Files
rocm-systems/rocclr/runtime/device/pal/palvirtual.cpp
T
foreman 1f0d5016ed P4 to Git Change 2027470 by axie@axie-hip-rocm on 2019/11/08 13:48:51
SWDEV-198863 - Options for hip-clang-vdi path to provide the chicken bits, or functional equivalents to HCC_DB (phase 3)
	Use ClPrint to implement other log functions.
	Move some funtion to use new log functions.
	This is the final change of the JIRA.

	Tests:
	1. Linux HIP ROCM platform. VEGA10. Driver is release build.
	1.1 export LOG_LEVEL=3
	      ./hipModule
	      There are many logs.
	1.2 export GPU_LOG_MASK=0
	     ./hipModule
	     There is no log
	2. Windows HIP PAL platform. VEGA10, Driver is release build.
	2.1 set LOG_LEVEL=3
	    run test hipPrintfKernel
	    There are many logs
	2.2 set GPU_LOG_MASK=0
	    run test hipPrintfKernel
	    There is no log

	3. http://ocltc.amd.com:8111/viewModification.html?modId=128588&personal=true&tab=vcsModificationBuilds

	ReviewBoard: http://ocltc.amd.com/reviews/r/18259/

Affected files ...

... //depot/stg/opencl/drivers/opencl/runtime/device/pal/paldevice.cpp#177 edit
... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palvirtual.cpp#157 edit
... //depot/stg/opencl/drivers/opencl/runtime/utils/debug.cpp#6 edit
... //depot/stg/opencl/drivers/opencl/runtime/utils/debug.hpp#14 edit
2019-11-08 13:54:34 -05:00

3745 řádky
134 KiB
C++

//
// Copyright (c) 2015 Advanced Micro Devices, Inc. All rights reserved.
//
#include "platform/perfctr.hpp"
#include "platform/threadtrace.hpp"
#include "platform/kernel.hpp"
#include "platform/commandqueue.hpp"
#include "device/pal/palconstbuf.hpp"
#include "device/pal/palvirtual.hpp"
#include "device/pal/palkernel.hpp"
#include "device/pal/palprogram.hpp"
#include "device/pal/palcounters.hpp"
#include "device/pal/palthreadtrace.hpp"
#include "device/pal/paltimestamp.hpp"
#include "device/pal/palblit.hpp"
#include "device/pal/paldebugger.hpp"
#include "device/appprofile.hpp"
#include "hsa.h"
#include "amd_hsa_kernel_code.h"
#include "amd_hsa_queue.h"
#include <fstream>
#include <sstream>
#include <algorithm>
#include <thread>
#include "palQueue.h"
#include "palFence.h"
#ifdef _WIN32
#include <d3d10_1.h>
#include "amdocl/cl_d3d9_amd.hpp"
#include "amdocl/cl_d3d10_amd.hpp"
#include "amdocl/cl_d3d11_amd.hpp"
#endif // _WIN32
namespace pal {
uint32_t VirtualGPU::Queue::AllocedQueues(const VirtualGPU& gpu, Pal::EngineType type) {
uint32_t allocedQueues = 0;
for (const auto& queue : gpu.dev().QueuePool()) {
allocedQueues += (queue.second->engineType_ == type) ? 1 : 0;
}
return allocedQueues;
}
VirtualGPU::Queue* VirtualGPU::Queue::Create(const VirtualGPU& gpu, Pal::QueueType queueType,
uint engineIdx, Pal::ICmdAllocator* cmdAllocator,
uint rtCU, amd::CommandQueue::Priority priority,
uint64_t residency_limit, uint max_command_buffers) {
Pal::IDevice* palDev = gpu.dev().iDev();
Pal::Result result;
Pal::CmdBufferCreateInfo cmdCreateInfo = {};
Pal::QueueCreateInfo qCreateInfo = {};
qCreateInfo.engineIndex =
(queueType == Pal::QueueTypeCompute) ? gpu.dev().computeEnginesId()[engineIdx] : engineIdx;
qCreateInfo.aqlQueue = true;
qCreateInfo.queueType = queueType;
qCreateInfo.priority = Pal::QueuePriority::Normal;
if (queueType == Pal::QueueTypeDma) {
cmdCreateInfo.engineType = qCreateInfo.engineType = Pal::EngineTypeDma;
} else {
cmdCreateInfo.engineType = qCreateInfo.engineType = Pal::EngineTypeCompute;
}
std::map<ExclusiveQueueType, uint32_t>::const_iterator it;
if ((priority == amd::CommandQueue::Priority::Medium) &&
(amd::CommandQueue::RealTimeDisabled == rtCU)) {
it = gpu.dev().exclusiveComputeEnginesId().find(ExclusiveQueueType::Medium);
cmdCreateInfo.engineType = qCreateInfo.engineType = Pal::EngineTypeCompute;
qCreateInfo.priority = Pal::QueuePriority::Medium;
} else if (amd::CommandQueue::RealTimeDisabled != rtCU) {
qCreateInfo.numReservedCu = rtCU;
if (priority == amd::CommandQueue::Priority::Medium) {
it = gpu.dev().exclusiveComputeEnginesId().find(ExclusiveQueueType::RealTime1);
} else {
it = gpu.dev().exclusiveComputeEnginesId().find(ExclusiveQueueType::RealTime0);
}
cmdCreateInfo.engineType = qCreateInfo.engineType = Pal::EngineTypeCompute;
cmdCreateInfo.flags.realtimeComputeUnits = true;
qCreateInfo.priority = Pal::QueuePriority::Realtime;
// If the app creates an exclusive compute, then find the engine id
if (qCreateInfo.engineType == Pal::EngineTypeCompute) {
if (it != gpu.dev().exclusiveComputeEnginesId().end()) {
qCreateInfo.engineIndex = it->second;
} else {
return nullptr;
}
}
}
// Find queue object size
size_t qSize = palDev->GetQueueSize(qCreateInfo, &result);
if (result != Pal::Result::Success) {
return nullptr;
}
cmdCreateInfo.pCmdAllocator = cmdAllocator;
cmdCreateInfo.queueType = queueType;
// Find command buffer object size
size_t cmdSize = palDev->GetCmdBufferSize(cmdCreateInfo, &result);
if (result != Pal::Result::Success) {
return nullptr;
}
// Find fence object size
size_t fSize = palDev->GetFenceSize(&result);
if (result != Pal::Result::Success) {
return nullptr;
}
size_t allocSize = qSize + max_command_buffers * (cmdSize + fSize);
VirtualGPU::Queue* queue =
new (allocSize) VirtualGPU::Queue(gpu, palDev, residency_limit, max_command_buffers);
if (queue != nullptr) {
address addrQ = nullptr;
if ((qCreateInfo.engineType == Pal::EngineTypeCompute) ||
(qCreateInfo.engineType == Pal::EngineTypeDma)) {
uint32_t index = AllocedQueues(gpu, qCreateInfo.engineType);
// Create PAL queue object
if (index < GPU_MAX_HW_QUEUES) {
Device::QueueRecycleInfo* info = new (qSize) Device::QueueRecycleInfo();
addrQ = reinterpret_cast<address>(&info[1]);
result = palDev->CreateQueue(qCreateInfo, addrQ, &queue->iQueue_);
if (result == Pal::Result::Success) {
const_cast<Device&>(gpu.dev()).QueuePool().insert({queue->iQueue_, info});
info->engineType_ = qCreateInfo.engineType;
// Save uniqueue index for scratch buffer access
info->index_ = index;
}
} else {
int usage = std::numeric_limits<int>::max();
uint indexBase = std::numeric_limits<uint32_t>::max();
// Loop through all allocated queues and find the lowest usage
for (const auto& it : gpu.dev().QueuePool()) {
if ((qCreateInfo.engineType == it.second->engineType_) &&
(it.second->counter_ <= usage)) {
if ((it.second->counter_ < usage) ||
// Preserve the order of allocations, because SDMA engines
// should be used in round-robin manner
((it.second->counter_ == usage) && (it.second->index_ < indexBase))) {
queue->iQueue_ = it.first;
usage = it.second->counter_;
indexBase = it.second->index_;
}
}
}
// Increment the usage of the current queue
gpu.dev().QueuePool().find(queue->iQueue_)->second->counter_++;
}
Device::QueueRecycleInfo* info = gpu.dev().QueuePool().find(queue->iQueue_)->second;
queue->lock_ = &info->queue_lock_;
addrQ = reinterpret_cast<address>(&queue[1]);
} else {
// Exclusive compute path
addrQ = reinterpret_cast<address>(&queue[1]);
result = palDev->CreateQueue(qCreateInfo, addrQ, &queue->iQueue_);
}
if (result != Pal::Result::Success) {
delete queue;
return nullptr;
}
queue->UpdateAppPowerProfile();
address addrCmd = addrQ + qSize;
address addrF = addrCmd + max_command_buffers * cmdSize;
Pal::CmdBufferBuildInfo cmdBuildInfo = {};
for (uint i = 0; i < max_command_buffers; ++i) {
result = palDev->CreateCmdBuffer(cmdCreateInfo, &addrCmd[i * cmdSize], &queue->iCmdBuffs_[i]);
if (result != Pal::Result::Success) {
delete queue;
return nullptr;
}
Pal::FenceCreateInfo fenceCreateinfo = {};
fenceCreateinfo.flags.signaled = false;
result = palDev->CreateFence(fenceCreateinfo, &addrF[i * fSize], &queue->iCmdFences_[i]);
if (result != Pal::Result::Success) {
delete queue;
return nullptr;
}
if (i == StartCmdBufIdx) {
result = queue->iCmdBuffs_[i]->Begin(cmdBuildInfo);
if (result != Pal::Result::Success) {
delete queue;
return nullptr;
}
}
}
}
return queue;
}
VirtualGPU::Queue::~Queue() {
if (nullptr != iQueue_) {
// Make sure the queues are idle
// It's unclear why PAL could still have a busy queue
amd::ScopedLock l(lock_);
iQueue_->WaitIdle();
}
// Remove all memory references
std::vector<Pal::IGpuMemory*> memRef;
for (auto it : memReferences_) {
memRef.push_back(it.first->iMem());
}
if (memRef.size() != 0) {
iDev_->RemoveGpuMemoryReferences(memRef.size(), &memRef[0], iQueue_);
}
memReferences_.clear();
for (uint i = 0; i < max_command_buffers_; ++i) {
if (nullptr != iCmdBuffs_[i]) {
iCmdBuffs_[i]->Destroy();
}
if (nullptr != iCmdFences_[i]) {
iCmdFences_[i]->Destroy();
}
}
if (nullptr != iQueue_) {
// Find if this queue was used in recycling
if (lock_ != nullptr) {
// Release the queue if the counter is 0
if (--gpu_.dev().QueuePool().find(iQueue_)->second->counter_ == 0) {
iQueue_->Destroy();
const auto& info = gpu_.dev().QueuePool().find(iQueue_);
// Readjust HW queue index for scratch buffer access
for (auto& queue : gpu_.dev().QueuePool()) {
if ((queue.second->engineType_ == info->second->engineType_) &&
(queue.second->index_ > info->second->index_)) {
queue.second->index_--;
}
}
delete gpu_.dev().QueuePool().find(iQueue_)->second;
const_cast<Device&>(gpu_.dev()).QueuePool().erase(iQueue_);
}
} else {
iQueue_->Destroy();
}
}
}
Pal::Result VirtualGPU::Queue::UpdateAppPowerProfile() {
std::wstring wsAppPathAndFileName = Device::appProfile()->wsAppPathAndFileName();
const wchar_t* wAppPathAndName = wsAppPathAndFileName.c_str();
// Find the last occurance of the '\\' character and extract the name of the application as wide
// char.
const wchar_t* wAppNamePtr = wcsrchr(wAppPathAndName, '\\');
const wchar_t* wAppName = wAppNamePtr ? wAppNamePtr + 1 : wAppPathAndName;
return iQueue_->UpdateAppPowerProfile(wAppName, wAppPathAndName);
}
void VirtualGPU::Queue::addCmdMemRef(GpuMemoryReference* mem) {
if (gpu_.dev().settings().alwaysResident_) {
return;
}
Pal::IGpuMemory* iMem = mem->iMem();
auto it = memReferences_.find(mem);
if (it != memReferences_.end()) {
it->second = cmdBufIdSlot_;
} else {
// Update runtime tracking with TS
memReferences_[mem] = cmdBufIdSlot_;
// Update PAL list with the new entry
Pal::GpuMemoryRef memRef = {};
memRef.pGpuMemory = iMem;
palMemRefs_.push_back(memRef);
// Check SDI memory object
if (iMem->Desc().flags.isExternPhys && (sdiReferences_.find(iMem) == sdiReferences_.end())) {
sdiReferences_.insert(iMem);
palSdiRefs_.push_back(iMem);
}
residency_size_ += iMem->Desc().size;
}
}
void VirtualGPU::Queue::removeCmdMemRef(GpuMemoryReference* mem) {
Pal::IGpuMemory* iMem = mem->iMem();
if (0 != memReferences_.erase(mem)) {
iDev_->RemoveGpuMemoryReferences(1, &iMem, iQueue_);
residency_size_ -= iMem->Desc().size;
}
}
void VirtualGPU::Queue::addCmdDoppRef(Pal::IGpuMemory* iMem, bool lastDoppCmd, bool pfpaDoppCmd) {
for (size_t i = 0; i < palDoppRefs_.size(); i++) {
if (palDoppRefs_[i].pGpuMemory == iMem) {
// If both LAST_DOPP_SUBMISSION and PFPA_DOPP_SUBMISSION VCOPs are requested,
// the LAST_DOPP_SUBMISSION is send as requsted by KMD
//
if (palDoppRefs_[i].flags.lastPfpaCmd == 1) {
return; // no need to override the last submission command
}
if (lastDoppCmd) {
palDoppRefs_[i].flags.lastPfpaCmd = 1;
palDoppRefs_[i].flags.pfpa = 0;
} else if (pfpaDoppCmd) {
palDoppRefs_[i].flags.pfpa = 1;
}
return;
}
}
// this is the first reference of the DOPP desktop texture, add it in the vector
Pal::DoppRef doppRef = {};
doppRef.flags.pfpa = pfpaDoppCmd ? 1 : 0;
doppRef.flags.lastPfpaCmd = lastDoppCmd ? 1 : 0;
doppRef.pGpuMemory = iMem;
palDoppRefs_.push_back(doppRef);
}
bool VirtualGPU::Queue::flush() {
// Stop commands building
if (Pal::Result::Success != iCmdBuffs_[cmdBufIdSlot_]->End()) {
LogError("PAL failed to finalize a command buffer!");
return false;
}
if (palMemRefs_.size() != 0) {
if (Pal::Result::Success !=
iDev_->AddGpuMemoryReferences(palMemRefs_.size(), &palMemRefs_[0], iQueue_,
Pal::GpuMemoryRefCantTrim)) {
LogError("PAL failed to make resident resources!");
return false;
}
palMemRefs_.clear();
}
// Reset the fence. PAL will reset OS event
if (Pal::Result::Success != iDev_->ResetFences(1, &iCmdFences_[cmdBufIdSlot_])) {
LogError("PAL failed to reset a fence!");
return false;
}
Pal::SubmitInfo submitInfo = {};
submitInfo.cmdBufferCount = 1;
submitInfo.ppCmdBuffers = &iCmdBuffs_[cmdBufIdSlot_];
submitInfo.pFence = iCmdFences_[cmdBufIdSlot_];
submitInfo.doppRefCount = palDoppRefs_.size();
submitInfo.pDoppRefs = palDoppRefs_.data();
submitInfo.externPhysMemCount = palSdiRefs_.size();
submitInfo.ppExternPhysMem = palSdiRefs_.data();
// Submit command buffer to OS
Pal::Result result;
if (gpu_.rgpCaptureEna()) {
amd::ScopedLock l(lock_);
result = gpu_.dev().rgpCaptureMgr()->TimedQueueSubmit(iQueue_, cmdBufIdCurrent_, submitInfo);
} else {
amd::ScopedLock l(lock_);
result = iQueue_->Submit(submitInfo);
}
if (Pal::Result::Success != result) {
LogError("PAL failed to submit CMD!");
return false;
}
// Make sure the slot isn't busy
constexpr bool IbReuse = true;
if (GPU_FLUSH_ON_EXECUTION) {
waifForFence<!IbReuse>(cmdBufIdSlot_);
}
// Reset the counter of commands
cmdCnt_ = 0;
// Find the next command buffer
cmdBufIdCurrent_++;
if (cmdBufIdCurrent_ == GpuEvent::InvalidID) {
// Wait for the last one
waifForFence<!IbReuse>(cmdBufIdSlot_);
cmdBufIdCurrent_ = 1;
cmbBufIdRetired_ = 0;
}
// Wrap current slot
cmdBufIdSlot_ = cmdBufIdCurrent_ % max_command_buffers_;
waifForFence<IbReuse>(cmdBufIdSlot_);
// Progress retired TS
if ((cmdBufIdCurrent_ > max_command_buffers_) &&
(cmbBufIdRetired_ < (cmdBufIdCurrent_ - max_command_buffers_))) {
cmbBufIdRetired_ = cmdBufIdCurrent_ - max_command_buffers_;
}
// Reset command buffer, so CB chunks could be reused
if (Pal::Result::Success != iCmdBuffs_[cmdBufIdSlot_]->Reset(nullptr, false)) {
LogError("PAL failed CB reset!");
return false;
}
// Start command buffer building
Pal::CmdBufferBuildInfo cmdBuildInfo = {};
cmdBuildInfo.pMemAllocator = &vlAlloc_;
if (Pal::Result::Success != iCmdBuffs_[cmdBufIdSlot_]->Begin(cmdBuildInfo)) {
LogError("PAL failed CB building initialization!");
return false;
}
// Clear dopp references
palDoppRefs_.clear();
palSdiRefs_.clear();
// Remove old memory references
if ((memReferences_.size() > 2048) || (residency_size_ > residency_limit_)) {
for (auto it = memReferences_.begin(); it != memReferences_.end();) {
if (it->second == cmdBufIdSlot_) {
palMems_.push_back(it->first->iMem());
residency_size_ -= it->first->iMem()->Desc().size;
it = memReferences_.erase(it);
} else {
++it;
}
}
}
if (palMems_.size() != 0) {
iDev_->RemoveGpuMemoryReferences(palMems_.size(), &palMems_[0], iQueue_);
palMems_.clear();
}
return true;
}
bool VirtualGPU::Queue::waitForEvent(uint id) {
if (isDone(id)) {
return true;
}
uint slotId = id % max_command_buffers_;
constexpr bool IbReuse = true;
bool result = waifForFence<!IbReuse>(slotId);
cmbBufIdRetired_ = id;
return result;
}
bool VirtualGPU::Queue::isDone(uint id) {
if ((id <= cmbBufIdRetired_) || (id > cmdBufIdCurrent_)) {
return true;
}
if (id == cmdBufIdCurrent_) {
// Flush the current command buffer
flush();
}
if (Pal::Result::Success != iCmdFences_[id % max_command_buffers_]->GetStatus()) {
return false;
}
cmbBufIdRetired_ = id;
return true;
}
void VirtualGPU::Queue::DumpMemoryReferences() const {
std::fstream dump;
std::stringstream file_name("ocl_hang_dump.txt");
uint64_t start = amd::Os::timeNanos() / 1e9;
dump.open(file_name.str().c_str(), (std::fstream::out | std::fstream::app));
// Check if we have OpenCL program
if (dump.is_open()) {
dump << start << " Queue: ";
switch (iQueue_->Type()) {
case Pal::QueueTypeCompute:
dump << "Compute";
break;
case Pal::QueueTypeDma:
dump << "SDMA";
break;
default:
dump << "unknown";
break;
}
dump << "\n"
<< "Resident memory resources:\n";
uint idx = 0;
for (auto it : memReferences_) {
dump << " " << idx << "\t[";
dump.setf(std::ios::hex, std::ios::basefield);
dump.setf(std::ios::showbase);
dump << (it.first)->iMem()->Desc().gpuVirtAddr << ", "
<< (it.first)->iMem()->Desc().gpuVirtAddr + (it.first)->iMem()->Desc().size;
dump.setf(std::ios::dec);
dump << "] CbId:" << it.second << ", Heap: " << (it.first)->iMem()->Desc().preferredHeap
<< "\n";
idx++;
}
if (last_kernel_ != nullptr) {
const amd::KernelSignature& signature = last_kernel_->signature();
dump << last_kernel_->name() << std::endl;
for (size_t i = 0; i < signature.numParameters(); ++i) {
const amd::KernelParameterDescriptor& desc = signature.at(i);
// Find if the current argument is a memory object
if ((desc.type_ == T_POINTER) && (desc.addressQualifier_ != CL_KERNEL_ARG_ADDRESS_LOCAL)) {
dump << " " << desc.name_ << ": " << std::endl;
}
}
}
dump.close();
}
}
bool VirtualGPU::MemoryDependency::create(size_t numMemObj) {
if (numMemObj > 0) {
// Allocate the array of memory objects for dependency tracking
memObjectsInQueue_ = new MemoryState[numMemObj];
if (nullptr == memObjectsInQueue_) {
return false;
}
memset(memObjectsInQueue_, 0, sizeof(MemoryState) * numMemObj);
maxMemObjectsInQueue_ = numMemObj;
}
return true;
}
void VirtualGPU::MemoryDependency::validate(VirtualGPU& gpu, const Memory* memory, bool readOnly) {
bool flushL1Cache = false;
if (maxMemObjectsInQueue_ == 0) {
// Flush cache
gpu.addBarrier(RgpSqqtBarrierReason::MemDependency);
return;
}
uint64_t curStart = memory->vmAddress();
uint64_t curEnd = curStart + memory->size();
if (memory->isModified(gpu) || !readOnly) {
// Mark resource as modified
memory->setModified(gpu, !readOnly);
// Loop through all memory objects in the queue and find dependency
// @note don't include objects from the current kernel
for (size_t j = 0; j < endMemObjectsInQueue_; ++j) {
// Check if the queue already contains this mem object and
// GPU operations aren't readonly
uint64_t busyStart = memObjectsInQueue_[j].start_;
uint64_t busyEnd = memObjectsInQueue_[j].end_;
// Check if the start inside the busy region
if ((((curStart >= busyStart) && (curStart < busyEnd)) ||
// Check if the end inside the busy region
((curEnd > busyStart) && (curEnd <= busyEnd)) ||
// Check if the start/end cover the busy region
((curStart <= busyStart) && (curEnd >= busyEnd))) &&
// If the buys region was written or the current one is for write
(!memObjectsInQueue_[j].readOnly_ || !readOnly)) {
flushL1Cache = true;
break;
}
}
}
// Did we reach the limit?
