2176dc3b19
SWDEV-79445 - OCL generic changes and code clean-up - ABI clean-up. Stage 1: Separate kernel arguments and OCL objects. OCL objects will be passed in the new arrays of mem objects, samplers and device queue objects. The kernel arguments will contain GPU virtual addresses. http://ocltc.amd.com/reviews/r/14881/ Affected files ... ... //depot/stg/opencl/drivers/opencl/api/opencl/amdocl/cl_program.cpp#48 edit ... //depot/stg/opencl/drivers/opencl/api/opencl/amdocl/cl_svm.cpp#25 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/device.hpp#302 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpublit.cpp#129 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpukernel.cpp#323 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpukernel.hpp#128 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpumemory.hpp#51 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/gpu/gpuvirtual.cpp#417 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palblit.cpp#23 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palkernel.cpp#50 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palmemory.hpp#7 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/pal/palvirtual.cpp#97 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/rocm/rocblit.cpp#22 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/rocm/rocblit.hpp#9 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/rocm/rocdevice.hpp#28 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/rocm/rocmemory.hpp#12 edit ... //depot/stg/opencl/drivers/opencl/runtime/device/rocm/rocvirtual.cpp#51 edit ... //depot/stg/opencl/drivers/opencl/runtime/platform/command.cpp#86 edit ... //depot/stg/opencl/drivers/opencl/runtime/platform/kernel.cpp#26 edit ... //depot/stg/opencl/drivers/opencl/runtime/platform/kernel.hpp#20 edit
202 строки
6.3 KiB
C++
202 строки
6.3 KiB
C++
//
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// Copyright (c) 2016 Advanced Micro Devices, Inc. All rights reserved.
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//
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#pragma once
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#ifndef WITHOUT_HSA_BACKEND
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#include "top.hpp"
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#include "platform/memory.hpp"
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#include "utils/debug.hpp"
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#include "device/rocm/rocdevice.hpp"
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#include "device/rocm/rocglinterop.hpp"
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namespace roc {
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class Memory : public device::Memory {
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public:
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enum MEMORY_KIND {
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MEMORY_KIND_NORMAL = 0,
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MEMORY_KIND_LOCK,
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MEMORY_KIND_GART,
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MEMORY_KIND_INTEROP
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};
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Memory(const roc::Device& dev, amd::Memory& owner);
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Memory(const roc::Device& dev, size_t size);
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virtual ~Memory();
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// Getter for deviceMemory_
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address getDeviceMemory() const { return reinterpret_cast<address>(deviceMemory_); }
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// Gets a pointer to a region of host-visible memory for use as the target
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// of an indirect map for a given memory object
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virtual void* allocMapTarget(const amd::Coord3D& origin, const amd::Coord3D& region,
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uint mapFlags, size_t* rowPitch, size_t* slicePitch);
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// Create device memory according to OpenCL memory flag.
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virtual bool create() = 0;
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// Pins system memory associated with this memory object.
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virtual bool pinSystemMemory(void* hostPtr, // System memory address
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size_t size // Size of allocated system memory
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);
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//! Updates device memory from the owner's host allocation
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void syncCacheFromHost(VirtualGPU& gpu, //!< Virtual GPU device object
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//! Synchronization flags
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device::Memory::SyncFlags syncFlags = device::Memory::SyncFlags());
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// Immediate blocking write from device cache to owners's backing store.
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// Marks owner as "current" by resetting the last writer to nullptr.
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virtual void syncHostFromCache(SyncFlags syncFlags = SyncFlags());
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//! Allocates host memory for synchronization with MGPU context
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void mgpuCacheWriteBack();
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// Releases indirect map surface
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void releaseIndirectMap() { decIndMapCount(); }
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//! Map the device memory to CPU visible
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virtual void* cpuMap(device::VirtualDevice& vDev, //!< Virtual device for map operaiton
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uint flags = 0, //!< flags for the map operation
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// Optimization for multilayer map/unmap
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uint startLayer = 0, //!< Start layer for multilayer map
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uint numLayers = 0, //!< End layer for multilayer map
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size_t* rowPitch = nullptr, //!< Row pitch for the device memory
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size_t* slicePitch = nullptr //!< Slice pitch for the device memory
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);
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//! Unmap the device memory
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virtual void cpuUnmap(device::VirtualDevice& vDev //!< Virtual device for unmap operaiton
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);
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// Mesa has already decomressed if needed and also does acquire at the start of every command
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// batch.
