", -2);
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NCCL_PARAM(SocketNthreads, "SOCKET_NTHREADS", -2);
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struct ncclSocketHandle {
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union socketAddress connectAddr;
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int nSocks;
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int nThreads;
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};
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struct ncclSocketTask {
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int op;
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void* data;
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int size;
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int fd;
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int offset;
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int used;
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ncclResult_t result;
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};
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struct ncclSocketRequest {
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int op;
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void* data;
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int size;
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int ctrlFd;
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int offset;
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int used;
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struct ncclSocketComm* comm;
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struct ncclSocketTask* tasks[MAX_SOCKETS];
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int nSubs;
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};
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struct ncclSocketTaskQueue {
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int next;
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int len;
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struct ncclSocketTask* tasks;
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};
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enum threadState {start, stop};
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struct ncclSocketThreadResources {
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struct ncclSocketTaskQueue threadTaskQueue;
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enum threadState state;
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struct ncclSocketComm* comm;
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pthread_mutex_t threadLock;
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pthread_cond_t threadCond;
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};
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struct ncclSocketListenComm {
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int fd;
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int nSocks;
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int nThreads;
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};
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struct ncclSocketComm {
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int ctrlFd;
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int fds[MAX_SOCKETS];
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int nSocks;
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int nThreads;
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int nextFd;
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struct ncclSocketRequest requests[MAX_REQUESTS];
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pthread_t helperThread[MAX_THREADS];
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struct ncclSocketThreadResources threadResources[MAX_THREADS];
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};
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void* persistentSocketThread(void *args_) {
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struct ncclSocketThreadResources* resource = (struct ncclSocketThreadResources*)args_;
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struct ncclSocketComm* comm = resource->comm;
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volatile enum threadState* state = &resource->state;
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struct ncclSocketTaskQueue* myQueue = &resource->threadTaskQueue;
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int nSocksPerThread = comm->nSocks / comm->nThreads;
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while (1) {
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int idle = 1;
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int mark = myQueue->next; // mark newest task seen
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for (int i=0; i<myQueue->len; i+=nSocksPerThread) {
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int repeat;
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do {
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repeat = 0;
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for (int j=0; j<nSocksPerThread; j++) {
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struct ncclSocketTask* r = myQueue->tasks+i+j;
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if (r != NULL && r->used == 1 && r->offset < r->size) {
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r->result = socketProgress(r->op, r->fd, r->data, r->size, &r->offset);
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if (r->result != ncclSuccess) {
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WARN("NET/Socket : socket progress error");
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return NULL;
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}
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idle = 0;
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if (r->offset < r->size) repeat = 1;
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}
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}
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} while (repeat);
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}
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if (idle) {
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pthread_mutex_lock(&resource->threadLock);
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while (mark == myQueue->next && LOAD(state) != stop) { // no new tasks, wait
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pthread_cond_wait(&resource->threadCond, &resource->threadLock);
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}
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pthread_mutex_unlock(&resource->threadLock);
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}
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if (LOAD(state) == stop) return NULL;
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}
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}
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ncclResult_t ncclSocketGetNsockNthread(int dev, int* ns, int* nt) {
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int nSocksPerThread = ncclParamSocketNsocksPerThread();
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int nThreads = ncclParamSocketNthreads();
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if (nThreads > MAX_THREADS) {
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WARN("NET/Socket : NCCL_SOCKET_NTHREADS is greater than the maximum allowed, setting to %d", MAX_THREADS);
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nThreads = MAX_THREADS;
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}
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if (nThreads == -2 || nSocksPerThread == -2) {
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// Auto-detection
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int autoNt=0, autoNs=1; // By default, we only use the main thread and do not spawn extra threads
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char vendorPath[PATH_MAX];
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snprintf(vendorPath, PATH_MAX, "/sys/class/net/%s/device/vendor", ncclSocketDevs[dev].devName);
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char* rPath = realpath(vendorPath, NULL);
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int fd = open(rPath, O_RDONLY);
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free(rPath);
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if (fd == -1) {
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// Could not find device vendor. This is handled silently so
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// we don't want to print an INFO error.