if (maxMemObjectsInQueue_ <= numMemObjectsInQueue_) {
flushL1Cache = true;
}
if (flushL1Cache) {
// Flush cache
if (!gpu.profiling()) {
gpu.addBarrier(RgpSqqtBarrierReason::MemDependency);
}
// Clear memory dependency state
const static bool All = true;
clear(!All);
}
// Insert current memory object into the queue always,
// since runtime calls flush before kernel execution and it has to keep
// current kernel in tracking
memObjectsInQueue_[numMemObjectsInQueue_].start_ = curStart;
memObjectsInQueue_[numMemObjectsInQueue_].end_ = curEnd;
memObjectsInQueue_[numMemObjectsInQueue_].readOnly_ = readOnly;
numMemObjectsInQueue_++;
}
void VirtualGPU::MemoryDependency::clear(bool all) {
if (numMemObjectsInQueue_ > 0) {
size_t i, j;
if (all) {
endMemObjectsInQueue_ = numMemObjectsInQueue_;
}
// If the current launch didn't start from the beginning, then move the data
if (0 != endMemObjectsInQueue_) {
// Preserve all objects from the current kernel
for (i = 0, j = endMemObjectsInQueue_; j < numMemObjectsInQueue_; i++, j++) {
memObjectsInQueue_[i].start_ = memObjectsInQueue_[j].start_;
memObjectsInQueue_[i].end_ = memObjectsInQueue_[j].end_;
memObjectsInQueue_[i].readOnly_ = memObjectsInQueue_[j].readOnly_;
}
} else if (numMemObjectsInQueue_ >= maxMemObjectsInQueue_) {
// note: The array growth shouldn't occur under the normal conditions,
// but in a case when SVM path sends the amount of SVM ptrs over
// the max size of kernel arguments
MemoryState* ptr = new MemoryState[maxMemObjectsInQueue_ << 1];
if (nullptr == ptr) {
numMemObjectsInQueue_ = 0;
return;
}
maxMemObjectsInQueue_ <<= 1;
memcpy(ptr, memObjectsInQueue_, sizeof(MemoryState) * numMemObjectsInQueue_);
delete[] memObjectsInQueue_;
memObjectsInQueue_ = ptr;
}
// Adjust the number of active objects
numMemObjectsInQueue_ -= endMemObjectsInQueue_;
endMemObjectsInQueue_ = 0;
}
}
VirtualGPU::DmaFlushMgmt::DmaFlushMgmt(const Device& dev) : cbWorkload_(0), dispatchSplitSize_(0) {
aluCnt_ = dev.properties().gfxipProperties.shaderCore.numSimdsPerCu * dev.info().simdWidth_ *
dev.info().maxComputeUnits_;
maxDispatchWorkload_ = static_cast<uint64_t>(dev.info().maxEngineClockFrequency_) *
// find time in us
dev.settings().maxWorkloadTime_ * aluCnt_;
resetCbWorkload(dev);
}
void VirtualGPU::DmaFlushMgmt::resetCbWorkload(const Device& dev) {
cbWorkload_ = 0;
maxCbWorkload_ = static_cast<uint64_t>(dev.info().maxEngineClockFrequency_) *
// find time in us
dev.settings().minWorkloadTime_ * aluCnt_;
}
void VirtualGPU::DmaFlushMgmt::findSplitSize(const Device& dev, uint64_t threads,
uint instructions) {
if (!dev.settings().splitSizeForWin7_) {
dispatchSplitSize_ = 0;
return;
}
uint64_t workload = threads * instructions;
if (maxDispatchWorkload_ < workload) {
dispatchSplitSize_ = static_cast<uint>(maxDispatchWorkload_ / instructions);
uint fullLoad = dev.info().maxComputeUnits_ * dev.info().preferredWorkGroupSize_;
if ((dispatchSplitSize_ % fullLoad) != 0) {
dispatchSplitSize_ = (dispatchSplitSize_ / fullLoad + 1) * fullLoad;
}
} else {
dispatchSplitSize_ =
(threads > dev.settings().workloadSplitSize_) ? dev.settings().workloadSplitSize_ : 0;
}
}
bool VirtualGPU::DmaFlushMgmt::isCbReady(VirtualGPU& gpu, uint64_t threads, uint instructions) {
bool cbReady = false;
uint64_t workload = amd::alignUp(threads, 4 * aluCnt_) * instructions;
// Add current workload to the overall workload in the current DMA
cbWorkload_ += workload;
// Did it exceed maximum?
if (cbWorkload_ > maxCbWorkload_) {
// Reset DMA workload
cbWorkload_ = 0;
// Increase workload of the next DMA buffer by 50%
maxCbWorkload_ = maxCbWorkload_ * 3 / 2;
if (maxCbWorkload_ > maxDispatchWorkload_) {
maxCbWorkload_ = maxDispatchWorkload_;
}
cbReady = true;
}
return cbReady;
}
void VirtualGPU::addPinnedMem(amd::Memory* mem) {
if (nullptr == findPinnedMem(mem->getHostMem(), mem->getSize())) {
if (pinnedMems_.size() > 7) {
pinnedMems_.front()->release();
pinnedMems_.erase(pinnedMems_.begin());
}
// Start operation, since we should release mem object
flushDMA(dev().getGpuMemory(mem)->getGpuEvent(*this)->engineId_);
// Delay destruction
pinnedMems_.push_back(mem);
}
}
void VirtualGPU::releasePinnedMem() {
for (auto& amdMemory : pinnedMems_) {
amdMemory->release();
}
pinnedMems_.clear();
}
amd::Memory* VirtualGPU::findPinnedMem(void* addr, size_t size) {
for (auto& amdMemory : pinnedMems_) {
if ((amdMemory->getHostMem() == addr) && (size <= amdMemory->getSize())) {
return amdMemory;
}
}
return nullptr;
}
bool VirtualGPU::createVirtualQueue(uint deviceQueueSize) {
uint MinDeviceQueueSize = 16 * 1024;
deviceQueueSize = std::max(deviceQueueSize, MinDeviceQueueSize);
maskGroups_ = deviceQueueSize / (512 * Ki);
maskGroups_ = (maskGroups_ == 0) ? 1 : maskGroups_;
// Align the queue size for the multiple dispatch scheduler.
// Each thread works with 32 entries * maskGroups
uint extra = deviceQueueSize % (sizeof(AmdAqlWrap) * DeviceQueueMaskSize * maskGroups_);
if (extra != 0) {
deviceQueueSize += (sizeof(AmdAqlWrap) * DeviceQueueMaskSize * maskGroups_) - extra;
}
if (deviceQueueSize_ == deviceQueueSize) {
return true;
} else {
delete vqHeader_;
delete virtualQueue_;
vqHeader_ = nullptr;
virtualQueue_ = nullptr;
deviceQueueSize_ = 0;
}
uint numSlots = deviceQueueSize / sizeof(AmdAqlWrap);
uint allocSize = deviceQueueSize;
// Add the virtual queue header
allocSize += sizeof(AmdVQueueHeader);
allocSize = amd::alignUp(allocSize, sizeof(AmdAqlWrap));
uint argOffs = allocSize;
// Add the kernel arguments and wait events
uint singleArgSize = amd::alignUp(
dev().info().maxParameterSize_ + 64 + dev().settings().numWaitEvents_ * sizeof(uint64_t),
sizeof(AmdAqlWrap));
allocSize += singleArgSize * numSlots;
uint eventsOffs = allocSize;
// Add the device events
allocSize += dev().settings().numDeviceEvents_ * sizeof(AmdEvent);
uint eventMaskOffs = allocSize;
// Add mask array for events
allocSize += amd::alignUp(dev().settings().numDeviceEvents_, DeviceQueueMaskSize) / 8;
uint slotMaskOffs = allocSize;
// Add mask array for AmdAqlWrap slots
allocSize += amd::alignUp(numSlots, DeviceQueueMaskSize) / 8;
virtualQueue_ = new Memory(dev(), allocSize);
Resource::MemoryType type = (GPU_PRINT_CHILD_KERNEL == 0) ? Resource::Local : Resource::Remote;
if ((virtualQueue_ == nullptr) || !virtualQueue_->create(type)) {
return false;
}
if (GPU_PRINT_CHILD_KERNEL != 0) {
address ptr = reinterpret_cast<address>(virtualQueue_->map(this, Resource::WriteOnly));
if (nullptr == ptr) {
return false;
}
}
uint64_t pattern = 0;
amd::Coord3D origin(0, 0, 0);
amd::Coord3D region(virtualQueue_->size(), 0, 0);
if (!dev().xferMgr().fillBuffer(*virtualQueue_, &pattern, sizeof(pattern), origin, region)) {
return false;
}
uint64_t vaBase = virtualQueue_->vmAddress();
AmdVQueueHeader header = {};
// Initialize the virtual queue header
header.aql_slot_num = numSlots;
header.event_slot_num = dev().settings().numDeviceEvents_;
header.event_slot_mask = vaBase + eventMaskOffs;
header.event_slots = vaBase + eventsOffs;
header.aql_slot_mask = vaBase + slotMaskOffs;
header.wait_size = dev().settings().numWaitEvents_;
header.arg_size = dev().info().maxParameterSize_ + 64;
header.mask_groups = maskGroups_;
vqHeader_ = new AmdVQueueHeader;
if (nullptr == vqHeader_) {
return false;
}
*vqHeader_ = header;
virtualQueue_->writeRawData(*this, 0, sizeof(AmdVQueueHeader), &header, false);
// Go over all slots and perform initialization
AmdAqlWrap slot = {};
size_t offset = sizeof(AmdVQueueHeader);
for (uint i = 0; i < numSlots; ++i) {
uint64_t argStart = vaBase + argOffs + i * singleArgSize;
slot.aql.kernarg_address = reinterpret_cast<void*>(argStart);
slot.wait_list = argStart + dev().info().maxParameterSize_ + 64;
virtualQueue_->writeRawData(*this, offset, sizeof(AmdAqlWrap), &slot, false);
offset += sizeof(AmdAqlWrap);
}
deviceQueueSize_ = deviceQueueSize;
return true;
}
VirtualGPU::VirtualGPU(Device& device)
: device::VirtualDevice(device),
engineID_(MainEngine),
gpuDevice_(static_cast<Device&>(device)),
printfDbgHSA_(nullptr),
tsCache_(nullptr),
dmaFlushMgmt_(device),
managedBuffer_(*this, device.settings().stagedXferSize_ + 32 * Ki),
writeBuffer_(device, managedBuffer_, device.settings().stagedXferSize_),
hwRing_(0),
readjustTimeGPU_(0),
lastTS_(nullptr),
profileTs_(nullptr),
vqHeader_(nullptr),
virtualQueue_(nullptr),
schedParams_(nullptr),
deviceQueueSize_(0),
maskGroups_(1),
hsaQueueMem_(nullptr),
cmdAllocator_(nullptr) {
// Note: Virtual GPU device creation must be a thread safe operation
index_ = gpuDevice_.numOfVgpus_++;
gpuDevice_.vgpus_.resize(gpuDevice_.numOfVgpus());
gpuDevice_.vgpus_[index()] = this;
queues_[MainEngine] = nullptr;
queues_[SdmaEngine] = nullptr;
}
bool VirtualGPU::create(bool profiling, uint deviceQueueSize, uint rtCUs,
amd::CommandQueue::Priority priority) {
device::BlitManager::Setup blitSetup;
// Resize the list of device resources always,
// because destructor calls eraseResourceList() even if create() failed
dev().resizeResoureList(index());
if (index() >= GPU_MAX_COMMAND_QUEUES) {
// Cap the maximum number of concurrent Virtual GPUs
return false;
}
// Virtual GPU will have profiling enabled
state_.profiling_ = profiling;
Pal::CmdAllocatorCreateInfo createInfo = {};
createInfo.flags.threadSafe = true;
// \todo forces PAL to reuse CBs, but requires postamble
createInfo.flags.autoMemoryReuse = false;
createInfo.allocInfo[Pal::CommandDataAlloc].allocHeap = Pal::GpuHeapGartUswc;
createInfo.allocInfo[Pal::CommandDataAlloc].suballocSize =
VirtualGPU::Queue::MaxCommands * (320 + ((profiling) ? 96 : 0));
createInfo.allocInfo[Pal::CommandDataAlloc].allocSize =
dev().settings().maxCmdBuffers_ * createInfo.allocInfo[Pal::CommandDataAlloc].suballocSize;
createInfo.allocInfo[Pal::EmbeddedDataAlloc].allocHeap = Pal::GpuHeapGartUswc;
createInfo.allocInfo[Pal::EmbeddedDataAlloc].allocSize = 256 * Ki;
createInfo.allocInfo[Pal::EmbeddedDataAlloc].suballocSize = 64 * Ki;
createInfo.allocInfo[Pal::GpuScratchMemAlloc].allocHeap = Pal::GpuHeapInvisible;
createInfo.allocInfo[Pal::GpuScratchMemAlloc].allocSize = 64 * Ki;
createInfo.allocInfo[Pal::GpuScratchMemAlloc].suballocSize = 4 * Ki;
Pal::Result result;
size_t cmdAllocSize = dev().iDev()->GetCmdAllocatorSize(createInfo, &result);
if (Pal::Result::Success != result) {
return false;
}
char* addr = new char[cmdAllocSize];
if (Pal::Result::Success != dev().iDev()->CreateCmdAllocator(createInfo, addr, &cmdAllocator_)) {
return false;
}
uint idx = index() % dev().numComputeEngines();
uint64_t residency_limit = dev().properties().gpuMemoryProperties.flags.supportPerSubmitMemRefs
? 0
: (dev().properties().gpuMemoryProperties.maxLocalMemSize >> 2);
uint max_cmd_buffers = dev().settings().maxCmdBuffers_;
if (dev().numComputeEngines()) {
queues_[MainEngine] = Queue::Create(*this, Pal::QueueTypeCompute, idx, cmdAllocator_, rtCUs,
priority, residency_limit, max_cmd_buffers);
if (nullptr == queues_[MainEngine]) {
return false;
}
const auto& info = dev().QueuePool().find(queues_[MainEngine]->iQueue_);
hwRing_ = (info != dev().QueuePool().end())
? info->second->index_
: (index() % dev().numExclusiveComputeEngines()) + GPU_MAX_HW_QUEUES;
// Check if device has SDMA engines
if (dev().numDMAEngines() != 0 && !dev().settings().disableSdma_) {
uint sdma;
// If only 1 SDMA engine is available then use that one, otherwise it's a round-robin manner
if ((dev().numDMAEngines() < 2) || ((idx + 1) & 0x1)) {
sdma = 0;
} else {
sdma = 1;
}
queues_[SdmaEngine] = Queue::Create(
*this, Pal::QueueTypeDma, sdma, cmdAllocator_, amd::CommandQueue::RealTimeDisabled,
amd::CommandQueue::Priority::Normal, residency_limit, max_cmd_buffers);
if (nullptr == queues_[SdmaEngine]) {
return false;
}
}
} else {
LogError("Runtme couldn't find compute queues!");
return false;
}
if (!managedBuffer_.create(Resource::RemoteUSWC)) {
return false;
}
// Diable double copy optimization,
// since UAV read from nonlocal is fast enough
blitSetup.disableCopyBufferToImageOpt_ = true;
if (!allocConstantBuffers()) {
return false;
}
// Create HSAILPrintf class
printfDbgHSA_ = new PrintfDbgHSA(gpuDevice_);
if (nullptr == printfDbgHSA_) {
delete printfDbgHSA_;
LogError("Could not create PrintfDbgHSA class!");
return false;
}
tsCache_ = new TimeStampCache(*this);
if (nullptr == tsCache_) {
LogError("Could not create TimeStamp cache!");
return false;
}
if (!memoryDependency().create(dev().settings().numMemDependencies_)) {
LogError("Could not create the array of memory objects!");
return false;
}
if (!allocHsaQueueMem()) {
LogError("Could not create hsaQueueMem object!");
return false;
}
// Check if the app requested a device queue creation
if (dev().settings().useDeviceQueue_ && (0 != deviceQueueSize) &&
!createVirtualQueue(deviceQueueSize)) {
LogError("Could not create a virtual queue!");
return false;
}
// Choose the appropriate class for blit engine
switch (dev().settings().blitEngine_) {
default:
// Fall through ...
