fe33461622
ASSERT failures result in immediate termination of the test. EXPECT returns a failure but continues execution. Reserve ASSERT for required functionality (node initialization, queue creation, etc) where the rest of the test cannot run if that call fails. Use EXPECT everywhere else Change-Id: I1c11326fc3ae22b50fa83b07b3b49af1e1f4e69e
225 wiersze
8.1 KiB
C++
225 wiersze
8.1 KiB
C++
/*
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* Copyright (C) 2016-2018 Advanced Micro Devices, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#include "KFDGraphicsInterop.hpp"
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#include "Dispatch.hpp"
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#include "PM4Queue.hpp"
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TEST_F(KFDGraphicsInterop, RegisterGraphicsHandle) {
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TEST_START(TESTPROFILE_RUNALL)
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int defaultGPUNode = m_NodeInfo.HsaDefaultGPUNode();
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ASSERT_GE(defaultGPUNode, 0) << "failed to get default GPU Node";
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const HsaNodeProperties *pNodeProps =
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m_NodeInfo.GetNodeProperties(defaultGPUNode);
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const HSAuint32 familyID = FamilyIdFromNode(pNodeProps);
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if (isTonga(pNodeProps)) {
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LOG() << "Skipping test: Tonga workaround in thunk returns incorrect allocation size." << std::endl;
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return;
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}
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HSAuint32 nodes[1] = {(uint32_t)defaultGPUNode};
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const char metadata[] = "This data is really meta.";
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unsigned metadata_size = strlen(metadata)+1;
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int rn = FindDRMRenderNode(defaultGPUNode);
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if (rn < 0) {
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LOG() << "Skipping test: Could not find render node for default GPU node." << std::endl;
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return;
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}
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// Create the buffer with metadata and get a dmabuf handle to it
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struct amdgpu_bo_alloc_request alloc;
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amdgpu_bo_handle handle;
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if (familyID == FAMILY_CZ || isTonga(pNodeProps))
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alloc.alloc_size = PAGE_SIZE * 8;
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else
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alloc.alloc_size = PAGE_SIZE;
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alloc.phys_alignment = PAGE_SIZE;
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alloc.preferred_heap = AMDGPU_GEM_DOMAIN_VRAM;
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alloc.flags = AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED;
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ASSERT_EQ(0, amdgpu_bo_alloc(m_RenderNodes[rn].device_handle, &alloc, &handle));
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void *pCpuMap;
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ASSERT_EQ(0, amdgpu_bo_cpu_map(handle, &pCpuMap));
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memset(pCpuMap, 0xaa, PAGE_SIZE);
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EXPECT_EQ(0, amdgpu_bo_cpu_unmap(handle));
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struct amdgpu_bo_metadata meta;
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meta.flags = 0;
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meta.tiling_info = 0;
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meta.size_metadata = metadata_size;
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memcpy(meta.umd_metadata, metadata, metadata_size);
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EXPECT_EQ(0, amdgpu_bo_set_metadata(handle, &meta));
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uint32_t dmabufFd;
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EXPECT_EQ(0, amdgpu_bo_export(handle, amdgpu_bo_handle_type_dma_buf_fd, &dmabufFd));
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// Register it with HSA
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HsaGraphicsResourceInfo info;
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ASSERT_SUCCESS(hsaKmtRegisterGraphicsHandleToNodes(dmabufFd, &info,
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1, nodes));
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/* DMA buffer handle and GEM handle are no longer needed, KFD
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* should have taken a reference to the BO
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*/
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EXPECT_EQ(0, close(dmabufFd));
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EXPECT_EQ(0, amdgpu_bo_free(handle));
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// Check that buffer size and metadata match
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EXPECT_EQ(info.SizeInBytes, alloc.alloc_size);
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EXPECT_EQ(info.MetadataSizeInBytes, metadata_size);
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EXPECT_EQ(0, strcmp(metadata, (const char *)info.Metadata));
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// Map the buffer
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ASSERT_SUCCESS(hsaKmtMapMemoryToGPU(info.MemoryAddress,
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info.SizeInBytes,
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NULL));
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// Copy contents to a system memory buffer for comparison
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HsaMemoryBuffer isaBuffer(PAGE_SIZE, defaultGPUNode, true/*zero*/, false/*local*/, true/*exec*/);
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m_pIsaGen->GetCopyDwordIsa(isaBuffer);
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HsaMemoryBuffer dstBuffer(PAGE_SIZE, defaultGPUNode, true/*zero*/);
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PM4Queue queue;
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ASSERT_SUCCESS(queue.Create(defaultGPUNode));
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Dispatch dispatch(isaBuffer);
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dispatch.SetArgs(info.MemoryAddress, dstBuffer.As<void*>());
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dispatch.Submit(queue);
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dispatch.Sync(g_TestTimeOut);
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EXPECT_SUCCESS(queue.Destroy());
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EXPECT_EQ(dstBuffer.As<unsigned int *>()[0], 0xaaaaaaaa);
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// Test QueryMem before the cleanup
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HsaPointerInfo ptrInfo;
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EXPECT_SUCCESS(hsaKmtQueryPointerInfo((const void *)info.MemoryAddress, &ptrInfo));
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EXPECT_EQ(ptrInfo.Type, HSA_POINTER_REGISTERED_GRAPHICS);
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EXPECT_EQ(ptrInfo.Node, (HSAuint32)defaultGPUNode);
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EXPECT_EQ(ptrInfo.GPUAddress, (HSAuint64)info.MemoryAddress);
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EXPECT_EQ(ptrInfo.SizeInBytes, alloc.alloc_size);
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// Cleanup
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EXPECT_SUCCESS(hsaKmtUnmapMemoryToGPU(info.MemoryAddress));
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EXPECT_SUCCESS(hsaKmtDeregisterMemory(info.MemoryAddress));
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TEST_END
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}
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/* Third-party device memory can be registered for GPU access in
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* ROCm stack. Test this feature. Third party device is mimicked
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* in multi-GPU system using Graphics stack (libdrm). CPU accessible
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* device memory is allocated using Graphics stack on gpuNode2 and
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* this memory will be registered on gpuNode1 for GPU access.