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TRACE(NCCL_NET, "Open of %s failed : %s", vendorPath, strerror(errno));
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goto end;
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}
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char vendor[7];
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strncpy(vendor, "0x0000", 7);
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int len;
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SYSCHECKVAL(read(fd, vendor, 6), "read", len);
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SYSCHECK(close(fd), "close");
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if (strcmp(vendor, "0x1d0f") == 0) { // AWS
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autoNt = 2;
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autoNs = 8;
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} else if (strcmp(vendor, "0x1ae0") == 0) { // GCP
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autoNt = 4;
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autoNs = 1;
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}
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end:
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if (nThreads == -2) nThreads = autoNt;
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if (nSocksPerThread == -2) nSocksPerThread = autoNs;
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}
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int nSocks = nSocksPerThread * nThreads;
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if (nSocks > MAX_SOCKETS) {
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nSocksPerThread = MAX_SOCKETS/nThreads;
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WARN("NET/Socket : the total number of sockets is greater than the maximum allowed, setting NCCL_NSOCKS_PERTHREAD to %d", nSocksPerThread);
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nSocks = nSocksPerThread * nThreads;
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}
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*ns = nSocks;
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*nt = nThreads;
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if (nSocks > 0) INFO(NCCL_INIT, "NET/Socket: Using %d threads and %d sockets per thread", nThreads, nSocksPerThread);
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return ncclSuccess;
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}
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ncclResult_t ncclSocketNewListenComm(struct ncclSocketListenComm** comm) {
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NCCLCHECK(ncclCalloc(comm, 1));
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(*comm)->fd = -1;
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return ncclSuccess;
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}
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ncclResult_t ncclSocketNewComm(struct ncclSocketComm** comm) {
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NCCLCHECK(ncclCalloc(comm, 1));
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(*comm)->ctrlFd = -1;
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for (int i=0; i < MAX_SOCKETS; i++) {
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(*comm)->fds[i] = -1;
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}
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(*comm)->nextFd = 0;
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return ncclSuccess;
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}
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ncclResult_t ncclSocketListen(int dev, void* opaqueHandle, void** listenComm) {
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if (dev < 0) { // data transfer socket is based on specified dev
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return ncclInternalError;
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}
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struct ncclSocketHandle* handle = (struct ncclSocketHandle*) opaqueHandle;
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static_assert(sizeof(struct ncclSocketHandle) < NCCL_NET_HANDLE_MAXSIZE, "ncclSocketHandle size too large");
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struct ncclSocketListenComm* comm;
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NCCLCHECK(ncclSocketNewListenComm(&comm));
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NCCLCHECK(GetSocketAddr(dev, &handle->connectAddr));
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NCCLCHECK(createListenSocket(&comm->fd, &handle->connectAddr));
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NCCLCHECK(ncclSocketGetNsockNthread(dev, &comm->nSocks, &comm->nThreads));
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handle->nSocks = comm->nSocks;
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handle->nThreads = comm->nThreads;
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*listenComm = comm;
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return ncclSuccess;
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}
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ncclResult_t ncclSocketConnect(int dev, void* opaqueHandle, void** sendComm) {
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if (dev < 0) { // data transfer socket is based on specified dev
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return ncclInternalError;
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}
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struct ncclSocketComm* comm;
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NCCLCHECK(ncclSocketNewComm(&comm));
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struct ncclSocketHandle* handle = (struct ncclSocketHandle*) opaqueHandle;
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comm->nSocks = handle->nSocks;
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comm->nThreads = handle->nThreads;
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for (int i=0; i<comm->nSocks+1; i++) {
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int tmpFd, offset=0;
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NCCLCHECK(connectAddress(&tmpFd, &handle->connectAddr));
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NCCLCHECK(socketWait(NCCL_SOCKET_SEND, tmpFd, &i, sizeof(int), &offset));
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if (i == comm->nSocks) comm->ctrlFd = tmpFd;
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else comm->fds[i] = tmpFd;
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}
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*sendComm = comm;
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return ncclSuccess;
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}
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ncclResult_t ncclSocketAccept(void* listenComm, void** recvComm) {
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struct ncclSocketListenComm* lComm = (struct ncclSocketListenComm*)listenComm;
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struct ncclSocketComm* rComm;
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NCCLCHECK(ncclSocketNewComm(&rComm));
