Files
rocm-systems/include/hsakmttypes.h
T
Philip Yang 42392f093f libhsakmt: handle NUMA system with no memory on node 0
on NUMA system, node 0 may have no memory, application pass node id
0 to hsaKmtAllocMemory will fail because mbind to specify the allocation
from node 0 return EINVAL.

Add new flag NoNUMABind for application to pass it to hsaKmtAllocMemory
to skip mbind.

hsaKmtCreateEvent and hsaKmtCreateQueue specify the new flag NoNUMABind
to allocate system memory for event page and CWSR area, don't bind the
system memory to a specific NUMA node.

Change-Id: I854e5a57502c7807c4c5ff2e441d499ae515c309
Signed-off-by: Philip Yang <Philip.Yang@amd.com>
2019-09-16 11:30:24 -04:00

1293 строки
56 KiB
C

/*
* Copyright © 2014 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including
* the next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef _HSAKMTTYPES_H_
#define _HSAKMTTYPES_H_
//the definitions and THUNK API are version specific - define the version numbers here
#define HSAKMT_VERSION_MAJOR 0
#define HSAKMT_VERSION_MINOR 99
#ifdef __cplusplus
extern "C" {
#endif
#if defined(_WIN64) || defined(_WINDOWS) || defined(_WIN32)
#if defined(_WIN32)
#define HSAKMTAPI __stdcall
#else
#define HSAKMTAPI
#endif
typedef unsigned char HSAuint8;
typedef char HSAint8;
typedef unsigned short HSAuint16;
typedef signed short HSAint16;
typedef unsigned __int32 HSAuint32;
typedef signed __int32 HSAint32;
typedef signed __int64 HSAint64;
typedef unsigned __int64 HSAuint64;
#elif defined(__linux__)
#include <stdbool.h>
#include <stdint.h>
#define HSAKMTAPI
typedef uint8_t HSAuint8;
typedef int8_t HSAint8;
typedef uint16_t HSAuint16;
typedef int16_t HSAint16;
typedef uint32_t HSAuint32;
typedef int32_t HSAint32;
typedef int64_t HSAint64;
typedef uint64_t HSAuint64;
#endif
typedef void* HSA_HANDLE;
typedef HSAuint64 HSA_QUEUEID;
// An HSA_QUEUEID that is never a valid queue ID.
#define INVALID_QUEUEID 0xFFFFFFFFFFFFFFFFULL
// A PID that is never a valid process ID.
#define INVALID_PID 0xFFFFFFFF
// // A HSA_NODEID that is never a valid node ID.
#define INVALID_NODEID 0xFFFFFFFF
// This is included in order to force the alignments to be 4 bytes so that
// it avoids extra padding added by the compiler when a 64-bit binary is generated.
#pragma pack(push, hsakmttypes_h, 4)
//
// HSA STATUS codes returned by the KFD Interfaces
//
typedef enum _HSAKMT_STATUS
{
HSAKMT_STATUS_SUCCESS = 0, // Operation successful
HSAKMT_STATUS_ERROR = 1, // General error return if not otherwise specified
HSAKMT_STATUS_DRIVER_MISMATCH = 2, // User mode component is not compatible with kernel HSA driver
HSAKMT_STATUS_INVALID_PARAMETER = 3, // KFD identifies input parameters invalid
HSAKMT_STATUS_INVALID_HANDLE = 4, // KFD identifies handle parameter invalid
HSAKMT_STATUS_INVALID_NODE_UNIT = 5, // KFD identifies node or unit parameter invalid
HSAKMT_STATUS_NO_MEMORY = 6, // No memory available (when allocating queues or memory)
HSAKMT_STATUS_BUFFER_TOO_SMALL = 7, // A buffer needed to handle a request is too small
HSAKMT_STATUS_NOT_IMPLEMENTED = 10, // KFD function is not implemented for this set of paramters
HSAKMT_STATUS_NOT_SUPPORTED = 11, // KFD function is not supported on this node
HSAKMT_STATUS_UNAVAILABLE = 12, // KFD function is not available currently on this node (but
// may be at a later time)
HSAKMT_STATUS_OUT_OF_RESOURCES = 13, // KFD function request exceeds the resources currently available.
HSAKMT_STATUS_KERNEL_IO_CHANNEL_NOT_OPENED = 20, // KFD driver path not opened
HSAKMT_STATUS_KERNEL_COMMUNICATION_ERROR = 21, // user-kernel mode communication failure
HSAKMT_STATUS_KERNEL_ALREADY_OPENED = 22, // KFD driver path already opened
HSAKMT_STATUS_HSAMMU_UNAVAILABLE = 23, // ATS/PRI 1.1 (Address Translation Services) not available
// (IOMMU driver not installed or not-available)
HSAKMT_STATUS_WAIT_FAILURE = 30, // The wait operation failed
HSAKMT_STATUS_WAIT_TIMEOUT = 31, // The wait operation timed out
HSAKMT_STATUS_MEMORY_ALREADY_REGISTERED = 35, // Memory buffer already registered
HSAKMT_STATUS_MEMORY_NOT_REGISTERED = 36, // Memory buffer not registered
HSAKMT_STATUS_MEMORY_ALIGNMENT = 37, // Memory parameter not aligned
} HSAKMT_STATUS;
//
// HSA KFD interface version information. Calling software has to validate that it meets
// the minimum interface version as described in the API specification.
// All future structures will be extended in a backward compatible fashion.
//
typedef struct _HsaVersionInfo
{
HSAuint32 KernelInterfaceMajorVersion; // supported kernel interface major version
HSAuint32 KernelInterfaceMinorVersion; // supported kernel interface minor version
} HsaVersionInfo;
//
// HSA Topology Discovery Infrastructure structure definitions.
// The infrastructure implementation is based on design specified in the Kernel HSA Driver ADD
// The discoverable data is retrieved from ACPI structures in the platform infrastructure, as defined
// in the "Heterogeneous System Architecture Detail Topology" specification.
//
// The following structure is returned on a call to hsaKmtAcquireSystemProperties() as output.
// When the call is made within a process context, a "snapshot" of the topology information
// is taken within the KFD to avoid any changes during the enumeration process.
// The Snapshot is released when hsaKmtReleaseSystemProperties() is called
// or when the process exits or is terminated.
//
typedef struct _HsaSystemProperties
{
HSAuint32 NumNodes; // the number of "H-NUMA" memory nodes.
// each node represents a discoverable node of the system
// All other enumeration is done on a per-node basis
HSAuint32 PlatformOem; // identifies HSA platform, reflects the OEMID in the CRAT
HSAuint32 PlatformId; // HSA platform ID, reflects OEM TableID in the CRAT
HSAuint32 PlatformRev; // HSA platform revision, reflects Platform Table Revision ID
} HsaSystemProperties;
typedef union
{
HSAuint32 Value;
struct
{
unsigned int uCode : 10; // ucode packet processor version
unsigned int Major : 6; // GFXIP Major engine version
unsigned int Minor : 8; // GFXIP Minor engine version
unsigned int Stepping : 8; // GFXIP Stepping info
}ui32;
} HSA_ENGINE_ID;
typedef union
{
HSAuint32 Value;
struct
{
unsigned int uCodeSDMA: 10; // ucode version SDMA engine
unsigned int uCodeRes : 10; // ucode version (reserved)
unsigned int Reserved : 12; // Reserved, must be 0
};
} HSA_ENGINE_VERSION;
typedef union
{
HSAuint32 Value;
struct
{
unsigned int HotPluggable : 1; // the node may be removed by some system action
// (event will be sent)
unsigned int HSAMMUPresent : 1; // This node has an ATS/PRI 1.1 compatible
// translation agent in the system (e.g. IOMMUv2)
unsigned int SharedWithGraphics : 1; // this HSA nodes' GPU function is also used for OS primary
// graphics render (= UI)
unsigned int QueueSizePowerOfTwo : 1; // This node GPU requires the queue size to be a power of 2 value
unsigned int QueueSize32bit : 1; // This node GPU requires the queue size to be less than 4GB
unsigned int QueueIdleEvent : 1; // This node GPU supports notification on Queue Idle
unsigned int VALimit : 1; // This node GPU has limited VA range for platform
// (typical 40bit). Affects shared VM use for 64bit apps
unsigned int WatchPointsSupported: 1; // Indicates if Watchpoints are available on the node.