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*/
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TEST_F(KFDGraphicsInterop, RegisterForeignDeviceMem) {
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TEST_START(TESTPROFILE_RUNALL)
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if (!is_dgpu()) {
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LOG() << "Skipping test: Only supported on multi-dGPU system." << std::endl;
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return;
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}
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const std::vector<int> gpuNodes = m_NodeInfo.GetNodesWithGPU();
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if (gpuNodes.size() < 2) {
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LOG() << "Skipping test: At least two GPUs are required." << std::endl;
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return;
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}
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/* gpuNode2 must have public memory (large bar) to allocate CPU accessible
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* device memory.
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*/
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HSAint32 gpuNode1 = m_NodeInfo.HsaDefaultGPUNode(), gpuNode2 = 0;
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const HsaNodeProperties *pNodeProperties;
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gpuNode2 = m_NodeInfo.FindLargeBarGPUNode();
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if (gpuNode2 < 0) {
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LOG() << "Skipping test: At least one large bar GPU is required." << std::endl;
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return;
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}
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if (gpuNode1 == gpuNode2) {
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for (unsigned i = 0; i < gpuNodes.size(); i++) {
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if (gpuNodes.at(i) != gpuNode2) {
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gpuNode1 = gpuNodes.at(i);
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break;
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}
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}
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}
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const HsaNodeProperties *pNodeProps =
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m_NodeInfo.GetNodeProperties(gpuNode2);
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const HSAuint32 familyID = FamilyIdFromNode(pNodeProps);
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int rn = FindDRMRenderNode(gpuNode2);
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if (rn < 0) {
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LOG() << "Skipping test: Cound not find render node for 2nd GPU." << std::endl;
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return;
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}
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// Allocate CPU accessible device memory on gpuNode2
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struct amdgpu_bo_alloc_request alloc;
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amdgpu_bo_handle handle;
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if (familyID == FAMILY_CZ || isTonga(pNodeProps))
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alloc.alloc_size = PAGE_SIZE * 8;
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else
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alloc.alloc_size = PAGE_SIZE;
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alloc.phys_alignment = PAGE_SIZE;
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alloc.preferred_heap = AMDGPU_GEM_DOMAIN_VRAM;
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alloc.flags = AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED;
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ASSERT_EQ(0, amdgpu_bo_alloc(m_RenderNodes[rn].device_handle, &alloc, &handle));
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void *pCpuMap;
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ASSERT_EQ(0, amdgpu_bo_cpu_map(handle, &pCpuMap));
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memset(pCpuMap, 0xAA, PAGE_SIZE);
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/* Register third-party device memory in KFD. Test GPU access
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* by carrying out a simple copy test
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*/
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HsaMemoryBuffer lockDeviceMemory(pCpuMap, PAGE_SIZE);
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HsaMemoryBuffer isaBuffer(PAGE_SIZE, gpuNode1, true/*zero*/, false/*local*/, true/*exec*/);
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HsaMemoryBuffer dstBuffer(PAGE_SIZE, gpuNode1, true/*zero*/);
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PM4Queue queue;
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Dispatch dispatch(isaBuffer);
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m_pIsaGen->GetCopyDwordIsa(isaBuffer);
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ASSERT_SUCCESS(queue.Create(gpuNode1));
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dispatch.SetArgs(lockDeviceMemory.As<void*>(), dstBuffer.As<void*>());
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dispatch.Submit(queue);
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dispatch.Sync(g_TestTimeOut);
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EXPECT_SUCCESS(queue.Destroy());
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EXPECT_EQ(dstBuffer.As<HSAuint32*>()[0], 0xAAAAAAAA);
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EXPECT_EQ(0, amdgpu_bo_cpu_unmap(handle));
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EXPECT_EQ(0, amdgpu_bo_free(handle));
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TEST_END
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}
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