case Settings::BlitEngineHost:
blitSetup.disableAll();
// Fall through ...
case Settings::BlitEngineCAL:
case Settings::BlitEngineKernel:
// use host blit for HW debug
if (dev().settings().enableHwDebug_) {
blitSetup.disableCopyImageToBuffer_ = true;
blitSetup.disableCopyBufferToImage_ = true;
}
blitMgr_ = new KernelBlitManager(*this, blitSetup);
break;
}
if ((nullptr == blitMgr_) || !blitMgr_->create(gpuDevice_)) {
LogError("Could not create BlitManager!");
return false;
}
// If the developer mode manager is available and it's not a device queue,
// then enable RGP capturing
if ((index() != 0) && dev().rgpCaptureMgr() != nullptr) {
bool dbg_vmid = false;
state_.rgpCaptureEnabled_ = true;
dev().rgpCaptureMgr()->RegisterTimedQueue(2 * index(), queue(MainEngine).iQueue_, &dbg_vmid);
dev().rgpCaptureMgr()->RegisterTimedQueue(2 * index() + 1, queue(SdmaEngine).iQueue_,
&dbg_vmid);
}
return true;
}
bool VirtualGPU::allocHsaQueueMem() {
// Allocate a dummy HSA queue
hsaQueueMem_ = new Memory(dev(), sizeof(amd_queue_t));
if ((hsaQueueMem_ == nullptr) || (!hsaQueueMem_->create(Resource::Local))) {
delete hsaQueueMem_;
return false;
}
amd_queue_t hsa_queue = {};
// Provide private and local heap addresses
constexpr uint addressShift = LP64_SWITCH(0, 32);
hsa_queue.private_segment_aperture_base_hi = static_cast<uint32_t>(
dev().properties().gpuMemoryProperties.privateApertureBase >> addressShift);
hsa_queue.group_segment_aperture_base_hi = static_cast<uint32_t>(
dev().properties().gpuMemoryProperties.sharedApertureBase >> addressShift);
hsaQueueMem_->writeRawData(*this, 0, sizeof(amd_queue_t), &hsa_queue, true);
return true;
}
VirtualGPU::~VirtualGPU() {
// Destroy RGP trace
if (rgpCaptureEna()) {
dev().rgpCaptureMgr()->FinishRGPTrace(this, true);
}
// Not safe to remove a queue. So lock the device
amd::ScopedLock k(dev().lockAsyncOps());
amd::ScopedLock lock(dev().vgpusAccess());
while (!freeCbQueue_.empty()) {
auto cb = freeCbQueue_.front();
delete cb;
freeCbQueue_.pop();
}
// Destroy printfHSA object
delete printfDbgHSA_;
// Destroy TimeStamp cache
delete tsCache_;
// Destroy resource list with the constant buffers
for (uint i = 0; i < constBufs_.size(); ++i) {
delete constBufs_[i];
}
managedBuffer_.release();
delete vqHeader_;
delete virtualQueue_;
delete hsaQueueMem_;
// Release scratch buffer memory to reduce memory pressure
//!@note OCLtst uses single device with multiple tests
//! Release memory only if it's the last command queue.
//! The first queue is reserved for the transfers on device
if (static_cast<int>(gpuDevice_.numOfVgpus_ - 1) <= 1) {
gpuDevice_.destroyScratchBuffers();
}
// Destroy BlitManager object
delete blitMgr_;
{
// Destroy queues
if (nullptr != queues_[MainEngine]) {
delete queues_[MainEngine];
}
if (nullptr != queues_[SdmaEngine]) {
delete queues_[SdmaEngine];
}
if (nullptr != cmdAllocator_) {
cmdAllocator_->Destroy();
delete[] reinterpret_cast<char*>(cmdAllocator_);
}
}
{
// Find all available virtual GPUs and lock them
// from the execution of commands, since the queue index and resource list
// Will be adjusted
for (auto it : dev().vgpus()) {
if (it != this) {
it->execution().lock();
}
}
// Not safe to add a resource if create/destroy queue is in process, since
// the size of the TS array can change
amd::ScopedLock r(dev().lockResources());
gpuDevice_.numOfVgpus_--;
gpuDevice_.vgpus_.erase(gpuDevice_.vgpus_.begin() + index());
for (uint idx = index(); idx < dev().vgpus().size(); ++idx) {
dev().vgpus()[idx]->index_--;
}
dev().eraseResoureList(index());
// Find all available virtual GPUs and unlock them
// for the execution of commands
for (auto it : dev().vgpus()) {
it->execution().unlock();
}
}
}
void VirtualGPU::submitReadMemory(amd::ReadMemoryCommand& vcmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
// Translate memory references and ensure cache up-to-date
pal::Memory* memory = dev().getGpuMemory(&vcmd.source());
size_t offset = 0;
// Find if virtual address is a CL allocation
device::Memory* hostMemory = dev().findMemoryFromVA(vcmd.destination(), &offset);
profilingBegin(vcmd, true);
memory->syncCacheFromHost(*this);
cl_command_type type = vcmd.type();
bool result = false;
amd::Memory* bufferFromImage = nullptr;
// Force buffer read for IMAGE1D_BUFFER
if ((type == CL_COMMAND_READ_IMAGE) &&
(vcmd.source().getType() == CL_MEM_OBJECT_IMAGE1D_BUFFER)) {
bufferFromImage = createBufferFromImage(vcmd.source());
if (nullptr == bufferFromImage) {
LogError("We should not fail buffer creation from image_buffer!");
} else {
type = CL_COMMAND_READ_BUFFER;
memory = dev().getGpuMemory(bufferFromImage);
}
}
// Process different write commands
switch (type) {
case CL_COMMAND_READ_BUFFER: {
amd::Coord3D origin(vcmd.origin()[0]);
amd::Coord3D size(vcmd.size()[0]);
if (nullptr != bufferFromImage) {
size_t elemSize = vcmd.source().asImage()->getImageFormat().getElementSize();
origin.c[0] *= elemSize;
size.c[0] *= elemSize;
}
if (hostMemory != nullptr) {
// Accelerated transfer without pinning
amd::Coord3D dstOrigin(offset);
result = blitMgr().copyBuffer(*memory, *hostMemory, origin, dstOrigin, size,
vcmd.isEntireMemory());
} else {
// The logic below will perform 2 step copy to make sure memory pinning doesn't
// occur on the first unaligned page, because in Windows memory manager can
// have CPU access to the allocation header in another thread
// and a race condition is possible.
char* tmpHost = amd::alignUp(
reinterpret_cast<char*>(vcmd.destination()), PinnedMemoryAlignment);
// Find the partial size for unaligned copy
size_t partial = tmpHost - reinterpret_cast<char*>(vcmd.destination());
result = true;
// Check if it's staging copy, then ignore unaligned address
if (size[0] <= dev().settings().pinnedMinXferSize_) {
partial = size[0];
}
// Make first step transfer
if (partial > 0) {
result = blitMgr().readBuffer(*memory, vcmd.destination(), origin, partial);
}
// Second step transfer if something left to copy
if (partial < size[0]) {
result &= blitMgr().readBuffer(*memory, tmpHost, origin[0] + partial, size[0] - partial);
}
}
if (nullptr != bufferFromImage) {
bufferFromImage->release();
}
} break;
case CL_COMMAND_READ_BUFFER_RECT: {
amd::BufferRect hostbufferRect;
amd::Coord3D region(0);
amd::Coord3D hostOrigin(vcmd.hostRect().start_ + offset);
hostbufferRect.create(hostOrigin.c, vcmd.size().c, vcmd.hostRect().rowPitch_,
vcmd.hostRect().slicePitch_);
if (hostMemory != nullptr) {
result = blitMgr().copyBufferRect(*memory, *hostMemory, vcmd.bufRect(), hostbufferRect,
vcmd.size(), vcmd.isEntireMemory());
} else {
result = blitMgr().readBufferRect(*memory, vcmd.destination(), vcmd.bufRect(),
vcmd.hostRect(), vcmd.size(), vcmd.isEntireMemory());
}
} break;
case CL_COMMAND_READ_IMAGE:
if (memory->memoryType() == Resource::ImageBuffer) {
Image* imageBuffer = static_cast<Image*>(memory);
// Check if synchronization has to be performed
if (nullptr != imageBuffer->CopyImageBuffer()) {
memory = imageBuffer->CopyImageBuffer();
if (nullptr == imageBuffer->owner()->getLastWriter()) {
Memory* buffer = dev().getGpuMemory(imageBuffer->owner()->parent());
amd::Image* image = imageBuffer->owner()->asImage();
amd::Coord3D offs(0);
// Copy memory from the original image buffer into the backing store image
result = blitMgr().copyBufferToImage(*buffer, *imageBuffer->CopyImageBuffer(), offs,
offs, image->getRegion(), true,
image->getRowPitch(), image->getSlicePitch());
}
}
}
if (hostMemory != nullptr) {
// Accelerated image to buffer transfer without pinning
amd::Coord3D dstOrigin(offset);
result =
blitMgr().copyImageToBuffer(*memory, *hostMemory, vcmd.origin(), dstOrigin, vcmd.size(),
vcmd.isEntireMemory(), vcmd.rowPitch(), vcmd.slicePitch());
} else {
result = blitMgr().readImage(*memory, vcmd.destination(), vcmd.origin(), vcmd.size(),
vcmd.rowPitch(), vcmd.slicePitch(), vcmd.isEntireMemory());
}
break;
default:
LogError("Unsupported type for the read command");
break;
}
if (!result) {
LogError("submitReadMemory failed!");
vcmd.setStatus(CL_INVALID_OPERATION);
}
profilingEnd(vcmd);
}
void VirtualGPU::submitWriteMemory(amd::WriteMemoryCommand& vcmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
// Translate memory references and ensure cache up to date
pal::Memory* memory = dev().getGpuMemory(&vcmd.destination());
size_t offset = 0;
// Find if virtual address is a CL allocation
device::Memory* hostMemory = dev().findMemoryFromVA(vcmd.source(), &offset);
profilingBegin(vcmd, true);
bool entire = vcmd.isEntireMemory();
// Synchronize memory from host if necessary
device::Memory::SyncFlags syncFlags;
syncFlags.skipEntire_ = entire;
memory->syncCacheFromHost(*this, syncFlags);
cl_command_type type = vcmd.type();
bool result = false;
amd::Memory* bufferFromImage = nullptr;
// Force buffer write for IMAGE1D_BUFFER
if ((type == CL_COMMAND_WRITE_IMAGE) &&
(vcmd.destination().getType() == CL_MEM_OBJECT_IMAGE1D_BUFFER)) {
bufferFromImage = createBufferFromImage(vcmd.destination());
if (nullptr == bufferFromImage) {
LogError("We should not fail buffer creation from image_buffer!");
} else {
type = CL_COMMAND_WRITE_BUFFER;
memory = dev().getGpuMemory(bufferFromImage);
}
}
// Process different write commands
switch (type) {
case CL_COMMAND_WRITE_BUFFER: {
amd::Coord3D origin(vcmd.origin()[0]);
amd::Coord3D size(vcmd.size()[0]);
if (nullptr != bufferFromImage) {
size_t elemSize = vcmd.destination().asImage()->getImageFormat().getElementSize();
origin.c[0] *= elemSize;
size.c[0] *= elemSize;
}
if (hostMemory != nullptr) {
// Accelerated transfer without pinning
amd::Coord3D srcOrigin(offset);
result = blitMgr().copyBuffer(*hostMemory, *memory, srcOrigin, origin, size,
vcmd.isEntireMemory());
} else {
// The logic below will perform 2 step copy to make sure memory pinning doesn't
// occur on the first unaligned page, because in Windows memory manager can
// have CPU access to the allocation header in another thread
// and a race condition is possible.