unsigned int WatchPointsTotalBits: 4; // Watchpoints available. To determine the number use 2^value
unsigned int DoorbellType : 2; // 0: This node has pre-1.0 doorbell characteristic
// 1: This node has 1.0 doorbell characteristic
// 2,3: reserved for future use
unsigned int AQLQueueDoubleMap : 1; // The unit needs a VA “double map”
unsigned int DebugTrapSupported : 1; // Indicates if Debug Trap is supported on the node.
unsigned int WaveLaunchTrapOverrideSupported: 1; // Indicates if Wave Launch Trap Override is supported on the node.
unsigned int WaveLaunchModeSupported: 1; // Indicates if Wave Launch Mode is supported on the node.
unsigned int PreciseMemoryOperationsSupported: 1; // Indicates if Precise Memory Operations are supported on the node.
unsigned int SRAM_EDCSupport: 1; // Indicates if GFX internal SRAM EDC/ECC functionality is active
unsigned int Mem_EDCSupoort: 1; // Indicates if GFX internal DRAM/HBM EDC/ECC functionality is active
unsigned int RASEventNotify: 1; // Indicates if GFX extended RASFeatures and RAS EventNotify status is available
unsigned int Reserved : 10;
} ui32;
} HSA_CAPABILITY;
// Debug Properties and values
// HSA runtime may expose a subset of the capabilities outlined to the applicati
typedef union
{
HSAuint64 Value;
struct
{
HSAuint64 WatchAddrMaskLoBit: 6; // Only bits
// WatchAddrMaskLoBit..WatchAddrMaskHiBit
// of the
HSAuint64 WatchAddrMaskHiBit: 4; // watch address mask are used.
// 0 is the least significant bit.
HSAuint64 TrapDataCount: 4; // Number of 32 bit TrapData
// registers supported.
HSAuint64 Reserved: 50; //
};
} HSA_DEBUG_PROPERTIES;
//
// HSA node properties. This structure is an output parameter of hsaKmtGetNodeProperties()
// The application or runtime can use the information herein to size the topology management structures
// Unless there is some very weird setup, there is at most one "GPU" device (with a certain number
// of throughput compute units (= SIMDs) associated with a H-NUMA node.
//
#define HSA_PUBLIC_NAME_SIZE 64 // Marketing name string size
typedef struct _HsaNodeProperties
{
HSAuint32 NumCPUCores; // # of latency (= CPU) cores present on this HSA node.
// This value is 0 for a HSA node with no such cores,
// e.g a "discrete HSA GPU"
HSAuint32 NumFComputeCores; // # of HSA throughtput (= GPU) FCompute cores ("SIMD") present in a node.
// This value is 0 if no FCompute cores are present (e.g. pure "CPU node").
HSAuint32 NumMemoryBanks; // # of discoverable memory bank affinity properties on this "H-NUMA" node.
HSAuint32 NumCaches; // # of discoverable cache affinity properties on this "H-NUMA" node.
HSAuint32 NumIOLinks; // # of discoverable IO link affinity properties of this node
// connecting to other nodes.
HSAuint32 CComputeIdLo; // low value of the logical processor ID of the latency (= CPU)
// cores available on this node
HSAuint32 FComputeIdLo; // low value of the logical processor ID of the throughput (= GPU)
// units available on this node
HSA_CAPABILITY Capability; // see above
HSAuint32 MaxWavesPerSIMD; // This identifies the max. number of launched waves per SIMD.
// If NumFComputeCores is 0, this value is ignored.
HSAuint32 LDSSizeInKB; // Size of Local Data Store in Kilobytes per SIMD Wavefront
HSAuint32 GDSSizeInKB; // Size of Global Data Store in Kilobytes shared across SIMD Wavefronts
HSAuint32 WaveFrontSize; // Number of SIMD cores per wavefront executed, typically 64,
// may be 32 or a different value for some HSA based architectures
HSAuint32 NumShaderBanks; // Number of Shader Banks or Shader Engines, typical values are 1 or 2
HSAuint32 NumArrays; // Number of SIMD arrays per engine
HSAuint32 NumCUPerArray; // Number of Compute Units (CU) per SIMD array
HSAuint32 NumSIMDPerCU; // Number of SIMD representing a Compute Unit (CU)
HSAuint32 MaxSlotsScratchCU; // Number of temp. memory ("scratch") wave slots available to access,
// may be 0 if HW has no restrictions
HSA_ENGINE_ID EngineId; // Identifier (rev) of the GPU uEngine or Firmware, may be 0
HSAuint16 VendorId; // GPU vendor id; 0 on latency (= CPU)-only nodes
HSAuint16 DeviceId; // GPU device id; 0 on latency (= CPU)-only nodes
HSAuint32 LocationId; // GPU BDF (Bus/Device/function number) - identifies the device
// location in the overall system
HSAuint64 LocalMemSize; // Local memory size
HSAuint32 MaxEngineClockMhzFCompute; // maximum engine clocks for CPU and
HSAuint32 MaxEngineClockMhzCCompute; // GPU function, including any boost caopabilities,
HSAint32 DrmRenderMinor; // DRM render device minor device number
HSAuint16 MarketingName[HSA_PUBLIC_NAME_SIZE]; // Public name of the "device" on the node (board or APU name).
// Unicode string
HSAuint8 AMDName[HSA_PUBLIC_NAME_SIZE]; //CAL Name of the "device", ASCII
HSA_ENGINE_VERSION uCodeEngineVersions;
HSA_DEBUG_PROPERTIES DebugProperties; // Debug properties of this node.
HSAuint64 HiveID; // XGMI Hive the GPU node belongs to in the system. It is an opaque and static
// number hash created by the PSP
HSAuint32 NumSdmaEngines; // number of PCIe optimized SDMA engines
HSAuint32 NumSdmaXgmiEngines;// number of XGMI optimized SDMA engines
HSAuint32 NumGws; // number of GWS barriers
HSAuint32 Domain; // PCI domain of the GPU
HSAuint8 Reserved[28];
} HsaNodeProperties;
typedef enum _HSA_HEAPTYPE
{
HSA_HEAPTYPE_SYSTEM = 0,
HSA_HEAPTYPE_FRAME_BUFFER_PUBLIC = 1, // CPU "visible" part of GPU device local memory (for discrete GPU)
HSA_HEAPTYPE_FRAME_BUFFER_PRIVATE = 2, // CPU "invisible" part of GPU device local memory (for discrete GPU)
// All HSA accessible memory is per definition "CPU visible"
// "Private memory" is relevant for graphics interop only.