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virtual bool processGLResource(GLResourceOP operation) { return true; }
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virtual uint64_t virtualAddress() const override { return reinterpret_cast<uint64_t>(getDeviceMemory()); }
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// Accessors for indirect map memory object
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amd::Memory* mapMemory() const { return mapMemory_; }
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MEMORY_KIND getKind() const { return kind_; }
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const roc::Device& dev() const { return dev_; }
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size_t version() const { return version_; }
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bool IsPersistentDirectMap() const { return (persistent_host_ptr_ != nullptr); }
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void* PersistentHostPtr() const { return persistent_host_ptr_; }
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protected:
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bool allocateMapMemory(size_t allocationSize);
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// Decrement map count
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virtual void decIndMapCount();
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// Free / deregister device memory.
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virtual void destroy() = 0;
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// Place interop object into HSA's flat address space
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bool createInteropBuffer(GLenum targetType, int miplevel);
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void destroyInteropBuffer();
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// Pointer to the device associated with this memory object.
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const roc::Device& dev_;
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// Pointer to the device memory. This could be in system or device local mem.
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void* deviceMemory_;
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// Track if this memory is interop, lock, gart, or normal.
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MEMORY_KIND kind_;
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hsa_amd_image_descriptor_t* amdImageDesc_;
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void* persistent_host_ptr_; //!< Host accessible pointer for persistent memory
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private:
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// Disable copy constructor
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Memory(const Memory&);
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// Disable operator=
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Memory& operator=(const Memory&);
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amd::Memory* pinnedMemory_; //!< Memory used as pinned system memory
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};
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class Buffer : public roc::Memory {
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public:
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Buffer(const roc::Device& dev, amd::Memory& owner);
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Buffer(const roc::Device& dev, size_t size);
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virtual ~Buffer();
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// Create device memory according to OpenCL memory flag.
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virtual bool create();
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// Recreate the device memory using new size and alignment.
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bool recreate(size_t newSize, size_t newAlignment, bool forceSystem);
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private:
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// Disable copy constructor
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Buffer(const Buffer&);
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// Disable operator=
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Buffer& operator=(const Buffer&);
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// Free device memory.
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void destroy();
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};
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class Image : public roc::Memory {
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public:
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Image(const roc::Device& dev, amd::Memory& owner);
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virtual ~Image();
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//! Create device memory according to OpenCL memory flag.
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virtual bool create();
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//! Create an image view
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bool createView(const Memory& parent);
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//! Gets a pointer to a region of host-visible memory for use as the target
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//! of an indirect map for a given memory object
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virtual void* allocMapTarget(const amd::Coord3D& origin, const amd::Coord3D& region,
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uint mapFlags, size_t* rowPitch, size_t* slicePitch);
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size_t getDeviceDataSize() { return deviceImageInfo_.size; }
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size_t getDeviceDataAlignment() { return deviceImageInfo_.alignment; }
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hsa_ext_image_t getHsaImageObject() { return hsaImageObject_; }
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const hsa_ext_image_descriptor_t& getHsaImageDescriptor() const { return imageDescriptor_; }
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private:
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//! Disable copy constructor
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Image(const Buffer&);
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//! Disable operator=
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Image& operator=(const Buffer&);
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// Setup an interop image
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bool createInteropImage();
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// Free / deregister device memory.
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void destroy();
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void populateImageDescriptor();
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hsa_ext_image_descriptor_t imageDescriptor_;
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hsa_access_permission_t permission_;
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hsa_ext_image_data_info_t deviceImageInfo_;
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hsa_ext_image_t hsaImageObject_;
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void* originalDeviceMemory_;
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};
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}
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#endif
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