const char* tmpHost =
amd::alignUp(reinterpret_cast<const char*>(vcmd.source()), PinnedMemoryAlignment);
// Find the partial size for unaligned copy
size_t partial = tmpHost - reinterpret_cast<const char*>(vcmd.source());
result = true;
// Check if it's staging copy, then ignore unaligned address
if (size[0] <= dev().settings().pinnedMinXferSize_) {
partial = size[0];
}
// Make first step transfer
if (partial > 0) {
result = blitMgr().writeBuffer(vcmd.source(), *memory, origin, partial);
}
// Second step transfer if something left to copy
if (partial < size[0]) {
result &= blitMgr().writeBuffer(tmpHost, *memory, origin[0] + partial, size[0] - partial);
}
}
if (nullptr != bufferFromImage) {
bufferFromImage->release();
}
} break;
case CL_COMMAND_WRITE_BUFFER_RECT: {
amd::BufferRect hostbufferRect;
amd::Coord3D region(0);
amd::Coord3D hostOrigin(vcmd.hostRect().start_ + offset);
hostbufferRect.create(hostOrigin.c, vcmd.size().c, vcmd.hostRect().rowPitch_,
vcmd.hostRect().slicePitch_);
if (hostMemory != nullptr) {
result = blitMgr().copyBufferRect(*hostMemory, *memory, hostbufferRect, vcmd.bufRect(),
vcmd.size(), vcmd.isEntireMemory());
} else {
result = blitMgr().writeBufferRect(vcmd.source(), *memory, vcmd.hostRect(), vcmd.bufRect(),
vcmd.size(), vcmd.isEntireMemory());
}
} break;
case CL_COMMAND_WRITE_IMAGE:
if (hostMemory != nullptr) {
// Accelerated buffer to image transfer without pinning
amd::Coord3D srcOrigin(offset);
result =
blitMgr().copyBufferToImage(*hostMemory, *memory, srcOrigin, vcmd.origin(), vcmd.size(),
vcmd.isEntireMemory(), vcmd.rowPitch(), vcmd.slicePitch());
} else {
result = blitMgr().writeImage(vcmd.source(), *memory, vcmd.origin(), vcmd.size(),
vcmd.rowPitch(), vcmd.slicePitch(), vcmd.isEntireMemory());
}
break;
default:
LogError("Unsupported type for the write command");
break;
}
if (!result) {
LogError("submitWriteMemory failed!");
vcmd.setStatus(CL_INVALID_OPERATION);
} else {
// Mark this as the most-recently written cache of the destination
vcmd.destination().signalWrite(&gpuDevice_);
}
profilingEnd(vcmd);
}
bool VirtualGPU::copyMemory(cl_command_type type, amd::Memory& srcMem, amd::Memory& dstMem,
bool entire, const amd::Coord3D& srcOrigin,
const amd::Coord3D& dstOrigin, const amd::Coord3D& size,
const amd::BufferRect& srcRect, const amd::BufferRect& dstRect) {
// Translate memory references and ensure cache up-to-date
pal::Memory* dstMemory = dev().getGpuMemory(&dstMem);
pal::Memory* srcMemory = dev().getGpuMemory(&srcMem);
// Synchronize source and destination memory
device::Memory::SyncFlags syncFlags;
syncFlags.skipEntire_ = entire;
dstMemory->syncCacheFromHost(*this, syncFlags);
srcMemory->syncCacheFromHost(*this);
amd::Memory* bufferFromImageSrc = nullptr;
amd::Memory* bufferFromImageDst = nullptr;
// Force buffer read for IMAGE1D_BUFFER
if ((srcMem.getType() == CL_MEM_OBJECT_IMAGE1D_BUFFER)) {
bufferFromImageSrc = createBufferFromImage(srcMem);
if (nullptr == bufferFromImageSrc) {
LogError("We should not fail buffer creation from image_buffer!");
} else {
type = CL_COMMAND_COPY_BUFFER;
srcMemory = dev().getGpuMemory(bufferFromImageSrc);
}
}
// Force buffer write for IMAGE1D_BUFFER
if ((dstMem.getType() == CL_MEM_OBJECT_IMAGE1D_BUFFER)) {
bufferFromImageDst = createBufferFromImage(dstMem);
if (nullptr == bufferFromImageDst) {
LogError("We should not fail buffer creation from image_buffer!");
} else {
type = CL_COMMAND_COPY_BUFFER;
dstMemory = dev().getGpuMemory(bufferFromImageDst);
}
}
bool result = false;
// Check if HW can be used for memory copy
switch (type) {
case CL_COMMAND_MAKE_BUFFERS_RESIDENT_AMD:
case CL_COMMAND_SVM_MEMCPY:
case CL_COMMAND_COPY_BUFFER: {
amd::Coord3D realSrcOrigin(srcOrigin[0]);
amd::Coord3D realDstOrigin(dstOrigin[0]);
amd::Coord3D realSize(size.c[0], size.c[1], size.c[2]);
if (nullptr != bufferFromImageSrc) {
size_t elemSize = srcMem.asImage()->getImageFormat().getElementSize();
realSrcOrigin.c[0] *= elemSize;
if (nullptr != bufferFromImageDst) {
realDstOrigin.c[0] *= elemSize;
}
realSize.c[0] *= elemSize;
} else if (nullptr != bufferFromImageDst) {
size_t elemSize = dstMem.asImage()->getImageFormat().getElementSize();
realDstOrigin.c[0] *= elemSize;
realSize.c[0] *= elemSize;
}
result = blitMgr().copyBuffer(*srcMemory, *dstMemory, realSrcOrigin, realDstOrigin, realSize,
entire);
if (nullptr != bufferFromImageSrc) {
bufferFromImageSrc->release();
}
if (nullptr != bufferFromImageDst) {
bufferFromImageDst->release();
}
} break;
case CL_COMMAND_COPY_BUFFER_RECT:
result = blitMgr().copyBufferRect(*srcMemory, *dstMemory, srcRect, dstRect, size, entire);
break;
case CL_COMMAND_COPY_IMAGE_TO_BUFFER:
result =
blitMgr().copyImageToBuffer(*srcMemory, *dstMemory, srcOrigin, dstOrigin, size, entire);
break;
case CL_COMMAND_COPY_BUFFER_TO_IMAGE:
result =
blitMgr().copyBufferToImage(*srcMemory, *dstMemory, srcOrigin, dstOrigin, size, entire);
break;
case CL_COMMAND_COPY_IMAGE:
result = blitMgr().copyImage(*srcMemory, *dstMemory, srcOrigin, dstOrigin, size, entire);
break;
default:
LogError("Unsupported command type for memory copy!");
break;
}
if (!result) {
LogError("submitCopyMemory failed!");
return false;
} else {
// Mark this as the most-recently written cache of the destination
dstMem.signalWrite(&gpuDevice_);
}
return true;
}
void VirtualGPU::submitCopyMemory(amd::CopyMemoryCommand& vcmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
profilingBegin(vcmd);
cl_command_type type = vcmd.type();
bool entire = vcmd.isEntireMemory();
if (!copyMemory(type, vcmd.source(), vcmd.destination(), entire, vcmd.srcOrigin(),
vcmd.dstOrigin(), vcmd.size(), vcmd.srcRect(), vcmd.dstRect())) {
vcmd.setStatus(CL_INVALID_OPERATION);
}
profilingEnd(vcmd);
}
void VirtualGPU::submitSvmCopyMemory(amd::SvmCopyMemoryCommand& vcmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
profilingBegin(vcmd);
cl_command_type type = vcmd.type();
// no op for FGS supported device
if (!dev().isFineGrainedSystem()) {
amd::Coord3D srcOrigin(0, 0, 0);
amd::Coord3D dstOrigin(0, 0, 0);
amd::Coord3D size(vcmd.srcSize(), 1, 1);
amd::BufferRect srcRect;
amd::BufferRect dstRect;
bool result = false;
amd::Memory* srcMem = amd::MemObjMap::FindMemObj(vcmd.src());
amd::Memory* dstMem = amd::MemObjMap::FindMemObj(vcmd.dst());
device::Memory::SyncFlags syncFlags;
if (nullptr != srcMem) {
srcMem->commitSvmMemory();
srcOrigin.c[0] =
static_cast<const_address>(vcmd.src()) - static_cast<address>(srcMem->getSvmPtr());
if (!(srcMem->validateRegion(srcOrigin, size))) {
vcmd.setStatus(CL_INVALID_OPERATION);
return;
}
}
if (nullptr != dstMem) {
dstMem->commitSvmMemory();
dstOrigin.c[0] =
static_cast<const_address>(vcmd.dst()) - static_cast<address>(dstMem->getSvmPtr());
if (!(dstMem->validateRegion(dstOrigin, size))) {
vcmd.setStatus(CL_INVALID_OPERATION);
return;
}
}
if (nullptr == srcMem && nullptr == dstMem) { // both not in svm space
amd::Os::fastMemcpy(vcmd.dst(), vcmd.src(), vcmd.srcSize());
result = true;
} else if (nullptr == srcMem && nullptr != dstMem) { // src not in svm space
Memory* memory = dev().getGpuMemory(dstMem);
// Synchronize source and destination memory
syncFlags.skipEntire_ = dstMem->isEntirelyCovered(dstOrigin, size);
memory->syncCacheFromHost(*this, syncFlags);
result = blitMgr().writeBuffer(vcmd.src(), *memory, dstOrigin, size,
dstMem->isEntirelyCovered(dstOrigin, size));
// Mark this as the most-recently written cache of the destination
dstMem->signalWrite(&gpuDevice_);
} else if (nullptr != srcMem && nullptr == dstMem) { // dst not in svm space
Memory* memory = dev().getGpuMemory(srcMem);
// Synchronize source and destination memory
memory->syncCacheFromHost(*this);
result = blitMgr().readBuffer(*memory, vcmd.dst(), srcOrigin, size,
srcMem->isEntirelyCovered(srcOrigin, size));
} else if (nullptr != srcMem && nullptr != dstMem) { // both in svm space
bool entire =
srcMem->isEntirelyCovered(srcOrigin, size) && dstMem->isEntirelyCovered(dstOrigin, size);
result =
copyMemory(type, *srcMem, *dstMem, entire, srcOrigin, dstOrigin, size, srcRect, dstRect);
}
if (!result) {
vcmd.setStatus(CL_INVALID_OPERATION);
}
} else {
// direct memcpy for FGS enabled system
amd::SvmBuffer::memFill(vcmd.dst(), vcmd.src(), vcmd.srcSize(), 1);
}
profilingEnd(vcmd);
}
void VirtualGPU::submitMapMemory(amd::MapMemoryCommand& vcmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
profilingBegin(vcmd, true);
pal::Memory* memory = dev().getGpuMemory(&vcmd.memory());
// Save map info for unmap operation
memory->saveMapInfo(vcmd.mapPtr(), vcmd.origin(), vcmd.size(), vcmd.mapFlags(),
vcmd.isEntireMemory());
// If we have host memory, use it
if ((memory->owner()->getHostMem() != nullptr) && memory->isDirectMap()) {
if (!memory->isHostMemDirectAccess()) {
// Make sure GPU finished operation before
// synchronization with the backing store
memory->wait(*this);
}
// Target is the backing store, so just ensure that owner is up-to-date
memory->owner()->cacheWriteBack();
// Add memory to VA cache, so rutnime can detect direct access to VA
dev().addVACache(memory);
} else if (memory->isPersistentDirectMap()) {
// Nothing to do here
} else if (memory->mapMemory() != nullptr) {
// Target is a remote resource, so copy
assert(memory->mapMemory() != nullptr);
if (vcmd.mapFlags() & (CL_MAP_READ | CL_MAP_WRITE)) {
amd::Coord3D dstOrigin(0, 0, 0);
if (memory->desc().buffer_) {
if (!blitMgr().copyBuffer(*memory, *memory->mapMemory(), vcmd.origin(), vcmd.origin(),
vcmd.size(), vcmd.isEntireMemory())) {
LogError("submitMapMemory() - copy failed");
vcmd.setStatus(CL_MAP_FAILURE);
}
} else if ((vcmd.memory().getType() == CL_MEM_OBJECT_IMAGE1D_BUFFER)) {
Memory* memoryBuf = memory;
amd::Coord3D origin(vcmd.origin()[0]);
amd::Coord3D size(vcmd.size()[0]);
size_t elemSize = vcmd.memory().asImage()->getImageFormat().getElementSize();
origin.c[0] *= elemSize;
size.c[0] *= elemSize;
amd::Memory* bufferFromImage = createBufferFromImage(vcmd.memory());
if (nullptr == bufferFromImage) {
LogError("We should not fail buffer creation from image_buffer!");
} else {
memoryBuf = dev().getGpuMemory(bufferFromImage);
}
if (!blitMgr().copyBuffer(*memoryBuf, *memory->mapMemory(), origin, dstOrigin, size,
vcmd.isEntireMemory())) {
LogError("submitMapMemory() - copy failed");
vcmd.setStatus(CL_MAP_FAILURE);
}
if (nullptr != bufferFromImage) {
bufferFromImage->release();
}
} else {
// Validate if it's a view for a map of mip level
if (vcmd.memory().parent() != nullptr) {
amd::Image* amdImage = vcmd.memory().parent()->asImage();
if ((amdImage != nullptr) && (amdImage->getMipLevels() > 1)) {
// Save map write info in the parent object
dev().getGpuMemory(amdImage)->saveMapInfo(vcmd.mapPtr(), vcmd.origin(), vcmd.size(),
vcmd.mapFlags(), vcmd.isEntireMemory(),
vcmd.memory().asImage());
}
}
if (!blitMgr().copyImageToBuffer(*memory, *memory->mapMemory(), vcmd.origin(), dstOrigin,
vcmd.size(), vcmd.isEntireMemory())) {
LogError("submitMapMemory() - copy failed");
vcmd.setStatus(CL_MAP_FAILURE);
}
}
}
} else {
LogError("Unhandled map!");
}
profilingEnd(vcmd);
}
void VirtualGPU::submitUnmapMemory(amd::UnmapMemoryCommand& vcmd) {
bool unmapMip = false;
amd::Image* amdImage;
{
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
pal::Memory* memory = dev().getGpuMemory(&vcmd.memory());
amd::Memory* owner = memory->owner();
const device::Memory::WriteMapInfo* writeMapInfo = memory->writeMapInfo(vcmd.mapPtr());
if (nullptr == writeMapInfo) {
LogError("Unmap without map call");
return;
}
profilingBegin(vcmd, true);
// Check if image is a mipmap and assign a saved view
amdImage = owner->asImage();
if ((amdImage != nullptr) && (amdImage->getMipLevels() > 1) &&
(writeMapInfo->baseMip_ != nullptr)) {
// Assign mip level view
amdImage = writeMapInfo->baseMip_;
// Clear unmap flags from the parent image
memory->clearUnmapInfo(vcmd.mapPtr());
memory = dev().getGpuMemory(amdImage);
unmapMip = true;
writeMapInfo = memory->writeMapInfo(vcmd.mapPtr());
}
// We used host memory
if ((owner->getHostMem() != nullptr) && memory->isDirectMap()) {
if (writeMapInfo->isUnmapWrite()) {
// Target is the backing store, so sync
owner->signalWrite(nullptr);
memory->syncCacheFromHost(*this);
}
// Remove memory from VA cache
dev().removeVACache(memory);
}
// data check was added for persistent memory that failed to get aperture
// and therefore are treated like a remote resource
else if (memory->isPersistentDirectMap() && (memory->data() != nullptr)) {
memory->unmap(this);
} else if (memory->mapMemory() != nullptr) {
if (writeMapInfo->isUnmapWrite()) {
amd::Coord3D srcOrigin(0, 0, 0);
// Target is a remote resource, so copy
assert(memory->mapMemory() != nullptr);
if (memory->desc().buffer_) {
if (!blitMgr().copyBuffer(*memory->mapMemory(), *memory, writeMapInfo->origin_,
writeMapInfo->origin_, writeMapInfo->region_,
writeMapInfo->isEntire())) {
LogError("submitUnmapMemory() - copy failed");
vcmd.setStatus(CL_OUT_OF_RESOURCES);
}
} else if ((vcmd.memory().getType() == CL_MEM_OBJECT_IMAGE1D_BUFFER)) {
Memory* memoryBuf = memory;
amd::Coord3D origin(writeMapInfo->origin_[0]);
amd::Coord3D size(writeMapInfo->region_[0]);
size_t elemSize = vcmd.memory().asImage()->getImageFormat().getElementSize();
origin.c[0] *= elemSize;
size.c[0] *= elemSize;
amd::Memory* bufferFromImage = createBufferFromImage(vcmd.memory());
if (nullptr == bufferFromImage) {
LogError("We should not fail buffer creation from image_buffer!");
} else {
memoryBuf = dev().getGpuMemory(bufferFromImage);
}
if (!blitMgr().copyBuffer(*memory->mapMemory(), *memoryBuf, srcOrigin, origin, size,
writeMapInfo->isEntire())) {
LogError("submitUnmapMemory() - copy failed");
vcmd.setStatus(CL_OUT_OF_RESOURCES);
}
if (nullptr != bufferFromImage) {
bufferFromImage->release();
}
} else {
if (!blitMgr().copyBufferToImage(*memory->mapMemory(), *memory, srcOrigin,
writeMapInfo->origin_, writeMapInfo->region_,
writeMapInfo->isEntire())) {
LogError("submitUnmapMemory() - copy failed");
vcmd.setStatus(CL_OUT_OF_RESOURCES);
}
}
}
} else {
LogError("Unhandled unmap!");
vcmd.setStatus(CL_INVALID_VALUE);
}
// Clear unmap flags
memory->clearUnmapInfo(vcmd.mapPtr());
profilingEnd(vcmd);
}
// Release a view for a mipmap map
if (unmapMip) {
// Memory release should be outside of the execution lock,
// because mapMemory_ isn't marked for a specifc GPU
amdImage->release();
}
}
bool VirtualGPU::fillMemory(cl_command_type type, amd::Memory* amdMemory, const void* pattern,
size_t patternSize, const amd::Coord3D& origin,
const amd::Coord3D& size) {
pal::Memory* memory = dev().getGpuMemory(amdMemory);
bool entire = amdMemory->isEntirelyCovered(origin, size);
// Synchronize memory from host if necessary
device::Memory::SyncFlags syncFlags;
syncFlags.skipEntire_ = entire;
memory->syncCacheFromHost(*this, syncFlags);
bool result = false;
amd::Memory* bufferFromImage = nullptr;
float fillValue[4];
// Force fill buffer for IMAGE1D_BUFFER
if ((type == CL_COMMAND_FILL_IMAGE) && (amdMemory->getType() == CL_MEM_OBJECT_IMAGE1D_BUFFER)) {
bufferFromImage = createBufferFromImage(*amdMemory);
if (nullptr == bufferFromImage) {
LogError("We should not fail buffer creation from image_buffer!");
} else {
type = CL_COMMAND_FILL_BUFFER;
memory = dev().getGpuMemory(bufferFromImage);
}
}
// Find the the right fill operation
switch (type) {
case CL_COMMAND_FILL_BUFFER:
case CL_COMMAND_SVM_MEMFILL: {
amd::Coord3D realOrigin(origin[0]);
amd::Coord3D realSize(size[0]);
// Reprogram fill parameters if it's an IMAGE1D_BUFFER object
if (nullptr != bufferFromImage) {
size_t elemSize = amdMemory->asImage()->getImageFormat().getElementSize();
realOrigin.c[0] *= elemSize;
realSize.c[0] *= elemSize;
memset(fillValue, 0, sizeof(fillValue));
amdMemory->asImage()->getImageFormat().formatColor(pattern, fillValue);
pattern = fillValue;
patternSize = elemSize;
}
result = blitMgr().fillBuffer(*memory, pattern, patternSize, realOrigin, realSize,
amdMemory->isEntirelyCovered(origin, size));
if (nullptr != bufferFromImage) {
bufferFromImage->release();
}
} break;
case CL_COMMAND_FILL_IMAGE:
result = blitMgr().fillImage(*memory, pattern, origin, size,
amdMemory->isEntirelyCovered(origin, size));
break;
default:
LogError("Unsupported command type for FillMemory!");
break;
}
if (!result) {
LogError("fillMemory failed!");
return false;
}
// Mark this as the most-recently written cache of the destination
amdMemory->signalWrite(&gpuDevice_);
return true;
}
void VirtualGPU::submitFillMemory(amd::FillMemoryCommand& vcmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
profilingBegin(vcmd, true);
if (!fillMemory(vcmd.type(), &vcmd.memory(), vcmd.pattern(), vcmd.patternSize(), vcmd.origin(),
vcmd.size())) {
vcmd.setStatus(CL_INVALID_OPERATION);
}
profilingEnd(vcmd);
}
void VirtualGPU::submitCopyMemoryP2P(amd::CopyMemoryP2PCommand& cmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
profilingBegin(cmd);
// Get the device memory objects for the current device
Memory* srcDevMem = dev().getGpuMemory(&cmd.source());
Memory* dstDevMem = dev().getGpuMemory(&cmd.destination());
bool p2pAllowed = true;
// If any device object is null, then no HW P2P and runtime has to use staging
if (srcDevMem == nullptr) {
srcDevMem = static_cast<pal::Memory*>(
cmd.source().getDeviceMemory(*cmd.source().getContext().devices()[0]));
p2pAllowed = false;
} else if (dstDevMem == nullptr) {
dstDevMem = static_cast<pal::Memory*>(
cmd.destination().getDeviceMemory(*cmd.destination().getContext().devices()[0]));
p2pAllowed = false;
}
// Synchronize source and destination memory
device::Memory::SyncFlags syncFlags;
syncFlags.skipEntire_ = cmd.isEntireMemory();
amd::Coord3D size = cmd.size();
bool result = false;
switch (cmd.type()) {
case CL_COMMAND_COPY_BUFFER: {
amd::Coord3D srcOrigin(cmd.srcOrigin()[0]);
amd::Coord3D dstOrigin(cmd.dstOrigin()[0]);
if (p2pAllowed) {
result = blitMgr().copyBuffer(*srcDevMem, *dstDevMem, srcOrigin, dstOrigin, size,
cmd.isEntireMemory());
} else {
amd::ScopedLock lock(dev().P2PStageOps());
Memory* dstStgMem = static_cast<pal::Memory*>(
dev().P2PStage()->getDeviceMemory(*cmd.source().getContext().devices()[0]));
Memory* srcStgMem = static_cast<pal::Memory*>(
dev().P2PStage()->getDeviceMemory(*cmd.destination().getContext().devices()[0]));
size_t copy_size = Device::kP2PStagingSize;
size_t left_size = size[0];
amd::Coord3D stageOffset(0);
result = true;
do {
if (left_size <= copy_size) {
copy_size = left_size;
}
left_size -= copy_size;
amd::Coord3D cpSize(copy_size);
// Perform 2 step transfer with staging buffer
result &= srcDevMem->dev().xferMgr().copyBuffer(*srcDevMem, *dstStgMem, srcOrigin,
stageOffset, cpSize);
srcOrigin.c[0] += copy_size;
result &= dstDevMem->dev().xferMgr().copyBuffer(*srcStgMem, *dstDevMem, stageOffset,
dstOrigin, cpSize);
dstOrigin.c[0] += copy_size;
} while (left_size > 0);
}
break;
}
case CL_COMMAND_COPY_BUFFER_RECT:
case CL_COMMAND_COPY_IMAGE:
case CL_COMMAND_COPY_IMAGE_TO_BUFFER:
case CL_COMMAND_COPY_BUFFER_TO_IMAGE:
LogError("Unsupported P2P type!");
break;
default:
ShouldNotReachHere();
break;
}
if (!result) {
LogError("submitCopyMemoryP2P failed!");
cmd.setStatus(CL_OUT_OF_RESOURCES);
}
cmd.destination().signalWrite(&dstDevMem->dev());
profilingEnd(cmd);
}
void VirtualGPU::submitSvmMapMemory(amd::SvmMapMemoryCommand& vcmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
profilingBegin(vcmd, true);
// no op for FGS supported device
if (!dev().isFineGrainedSystem()) {
// Make sure we have memory for the command execution
pal::Memory* memory = dev().getGpuMemory(vcmd.getSvmMem());
memory->saveMapInfo(vcmd.svmPtr(), vcmd.origin(), vcmd.size(), vcmd.mapFlags(),
vcmd.isEntireMemory());
if (memory->mapMemory() != nullptr) {
if (vcmd.mapFlags() & (CL_MAP_READ | CL_MAP_WRITE)) {
assert(memory->desc().buffer_ && "SVM memory can't be an image");
if (!blitMgr().copyBuffer(*memory, *memory->mapMemory(), vcmd.origin(), vcmd.origin(),
vcmd.size(), vcmd.isEntireMemory())) {
LogError("submitSVMMapMemory() - copy failed");
vcmd.setStatus(CL_MAP_FAILURE);
}
}
} else if ((memory->owner()->getHostMem() != nullptr) && memory->isDirectMap()) {
if (!memory->isHostMemDirectAccess()) {
// Make sure GPU finished operation before
// synchronization with the backing store
memory->wait(*this);
}
// Target is the backing store, so just ensure that owner is up-to-date
memory->owner()->cacheWriteBack();
} else {
LogError("Unhandled svm map!");
}
}
profilingEnd(vcmd);
}
void VirtualGPU::submitSvmUnmapMemory(amd::SvmUnmapMemoryCommand& vcmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
profilingBegin(vcmd, true);
// no op for FGS supported device
if (!dev().isFineGrainedSystem()) {
pal::Memory* memory = dev().getGpuMemory(vcmd.getSvmMem());
const device::Memory::WriteMapInfo* writeMapInfo = memory->writeMapInfo(vcmd.svmPtr());
if (memory->mapMemory() != nullptr) {
if (writeMapInfo->isUnmapWrite()) {
amd::Coord3D srcOrigin(0, 0, 0);
// Target is a remote resource, so copy
assert(memory->desc().buffer_ && "SVM memory can't be an image");
if (!blitMgr().copyBuffer(*memory->mapMemory(), *memory, writeMapInfo->origin_,
writeMapInfo->origin_, writeMapInfo->region_,
writeMapInfo->isEntire())) {
LogError("submitSvmUnmapMemory() - copy failed");
vcmd.setStatus(CL_OUT_OF_RESOURCES);
}
}
} else if ((memory->owner()->getHostMem() != nullptr) && memory->isDirectMap()) {
if (writeMapInfo->isUnmapWrite()) {
// Target is the backing store, so sync
memory->owner()->signalWrite(nullptr);
memory->syncCacheFromHost(*this);
}
}
memory->clearUnmapInfo(vcmd.svmPtr());
}
profilingEnd(vcmd);
}
void VirtualGPU::submitSvmFillMemory(amd::SvmFillMemoryCommand& vcmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
profilingBegin(vcmd, true);
if (!dev().isFineGrainedSystem()) {
size_t patternSize = vcmd.patternSize();
size_t fillSize = patternSize * vcmd.times();
amd::Memory* dstMemory = amd::MemObjMap::FindMemObj(vcmd.dst());
assert(dstMemory && "No svm Buffer to fill with!");
size_t offset = reinterpret_cast<uintptr_t>(vcmd.dst()) -
reinterpret_cast<uintptr_t>(dstMemory->getSvmPtr());
pal::Memory* memory = dev().getGpuMemory(dstMemory);
amd::Coord3D origin(offset, 0, 0);
amd::Coord3D size(fillSize, 1, 1);
assert((dstMemory->validateRegion(origin, size)) && "The incorrect fill size!");
// Synchronize memory from host if necessary
device::Memory::SyncFlags syncFlags;
syncFlags.skipEntire_ = dstMemory->isEntirelyCovered(origin, size);
memory->syncCacheFromHost(*this, syncFlags);
if (!fillMemory(vcmd.type(), dstMemory, vcmd.pattern(), vcmd.patternSize(), origin, size)) {
vcmd.setStatus(CL_INVALID_OPERATION);
}
// Mark this as the most-recently written cache of the destination
dstMemory->signalWrite(&gpuDevice_);
} else {
// for FGS capable device, fill CPU memory directly
amd::SvmBuffer::memFill(vcmd.dst(), vcmd.pattern(), vcmd.patternSize(), vcmd.times());
}
profilingEnd(vcmd);
}
void VirtualGPU::submitMigrateMemObjects(amd::MigrateMemObjectsCommand& vcmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
profilingBegin(vcmd, true);
for (const auto& it : vcmd.memObjects()) {
// Find device memory
pal::Memory* memory = dev().getGpuMemory(it);
if (vcmd.migrationFlags() & CL_MIGRATE_MEM_OBJECT_HOST) {
memory->mgpuCacheWriteBack();
} else if (vcmd.migrationFlags() & CL_MIGRATE_MEM_OBJECT_CONTENT_UNDEFINED) {
// Synchronize memory from host if necessary.
// The sync function will perform memory migration from
// another device if necessary
device::Memory::SyncFlags syncFlags;
memory->syncCacheFromHost(*this, syncFlags);
} else {
LogWarning("Unknown operation for memory migration!");
}
}
profilingEnd(vcmd);
}
void VirtualGPU::submitSvmFreeMemory(amd::SvmFreeMemoryCommand& vcmd) {
// in-order semantics: previous commands need to be done before we start
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
profilingBegin(vcmd);
std::vector<void*>& svmPointers = vcmd.svmPointers();
if (vcmd.pfnFreeFunc() == nullptr) {
// pointers allocated using clSVMAlloc
for (cl_uint i = 0; i < svmPointers.size(); ++i) {
dev().svmFree(svmPointers[i]);
}
} else {
vcmd.pfnFreeFunc()(as_cl(vcmd.queue()->asCommandQueue()), svmPointers.size(),
static_cast<void**>(&(svmPointers[0])), vcmd.userData());
}
profilingEnd(vcmd);
}
// ================================================================================================
void VirtualGPU::PrintChildren(const HSAILKernel& hsaKernel, VirtualGPU* gpuDefQueue) {
AmdAqlWrap* wraps = (AmdAqlWrap*)(&((AmdVQueueHeader*)gpuDefQueue->virtualQueue_->data())[1]);
uint p = 0;
for (uint i = 0; i < gpuDefQueue->vqHeader_->aql_slot_num; ++i) {
if (wraps[i].state != 0) {
uint j;
if (p == GPU_PRINT_CHILD_KERNEL) {
break;
}
p++;
std::stringstream print;
print.flags(std::ios::right | std::ios_base::hex | std::ios_base::uppercase);
print << "Slot#: " << i << "\n";
print << "\tenqueue_flags: " << wraps[i].enqueue_flags << "\n";
print << "\tcommand_id: " << wraps[i].command_id << "\n";
print << "\tchild_counter: " << wraps[i].child_counter << "\n";
print << "\tcompletion: " << wraps[i].completion << "\n";
print << "\tparent_wrap: " << wraps[i].parent_wrap << "\n";
print << "\twait_list: " << wraps[i].wait_list << "\n";
print << "\twait_num: " << wraps[i].wait_num << "\n";
uint offsEvents = wraps[i].wait_list - gpuDefQueue->virtualQueue_->vmAddress();
size_t* events = reinterpret_cast<size_t*>(gpuDefQueue->virtualQueue_->data() + offsEvents);
for (j = 0; j < wraps[i].wait_num; ++j) {
uint offs = static_cast<uint64_t>(events[j]) - gpuDefQueue->virtualQueue_->vmAddress();
AmdEvent* eventD = (AmdEvent*)(gpuDefQueue->virtualQueue_->data() + offs);
print << "Wait Event#: " << j << "\n";
print << "\tState: " << eventD->state << "; Counter: " << eventD->counter << "\n";
}
print << "WorkGroupSize[ " << wraps[i].aql.workgroup_size_x << ", ";
print << wraps[i].aql.workgroup_size_y << ", ";
print << wraps[i].aql.workgroup_size_z << "]\n";
print << "GridSize[ " << wraps[i].aql.grid_size_x << ", ";
print << wraps[i].aql.grid_size_y << ", ";
print << wraps[i].aql.grid_size_z << "]\n";
HSAILKernel* child = nullptr;
for (auto it = hsaKernel.prog().kernels().begin(); it != hsaKernel.prog().kernels().end();
++it) {
if (wraps[i].aql.kernel_object == static_cast<HSAILKernel*>(it->second)->gpuAqlCode()) {
child = static_cast<HSAILKernel*>(it->second);
}
}
if (child == nullptr) {
printf("Error: couldn't find child kernel!\n");
continue;
}
const uint64_t kernarg_address =
static_cast<uint64_t>(reinterpret_cast<uintptr_t>(wraps[i].aql.kernarg_address));
uint offsArg = kernarg_address - gpuDefQueue->virtualQueue_->vmAddress();
address argum = gpuDefQueue->virtualQueue_->data() + offsArg;
print << "Kernel: " << child->name() << "\n";
const amd::KernelSignature& signature = child->signature();
// Check if runtime has to setup hidden arguments
for (const auto it : signature.parameters()) {
const char* extraArgName = nullptr;
switch (it.info_.oclObject_) {
case amd::KernelParameterDescriptor::HiddenNone:
// void* zero = 0;
// WriteAqlArgAt(const_cast<address>(parameters), &zero, it.size_, it.offset_);
break;
case amd::KernelParameterDescriptor::HiddenGlobalOffsetX:
extraArgName = "Offset0: ";
break;
case amd::KernelParameterDescriptor::HiddenGlobalOffsetY:
extraArgName = "Offset1: ";
break;
case amd::KernelParameterDescriptor::HiddenGlobalOffsetZ:
extraArgName = "Offset2: ";
break;
case amd::KernelParameterDescriptor::HiddenPrintfBuffer:
extraArgName = "PrintfBuf: ";
break;
case amd::KernelParameterDescriptor::HiddenDefaultQueue:
extraArgName = "VqueuePtr: ";
break;
case amd::KernelParameterDescriptor::HiddenCompletionAction:
extraArgName = "AqlWrap: ";
break;
default:
break;
}
if (extraArgName) {
print << "\t" << extraArgName << *reinterpret_cast<size_t*>(argum);
print << "\n";
argum += sizeof(size_t);
continue;
}
print << "\t" << it.name_ << ": ";
for (int s = it.size_ - 1; s >= 0; --s) {
print.width(2);
print.fill('0');
print << static_cast<uint32_t>(argum[s]);
}
argum += it.offset_;
print << "\n";
}
printf("%s", print.str().c_str());
}
}
}
// ================================================================================================
bool VirtualGPU::PreDeviceEnqueue(const amd::Kernel& kernel, const HSAILKernel& hsaKernel,
VirtualGPU** gpuDefQueue, uint64_t* vmDefQueue) {
amd::DeviceQueue* defQueue = kernel.program().context().defDeviceQueue(dev());
if (nullptr == defQueue) {
LogError("Default device queue wasn't allocated");
return false;
} else {
if (dev().settings().useDeviceQueue_) {
*gpuDefQueue = static_cast<VirtualGPU*>(defQueue->vDev());
if ((*gpuDefQueue)->hwRing() == hwRing()) {
LogError("Can't submit the child kernels to the same HW ring as the host queue!");
return false;
}
} else {
createVirtualQueue(defQueue->size());
*gpuDefQueue = this;
}
}
*vmDefQueue = (*gpuDefQueue)->virtualQueue_->vmAddress();
(*gpuDefQueue)->writeVQueueHeader(*this, hsaKernel.prog().kernelTable());
// Acquire USWC memory for the scheduler parameters
(*gpuDefQueue)->schedParams_ = &xferWrite().Acquire(sizeof(SchedulerParam));
// Add memory handles before the actual dispatch
addVmMemory((*gpuDefQueue)->virtualQueue_);
addVmMemory((*gpuDefQueue)->schedParams_);
return true;
}
// ================================================================================================
void VirtualGPU::PostDeviceEnqueue(const amd::Kernel& kernel, const HSAILKernel& hsaKernel,
VirtualGPU* gpuDefQueue, uint64_t vmDefQueue,
uint64_t vmParentWrap, GpuEvent* gpuEvent) {
uint32_t id = gpuEvent->id_;
amd::DeviceQueue* defQueue = kernel.program().context().defDeviceQueue(dev());
// Make sure exculsive access to the device queue
amd::ScopedLock(defQueue->lock());
Memory& schedParams = xferWrite().Acquire(sizeof(SchedulerParam));
if (GPU_PRINT_CHILD_KERNEL != 0) {
waitForEvent(gpuEvent);
PrintChildren(hsaKernel, gpuDefQueue);
}
if (!dev().settings().useDeviceQueue_) {
// Add the termination handshake to the host queue
eventBegin(MainEngine);
iCmd()->CmdVirtualQueueHandshake(vmParentWrap + offsetof(AmdAqlWrap, state), AQL_WRAP_DONE,
vmParentWrap + offsetof(AmdAqlWrap, child_counter), 0,
dev().settings().useDeviceQueue_);
eventEnd(MainEngine, *gpuEvent);
}
// Get the global loop start before the scheduler
Pal::gpusize loopStart = gpuDefQueue->iCmd()->CmdVirtualQueueDispatcherStart();
static_cast<KernelBlitManager&>(gpuDefQueue->blitMgr())
.runScheduler(*gpuDefQueue->virtualQueue_, *gpuDefQueue->schedParams_, 0,
gpuDefQueue->vqHeader_->aql_slot_num / (DeviceQueueMaskSize * maskGroups_));
const static bool FlushL2 = true;
gpuDefQueue->addBarrier(RgpSqqtBarrierReason::PostDeviceEnqueue, FlushL2);
// Get the address of PM4 template and add write it to params
//! @note DMA flush must not occur between patch and the scheduler
Pal::gpusize patchStart = gpuDefQueue->iCmd()->CmdVirtualQueueDispatcherStart();
// Program parameters for the scheduler
SchedulerParam* param = reinterpret_cast<SchedulerParam*>(gpuDefQueue->schedParams_->data());
param->signal = 1;
// Scale clock to 1024 to avoid 64 bit div in the scheduler
param->eng_clk = (1000 * 1024) / dev().info().maxEngineClockFrequency_;
param->hw_queue = patchStart + sizeof(uint32_t) /* Rewind packet*/;
param->hsa_queue = gpuDefQueue->hsaQueueMem()->vmAddress();
param->releaseHostCP = 0;
param->parentAQL = vmParentWrap;
param->dedicatedQueue = dev().settings().useDeviceQueue_;
param->useATC = dev().settings().svmFineGrainSystem_;
// Fill the scratch buffer information
if (hsaKernel.prog().maxScratchRegs() > 0) {
pal::Memory* scratchBuf = dev().scratch(gpuDefQueue->hwRing())->memObj_;
param->scratchSize = scratchBuf->size();
param->scratch = scratchBuf->vmAddress();
param->numMaxWaves = 32 * dev().info().maxComputeUnits_;
param->scratchOffset = dev().scratch(gpuDefQueue->hwRing())->offset_;
addVmMemory(scratchBuf);
} else {
param->numMaxWaves = 0;
param->scratchSize = 0;
param->scratch = 0;
param->scratchOffset = 0;
}
// Add all kernels in the program to the mem list.
//! \note Runtime doesn't know which one will be called
hsaKernel.prog().fillResListWithKernels(*this);
Pal::gpusize signalAddr = gpuDefQueue->schedParams_->vmAddress();
gpuDefQueue->eventBegin(MainEngine);
gpuDefQueue->iCmd()->CmdVirtualQueueDispatcherEnd(
signalAddr, loopStart,
gpuDefQueue->vqHeader_->aql_slot_num / (DeviceQueueMaskSize * maskGroups_));
// Note: Device enqueue can't have extra commands after INDIRECT_BUFFER call.