HSA_HEAPTYPE_GPU_GDS = 3, // GPU internal memory (GDS)
HSA_HEAPTYPE_GPU_LDS = 4, // GPU internal memory (LDS)
HSA_HEAPTYPE_GPU_SCRATCH = 5, // GPU special memory (scratch)
HSA_HEAPTYPE_DEVICE_SVM = 6, // sys-memory mapped by device page tables
HSA_HEAPTYPE_MMIO_REMAP = 7, // remapped mmio, such as hdp flush registers
HSA_HEAPTYPE_NUMHEAPTYPES,
HSA_HEAPTYPE_SIZE = 0xFFFFFFFF
} HSA_HEAPTYPE;
typedef union
{
HSAuint32 MemoryProperty;
struct
{
unsigned int HotPluggable : 1; // the memory may be removed by some system action,
// memory should be used for temporary data
unsigned int NonVolatile : 1; // memory content is preserved across a power-off cycle.
unsigned int Reserved :30;
} ui32;
} HSA_MEMORYPROPERTY;
//
// Discoverable HSA Memory properties.
// The structure is the output parameter of the hsaKmtGetNodeMemoryProperties() function
//
typedef struct _HsaMemoryProperties
{
HSA_HEAPTYPE HeapType; // system or frame buffer,
union
{
HSAuint64 SizeInBytes; // physical memory size of the memory range in bytes
struct
{
HSAuint32 SizeInBytesLow; // physical memory size of the memory range in bytes (lower 32bit)
HSAuint32 SizeInBytesHigh; // physical memory size of the memory range in bytes (higher 32bit)
} ui32;
};
HSA_MEMORYPROPERTY Flags; // See definitions above
HSAuint32 Width; // memory width - the number of parallel bits of the memory interface
HSAuint32 MemoryClockMax; // memory clock for the memory, this allows computing the available bandwidth
// to the memory when needed
HSAuint64 VirtualBaseAddress; // if set to value != 0, indicates the virtual base address of the memory
// in process virtual space
} HsaMemoryProperties;
//
// Discoverable Cache Properties. (optional).
// The structure is the output parameter of the hsaKmtGetNodeMemoryProperties() function
// Any of the parameters may be 0 (= not defined)
//
#define HSA_CPU_SIBLINGS 256
#define HSA_PROCESSORID_ALL 0xFFFFFFFF
typedef union
{
HSAuint32 Value;
struct
{
unsigned int Data : 1;
unsigned int Instruction : 1;
unsigned int CPU : 1;
unsigned int HSACU : 1;
unsigned int Reserved :28;
} ui32;
} HsaCacheType;
typedef struct _HaCacheProperties
{
HSAuint32 ProcessorIdLow; // Identifies the processor number
HSAuint32 CacheLevel; // Integer representing level: 1, 2, 3, 4, etc
HSAuint32 CacheSize; // Size of the cache
HSAuint32 CacheLineSize; // Cache line size in bytes
HSAuint32 CacheLinesPerTag; // Cache lines per Cache Tag
HSAuint32 CacheAssociativity; // Cache Associativity
HSAuint32 CacheLatency; // Cache latency in ns
HsaCacheType CacheType;
HSAuint32 SiblingMap[HSA_CPU_SIBLINGS];
} HsaCacheProperties;
//
// Discoverable CPU Compute Properties. (optional).
// The structure is the output parameter of the hsaKmtGetCComputeProperties() function
// Any of the parameters may be 0 (= not defined)
//
typedef struct _HsaCComputeProperties
{
HSAuint32 SiblingMap[HSA_CPU_SIBLINGS];
} HsaCComputeProperties;
//
// Discoverable IoLink Properties (optional).
// The structure is the output parameter of the hsaKmtGetIoLinkProperties() function.
// Any of the parameters may be 0 (= not defined)
//
typedef enum _HSA_IOLINKTYPE {
HSA_IOLINKTYPE_UNDEFINED = 0,
HSA_IOLINKTYPE_HYPERTRANSPORT = 1,
HSA_IOLINKTYPE_PCIEXPRESS = 2,
HSA_IOLINKTYPE_AMBA = 3,
HSA_IOLINKTYPE_MIPI = 4,
HSA_IOLINK_TYPE_QPI_1_1 = 5,
HSA_IOLINK_TYPE_RESERVED1 = 6,
HSA_IOLINK_TYPE_RESERVED2 = 7,
HSA_IOLINK_TYPE_RAPID_IO = 8,
HSA_IOLINK_TYPE_INFINIBAND = 9,
HSA_IOLINK_TYPE_RESERVED3 = 10,
HSA_IOLINK_TYPE_XGMI = 11,
HSA_IOLINK_TYPE_XGOP = 12,
HSA_IOLINK_TYPE_GZ = 13,
HSA_IOLINK_TYPE_ETHERNET_RDMA = 14,
HSA_IOLINK_TYPE_RDMA_OTHER = 15,
HSA_IOLINK_TYPE_OTHER = 16,
HSA_IOLINKTYPE_NUMIOLINKTYPES,
HSA_IOLINKTYPE_SIZE = 0xFFFFFFFF
} HSA_IOLINKTYPE;
typedef union
{
HSAuint32 LinkProperty;
struct
{
unsigned int Override : 1; // bus link properties are determined by this structure
// not by the HSA_IOLINKTYPE. The other flags are valid
// only if this bit is set to one
unsigned int NonCoherent : 1; // The link doesn't support coherent transactions
// memory accesses across must not be set to "host cacheable"!
unsigned int NoAtomics32bit : 1; // The link doesn't support 32bit-wide atomic transactions
unsigned int NoAtomics64bit : 1; // The link doesn't support 64bit-wide atomic transactions
unsigned int NoPeerToPeerDMA : 1; // The link doesn't allow device P2P access
unsigned int Reserved :27;
} ui32;
} HSA_LINKPROPERTY;
typedef struct _HsaIoLinkProperties
{
HSA_IOLINKTYPE IoLinkType; // see above
HSAuint32 VersionMajor; // Bus interface version (optional)
HSAuint32 VersionMinor; // Bus interface version (optional)
HSAuint32 NodeFrom; //
HSAuint32 NodeTo; //
HSAuint32 Weight; // weight factor (derived from CDIT)
HSAuint32 MinimumLatency; // minimum cost of time to transfer (rounded to ns)
HSAuint32 MaximumLatency; // maximum cost of time to transfer (rounded to ns)
HSAuint32 MinimumBandwidth; // minimum interface Bandwidth in MB/s
HSAuint32 MaximumBandwidth; // maximum interface Bandwidth in MB/s
HSAuint32 RecTransferSize; // recommended transfer size to reach maximum bandwidth in Bytes
HSA_LINKPROPERTY Flags; // override flags (may be active for specific platforms)
} HsaIoLinkProperties;
//
// Memory allocation definitions for the KFD HSA interface
//
typedef struct _HsaMemFlags
{
union
{
struct
{
unsigned int NonPaged : 1; // default = 0: pageable memory
unsigned int CachePolicy : 2; // see HSA_CACHING_TYPE
unsigned int ReadOnly : 1; // default = 0: Read/Write memory
unsigned int PageSize : 2; // see HSA_PAGE_SIZE
unsigned int HostAccess : 1; // default = 0: GPU access only
unsigned int NoSubstitute: 1; // default = 0: if specific memory is not available on node (e.g. on
// discrete GPU local), allocation may fall back to system memory node 0
// memory (= always available). Otherwise no allocation is possible.
unsigned int GDSMemory : 1; // default = 0: If set, the allocation will occur in GDS heap.
// HostAccess must be 0, all other flags (except NoSubstitute) should
// be 0 when setting this entry to 1. GDS allocation may fail due to
// limited resources. Application code is required to work without
// any allocated GDS memory using regular memory.
