Files
rocm-systems/rocclr
Saleel Kudchadker d8efc31c34 Reset GPU_FORCE_BLIT_COPY_SIZE as its fixed in KFD
Commit ebcfa85cf7ebb26c96fca48a34292d88e74dd675
fixes programming of SDMA*_ULV_CNTL.HYSTERIS register

Change-Id: Ibb1d824bf3f8e351f840adbc099601b322f935f6
2020-06-17 13:23:41 -07:00
..
2020-05-21 13:47:59 -04:00
2020-02-04 09:26:14 -08:00
2020-04-28 16:41:34 -04:00
2020-06-16 11:21:54 -04:00
2020-02-18 11:09:50 -05:00
2020-04-20 16:12:32 -04:00
2020-05-30 01:26:03 -04:00

ROCclr - Radeon Open Compute Common Language Runtime

ROCclr is a virtual device interface that compute runtimes interact with to different backends such as ROCr or PAL This abstraction allows runtimes to work on Windows as well as on Linux without much effort.

Repository branches

The repository maintains several branches. The branches that are of importance are:

  • master: This is the default branch.

Building

Prerequisites

Getting the source code

git clone https://github.com/ROCm-Developer-Tools/ROCclr.git
git clone -b master-next https://github.com/RadeonOpenCompute/ROCm-OpenCL-Runtime.git

Set the environment variables

export ROCclr_DIR="$(readlink -f ROCclr)"
export OPENCL_DIR="$(readlink -f ROCm-OpenCL-Runtime)"

Build ROCclr

Here is command to build ROCclr:

cd "$ROCclr_DIR"
mkdir -p build; cd build
cmake -DOPENCL_DIR="$OPENCL_DIR" -DCMAKE_INSTALL_PREFIX=/opt/rocm/rocclr ..
make -j$(nproc)

Optional steps to build HIP runtime

Enter the directory where git cloned the ROCClr and OpenCL. Run the following commands:

git clone -b master-next https://github.com/ROCm-Developer-Tools/HIP.git
export HIP_DIR="$(readlink -f HIP)"
cd "$HIP_DIR"
mkdir -p build; cd build
cmake -DHIP_COMPILER=clang -DHIP_PLATFORM=rocclr -DCMAKE_PREFIX_PATH="$ROCclr_DIR/build" ..
make -j$(nproc)

Release build

For release build, add "-DCMAKE_BUILD_TYPE=Release" to the cmake command line.