// Thus TS command for profiling has to follow in the next CB.
constexpr bool ForceSubmitFirst = true;
gpuDefQueue->eventEnd(MainEngine, *gpuEvent, ForceSubmitFirst);
if (dev().settings().useDeviceQueue_) {
// Add the termination handshake to the host queue
eventBegin(MainEngine);
iCmd()->CmdVirtualQueueHandshake(vmParentWrap + offsetof(AmdAqlWrap, state), AQL_WRAP_DONE,
vmParentWrap + offsetof(AmdAqlWrap, child_counter), signalAddr,
dev().settings().useDeviceQueue_);
if (id != gpuEvent->id_) {
LogError("Something is wrong. ID mismatch!\n");
}
eventEnd(MainEngine, *gpuEvent);
}
xferWrite().Release(*gpuDefQueue->schedParams_);
gpuDefQueue->schedParams_ = nullptr;
}
// ================================================================================================
void VirtualGPU::submitKernel(amd::NDRangeKernelCommand& vcmd) {
if (vcmd.cooperativeGroups()) {
uint32_t workgroups = 0;
for (uint i = 0; i < vcmd.sizes().dimensions(); i++) {
if ((vcmd.sizes().local()[i] != 0) && (vcmd.sizes().global()[i] != 1)) {
workgroups += (vcmd.sizes().global()[i] / vcmd.sizes().local()[i]);
}
}
bool test = true;
VirtualGPU* queue = (test) ? this : dev().xferQueue();
// Wait for the execution on the current queue, since the coop groups will use the device queue
waitAllEngines();
amd::ScopedLock lock(queue->blitMgr().lockXfer());
queue->profilingBegin(vcmd);
static_cast<KernelBlitManager&>(queue->blitMgr()).RunGwsInit(workgroups);
queue->addBarrier(RgpSqqtBarrierReason::PostDeviceEnqueue);
// Submit kernel to HW
if (!queue->submitKernelInternal(vcmd.sizes(), vcmd.kernel(), vcmd.parameters(), false,
&vcmd.event(), vcmd.sharedMemBytes(),
vcmd.cooperativeGroups())) {
vcmd.setStatus(CL_INVALID_OPERATION);
}
queue->profilingEnd(vcmd);
// Wait for the execution on the device queue. Keep the current queue in-order
queue->waitAllEngines();
} else {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
profilingBegin(vcmd);
// Submit kernel to HW
if (!submitKernelInternal(vcmd.sizes(), vcmd.kernel(), vcmd.parameters(), false, &vcmd.event(),
vcmd.sharedMemBytes(), vcmd.cooperativeGroups())) {
vcmd.setStatus(CL_INVALID_OPERATION);
}
profilingEnd(vcmd);
}
}
// ================================================================================================
bool VirtualGPU::submitKernelInternal(const amd::NDRangeContainer& sizes, const amd::Kernel& kernel,
const_address parameters, bool nativeMem,
amd::Event* enqueueEvent, uint32_t sharedMemBytes,
bool cooperativeGroup) {
size_t newOffset[3] = {0, 0, 0};
size_t newGlobalSize[3] = {0, 0, 0};
int dim = -1;
int iteration = 1;
size_t globalStep = 0;
for (uint i = 0; i < sizes.dimensions(); i++) {
newGlobalSize[i] = sizes.global()[i];
newOffset[i] = sizes.offset()[i];
}
// Get the HSA kernel object
const HSAILKernel& hsaKernel = static_cast<const HSAILKernel&>(*(kernel.getDeviceKernel(dev())));
// If RGP capturing is enabled, then start SQTT trace
if (rgpCaptureEna()) {
size_t newLocalSize[3] = {1, 1, 1};
for (uint i = 0; i < sizes.dimensions(); i++) {
if (sizes.local()[i] != 0) {
newLocalSize[i] = sizes.local()[i];
}
}
dev().rgpCaptureMgr()->PreDispatch(
this, hsaKernel,
// Report global size in workgroups, since that's the RGP trace semantics
newGlobalSize[0] / newLocalSize[0], newGlobalSize[1] / newLocalSize[1],
newGlobalSize[2] / newLocalSize[2]);
}
bool printfEnabled = (hsaKernel.printfInfo().size() > 0) ? true : false;
if (printfEnabled && !printfDbgHSA().init(*this, printfEnabled)) {
LogError("Printf debug buffer initialization failed!");
return false;
}
// Add ISA memory object to the resource tracking list
AddKernel(kernel);
uint64_t vmDefQueue = 0;
VirtualGPU* gpuDefQueue = nullptr;
if (hsaKernel.dynamicParallelism()) {
// Initialize GPU device queue for execution (gpuDefQueue)
if (!PreDeviceEnqueue(kernel, hsaKernel, &gpuDefQueue, &vmDefQueue)) {
return false;
}
}
size_t ldsSize;
ClPrint(amd::LOG_INFO, amd::LOG_KERN, "!\tShaderName : %s\n", hsaKernel.name().c_str());
// Check memory dependency and SVM objects
if (!processMemObjectsHSA(kernel, parameters, nativeMem, ldsSize)) {
LogError("Wrong memory objects!");
return false;
}
bool needFlush = false;
// Avoid flushing when PerfCounter is enabled, to make sure PerfStart/dispatch/PerfEnd
// are in the same cmdBuffer
if (!state_.perfCounterEnabled_) {
dmaFlushMgmt_.findSplitSize(dev(), sizes.global().product(), hsaKernel.aqlCodeSize());
if (dmaFlushMgmt().dispatchSplitSize() != 0) {
needFlush = true;
}
}
// Check if it is blit kernel. If it is, then check if split is needed.
if (hsaKernel.isInternalKernel()) {
// Calculate new group size for each submission
for (uint i = 0; i < sizes.dimensions(); i++) {
if (sizes.global()[i] > static_cast<size_t>(0xffffffff)) {
dim = i;
iteration = sizes.global()[i] / 0xC0000000 + ((sizes.global()[i] % 0xC0000000) ? 1 : 0);
globalStep = (sizes.global()[i] / sizes.local()[i]) / iteration * sizes.local()[dim];
break;
}
}
}
for (int iter = 0; iter < iteration; ++iter) {
GpuEvent gpuEvent(queues_[MainEngine]->cmdBufId());
uint32_t id = gpuEvent.id_;
// Reset global size for dimension dim if split is needed
if (dim != -1) {
newOffset[dim] = sizes.offset()[dim] + globalStep * iter;
if (((newOffset[dim] + globalStep) < sizes.global()[dim]) && (iter != (iteration - 1))) {
newGlobalSize[dim] = globalStep;
} else {
newGlobalSize[dim] = sizes.global()[dim] - newOffset[dim];
}
}
amd::NDRangeContainer tmpSizes(sizes.dimensions(), &newOffset[0], &newGlobalSize[0],
&(const_cast<amd::NDRangeContainer&>(sizes).local()[0]));
if (iter > 0) {
// Updates the timestamp values, since a CB flush could occur.
// Resource processing was moved from loadArguments() and
// an extra loop is required.
const amd::KernelParameters& kernelParams = kernel.parameters();
amd::Memory* const* memories =
reinterpret_cast<amd::Memory* const*>(parameters + kernelParams.memoryObjOffset());
for (uint32_t i = 0; i < kernel.signature().numMemories(); ++i) {
if (nativeMem) {
Memory* gpuMem = reinterpret_cast<Memory* const*>(memories)[i];
if (gpuMem != nullptr) {
gpuMem->setBusy(*this, gpuEvent);
}
} else {
amd::Memory* mem = memories[i];
if (mem != nullptr) {
dev().getGpuMemory(mem)->setBusy(*this, gpuEvent);
}
}
}
}
uint64_t vmParentWrap = 0;
// Program the kernel arguments for the GPU execution
hsa_kernel_dispatch_packet_t* aqlPkt = hsaKernel.loadArguments(
*this, kernel, tmpSizes, parameters, ldsSize + sharedMemBytes, vmDefQueue, &vmParentWrap);
if (nullptr == aqlPkt) {
LogError("Couldn't load kernel arguments");
return false;
}
// Set up the dispatch information
Pal::DispatchAqlParams dispatchParam = {};
dispatchParam.pAqlPacket = aqlPkt;
if (hsaKernel.workGroupInfo()->scratchRegs_ > 0) {
const Device::ScratchBuffer* scratch = nullptr;
scratch = dev().scratch(hwRing());
dispatchParam.scratchAddr = scratch->memObj_->vmAddress();
dispatchParam.scratchSize = scratch->size_;
dispatchParam.scratchOffset = scratch->offset_;
dispatchParam.workitemPrivateSegmentSize = hsaKernel.spillSegSize();
}
dispatchParam.pCpuAqlCode = hsaKernel.cpuAqlCode();
dispatchParam.hsaQueueVa = hsaQueueMem_->vmAddress();
dispatchParam.wavesPerSh = (enqueueEvent != nullptr) ? enqueueEvent->profilingInfo().waves_ : 0;
dispatchParam.useAtc = dev().settings().svmFineGrainSystem_ ? true : false;
dispatchParam.kernargSegmentSize = hsaKernel.argsBufferSize();
// Run AQL dispatch in HW
eventBegin(MainEngine);
iCmd()->CmdDispatchAql(dispatchParam);
// Note: This a workaround for incorrect results reported with release_mem packet,
// when the packet can be processed later after this dispatch and including extra time
if (profiling() || state_.profileEnabled_) {
addBarrier(RgpSqqtBarrierReason::ProfilingControl);
// Clear memory dependency to avoid the second L1 invalidation
memoryDependency().clear();
}
if (id != gpuEvent.id_) {
LogError("Something is wrong. ID mismatch!\n");
}
eventEnd(MainEngine, gpuEvent);
// Execute scheduler for device enqueue
if (hsaKernel.dynamicParallelism()) {
PostDeviceEnqueue(kernel, hsaKernel, gpuDefQueue, vmDefQueue, vmParentWrap, &gpuEvent);
}
// Update the global GPU event
setGpuEvent(gpuEvent, needFlush);
if (printfEnabled && !printfDbgHSA().output(*this, printfEnabled, hsaKernel.printfInfo())) {
LogError("Couldn't read printf data from the buffer!\n");
return false;
}
}
// Check if image buffer write back is required
if (state_.imageBufferWrtBack_) {
// Avoid recursive write back
state_.imageBufferWrtBack_ = false;
// Make sure the original kernel execution is done
addBarrier(RgpSqqtBarrierReason::MemDependency);
for (const auto imageBuffer : wrtBackImageBuffer_) {
Memory* buffer = dev().getGpuMemory(imageBuffer->owner()->parent());
amd::Image* image = imageBuffer->owner()->asImage();
amd::Coord3D offs(0);
// Copy memory from the the backing store image into original buffer
bool result = blitMgr().copyImageToBuffer(*imageBuffer->CopyImageBuffer(), *buffer, offs,
offs, image->getRegion(), true,
image->getRowPitch(), image->getSlicePitch());
}
wrtBackImageBuffer_.clear();
}
// Perform post dispatch logic for RGP traces
if (rgpCaptureEna()) {
dev().rgpCaptureMgr()->PostDispatch(this);
}
return true;
}
void VirtualGPU::submitNativeFn(amd::NativeFnCommand& vcmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
Unimplemented(); //!< @todo: Unimplemented
}
void VirtualGPU::submitMarker(amd::Marker& vcmd) {
//!@note runtime doesn't need to lock this command on execution
if (vcmd.waitingEvent() != nullptr) {
bool foundEvent = false;
// Loop through all outstanding command batches
while (!cbQueue_.empty()) {
auto cb = cbQueue_.front();
// Wait for completion
foundEvent = awaitCompletion(cb, vcmd.waitingEvent());
// Release a command batch
freeCbQueue_.push(cb);
// Remove command batch from the list
cbQueue_.pop();
// Early exit if we found a command
if (foundEvent) break;
}
// Event should be in the current command batch
if (!foundEvent) {
state_.forceWait_ = true;
}
// If we don't have any more batches, then assume GPU is idle
else if (cbQueue_.empty()) {
dmaFlushMgmt_.resetCbWorkload(dev());
}
}
}
void VirtualGPU::releaseMemory(GpuMemoryReference* mem) {
queues_[MainEngine]->removeCmdMemRef(mem);
if (!dev().settings().disableSdma_) {
queues_[SdmaEngine]->removeCmdMemRef(mem);
}
}
void VirtualGPU::submitPerfCounter(amd::PerfCounterCommand& vcmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
const amd::PerfCounterCommand::PerfCounterList counters = vcmd.getCounters();
PalCounterReference* palRef = PalCounterReference::Create(*this);
if (palRef == nullptr) {
LogError("We failed to allocate memory for the GPU perfcounter");
vcmd.setStatus(CL_INVALID_OPERATION);
return;
}
bool newExperiment = false;
for (uint i = 0; i < vcmd.getNumCounters(); ++i) {
amd::PerfCounter* amdCounter = static_cast<amd::PerfCounter*>(counters[i]);
const PerfCounter* counter = static_cast<const PerfCounter*>(amdCounter->getDeviceCounter());
// Make sure we have a valid gpu performance counter
if (nullptr == counter) {
amd::PerfCounter::Properties prop = amdCounter->properties();
PerfCounter* gpuCounter = new PerfCounter(
gpuDevice_, palRef, prop[CL_PERFCOUNTER_GPU_BLOCK_INDEX],
prop[CL_PERFCOUNTER_GPU_COUNTER_INDEX], prop[CL_PERFCOUNTER_GPU_EVENT_INDEX]);
if (nullptr == gpuCounter) {
LogError("We failed to allocate memory for the GPU perfcounter");
vcmd.setStatus(CL_INVALID_OPERATION);
return;
} else if (gpuCounter->create()) {
newExperiment = true;
} else {
LogPrintfError(
"We failed to allocate a perfcounter in PAL.\
Block: %d, counter: #d, event: %d",
gpuCounter->info()->blockIndex_, gpuCounter->info()->counterIndex_,
gpuCounter->info()->eventIndex_);
}
amdCounter->setDeviceCounter(gpuCounter);
}
}
if (newExperiment) {
palRef->finalize();
}
palRef->release();
Pal::IPerfExperiment* palPerf = nullptr;
for (uint i = 0; i < vcmd.getNumCounters(); ++i) {
amd::PerfCounter* amdCounter = static_cast<amd::PerfCounter*>(counters[i]);
const PerfCounter* counter = static_cast<const PerfCounter*>(amdCounter->getDeviceCounter());
if (palPerf != counter->iPerf()) {
palPerf = counter->iPerf();
// Find the state and sends the command to PAL
if (vcmd.getState() == amd::PerfCounterCommand::Begin) {
state_.perfCounterEnabled_ = true;
GpuEvent event;
eventBegin(MainEngine);
iCmd()->CmdBeginPerfExperiment(palPerf);
eventEnd(MainEngine, event);
setGpuEvent(event);
} else if (vcmd.getState() == amd::PerfCounterCommand::End) {
GpuEvent event;
eventBegin(MainEngine);
iCmd()->CmdEndPerfExperiment(palPerf);
eventEnd(MainEngine, event);
setGpuEvent(event);
state_.perfCounterEnabled_ = false;
} else {
LogError("Unsupported performance counter state");
vcmd.setStatus(CL_INVALID_OPERATION);
return;
}
}
}
}
void VirtualGPU::submitThreadTraceMemObjects(amd::ThreadTraceMemObjectsCommand& cmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
profilingBegin(cmd);
switch (cmd.type()) {
case CL_COMMAND_THREAD_TRACE_MEM: {
amd::ThreadTrace* amdThreadTrace = &cmd.getThreadTrace();
ThreadTrace* threadTrace = static_cast<ThreadTrace*>(amdThreadTrace->getDeviceThreadTrace());
if (threadTrace == nullptr) {
PalThreadTraceReference* palRef = PalThreadTraceReference::Create(*this);
if (palRef == nullptr) {
LogError("Failure in memory allocation for the GPU threadtrace");
cmd.setStatus(CL_INVALID_OPERATION);
return;
}
size_t numSe = amdThreadTrace->deviceSeNumThreadTrace();
ThreadTrace* gpuThreadTrace = new ThreadTrace(gpuDevice_, palRef, cmd.getMemList(), numSe);
if (nullptr == gpuThreadTrace) {
LogError("Failure in memory allocation for the GPU threadtrace");
cmd.setStatus(CL_INVALID_OPERATION);
return;
}
if (gpuThreadTrace->create()) {
amdThreadTrace->setDeviceThreadTrace(gpuThreadTrace);
} else {
LogError("Failure in memory allocation for the GPU threadtrace");
delete gpuThreadTrace;
cmd.setStatus(CL_INVALID_OPERATION);
return;
}
palRef->finalize();
palRef->release();
}
break;
}
default:
LogError("Unsupported command type for ThreadTraceMemObjects!");
break;
}
profilingEnd(cmd);
}
void VirtualGPU::submitThreadTrace(amd::ThreadTraceCommand& cmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
profilingBegin(cmd);
switch (cmd.type()) {
case CL_COMMAND_THREAD_TRACE: {
amd::ThreadTrace* amdThreadTrace = static_cast<amd::ThreadTrace*>(&cmd.getThreadTrace());
ThreadTrace* threadTrace = static_cast<ThreadTrace*>(amdThreadTrace->getDeviceThreadTrace());
// gpu thread trace object had to be generated prior to begin/end/pause/resume due
// to ThreadTraceMemObjectsCommand execution
if (threadTrace == nullptr) {
return;
} else {
Pal::IPerfExperiment* palPerf = threadTrace->iPerf();
if (cmd.getState() == amd::ThreadTraceCommand::Begin) {
amd::ThreadTrace::ThreadTraceConfig* traceCfg =
static_cast<amd::ThreadTrace::ThreadTraceConfig*>(cmd.threadTraceConfig());
iCmd()->CmdBeginPerfExperiment(palPerf);
} else if (cmd.getState() == amd::ThreadTraceCommand::End) {
GpuEvent event;
eventBegin(MainEngine);
iCmd()->CmdEndPerfExperiment(palPerf);
threadTrace->populateUserMemory();
eventEnd(MainEngine, event);
setGpuEvent(event);
} else if (cmd.getState() == amd::ThreadTraceCommand::Pause) {
// There's no Pause from the PerfExperiment interface
} else if (cmd.getState() == amd::ThreadTraceCommand::Resume) {
// There's no Resume from the PerfExperiment interface
}
}
break;
}
default:
LogError("Unsupported command type for ThreadTrace!");
break;
}
profilingEnd(cmd);
}
void VirtualGPU::submitAcquireExtObjects(amd::AcquireExtObjectsCommand& vcmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
profilingBegin(vcmd);
for (const auto& it : vcmd.getMemList()) {
// amd::Memory object should never be nullptr
assert(it && "Memory object for interop is nullptr");
pal::Memory* memory = dev().getGpuMemory(it);
// If resource is a shared copy of original resource, then
// runtime needs to copy data from original resource
it->getInteropObj()->copyOrigToShared();
}
profilingEnd(vcmd);
}
void VirtualGPU::submitReleaseExtObjects(amd::ReleaseExtObjectsCommand& vcmd) {
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
profilingBegin(vcmd);
for (const auto& it : vcmd.getMemList()) {
// amd::Memory object should never be nullptr
assert(it && "Memory object for interop is nullptr");
pal::Memory* memory = dev().getGpuMemory(it);
// If resource is a shared copy of original resource, then
// runtime needs to copy data back to original resource
it->getInteropObj()->copySharedToOrig();
}
profilingEnd(vcmd);
}
void VirtualGPU::submitSignal(amd::SignalCommand& vcmd) {
amd::ScopedLock lock(execution());
profilingBegin(vcmd);
pal::Memory* pGpuMemory = dev().getGpuMemory(&vcmd.memory());
GpuEvent gpuEvent;
uint32_t value = vcmd.markerValue();
if (vcmd.type() == CL_COMMAND_WAIT_SIGNAL_AMD) {
eventBegin(MainEngine);
addVmMemory(pGpuMemory);
iCmd()->CmdWaitBusAddressableMemoryMarker(*(pGpuMemory->iMem()), value, 0xFFFFFFFF,
Pal::CompareFunc::GreaterEqual);
eventEnd(MainEngine, gpuEvent);
} else if (vcmd.type() == CL_COMMAND_WRITE_SIGNAL_AMD) {
EngineType activeEngineID = engineID_;
engineID_ = static_cast<EngineType>(pGpuMemory->getGpuEvent(*this)->engineId_);
// Make sure GPU finished operation and data reached memory before the marker write
static constexpr bool FlushL2 = true;
addBarrier(RgpSqqtBarrierReason::SignalSubmit, FlushL2);
// Workarounds: We had systems where an extra delay was necessary.