// Allocation fails on any node without GPU function.
unsigned int Scratch : 1; // default = 0: If set, the allocation will occur in GPU "scratch area".
// HostAccess must be 0, all other flags (except NoSubstitute) should be 0
// when setting this entry to 1. Scratch allocation may fail due to limited
// resources. Application code is required to work without any allocation.
// Allocation fails on any node without GPU function.
unsigned int AtomicAccessFull: 1; // default = 0: If set, the memory will be allocated and mapped to allow
// atomic ops processing. On AMD APU, this will use the ATC path on system
// memory, irrespective of the NonPaged flag setting (= if NonPaged is set,
// the memory is pagelocked but mapped through IOMMUv2 instead of GPUVM).
// All atomic ops must be supported on this memory.
unsigned int AtomicAccessPartial: 1; // default = 0: See above for AtomicAccessFull description, however
// focused on AMD discrete GPU that support PCIe atomics; the memory
// allocation is mapped to allow for PCIe atomics to operate on system
// memory, irrespective of NonPaged set or the presence of an ATC path
// in the system. The atomic operations supported are limited to SWAP,
// CompareAndSwap (CAS) and FetchAdd (this PCIe op allows both atomic
// increment and decrement via 2-complement arithmetic), which are the
// only atomic ops directly supported in PCI Express.
// On AMD APU, setting this flag will allocate the same type of memory
// as AtomicAccessFull, but it will be considered compatible with
// discrete GPU atomic operations access.
unsigned int ExecuteAccess: 1; // default = 0: Identifies if memory is primarily used for data or accessed
// for executable code (e.g. queue memory) by the host CPU or the device.
// Influences the page attribute setting within the allocation
unsigned int CoarseGrain : 1; // default = 0: The memory can be accessed assuming cache
// coherency maintained by link infrastructure and HSA agents.
// 1: memory consistency needs to be enforced at
// synchronization points at dispatch or other software
// enforced synchronization boundaries.
unsigned int AQLQueueMemory: 1; // default = 0; If 1: The caller indicates that the memory will be used as AQL queue memory.
// The KFD will ensure that the memory returned is allocated in the optimal memory location
// and optimal alignment requirements
unsigned int FixedAddress : 1; // Allocate memory at specified virtual address. Fail if address is not free.
unsigned int NoNUMABind: 1; // Don't bind system memory to a specific NUMA node
unsigned int Reserved : 15;
} ui32;
HSAuint32 Value;
};
} HsaMemFlags;
typedef struct _HsaMemMapFlags
{
union
{
struct
{
unsigned int Reserved1 : 1; //
unsigned int CachePolicy : 2; // see HSA_CACHING_TYPE
unsigned int ReadOnly : 1; // memory is not modified while mapped
// allows migration scale-out
unsigned int PageSize : 2; // see HSA_PAGE_SIZE, hint to use
// this page size if possible and
// smaller than default
unsigned int HostAccess : 1; // default = 0: GPU access only
unsigned int Migrate : 1; // Hint: Allows migration to local mem
// of mapped GPU(s), instead of mapping
// physical location
unsigned int Probe : 1; // default = 0: Indicates that a range
// will be mapped by the process soon,
// but does not initiate a map operation
// may trigger eviction of nonessential
// data from the memory, reduces latency
// “cleanup hint” only, may be ignored
unsigned int Reserved : 23;
} ui32;
HSAuint32 Value;
};
} HsaMemMapFlags;
typedef struct _HsaGraphicsResourceInfo {
void *MemoryAddress; // For use in hsaKmtMapMemoryToGPU(Nodes)
HSAuint64 SizeInBytes; // Buffer size
const void *Metadata; // Pointer to metadata owned by Thunk
HSAuint32 MetadataSizeInBytes; // Size of metadata
HSAuint32 Reserved; // Reserved for future use, will be set to 0
} HsaGraphicsResourceInfo;
typedef enum _HSA_CACHING_TYPE
{
HSA_CACHING_CACHED = 0,
HSA_CACHING_NONCACHED = 1,
HSA_CACHING_WRITECOMBINED = 2,
HSA_CACHING_RESERVED = 3,
HSA_CACHING_NUM_CACHING,
HSA_CACHING_SIZE = 0xFFFFFFFF
} HSA_CACHING_TYPE;
typedef enum _HSA_PAGE_SIZE
{
HSA_PAGE_SIZE_4KB = 0,
HSA_PAGE_SIZE_64KB = 1, //64KB pages, not generally available in systems
HSA_PAGE_SIZE_2MB = 2,
HSA_PAGE_SIZE_1GB = 3, //1GB pages, not generally available in systems
} HSA_PAGE_SIZE;
typedef enum _HSA_DEVICE
{
HSA_DEVICE_CPU = 0,
HSA_DEVICE_GPU = 1,
MAX_HSA_DEVICE = 2
} HSA_DEVICE;
typedef enum _HSA_QUEUE_PRIORITY
{
HSA_QUEUE_PRIORITY_MINIMUM = -3,
HSA_QUEUE_PRIORITY_LOW = -2,
HSA_QUEUE_PRIORITY_BELOW_NORMAL = -1,
HSA_QUEUE_PRIORITY_NORMAL = 0,
HSA_QUEUE_PRIORITY_ABOVE_NORMAL = 1,
HSA_QUEUE_PRIORITY_HIGH = 2,
HSA_QUEUE_PRIORITY_MAXIMUM = 3,
HSA_QUEUE_PRIORITY_NUM_PRIORITY,
HSA_QUEUE_PRIORITY_SIZE = 0xFFFFFFFF
} HSA_QUEUE_PRIORITY;
typedef enum _HSA_QUEUE_TYPE
{
HSA_QUEUE_COMPUTE = 1, // AMD PM4 compatible Compute Queue
HSA_QUEUE_SDMA = 2, // PCIe optimized SDMA Queue, used for data transport and format conversion (e.g. (de-)tiling, etc).
HSA_QUEUE_MULTIMEDIA_DECODE = 3, // reserved, for HSA multimedia decode queue
HSA_QUEUE_MULTIMEDIA_ENCODE = 4, // reserved, for HSA multimedia encode queue
HSA_QUEUE_SDMA_XGMI = 5, // XGMI optimized SDMA Queue
// the following values indicate a queue type permitted to reference OS graphics
// resources through the interoperation API. See [5] "HSA Graphics Interoperation
// specification" for more details on use of such resources.
HSA_QUEUE_COMPUTE_OS = 11, // AMD PM4 compatible Compute Queue
HSA_QUEUE_SDMA_OS = 12, // SDMA Queue, used for data transport and format conversion (e.g. (de-)tiling, etc).
HSA_QUEUE_MULTIMEDIA_DECODE_OS = 13, // reserved, for HSA multimedia decode queue
HSA_QUEUE_MULTIMEDIA_ENCODE_OS = 14, // reserved, for HSA multimedia encode queue
HSA_QUEUE_COMPUTE_AQL = 21, // HSA AQL packet compatible Compute Queue
HSA_QUEUE_DMA_AQL = 22, // HSA AQL packet compatible DMA Queue
HSA_QUEUE_DMA_AQL_XGMI = 23, // HSA AQL packet compatible XGMI optimized DMA Queue
// more types in the future
HSA_QUEUE_TYPE_SIZE = 0xFFFFFFFF //aligns to 32bit enum
} HSA_QUEUE_TYPE;
/**
The user context save area starts at offset 0 with the
HsaUserContextSaveAreaHeader header followed by the space for a
user space copy of the control stack and the user space wave save
state. The area must be dword aligned. The context save area is
valid for the duration that the associated queue exists. When a
context save occurs, the HsaUserContextSaveAreaHeader header will
be updated with information about the context save. The context save
area is not modified by any other operation, including a context
resume.