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rComm->nSocks = lComm->nSocks;
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rComm->nThreads = lComm->nThreads;
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for (int i=0; i<rComm->nSocks+1; i++) {
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int tmpFd, sendSockIdx, offset=0;
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struct sockaddr_in sockaddr;
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socklen_t socklen = sizeof(struct sockaddr_in);
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SYSCHECKVAL(accept(lComm->fd, (struct sockaddr*)&sockaddr, &socklen), "accept", tmpFd);
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NCCLCHECK(socketWait(NCCL_SOCKET_RECV, tmpFd, &sendSockIdx, sizeof(int), &offset));
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if (sendSockIdx == rComm->nSocks) rComm->ctrlFd = tmpFd;
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else rComm->fds[sendSockIdx] = tmpFd;
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}
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*recvComm = rComm;
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return ncclSuccess;
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}
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ncclResult_t ncclSocketGetRequest(struct ncclSocketComm* comm, int op, void* data, int size, struct ncclSocketRequest** req) {
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for (int i=0; i<MAX_REQUESTS; i++) {
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struct ncclSocketRequest* r = comm->requests+i;
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if (r->used == 0) {
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r->op = op;
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r->data = data;
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r->size = size;
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r->ctrlFd = comm->ctrlFd;
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r->used = 1;
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r->comm = comm;
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r->nSubs = 0;
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*req = r;
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return ncclSuccess;
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}
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}
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WARN("NET/Socket : unable to allocate requests");
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return ncclInternalError;
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}
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ncclResult_t ncclSocketGetTask(struct ncclSocketComm* comm, int op, void* data, int size, struct ncclSocketTask** req) {
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int tid = comm->nextFd % comm->nThreads;
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struct ncclSocketThreadResources* res = comm->threadResources+tid;
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struct ncclSocketTaskQueue* queue = &res->threadTaskQueue;
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// create helper threads and prepare per-thread task queue
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if (queue->tasks == NULL) {
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// each request can be divided up to nSocks tasks, and
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// these tasks are distributed to nThreads threads,
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// we need to make sure each thread queue has enough slots for MAX_REQUESTS
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queue->len = MAX_REQUESTS * DIVUP(comm->nSocks, comm->nThreads);
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NCCLCHECK(ncclCalloc(&queue->tasks, queue->len));
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queue->next = 0;
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res->comm = comm;
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pthread_mutex_init(&res->threadLock, NULL);
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pthread_cond_init(&res->threadCond, NULL);
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pthread_create(comm->helperThread+tid, NULL, persistentSocketThread, res);
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}
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struct ncclSocketTask* r = queue->tasks+queue->next;
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if (r->used == 0) {
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r->op = op;
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r->data = data;
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r->size = size;
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r->fd = comm->fds[comm->nextFd];
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r->offset = 0;
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r->result = ncclSuccess;
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comm->nextFd = (comm->nextFd + 1) % comm->nSocks;
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r->used = 1;
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*req = r;
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pthread_mutex_lock(&res->threadLock);
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queue->next = (queue->next+1)%queue->len;
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res->state = start;
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pthread_cond_signal(&res->threadCond);
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pthread_mutex_unlock(&res->threadLock);
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return ncclSuccess;
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}
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WARN("NET/Socket : unable to allocate subtasks");
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return ncclInternalError;
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}
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ncclResult_t ncclSocketTest(void* request, int* done, int* size) {
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*done = 0;
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struct ncclSocketRequest *r = (struct ncclSocketRequest*)request;
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if (r == NULL) {
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WARN("NET/Socket : test called with NULL request");
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return ncclInternalError;
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}
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if (r->used == 1) { /* try to send/recv size */
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int data = r->size;
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int offset = 0;
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NCCLCHECK(socketProgress(r->op, r->ctrlFd, &data, sizeof(int), &offset));
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if (offset == 0) return ncclSuccess; /* Not ready -- retry later */
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// Not sure we could ever receive less than 4 bytes, but just in case ...
