Files
rocm-systems/projects/rccl/src/include/enqueue.h
T
2022-09-09 16:05:38 +00:00

29 baris
1.1 KiB
C

/*************************************************************************
* Copyright (c) 2015-2022, NVIDIA CORPORATION. All rights reserved.
*
* See LICENSE.txt for license information
************************************************************************/
#ifndef NCCL_ENQUEUE_H_
#define NCCL_ENQUEUE_H_
#include "comm.h"
#include "group.h"
#include "collectives.h"
#include "utils.h"
#define NCCL_MIN_CHANNEL_SIZE (NCCL_LL_THREAD_THRESHOLD*64)
#define NCCL_AGG_CHANNEL_SIZE (1LL << 21) /* 2 MiB, ideal per-channel size to fully utilize bandwidth */
size_t ncclKernMaxLocalSize();
size_t ncclKernLocalSize(int i);
ncclResult_t ncclKernSetSharedMemoryCarveout(int carveOut);
ncclResult_t ncclEnqueueCheck(struct ncclInfo* info);
ncclResult_t ncclLaunchPrepare(struct ncclComm* comm);
ncclResult_t ncclLaunchKernelBefore_NoUncapturedCuda(struct ncclComm* comm, struct ncclKernelPlan* plan);
ncclResult_t ncclLaunchKernel(struct ncclComm* comm, struct ncclKernelPlan* plan);
ncclResult_t ncclLaunchKernelAfter_NoCuda(struct ncclComm* comm, struct ncclKernelPlan* plan);
ncclResult_t ncclLaunchFinish(struct ncclComm* comm);
#endif // End include guard