*/
typedef struct
{
HSAuint32 ControlStackOffset; // Byte offset from start of user context
// save area to the last saved top (lowest
// address) of control stack data. Must be
// 4 byte aligned.
HSAuint32 ControlStackSize; // Byte size of the last saved control stack
// data. Must be 4 byte aligned.
HSAuint32 WaveStateOffset; // Byte offset from start of user context save
// area to the last saved base (lowest address)
// of wave state data. Must be 4 byte aligned.
HSAuint32 WaveStateSize; // Byte size of the last saved wave state data.
// Must be 4 byte aligned.
} HsaUserContextSaveAreaHeader;
typedef struct
{
HSAuint32 QueueDetailError; // HW specific queue error state
HSAuint32 QueueTypeExtended; // HW specific queue type info.
// 0 = no information
HSAuint32 NumCUAssigned; // size of *CUMaskInfo bit array, Multiple
// of 32, 0 = no information
HSAuint32* CUMaskInfo; // runtime/system CU assignment for realtime
// queue & reserved CU priority. Ptr to
// bit-array, each bit represents one CU.
// NULL = no information
HSAuint32* UserContextSaveArea; // reference to user space context save area
HSAuint64 SaveAreaSizeInBytes; // Must be 4-Byte aligned
HSAuint32* ControlStackTop; // ptr to the TOS
HSAuint64 ControlStackUsedInBytes; // Must be 4-Byte aligned
HsaUserContextSaveAreaHeader *SaveAreaHeader;
HSAuint64 Reserved2; // runtime/system CU assignment
} HsaQueueInfo;
typedef struct _HsaQueueResource
{
HSA_QUEUEID QueueId; /** queue ID */
/** Doorbell address to notify HW of a new dispatch */
union
{
HSAuint32* Queue_DoorBell;
HSAuint64* Queue_DoorBell_aql;
HSAuint64 QueueDoorBell;
};
/** virtual address to notify HW of queue write ptr value */
union
{
HSAuint32* Queue_write_ptr;
HSAuint64* Queue_write_ptr_aql;
HSAuint64 QueueWptrValue;
};
/** virtual address updated by HW to indicate current read location */
union
{
HSAuint32* Queue_read_ptr;
HSAuint64* Queue_read_ptr_aql;
HSAuint64 QueueRptrValue;
};
} HsaQueueResource;
//TEMPORARY structure definition - to be used only on "Triniti + Southern Islands" platform
typedef struct _HsaQueueReport
{
HSAuint32 VMID; //Required on SI to dispatch IB in primary ring
void* QueueAddress; //virtual address of UM mapped compute ring
HSAuint64 QueueSize; //size of the UM mapped compute ring
} HsaQueueReport;
typedef enum _HSA_DBG_WAVEOP
{
HSA_DBG_WAVEOP_HALT = 1, //Halts a wavefront
HSA_DBG_WAVEOP_RESUME = 2, //Resumes a wavefront
HSA_DBG_WAVEOP_KILL = 3, //Kills a wavefront
HSA_DBG_WAVEOP_DEBUG = 4, //Causes wavefront to enter debug mode
HSA_DBG_WAVEOP_TRAP = 5, //Causes wavefront to take a trap
HSA_DBG_NUM_WAVEOP = 5,
HSA_DBG_MAX_WAVEOP = 0xFFFFFFFF
} HSA_DBG_WAVEOP;
typedef enum _HSA_DBG_WAVEMODE
{
HSA_DBG_WAVEMODE_SINGLE = 0, //send command to a single wave
//Broadcast to all wavefronts of all processes is not supported for HSA user mode
HSA_DBG_WAVEMODE_BROADCAST_PROCESS = 2, //send to waves within current process
HSA_DBG_WAVEMODE_BROADCAST_PROCESS_CU = 3, //send to waves within current process on CU
HSA_DBG_NUM_WAVEMODE = 3,
HSA_DBG_MAX_WAVEMODE = 0xFFFFFFFF
} HSA_DBG_WAVEMODE;
typedef enum _HSA_DBG_WAVEMSG_TYPE
{
HSA_DBG_WAVEMSG_AUTO = 0,
HSA_DBG_WAVEMSG_USER = 1,
HSA_DBG_WAVEMSG_ERROR = 2,
HSA_DBG_NUM_WAVEMSG,
HSA_DBG_MAX_WAVEMSG = 0xFFFFFFFF
} HSA_DBG_WAVEMSG_TYPE;
typedef enum _HSA_DBG_WATCH_MODE
{
HSA_DBG_WATCH_READ = 0, //Read operations only
HSA_DBG_WATCH_NONREAD = 1, //Write or Atomic operations only
HSA_DBG_WATCH_ATOMIC = 2, //Atomic Operations only
HSA_DBG_WATCH_ALL = 3, //Read, Write or Atomic operations
HSA_DBG_WATCH_NUM
} HSA_DBG_WATCH_MODE;
typedef enum _HSA_DBG_TRAP_OVERRIDE
{
HSA_DBG_TRAP_OVERRIDE_OR = 0, // Bitwise OR exception mask with HSA_DBG_TRAP_MASK
HSA_DBG_TRAP_OVERRIDE_REPLACE = 1, // Replace exception mask with HSA_DBG_TRAP_MASK
HSA_DBG_TRAP_OVERRIDE_NUM
} HSA_DBG_TRAP_OVERRIDE;
typedef enum _HSA_DBG_TRAP_MASK
{
HSA_DBG_TRAP_MASK_FP_INVALID = 1, // Floating point invalid operation
HSA_DBG_TRAP_MASK_FP_INPUT_DENOMAL = 2, // Floating point input denormal
HSA_DBG_TRAP_MASK_FP_DIVIDE_BY_ZERO = 4, // Floating point divide by zero
HSA_DBG_TRAP_MASK_FP_OVERFLOW = 8, // Floating point overflow
HSA_DBG_TRAP_MASK_FP_UNDERFLOW = 16, // Floating point underflow
HSA_DBG_TRAP_MASK_FP_INEXACT = 32, // Floating point inexact
HSA_DBG_TRAP_MASK_INT_DIVIDE_BY_ZERO = 64, // Integer divide by zero
HSA_DBG_TRAP_MASK_DBG_ADDRESS_WATCH = 128, // Debug address watch
HSA_DBG_TRAP_MASK_DBG_MEMORY_VIOLATION = 256 // Memory violation
} HSA_DBG_TRAP_MASK;
typedef enum _HSA_DBG_WAVE_LAUNCH_MODE
{
HSA_DBG_WAVE_LAUNCH_MODE_NORMAL = 0, // Wavefront launched normally.
HSA_DBG_WAVE_LAUNCH_MODE_HALT = 1, // Wavefront launched in halted mode.
HSA_DBG_WAVE_LAUNCH_MODE_KILL = 2, // Wavefront is launched but immediately
// terminated before executing any instructions.
HSA_DBG_WAVE_LAUNCH_MODE_SINGLE_STEP = 3, // Wavefront is launched in single step (debug)
// mode. If debug trap is enabled by
// hsaKmtDbgEnableDebugTrap() then causes a
// trap after executing each instruction,
// otherwise behaves the same as
// HSA_DBG_WAVE_LAUNCH_MODE_NORMAL.
HSA_DBG_WAVE_LAUNCH_MODE_DISABLE = 4, // Disable launching any new waves.