{
// Flush CB associated with the DGMA buffer
isDone(pGpuMemory->getGpuEvent(*this));
}
eventBegin(engineID_);
queues_[engineID_]->addCmdMemRef(pGpuMemory->memRef());
queues_[engineID_]->iCmd()->
#if (PAL_CLIENT_INTERFACE_MAJOR_VERSION < 396)
CmdUpdateBusAddressableMemoryMarker(*(pGpuMemory->iMem()), value);
#else
CmdUpdateBusAddressableMemoryMarker(*(pGpuMemory->iMem()), vcmd.markerOffset(), value);
#endif
eventEnd(engineID_, gpuEvent);
// Restore the original engine
engineID_ = activeEngineID;
}
// Update the global GPU event
setGpuEvent(gpuEvent);
profilingEnd(vcmd);
}
void VirtualGPU::submitMakeBuffersResident(amd::MakeBuffersResidentCommand& vcmd) {
amd::ScopedLock lock(execution());
profilingBegin(vcmd);
std::vector<amd::Memory*> memObjects = vcmd.memObjects();
uint32_t numObjects = memObjects.size();
Pal::GpuMemoryRef* pGpuMemRef = new Pal::GpuMemoryRef[numObjects];
Pal::IGpuMemory** pGpuMems = new Pal::IGpuMemory*[numObjects];
for (uint i = 0; i < numObjects; i++) {
pal::Memory* pGpuMemory = dev().getGpuMemory(memObjects[i]);
pGpuMemory->syncCacheFromHost(*this);
pGpuMemRef[i].pGpuMemory = pGpuMemory->iMem();
pGpuMems[i] = pGpuMemory->iMem();
}
dev().iDev()->AddGpuMemoryReferences(numObjects, pGpuMemRef, queues_[MainEngine]->iQueue_,
Pal::GpuMemoryRefCantTrim);
{
amd::ScopedLock l(queues_[MainEngine]->lock_);
dev().iDev()->InitBusAddressableGpuMemory(queues_[MainEngine]->iQueue_, numObjects, pGpuMems);
}
if (numObjects != 0) {
dev().iDev()->RemoveGpuMemoryReferences(numObjects, &pGpuMems[0], queues_[MainEngine]->iQueue_);
}
for (uint i = 0; i < numObjects; i++) {
vcmd.busAddress()[i].surface_bus_address = pGpuMems[i]->Desc().surfaceBusAddr;
vcmd.busAddress()[i].marker_bus_address = pGpuMems[i]->Desc().markerBusAddr;
}
profilingEnd(vcmd);
}
bool VirtualGPU::awaitCompletion(CommandBatch* cb, const amd::Event* waitingEvent) {
bool found = false;
amd::Command* current;
amd::Command* head = cb->head_;
// Make sure that profiling is enabled
if (state_.profileEnabled_) {
return profilingCollectResults(cb, waitingEvent);
}
// Mark the first command in the batch as running
if (head != nullptr) {
head->setStatus(CL_RUNNING);
} else {
return found;
}
// Wait for the last known GPU event
waitEventLock(cb);
while (nullptr != head) {
current = head->getNext();
if (head->status() == CL_SUBMITTED) {
head->setStatus(CL_RUNNING);
head->setStatus(CL_COMPLETE);
} else if (head->status() == CL_RUNNING) {
head->setStatus(CL_COMPLETE);
} else if ((head->status() != CL_COMPLETE) && (current != nullptr)) {
LogPrintfError("Unexpected command status - %d!", head->status());
}
// Check if it's a waiting command
if (head == waitingEvent) {
found = true;
}
head->release();
head = current;
}
return found;
}
void VirtualGPU::flush(amd::Command* list, bool wait) {
CommandBatch* cb = nullptr;
bool gpuCommand = false;
for (uint i = 0; i < AllEngines; ++i) {
if (events_[i].isValid()) {
gpuCommand = true;
}
}
// If the batch doesn't have any GPU command and the list is empty
if (!gpuCommand && cbQueue_.empty()) {
state_.forceWait_ = true;
}
// Insert the current batch into a list
if (nullptr != list) {
if (!freeCbQueue_.empty()) {
cb = freeCbQueue_.front();
}
if (nullptr == cb) {
cb = new CommandBatch(list, events_, lastTS_);
} else {
freeCbQueue_.pop();
cb->init(list, events_, lastTS_);
}
}
{
//! @todo: Check if really need a lock
amd::ScopedLock lock(execution());
for (uint i = 0; i < AllEngines; ++i) {
flushDMA(i);
// Reset event so we won't try to wait again,
// if runtime didn't submit any commands
//! @note: it's safe to invalidate events, since
//! we already saved them with the batch creation step above
events_[i].invalidate();
}
}
// Mark last TS as nullptr, so runtime won't process empty batches with the old TS
lastTS_ = nullptr;
if (nullptr != cb) {
cbQueue_.push(cb);
}
wait |= state_.forceWait_;
// Loop through all outstanding command batches
while (!cbQueue_.empty()) {
cb = cbQueue_.front();
// Check if command batch finished without a wait
bool finished = true;
for (uint i = 0; i < AllEngines; ++i) {
finished &= isDone(&cb->events_[i]);
}
if (finished || wait) {
// Wait for completion
awaitCompletion(cb);
// Release a command batch
freeCbQueue_.push(cb);
// Remove command batch from the list
cbQueue_.pop();
} else {
// Early exit if no finished
break;
}
}
state_.forceWait_ = false;
}
void VirtualGPU::enableSyncedBlit() const { return blitMgr_->enableSynchronization(); }
void VirtualGPU::setGpuEvent(GpuEvent gpuEvent, bool flush) {
events_[engineID_] = gpuEvent;
// Flush current DMA buffer if requested
if (flush) {
flushDMA(engineID_);
}
}
void VirtualGPU::flushDMA(uint engineID) {
if (engineID == MainEngine) {
// Clear memory dependency state, since runtime flushes compute
// memoryDependency().clear();
//!@todo Keep memory dependency alive even if we flush DMA,
//! since only L2 cache is flushed in KMD frame,
//! but L1 still has to be invalidated.
}
isDone(&events_[engineID]);
}
bool VirtualGPU::waitAllEngines(CommandBatch* cb) {
uint i;
GpuEvent* events; //!< GPU events for the batch
// If command batch is nullptr then wait for the current
if (nullptr == cb) {
events = events_;
} else {
events = cb->events_;
}
bool earlyDone = true;
// The first loop is to flush all engines and/or check if
// engines are idle already
for (i = 0; i < AllEngines; ++i) {
earlyDone &= isDone(&events[i]);
}
// Rlease all pinned memory
releasePinnedMem();
// The second loop is to wait all engines
for (i = 0; i < AllEngines; ++i) {
waitForEvent(&events[i]);
}
return earlyDone;
}
void VirtualGPU::waitEventLock(CommandBatch* cb) {
bool earlyDone = false;
{
// Make sure VirtualGPU has an exclusive access to the resources
amd::ScopedLock lock(execution());
earlyDone = waitAllEngines(cb);
}
// Free resource cache if we have too many entries
//! \note we do it here, when all engines are idle,
// because Vista/Win7 idles GPU on a resource destruction
static const size_t MinCacheEntries = 4096;
dev().resourceCache().free(MinCacheEntries);
// Find the timestamp object of the last command in the batch
if (cb->lastTS_ != nullptr) {
// If earlyDone is TRUE, then CPU didn't wait for GPU.
// Thus the sync point between CPU and GPU is unclear and runtime
// will use an older adjustment value to maintain the same timeline
if (!earlyDone ||
//! \note Workaround for APU(s).
//! GPU-CPU timelines may go off too much, thus always
//! force calibration with the last batch in the list
(cbQueue_.size() <= 1) || (readjustTimeGPU_ == 0)) {
uint64_t startTimeStampGPU = 0;
uint64_t endTimeStampGPU = 0;
// Get the timestamp value of the last command in the batch
cb->lastTS_->value(&startTimeStampGPU, &endTimeStampGPU);
uint64_t endTimeStampCPU = amd::Os::timeNanos();
// Make sure the command batch has a valid GPU TS
if (!GPU_RAW_TIMESTAMP) {
// Adjust the base time by the execution time
readjustTimeGPU_ = endTimeStampGPU - endTimeStampCPU;
}
}
}
}
bool VirtualGPU::allocConstantBuffers() {
// Allocate constant buffers.
// Use double size, reported to the app to account for internal arguments
const uint32_t MinCbSize = 2 * dev().info().maxParameterSize_;
uint i;
// Create/reallocate constant buffer resources
for (i = 0; i < MaxConstBuffersArguments; ++i) {
ConstantBuffer* constBuf = new ConstantBuffer(managedBuffer_, MinCbSize);
if ((constBuf != nullptr) && constBuf->Create()) {
addConstBuffer(constBuf);
} else {
// We failed to create a constant buffer
delete constBuf;
return false;
}
}
return true;
}
void VirtualGPU::profilingBegin(amd::Command& command, bool drmProfiling) {
// Is profiling enabled?
if (command.profilingInfo().enabled_) {
// Allocate a timestamp object from the cache
TimeStamp* ts = tsCache_->allocTimeStamp();
if (nullptr == ts) {
return;
}
// Save the TimeStamp object in the current OCL event
command.setData(ts);
profileTs_ = ts;
state_.profileEnabled_ = true;
}
}
void VirtualGPU::profilingEnd(amd::Command& command) {
// Get the TimeStamp object associated witht the current command
TimeStamp* ts = reinterpret_cast<TimeStamp*>(command.data());
if (ts != nullptr) {
// Check if the command actually did any GPU submission
if (ts->isValid()) {
lastTS_ = ts;
} else {
// Destroy the TimeStamp object
tsCache_->freeTimeStamp(ts);
command.setData(nullptr);
}
}
}
bool VirtualGPU::profilingCollectResults(CommandBatch* cb, const amd::Event* waitingEvent) {
bool found = false;
amd::Command* current;
amd::Command* first = cb->head_;
// If the command list is, empty then exit
if (nullptr == first) {
return found;
}
// Wait for the last known GPU events on all engines
waitEventLock(cb);
// Find the CPU base time of the entire command batch execution
uint64_t endTimeStamp = amd::Os::timeNanos();
uint64_t startTimeStamp = endTimeStamp;
// First step, walk the command list to find the first valid command
//! \note The batch may have empty markers at the beginning.
//! So the start/end of the empty commands is equal to
//! the start of the first valid command in the batch.
first = cb->head_;
while (nullptr != first) {
// Get the TimeStamp object associated witht the current command
TimeStamp* ts = reinterpret_cast<TimeStamp*>(first->data());
if (ts != nullptr) {
ts->value(&startTimeStamp, &endTimeStamp);
endTimeStamp -= readjustTimeGPU_;
startTimeStamp -= readjustTimeGPU_;
// Assign to endTimeStamp the start of the first valid command
endTimeStamp = startTimeStamp;
break;
}
first = first->getNext();
}
// Second step, walk the command list to construct the time line
first = cb->head_;
while (nullptr != first) {
// Get the TimeStamp object associated witht the current command
TimeStamp* ts = reinterpret_cast<TimeStamp*>(first->data());
current = first->getNext();
if (ts != nullptr) {
ts->value(&startTimeStamp, &endTimeStamp);
endTimeStamp -= readjustTimeGPU_;
startTimeStamp -= readjustTimeGPU_;
// Destroy the TimeStamp object
tsCache_->freeTimeStamp(ts);
first->setData(nullptr);
} else {
// For empty commands start/end is equal to
// the end of the last valid command
startTimeStamp = endTimeStamp;
}
// Update the command status with the proper timestamps
if (first->status() == CL_SUBMITTED) {
first->setStatus(CL_RUNNING, startTimeStamp);
first->setStatus(CL_COMPLETE, endTimeStamp);
} else if (first->status() == CL_RUNNING) {
first->setStatus(CL_COMPLETE, endTimeStamp);
} else if ((first->status() != CL_COMPLETE) && (current != nullptr)) {
LogPrintfError("Unexpected command status - %d!", first->status());
}
// Do we wait this event?
if (first == waitingEvent) {
found = true;
}
first->release();
first = current;
}
return found;
}
void VirtualGPU::addDoppRef(const Memory* memory, bool lastDoppCmd, bool pfpaDoppCmd) {
queues_[MainEngine]->addCmdDoppRef(memory->iMem(), lastDoppCmd, pfpaDoppCmd);
}
void VirtualGPU::profileEvent(EngineType engine, bool type) const {
if (nullptr == profileTs_) {
return;
}
if (type) {
profileTs_->begin();
} else {
profileTs_->end();
}
}
bool VirtualGPU::processMemObjectsHSA(const amd::Kernel& kernel, const_address params,
bool nativeMem, size_t& ldsAddress) {
const amd::KernelParameters& kernelParams = kernel.parameters();
// Mark the tracker with a new kernel,
// so we can avoid checks of the aliased objects
memoryDependency().newKernel();
size_t count = kernelParams.getNumberOfSvmPtr();
if (count > 0) {
bool supportFineGrainedSystem = dev().isFineGrainedSystem(true);
FGSStatus status = kernelParams.getSvmSystemPointersSupport();
switch (status) {
case FGS_YES:
if (!supportFineGrainedSystem) {
return false;
}
break;
case FGS_NO:
supportFineGrainedSystem = false;
break;
case FGS_DEFAULT:
default:
break;
}
// get svm non arugment information
void* const* svmPtrArray =
reinterpret_cast<void* const*>(params + kernelParams.getExecInfoOffset());
for (size_t i = 0; i < count; i++) {
amd::Memory* memory = amd::MemObjMap::FindMemObj(svmPtrArray[i]);
if (nullptr == memory) {
if (!supportFineGrainedSystem) {
return false;
} else {
addBarrier(RgpSqqtBarrierReason::MemDependency);
// Clear memory dependency state
const static bool All = true;
memoryDependency().clear(!All);
continue;
}
} else {
Memory* gpuMemory = dev().getGpuMemory(memory);
if (nullptr != gpuMemory) {
// Synchronize data with other memory instances if necessary
gpuMemory->syncCacheFromHost(*this);
const static bool IsReadOnly = false;
// Validate SVM passed in the non argument list
memoryDependency().validate(*this, gpuMemory, IsReadOnly);
// Wait for resource if it was used on an inactive engine
//! \note syncCache may call DRM transfer
constexpr bool WaitOnBusyEngine = true;
gpuMemory->wait(*this, WaitOnBusyEngine);
// Mark signal write for cache coherency,
// since this object isn't a part of kernel arg setup
if ((memory->getMemFlags() & CL_MEM_READ_ONLY) == 0) {
memory->signalWrite(&dev());
}
addVmMemory(gpuMemory);
} else {
return false;
}
}
}
}
bool srdResource = false;
amd::Memory* const* memories =
reinterpret_cast<amd::Memory* const*>(params + kernelParams.memoryObjOffset());
const HSAILKernel& hsaKernel = static_cast<const HSAILKernel&>(*(kernel.getDeviceKernel(dev())));
const amd::KernelSignature& signature = kernel.signature();
ldsAddress = hsaKernel.ldsSize();
if (!nativeMem) {
// Process cache coherency first, since the extra transfers may affect
// other mem dependency tracking logic: TS and signalWrite()
for (uint i = 0; i < signature.numMemories(); ++i) {
amd::Memory* mem = memories[i];
if (mem != nullptr) {
// Synchronize data with other memory instances if necessary
dev().getGpuMemory(mem)->syncCacheFromHost(*this);
}
}
}
// Check all parameters for the current kernel
for (size_t i = 0; i < signature.numParameters(); ++i) {
const amd::KernelParameterDescriptor& desc = signature.at(i);
const amd::KernelParameterDescriptor::InfoData& info = desc.info_;
// Find if current argument is a buffer
if (desc.type_ == T_POINTER) {
// If it is a local pointer
if (desc.addressQualifier_ == CL_KERNEL_ARG_ADDRESS_LOCAL) {
ldsAddress = amd::alignUp(ldsAddress, desc.info_.arrayIndex_);
if (desc.size_ == 8) {
// Save the original LDS size
uint64_t ldsSize = *reinterpret_cast<const uint64_t*>(params + desc.offset_);
// Patch the LDS address in the original arguments with an LDS address(offset)
WriteAqlArgAt(const_cast<address>(params), &ldsAddress, desc.size_, desc.offset_);
// Add the original size
ldsAddress += ldsSize;
} else {
// Save the original LDS size
uint32_t ldsSize = *reinterpret_cast<const uint32_t*>(params + desc.offset_);
// Patch the LDS address in the original arguments with an LDS address(offset)
uint32_t ldsAddr = ldsAddress;
WriteAqlArgAt(const_cast<address>(params), &ldsAddr, desc.size_, desc.offset_);
// Add the original size
ldsAddress += ldsSize;
}
} else {
Memory* gpuMem = nullptr;
amd::Memory* mem = nullptr;
uint32_t index = info.arrayIndex_;
if (nativeMem) {
gpuMem = reinterpret_cast<Memory* const*>(memories)[index];
if (nullptr != gpuMem) {
mem = gpuMem->owner();
}
} else {
mem = memories[index];
if (mem != nullptr) {
gpuMem = dev().getGpuMemory(mem);
}
}
//! This condition is for SVM fine-grain
if ((gpuMem == nullptr) && dev().isFineGrainedSystem(true)) {
addBarrier(RgpSqqtBarrierReason::MemDependency);
// Clear memory dependency state
const static bool All = true;
memoryDependency().clear(!All);
continue;
} else if (gpuMem != nullptr) {
// Validate memory for a dependency in the queue
memoryDependency().validate(*this, gpuMem, info.readOnly_);
// Wait for resource if it was used on an inactive engine
//! \note syncCache may call DRM transfer
constexpr bool WaitOnBusyEngine = true;
gpuMem->wait(*this, WaitOnBusyEngine);
addVmMemory(gpuMem);
const void* globalAddress = *reinterpret_cast<const void* const*>(params + desc.offset_);
ClPrint(amd::LOG_INFO, amd::LOG_KERN, "!\targ%d: %s %s = ptr:%p obj:[%p-%p] threadId : %zx\n", index,
desc.typeName_.c_str(), desc.name_.c_str(), globalAddress,
reinterpret_cast<void*>(gpuMem->vmAddress()),
reinterpret_cast<void*>(gpuMem->vmAddress() + gpuMem->size()),
std::this_thread::get_id());
//! Check if compiler expects read/write.