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if (offset < sizeof(int)) NCCLCHECK(socketWait(r->op, r->ctrlFd, &data, sizeof(int), &offset));
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// Check size is less or equal to the size provided by the user
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if (r->op == NCCL_SOCKET_RECV && data > r->size) {
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WARN("NET/Socket : message truncated : receiving %d bytes instead of %d", data, r->size);
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return ncclInternalError;
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}
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r->size = data;
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r->offset = 0;
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r->used = 2; // done exchanging size
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// divide into subtasks
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int chunkOffset = 0, i = 0;
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if (r->comm->nSocks > 0) {
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// each request can be divided up to nSocks tasks
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int taskSize = std::max(MIN_CHUNKSIZE, DIVUP(r->size, r->comm->nSocks));
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while (chunkOffset < r->size) {
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int chunkSize = std::min(taskSize, r->size-chunkOffset);
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NCCLCHECK(ncclSocketGetTask(r->comm, r->op, (char*)(r->data)+chunkOffset, chunkSize, r->tasks+i++));
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chunkOffset += chunkSize;
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}
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}
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r->nSubs = i;
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}
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if (r->used == 2) { // already exchanged size
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if (r->nSubs > 0) {
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int nCompleted = 0;
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for (int i=0; i<r->nSubs; i++) {
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struct ncclSocketTask* sub = r->tasks[i];
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if (sub->result != ncclSuccess) return sub->result;
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if (sub->offset == sub->size) nCompleted++;
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}
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if (nCompleted == r->nSubs) {
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if (size) *size = r->size;
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*done = 1;
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r->used = 0;
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for (int i=0; i<r->nSubs; i++) {
|
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struct ncclSocketTask* sub = r->tasks[i];
|
|
sub->used = 0;
|
|
}
|
|
}
|
|
} else { // progress request using main thread
|
|
if (r->offset < r->size) {
|
|
NCCLCHECK(socketProgress(r->op, r->ctrlFd, r->data, r->size, &r->offset));
|
|
}
|
|
if (r->offset == r->size) {
|
|
if (size) *size = r->size;
|
|
*done = 1;
|
|
r->used = 0;
|
|
}
|
|
}
|
|
}
|
|
return ncclSuccess;
|
|
}
|
|
|
|
ncclResult_t ncclSocketRegMr(void* comm, void* data, int size, int type, void** mhandle) {
|
|
return (type != NCCL_PTR_HOST) ? ncclInternalError : ncclSuccess;
|
|
}
|
|
ncclResult_t ncclSocketDeregMr(void* comm, void* mhandle) { return ncclSuccess; }
|
|
|
|
ncclResult_t ncclSocketIsend(void* sendComm, void* data, int size, void* mhandle, void** request) {
|
|
struct ncclSocketComm* comm = (struct ncclSocketComm*)sendComm;
|
|
NCCLCHECK(ncclSocketGetRequest(comm, NCCL_SOCKET_SEND, data, size, (struct ncclSocketRequest**)request));
|
|
return ncclSuccess;
|
|
}
|
|
|
|
ncclResult_t ncclSocketIrecv(void* recvComm, void* data, int size, void* mhandle, void** request) {
|
|
struct ncclSocketComm* comm = (struct ncclSocketComm*)recvComm;
|
|
NCCLCHECK(ncclSocketGetRequest(comm, NCCL_SOCKET_RECV, data, size, (struct ncclSocketRequest**)request));
|
|
return ncclSuccess;
|
|
}
|
|
|
|
ncclResult_t ncclSocketIflush(void* recvComm, void* data, int size, void* mhandle, void** request) {
|
|
// We don't support CUDA pointers, so we don't need a flush operation
|
|
return ncclInternalError;
|
|
}
|
|
|
|
ncclResult_t ncclSocketCloseListen(void* opaqueComm) {
|
|
struct ncclSocketListenComm* comm = (struct ncclSocketListenComm*)opaqueComm;
|
|
if (comm) {
|
|
if (comm->fd != -1) close(comm->fd);
|
|
free(comm);
|
|
}
|
|
return ncclSuccess;
|
|
}
|
|
|
|
ncclResult_t ncclSocketClose(void* opaqueComm) {
|
|
struct ncclSocketComm* comm = (struct ncclSocketComm*)opaqueComm;
|
|
if (comm) {
|
|
for (int i=0; i<comm->nThreads; i++) {
|
|
struct ncclSocketThreadResources* res = comm->threadResources+i;
|
|
if (comm->helperThread[i]) {
|
|
pthread_mutex_lock(&res->threadLock);
|
|
res->state = stop;
|
|
pthread_cond_signal(&res->threadCond);
|
|
pthread_mutex_unlock(&res->threadLock);
|
|
pthread_join(comm->helperThread[i], NULL);
|
|
}
|
|
free(res->threadTaskQueue.tasks);
|
|
}
|
|
if (comm->ctrlFd != -1) close(comm->ctrlFd);
|
|
for (int i=0; i<comm->nSocks; i++) {
|
|
if (comm->fds[i] != -1) close(comm->fds[i]);
|
|
}
|
|
free(comm);
|
|
}
|
|
return ncclSuccess;
|
|
}
|
|
|
|
ncclNet_t ncclNetSocket = {
|
|
"Socket",
|
|
ncclSocketInit,
|
|
ncclSocketDevices,
|
|
ncclSocketGetProperties,
|
|
ncclSocketListen,
|
|
ncclSocketConnect,
|
|
ncclSocketAccept,
|
|
ncclSocketRegMr,
|
|
ncclSocketDeregMr,
|
|
ncclSocketIsend,
|
|
ncclSocketIrecv,
|
|
ncclSocketIflush,
|
|
ncclSocketTest,
|
|
ncclSocketClose,
|
|
ncclSocketClose,
|
|
ncclSocketCloseListen
|
|
};
|