HSA_DBG_WAVE_LAUNCH_MODE_NUM
} HSA_DBG_WAVE_LAUNCH_MODE;
/**
* There are no flags currently defined.
*/
typedef enum HSA_DBG_NODE_CONTROL {
HSA_DBG_NODE_CONTROL_FLAG_MAX = 0x01
} HSA_DBG_NODE_CONTROL;
//This structure is hardware specific and may change in the future
typedef struct _HsaDbgWaveMsgAMDGen2
{
HSAuint32 Value;
HSAuint32 Reserved2;
} HsaDbgWaveMsgAMDGen2;
typedef union _HsaDbgWaveMessageAMD
{
HsaDbgWaveMsgAMDGen2 WaveMsgInfoGen2;
//for future HsaDbgWaveMsgAMDGen3;
} HsaDbgWaveMessageAMD;
typedef struct _HsaDbgWaveMessage
{
void* MemoryVA; // ptr to associated host-accessible data
HsaDbgWaveMessageAMD DbgWaveMsg;
} HsaDbgWaveMessage;
//
// HSA sync primitive, Event and HW Exception notification API definitions
// The API functions allow the runtime to define a so-called sync-primitive, a SW object
// combining a user-mode provided "syncvar" and a scheduler event that can be signaled
// through a defined GPU interrupt. A syncvar is a process virtual memory location of
// a certain size that can be accessed by CPU and GPU shader code within the process to set
// and query the content within that memory. The definition of the content is determined by
// the HSA runtime and potentially GPU shader code interfacing with the HSA runtime.
// The syncvar values may be commonly written through an PM4 WRITE_DATA packet in the
// user mode instruction stream.
// The OS scheduler event is typically associated and signaled by an interrupt issued by
// the GPU, but other HSA system interrupt conditions from other HW (e.g. IOMMUv2) may be
// surfaced by the KFD by this mechanism, too.
//
// these are the new definitions for events
typedef enum _HSA_EVENTTYPE
{
HSA_EVENTTYPE_SIGNAL = 0, //user-mode generated GPU signal
HSA_EVENTTYPE_NODECHANGE = 1, //HSA node change (attach/detach)
HSA_EVENTTYPE_DEVICESTATECHANGE = 2, //HSA device state change( start/stop )
HSA_EVENTTYPE_HW_EXCEPTION = 3, //GPU shader exception event
HSA_EVENTTYPE_SYSTEM_EVENT = 4, //GPU SYSCALL with parameter info
HSA_EVENTTYPE_DEBUG_EVENT = 5, //GPU signal for debugging
HSA_EVENTTYPE_PROFILE_EVENT = 6, //GPU signal for profiling
HSA_EVENTTYPE_QUEUE_EVENT = 7, //GPU signal queue idle state (EOP pm4)
HSA_EVENTTYPE_MEMORY = 8, //GPU signal for signaling memory access faults and memory subsystem issues
//...
HSA_EVENTTYPE_MAXID,
HSA_EVENTTYPE_TYPE_SIZE = 0xFFFFFFFF
} HSA_EVENTTYPE;
//
// Definitions for types of pending debug events
//
typedef enum _HSA_DEBUG_EVENT_TYPE
{
HSA_DEBUG_EVENT_TYPE_NONE = 0,
HSA_DEBUG_EVENT_TYPE_TRAP = 1,
HSA_DEBUG_EVENT_TYPE_VMFAULT = 2,
HSA_DEBUG_EVENT_TYPE_TRAP_VMFAULT = 3
} HSA_DEBUG_EVENT_TYPE;
typedef HSAuint32 HSA_EVENTID;
//
// Subdefinitions for various event types: Syncvar
//
typedef struct _HsaSyncVar
{
union
{
void* UserData; //pointer to user mode data
HSAuint64 UserDataPtrValue; //64bit compatibility of value
} SyncVar;
HSAuint64 SyncVarSize;
} HsaSyncVar;
//
// Subdefinitions for various event types: NodeChange
//
typedef enum _HSA_EVENTTYPE_NODECHANGE_FLAGS
{
HSA_EVENTTYPE_NODECHANGE_ADD = 0,
HSA_EVENTTYPE_NODECHANGE_REMOVE = 1,
HSA_EVENTTYPE_NODECHANGE_SIZE = 0xFFFFFFFF
} HSA_EVENTTYPE_NODECHANGE_FLAGS;
typedef struct _HsaNodeChange
{
HSA_EVENTTYPE_NODECHANGE_FLAGS Flags; // HSA node added/removed on the platform
} HsaNodeChange;
//
// Sub-definitions for various event types: DeviceStateChange
//
typedef enum _HSA_EVENTTYPE_DEVICESTATECHANGE_FLAGS
{
HSA_EVENTTYPE_DEVICESTATUSCHANGE_START = 0, //device started (and available)
HSA_EVENTTYPE_DEVICESTATUSCHANGE_STOP = 1, //device stopped (i.e. unavailable)
HSA_EVENTTYPE_DEVICESTATUSCHANGE_SIZE = 0xFFFFFFFF
} HSA_EVENTTYPE_DEVICESTATECHANGE_FLAGS;
typedef struct _HsaDeviceStateChange
{
HSAuint32 NodeId; // F-NUMA node that contains the device
HSA_DEVICE Device; // device type: GPU or CPU
HSA_EVENTTYPE_DEVICESTATECHANGE_FLAGS Flags; // event flags
} HsaDeviceStateChange;
//
// Sub-definitions for various event types: Memory exception
//
typedef enum _HSA_EVENTID_MEMORYFLAGS
{
HSA_EVENTID_MEMORY_RECOVERABLE = 0, //access fault, recoverable after page adjustment
HSA_EVENTID_MEMORY_FATAL_PROCESS = 1, //memory access requires process context destruction, unrecoverable
HSA_EVENTID_MEMORY_FATAL_VM = 2, //memory access requires all GPU VA context destruction, unrecoverable
} HSA_EVENTID_MEMORYFLAGS;
typedef struct _HsaAccessAttributeFailure
{
unsigned int NotPresent : 1; // Page not present or supervisor privilege
unsigned int ReadOnly : 1; // Write access to a read-only page
unsigned int NoExecute : 1; // Execute access to a page marked NX
unsigned int GpuAccess : 1; // Host access only
unsigned int ECC : 1; // RAS ECC failure (notification of DRAM ECC - non-recoverable - error, if supported by HW)
unsigned int Imprecise : 1; // Can't determine the exact fault address
unsigned int ErrorType : 3; // Indicates RAS errors or other errors causing the access to GPU to fail
// 0 = no RAS error, 1 = ECC_SRAM, 2 = Link_SYNFLOOD (poison), 3 = GPU hang (not attributable to a specific cause), other values reserved
unsigned int Reserved : 23; // must be 0
} HsaAccessAttributeFailure;
// data associated with HSA_EVENTID_MEMORY
typedef struct _HsaMemoryAccessFault
{
HSAuint32 NodeId; // H-NUMA node that contains the device where the memory access occurred
HSAuint64 VirtualAddress; // virtual address this occurred on
HsaAccessAttributeFailure Failure; // failure attribute
HSA_EVENTID_MEMORYFLAGS Flags; // event flags
} HsaMemoryAccessFault;
typedef struct _HsaEventData
{
HSA_EVENTTYPE EventType; //event type
union
{
// return data associated with HSA_EVENTTYPE_SIGNAL and other events
HsaSyncVar SyncVar;
// data associated with HSA_EVENTTYPE_NODE_CHANGE
HsaNodeChange NodeChangeState;
// data associated with HSA_EVENTTYPE_DEVICE_STATE_CHANGE
HsaDeviceStateChange DeviceState;
// data associated with HSA_EVENTTYPE_MEMORY
HsaMemoryAccessFault MemoryAccessFault;
} EventData;
// the following data entries are internal to the KFD & thunk itself.