//! Note: SVM with subbuffers has an issue with tracking.
//! Conformance can send read only subbuffer, but update the region
//! in the kernel.
if ((mem != nullptr) &&
((!info.readOnly_ && (mem->getSvmPtr() == nullptr)) ||
((mem->getMemFlags() & CL_MEM_READ_ONLY) == 0))) {
mem->signalWrite(&dev());
}
if (info.oclObject_ == amd::KernelParameterDescriptor::ImageObject) {
if (gpuMem->memoryType() == Resource::ImageBuffer) {
Image* imageBuffer = static_cast<Image*>(gpuMem);
// Check if synchronization has to be performed
if (imageBuffer->CopyImageBuffer() != nullptr) {
Memory* buffer = dev().getGpuMemory(mem->parent());
amd::Image* image = mem->asImage();
amd::Coord3D offs(0);
// Copy memory from the original image buffer into the backing store image
bool result = blitMgr().copyBufferToImage(
*buffer, *imageBuffer->CopyImageBuffer(), offs, offs, image->getRegion(), true,
image->getRowPitch(), image->getSlicePitch());
// Make sure the copy operation is done
addBarrier(RgpSqqtBarrierReason::MemDependency);
// Use backing store SRD as the replacment
uint64_t srd = imageBuffer->CopyImageBuffer()->hwSrd();
WriteAqlArgAt(const_cast<address>(params), &srd, sizeof(srd), desc.offset_);
// Add backing store image to the list of memory handles
addVmMemory(imageBuffer->CopyImageBuffer());
// If it's not a read only resource, then runtime has to write back
if (!info.readOnly_) {
wrtBackImageBuffer_.push_back(imageBuffer);
state_.imageBufferWrtBack_ = true;
}
}
}
//! \note Special case for the image views.
//! Copy SRD to CB1, so blit manager will be able to release
//! this view without a wait for SRD resource.
if (gpuMem->memoryType() == Resource::ImageView) {
// Copy the current image SRD into CB1
uint64_t srd = cb(1)->UploadDataToHw(gpuMem->hwState(), HsaImageObjectSize);
// Then use a pointer in aqlArgBuffer to CB1
// Patch the GPU VA address in the original arguments
WriteAqlArgAt(const_cast<address>(params), &srd, sizeof(srd), desc.offset_);
addVmMemory(cb(1)->ActiveMemory());
} else {
srdResource = true;
}
if (gpuMem->desc().isDoppTexture_) {
addDoppRef(gpuMem, kernel.parameters().getExecNewVcop(),
kernel.parameters().getExecPfpaVcop());
}
}
}
}
} else if (desc.type_ == T_VOID) {
if (desc.info_.oclObject_ == amd::KernelParameterDescriptor::ReferenceObject) {
// Copy the current structure into CB1
size_t gpuPtr =
static_cast<size_t>(cb(1)->UploadDataToHw(params + desc.offset_, desc.size_));
// Then use a pointer in aqlArgBuffer to CB1
const auto it = hsaKernel.patch().find(desc.offset_);
// Patch the GPU VA address in the original arguments
WriteAqlArgAt(const_cast<address>(params), &gpuPtr, sizeof(size_t), it->second);
addVmMemory(cb(1)->ActiveMemory());
}
} else if (desc.type_ == T_SAMPLER) {
srdResource = true;
} else if (desc.type_ == T_QUEUE) {
uint32_t index = desc.info_.arrayIndex_;
const amd::DeviceQueue* queue =
reinterpret_cast<amd::DeviceQueue* const*>(params + kernelParams.queueObjOffset())[index];
VirtualGPU* gpuQueue = static_cast<VirtualGPU*>(queue->vDev());
uint64_t vmQueue;
if (dev().settings().useDeviceQueue_) {
vmQueue = gpuQueue->vQueue()->vmAddress();
} else {
if (!createVirtualQueue(queue->size())) {
LogError("Virtual queue creation failed!");
return false;
}
vmQueue = vQueue()->vmAddress();
}
// Patch the GPU VA address in the original arguments
WriteAqlArgAt(const_cast<address>(params), &vmQueue, sizeof(vmQueue), desc.offset_);
break;
}
}
if (ldsAddress > dev().info().localMemSize_) {
LogError("No local memory available\n");
return false;
}
if (srdResource || hsaKernel.prog().isStaticSampler()) {
dev().srds().fillResourceList(*this);
}
const static bool IsReadOnly = false;
for (const pal::Memory* mem : hsaKernel.prog().globalStores()) {
// Validate global store for a dependency in the queue
memoryDependency().validate(*this, mem, IsReadOnly);
addVmMemory(mem);
}
if (hsaKernel.prog().hasGlobalStores()) {
// Validate code object for a dependency in the queue
memoryDependency().validate(*this, &hsaKernel.prog().codeSegGpu(), IsReadOnly);
std::vector<amd::Memory*> undefined = hsaKernel.prog().getUndefMemObj();
for (auto it = undefined.begin(); it != undefined.end(); ++it) {
addVmMemory(dev().getGpuMemory(*it));
}
}
addVmMemory(&hsaKernel.prog().codeSegGpu());
if (hsaKernel.workGroupInfo()->scratchRegs_ > 0) {
const Device::ScratchBuffer* scratch = dev().scratch(hwRing());
// Validate scratch buffer to force sync mode, because
// the current scratch logic is optimized for size and performance
memoryDependency().validate(*this, scratch->memObj_, IsReadOnly);
addVmMemory(scratch->memObj_);
}
return true;
}
amd::Memory* VirtualGPU::createBufferFromImage(amd::Memory& amdImage) {
amd::Memory* mem = new (amdImage.getContext()) amd::Buffer(amdImage, 0, 0, amdImage.getSize());
mem->setVirtualDevice(this);
if ((mem != nullptr) && !mem->create()) {
mem->release();
}
return mem;
}
void VirtualGPU::writeVQueueHeader(VirtualGPU& hostQ, const Memory* kernelTable) {
if (nullptr == kernelTable) {
vqHeader_->kernel_table = 0;
} else {
vqHeader_->kernel_table = kernelTable->vmAddress();
addVmMemory(kernelTable);
}
virtualQueue_->writeRawData(hostQ, 0, sizeof(AmdVQueueHeader), vqHeader_, true);
}
void VirtualGPU::buildKernelInfo(const HSAILKernel& hsaKernel, hsa_kernel_dispatch_packet_t* aqlPkt,
HwDbgKernelInfo& kernelInfo, amd::Event* enqueueEvent) {
amd::HwDebugManager* dbgManager = dev().hwDebugMgr();
assert(dbgManager && "No HW Debug Manager!");
// Initialize structure with default values
if (hsaKernel.prog().maxScratchRegs() > 0) {
pal::Memory* scratchBuf = dev().scratch(hwRing())->memObj_;
kernelInfo.scratchBufAddr = scratchBuf->vmAddress();
kernelInfo.scratchBufferSizeInBytes = scratchBuf->size();
// Get the address of the scratch buffer and its size for CPU access
address scratchRingAddr = nullptr;
scratchRingAddr = static_cast<address>(scratchBuf->map(nullptr, 0));
dbgManager->setScratchRing(scratchRingAddr, scratchBuf->size());
scratchBuf->unmap(nullptr);
} else {
kernelInfo.scratchBufAddr = 0;
kernelInfo.scratchBufferSizeInBytes = 0;
dbgManager->setScratchRing(nullptr, 0);
}
//! @todo: need to verify what is wanted for the global memory
Unimplemented();
kernelInfo.heapBufAddr = 0;
kernelInfo.pAqlDispatchPacket = aqlPkt;
kernelInfo.pAqlQueuePtr = reinterpret_cast<void*>(hsaQueueMem_->vmAddress());
// Get the address of the kernel code and its size for CPU access
/* pal::Memory* aqlCode = hsaKernel.gpuAqlCode();
if (nullptr != aqlCode) {
address aqlCodeAddr = static_cast<address>(aqlCode->map(nullptr, 0));
dbgManager->setKernelCodeInfo(aqlCodeAddr, hsaKernel.aqlCodeSize());
aqlCode->unmap(nullptr);
}
else {
dbgManager->setKernelCodeInfo(nullptr, 0);
}
*/
kernelInfo.trapPresent = false;
kernelInfo.trapHandler = nullptr;
kernelInfo.trapHandlerBuffer = nullptr;
kernelInfo.excpEn = 0;
kernelInfo.cacheDisableMask = 0;
kernelInfo.sqDebugMode = 0;
kernelInfo.mgmtSe0Mask = 0xFFFFFFFF;
kernelInfo.mgmtSe1Mask = 0xFFFFFFFF;
// set kernel info for HW debug and call the callback function
if (nullptr != dbgManager->preDispatchCallBackFunc()) {
DebugToolInfo dbgSetting = {0};
dbgSetting.scratchAddress_ = kernelInfo.scratchBufAddr;
dbgSetting.scratchSize_ = kernelInfo.scratchBufferSizeInBytes;
dbgSetting.globalAddress_ = kernelInfo.heapBufAddr;
dbgSetting.aclBinary_ = hsaKernel.prog().binaryElf();
dbgSetting.event_ = enqueueEvent;
// Call the predispatch callback function & set the trap info
AqlCodeInfo aqlCodeInfo;
aqlCodeInfo.aqlCode_ = (amd_kernel_code_t*)hsaKernel.cpuAqlCode();
aqlCodeInfo.aqlCodeSize_ = hsaKernel.aqlCodeSize();
// Execute the pre-dispatch call back function
dbgManager->executePreDispatchCallBack(reinterpret_cast<void*>(aqlPkt), &dbgSetting);
// assign the debug TMA and TBA for kernel dispatch
if (nullptr != dbgSetting.trapHandler_ && nullptr != dbgSetting.trapBuffer_) {
assignDebugTrapHandler(dbgSetting, kernelInfo);
}
kernelInfo.trapPresent = (kernelInfo.trapHandler) ? true : false;
// Execption policy
kernelInfo.excpEn = dbgSetting.exceptionMask_;
kernelInfo.cacheDisableMask = dbgSetting.cacheDisableMask_;
kernelInfo.sqDebugMode = dbgSetting.gpuSingleStepMode_;
// Compute the mask for reserved CUs. These two dwords correspond to
// two registers used for reserving CUs for display. In the current
// implementation, the number of CUs reserved can be 0 to 7, and it
// is set by debugger users.
if (dbgSetting.monitorMode_) {
uint32_t i = dbgSetting.reservedCuNum_ / 2;
kernelInfo.mgmtSe0Mask <<= i;
i = dbgSetting.reservedCuNum_ - i;
kernelInfo.mgmtSe1Mask <<= i;
}
Unimplemented();
/*
// flush/invalidate the instruction, data, L1 and L2 caches
InvalidateSqCaches();
*/
}
}
void VirtualGPU::assignDebugTrapHandler(const DebugToolInfo& dbgSetting,
HwDbgKernelInfo& kernelInfo) {
// setup the runtime trap handler code and trap buffer to be assigned before kernel dispatching
//
Memory* rtTrapHandlerMem = static_cast<Memory*>(dev().hwDebugMgr()->runtimeTBA());
Memory* rtTrapBufferMem = static_cast<Memory*>(dev().hwDebugMgr()->runtimeTMA());
kernelInfo.trapHandler = reinterpret_cast<void*>(rtTrapHandlerMem->vmAddress() + TbaStartOffset);
// With the TMA corruption hw bug workaround, the trap handler buffer can be set to zero.
// However, by setting the runtime trap buffer (TMA) correct, the runtime trap hander
// without the workaround can still function correctly.
kernelInfo.trapHandlerBuffer = reinterpret_cast<void*>(rtTrapBufferMem->vmAddress());
address rtTrapBufferAddress = static_cast<address>(rtTrapBufferMem->map(this));
Memory* trapHandlerMem = dev().getGpuMemory(dbgSetting.trapHandler_);
Memory* trapBufferMem = dev().getGpuMemory(dbgSetting.trapBuffer_);
// Address of the trap handler code/buffer should be 256-byte aligned
uint64_t tbaAddress = trapHandlerMem->vmAddress();
uint64_t tmaAddress = trapBufferMem->vmAddress();
if ((tbaAddress & 0xFF) != 0 || (tmaAddress & 0xFF) != 0) {
assert(false && "Trap handler/buffer is not 256-byte aligned");
}
// The addresses of the debug trap handler code (TBA) and buffer (TMA) are
// stored in the runtime trap handler buffer with offset location of 0x18-19
// and 0x20-21, respectively.
uint64_t* rtTmaPtr = reinterpret_cast<uint64_t*>(rtTrapBufferAddress + 0x18);
rtTmaPtr[0] = tbaAddress;
rtTmaPtr[1] = tmaAddress;
rtTrapBufferMem->unmap(nullptr);
// Add GPU mem handles to the memory list for VidMM
addVmMemory(trapHandlerMem);
addVmMemory(trapBufferMem);
addVmMemory(rtTrapHandlerMem);
addVmMemory(rtTrapBufferMem);
}
bool VirtualGPU::validateSdmaOverlap(const Resource& src, const Resource& dst) {
uint64_t srcVmEnd = src.vmAddress() + src.vmSize();
if (((src.vmAddress() >= sdmaRange_.start_) && (src.vmAddress() <= sdmaRange_.end_)) ||
((srcVmEnd >= sdmaRange_.start_) && (srcVmEnd <= sdmaRange_.end_)) ||
((src.vmAddress() <= sdmaRange_.start_) && (srcVmEnd >= sdmaRange_.end_))) {
sdmaRange_.start_ = dst.vmAddress();
sdmaRange_.end_ = dst.vmAddress() + dst.vmSize();
return true;
}
sdmaRange_.start_ = std::min(sdmaRange_.start_, dst.vmAddress());
sdmaRange_.end_ = std::max(sdmaRange_.end_, dst.vmAddress() + dst.vmSize());
return false;
}
void VirtualGPU::submitTransferBufferFromFile(amd::TransferBufferFileCommand& cmd) {
size_t copySize = cmd.size()[0];
size_t fileOffset = cmd.fileOffset();
Memory* mem = dev().getGpuMemory(&cmd.memory());
uint idx = 0;
assert((cmd.type() == CL_COMMAND_READ_SSG_FILE_AMD) ||
(cmd.type() == CL_COMMAND_WRITE_SSG_FILE_AMD));
const bool writeBuffer(cmd.type() == CL_COMMAND_READ_SSG_FILE_AMD);
if (writeBuffer) {
size_t dstOffset = cmd.origin()[0];
while (copySize > 0) {
Memory* staging = dev().getGpuMemory(&cmd.staging(idx));
size_t dstSize = amd::TransferBufferFileCommand::StagingBufferSize;
dstSize = std::min(dstSize, copySize);
void* dstBuffer = staging->cpuMap(*this);
if (!cmd.file()->transferBlock(writeBuffer, dstBuffer, staging->size(), fileOffset, 0,
dstSize)) {
cmd.setStatus(CL_INVALID_OPERATION);
return;
}
staging->cpuUnmap(*this);
blitMgr().copyBuffer(*staging, *mem, 0, dstOffset, dstSize, false);
flushDMA(staging->getGpuEvent(*this)->engineId_);
fileOffset += dstSize;
dstOffset += dstSize;
copySize -= dstSize;
}
} else {
size_t srcOffset = cmd.origin()[0];
while (copySize > 0) {
Memory* staging = dev().getGpuMemory(&cmd.staging(idx));
size_t srcSize = amd::TransferBufferFileCommand::StagingBufferSize;
srcSize = std::min(srcSize, copySize);
blitMgr().copyBuffer(*mem, *staging, srcOffset, 0, srcSize, false);
void* srcBuffer = staging->cpuMap(*this);
if (!cmd.file()->transferBlock(writeBuffer, srcBuffer, staging->size(), fileOffset, 0,
srcSize)) {
cmd.setStatus(CL_INVALID_OPERATION);
return;
}
staging->cpuUnmap(*this);
fileOffset += srcSize;
srcOffset += srcSize;
copySize -= srcSize;
}
}
}
} // namespace pal