HSAuint64 HWData1; // internal thunk store for Event data (OsEventHandle)
HSAuint64 HWData2; // internal thunk store for Event data (HWAddress)
HSAuint32 HWData3; // internal thunk store for Event data (HWData)
} HsaEventData;
typedef struct _HsaEventDescriptor
{
HSA_EVENTTYPE EventType; // event type to allocate
HSAuint32 NodeId; // H-NUMA node containing GPU device that is event source
HsaSyncVar SyncVar; // pointer to user mode syncvar data, syncvar->UserDataPtrValue may be NULL
} HsaEventDescriptor;
typedef struct _HsaEvent
{
HSA_EVENTID EventId;
HsaEventData EventData;
} HsaEvent;
typedef enum _HsaEventTimeout
{
HSA_EVENTTIMEOUT_IMMEDIATE = 0,
HSA_EVENTTIMEOUT_INFINITE = 0xFFFFFFFF
} HsaEventTimeOut;
typedef struct _HsaClockCounters
{
HSAuint64 GPUClockCounter;
HSAuint64 CPUClockCounter;
HSAuint64 SystemClockCounter;
HSAuint64 SystemClockFrequencyHz;
} HsaClockCounters;
#ifndef DEFINE_GUID
typedef struct _HSA_UUID
{
HSAuint32 Data1;
HSAuint16 Data2;
HSAuint16 Data3;
HSAuint8 Data4[8];
} HSA_UUID;
#define HSA_DEFINE_UUID(name, dw, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
static const HSA_UUID name = {dw, w1, w2, {b1, b2, b3, b4, b5, b6, b7, b8}}
#else
#define HSA_UUID GUID
#define HSA_DEFINE_UUID DEFINE_GUID
#endif
// HSA_UUID that identifies the GPU ColorBuffer (CB) block
// {9ba429c6-af2d-4b38-b349-157271beac6a}
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_CB,
0x9ba429c6, 0xaf2d, 0x4b38, 0xb3, 0x49, 0x15, 0x72, 0x71, 0xbe, 0xac, 0x6a);
// HSA_UUID that identifies the GPU (CPF) block
// {2b0ad2b5-1c43-4f46-a7bc-e119411ea6c9}
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_CPF,
0x2b0ad2b5, 0x1c43, 0x4f46, 0xa7, 0xbc, 0xe1, 0x19, 0x41, 0x1e, 0xa6, 0xc9);
// HSA_UUID that identifies the GPU (CPG) block
// {590ec94d-20f0-448f-8dff-316c679de7ff
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_CPG,
0x590ec94d, 0x20f0, 0x448f, 0x8d, 0xff, 0x31, 0x6c, 0x67, 0x9d, 0xe7, 0xff);
// HSA_UUID that identifies the GPU (DB) block
// {3d1a47fc-0013-4ed4-8306-822ca0b7a6c2
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_DB,
0x3d1a47fc, 0x0013, 0x4ed4, 0x83, 0x06, 0x82, 0x2c, 0xa0, 0xb7, 0xa6, 0xc2);
// HSA_UUID that identifies the GPU (GDS) block
// {f59276ec-2526-4bf8-8ec0-118f77700dc9
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_GDS,
0xf59276ec, 0x2526, 0x4bf8, 0x8e, 0xc0, 0x11, 0x8f, 0x77, 0x70, 0x0d, 0xc9);
// HSA_UUID that identifies the GPU (GRBM) block
// {8f00933c-c33d-4801-97b7-7007f78573ad
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_GRBM,
0x8f00933c, 0xc33d, 0x4801, 0x97, 0xb7, 0x70, 0x07, 0xf7, 0x85, 0x73, 0xad);
// HSA_UUID that identifies the GPU (GRBMSE) block
// {34ebd8d7-7c8b-4d15-88fa-0e4e4af59ac1
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_GRBMSE,
0x34ebd8d7, 0x7c8b, 0x4d15, 0x88, 0xfa, 0x0e, 0x4e, 0x4a, 0xf5, 0x9a, 0xc1);
// HSA_UUID that identifies the GPU (IA) block
// {34276944-4264-4fcd-9d6e-ae264582ec51
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_IA,
0x34276944, 0x4264, 0x4fcd, 0x9d, 0x6e, 0xae, 0x26, 0x45, 0x82, 0xec, 0x51);
// HSA_UUID that identifies the GPU Memory Controller (MC) block
// {13900B57-4956-4D98-81D0-68521937F59C
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_MC,
0x13900b57, 0x4956, 0x4d98, 0x81, 0xd0, 0x68, 0x52, 0x19, 0x37, 0xf5, 0x9c);
// HSA_UUID that identifies the GPU (PASC) block
// {b0e7fb5d-0efc-4744-b516-5d23dc1fd56c
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_PASC,
0xb0e7fb5d, 0x0efc, 0x4744, 0xb5, 0x16, 0x5d, 0x23, 0xdc, 0x1f, 0xd5, 0x6c);
// HSA_UUID that identifies the GPU (PASU) block
// {9a152b6a-1fad-45f2-a5bf-f163826bd0cd
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_PASU,
0x9a152b6a, 0x1fad, 0x45f2, 0xa5, 0xbf, 0xf1, 0x63, 0x82, 0x6b, 0xd0, 0xcd);
// HSA_UUID that identifies the GPU (SPI) block
// {eda81044-d62c-47eb-af89-4f6fbf3b38e0
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_SPI,
0xeda81044, 0xd62c, 0x47eb, 0xaf, 0x89, 0x4f, 0x6f, 0xbf, 0x3b, 0x38, 0xe0);
// HSA_UUID that identifies the GPU (SRBM) block
// {9f8040e0-6830-4019-acc8-463c9e445b89
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_SRBM,
0x9f8040e0, 0x6830, 0x4019, 0xac, 0xc8, 0x46, 0x3c, 0x9e, 0x44, 0x5b, 0x89);
// GUID that identifies the GPU Shader Sequencer (SQ) block
// {B5C396B6-D310-47E4-86FC-5CC3043AF508}
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_SQ,
0xb5c396b6, 0xd310, 0x47e4, 0x86, 0xfc, 0x5c, 0xc3, 0x4, 0x3a, 0xf5, 0x8);
// HSA_UUID that identifies the GPU (SX) block
// {bdb8d737-43cc-4162-be52-51cfb847beaf}
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_SX,
0xbdb8d737, 0x43cc, 0x4162, 0xbe, 0x52, 0x51, 0xcf, 0xb8, 0x47, 0xbe, 0xaf);
// HSA_UUID that identifies the GPU (TA) block
// {c01ee43d-ad92-44b1-8ab9-be5e696ceea7}
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_TA,
0xc01ee43d, 0xad92, 0x44b1, 0x8a, 0xb9, 0xbe, 0x5e, 0x69, 0x6c, 0xee, 0xa7);
// HSA_UUID that identifies the GPU TextureCache (TCA) block
// {333e393f-e147-4f49-a6d1-60914c7086b0}
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_TCA,
0x333e393f, 0xe147, 0x4f49, 0xa6, 0xd1,0x60, 0x91, 0x4c, 0x70, 0x86, 0xb0);
// HSA_UUID that identifies the GPU TextureCache (TCC) block
// {848ce855-d805-4566-a8ab-73e884cc6bff}
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_TCC,
0x848ce855, 0xd805, 0x4566, 0xa8, 0xab, 0x73, 0xe8, 0x84, 0xcc, 0x6b, 0xff);
// HSA_UUID that identifies the GPU (TCP) block
// {e10a013b-17d4-4bf5-b089-429591059b60}
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_TCP,
0xe10a013b, 0x17d4, 0x4bf5, 0xb0, 0x89, 0x42, 0x95, 0x91, 0x05, 0x9b, 0x60);
// HSA_UUID that identifies the GPU (TCS) block
// {4126245c-4d96-4d1a-8aed-a939d4cc8ec9}
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_TCS,
0x4126245c, 0x4d96, 0x4d1a, 0x8a, 0xed, 0xa9, 0x39, 0xd4, 0xcc, 0x8e, 0xc9);
// HSA_UUID that identifies the GPU (TD) block
// {7d7c0fe4-fe41-4fea-92c9-4544d7706dc6}
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_TD,
0x7d7c0fe4, 0xfe41, 0x4fea, 0x92, 0xc9, 0x45, 0x44, 0xd7, 0x70, 0x6d, 0xc6);
// HSA_UUID that identifies the GPU (VGT) block
// {0b6a8cb7-7a01-409f-a22c-3014854f1359}
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_VGT,
0x0b6a8cb7, 0x7a01, 0x409f, 0xa2, 0x2c, 0x30, 0x14, 0x85, 0x4f, 0x13, 0x59);
// HSA_UUID that identifies the GPU (WD) block
// {0e176789-46ed-4b02-972a-916d2fac244a}
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_WD,
0x0e176789, 0x46ed, 0x4b02, 0x97, 0x2a, 0x91, 0x6d, 0x2f, 0xac, 0x24, 0x4a);
// GUID that identifies the IMOMMUv2 HW device
// {80969879-B0F6-4BE6-97F6-6A6300F5101D}
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_IOMMUV2,
0x80969879, 0xb0f6, 0x4be6, 0x97, 0xf6, 0x6a, 0x63, 0x0, 0xf5, 0x10, 0x1d);
// GUID that identifies the KFD
// {EA9B5AE1-6C3F-44B3-8954-DAF07565A90A}
HSA_DEFINE_UUID(HSA_PROFILEBLOCK_AMD_KERNEL_DRIVER,
0xea9b5ae1, 0x6c3f, 0x44b3, 0x89, 0x54, 0xda, 0xf0, 0x75, 0x65, 0xa9, 0xa);
typedef enum _HSA_PROFILE_TYPE
{
HSA_PROFILE_TYPE_PRIVILEGED_IMMEDIATE = 0, //immediate access counter (KFD access only)
HSA_PROFILE_TYPE_PRIVILEGED_STREAMING = 1, //streaming counter, HW continuously
//writes to memory on updates (KFD access only)
HSA_PROFILE_TYPE_NONPRIV_IMMEDIATE = 2, //user-queue accessible counter
HSA_PROFILE_TYPE_NONPRIV_STREAMING = 3, //user-queue accessible counter
//...
HSA_PROFILE_TYPE_NUM,
HSA_PROFILE_TYPE_SIZE = 0xFFFFFFFF // In order to align to 32-bit value
} HSA_PROFILE_TYPE;
typedef struct _HsaCounterFlags
{
union
{
struct
{
unsigned int Global : 1; // counter is global
// (not tied to VMID/WAVE/CU, ...)
unsigned int Resettable : 1; // counter can be reset by SW
// (always to 0?)
unsigned int ReadOnly : 1; // counter is read-only
// (but may be reset, if indicated)
unsigned int Stream : 1; // counter has streaming capability
// (after trigger, updates buffer)
unsigned int Reserved : 28;
} ui32;
HSAuint32 Value;
};
} HsaCounterFlags;
typedef struct _HsaCounter
{
HSA_PROFILE_TYPE Type; // specifies the counter type
HSAuint64 CounterId; // indicates counter register offset
HSAuint32 CounterSizeInBits; // indicates relevant counter bits
HSAuint64 CounterMask; // bitmask for counter value (if applicable)
HsaCounterFlags Flags; // Property flags (see above)
HSAuint32 BlockIndex; // identifies block the counter belongs to,
// value may be 0 to NumBlocks
} HsaCounter;
typedef struct _HsaCounterBlockProperties
{
HSA_UUID BlockId; // specifies the block location
HSAuint32 NumCounters; // How many counters are available?
// (sizes Counters[] array below)
HSAuint32 NumConcurrent; // How many counter slots are available
// in block?
HsaCounter Counters[1]; // Start of counter array
// (NumCounters elements total)
} HsaCounterBlockProperties;
typedef struct _HsaCounterProperties
{
HSAuint32 NumBlocks; // How many profilable block are available?
// (sizes Blocks[] array below)
HSAuint32 NumConcurrent; // How many blocks slots can be queried
// concurrently by HW?
HsaCounterBlockProperties Blocks[1]; // Start of block array
// (NumBlocks elements total)
} HsaCounterProperties;
typedef HSAuint64 HSATraceId;
typedef struct _HsaPmcTraceRoot
{
HSAuint64 TraceBufferMinSizeBytes;// (page aligned)
HSAuint32 NumberOfPasses;
HSATraceId TraceId;
} HsaPmcTraceRoot;
typedef struct _HsaGpuTileConfig
{
HSAuint32 *TileConfig;
HSAuint32 *MacroTileConfig;
HSAuint32 NumTileConfigs;
HSAuint32 NumMacroTileConfigs;
HSAuint32 GbAddrConfig;
HSAuint32 NumBanks;
HSAuint32 NumRanks;
/* 9 dwords on 64-bit system */
HSAuint32 Reserved[7]; /* Round up to 16 dwords for future extension */
} HsaGpuTileConfig;
typedef enum _HSA_POINTER_TYPE {
HSA_POINTER_UNKNOWN = 0,
HSA_POINTER_ALLOCATED = 1, // Allocated with hsaKmtAllocMemory (except scratch)
HSA_POINTER_REGISTERED_USER = 2, // Registered user pointer
HSA_POINTER_REGISTERED_GRAPHICS = 3 // Registered graphics buffer
// (hsaKmtRegisterGraphicsToNodes)
} HSA_POINTER_TYPE;
typedef struct _HsaPointerInfo {
HSA_POINTER_TYPE Type; // Pointer type
HSAuint32 Node; // Node where the memory is located
HsaMemFlags MemFlags; // Only valid for HSA_POINTER_ALLOCATED
void *CPUAddress; // Start address for CPU access
HSAuint64 GPUAddress; // Start address for GPU access
HSAuint64 SizeInBytes; // Size in bytes
HSAuint32 NRegisteredNodes; // Number of nodes the memory is registered to
HSAuint32 NMappedNodes; // Number of nodes the memory is mapped to
const HSAuint32 *RegisteredNodes; // Array of registered nodes
const HSAuint32 *MappedNodes; // Array of mapped nodes
void *UserData; // User data associated with the memory
} HsaPointerInfo;
typedef HSAuint32 HsaSharedMemoryHandle[8];
typedef struct _HsaMemoryRange {
void *MemoryAddress; // Pointer to GPU memory
HSAuint64 SizeInBytes; // Size of above memory
} HsaMemoryRange;
#pragma pack(pop, hsakmttypes_h)
#ifdef __cplusplus
} //extern "C"
#endif
#endif //_HSAKMTTYPES_H_